Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Untitled Studios
Feedback comments for LD46
Untitled Studios's games and stats for all events →
| Timestamp | Since previous | Game | Untitled Studios's comment | |
|---|---|---|---|---|
| Apr 20 13:07:27 | Snip Snap | ♥ 2 | Great game. Pretty simple (but unique) idea implemented and polished very well. The art is really pretty, and the music is good as well. Good job! | |
| Apr 20 13:18:29 | 11m 02s | Fire my guitar up | ♥ 1 | The game is at it's most fun when you're delving deep into the woods, with eerie music playing, darkness all around, nervously watching the amount of time you have left to replenish the fire. However, I barely found myself reaching that point at like 5 minutes into the game. It made it more frustrating to die, because I knew I needed to play through the first 5m again to get back to the good stuff. Overall, though solid entry with great art, music, and atmosphere. |
| Apr 20 13:39:39 | 21m 10s | Save the Spacemen | ♥ 2 | Fun and challenging! I really liked this entry, and spent quite some time playing it. As others have said, the movement is sometimes quite finicky, and I think that the level design could use some work in places. Otherwise, great job! |
| Apr 20 14:04:00 | 24m 21s | Jelly Rescue | ♥ 2 | Wonderfully unique idea! However, I found it hard to progress in the game as I kept getting stuck places without the level restarting. |
| Apr 20 14:17:13 | 13m 13s | Take Care Of Health Care | ♥ 1 | Nice game! |
| Apr 20 14:25:27 | 8m 14s | Keep Heart Beat | ♥ 0 | Fun, feels almost zenlike to play - super simple concept polished almost to perfection! |
| Apr 20 14:44:17 | 18m 50s | Rolly and the Flower | ♥ 1 | Wow. Beautiful, fun, simple, innovative, the kind of game that really makes you think 'why didn't I make this'??. It had me captivated the whole time, and the ending cutscene was adorable. Sounds and looks amazing - 5/5, give yourself a pat on the back. |
| Apr 20 15:48:14 | 1h 03m | Fish Flop | ♥ 1 | Fun and challenging! Gave me getting over it vibes in the best way. Maybe a little too hard for me though - I couldn't beat it :( |
| Apr 20 17:01:23 | 1h 13m | No Time to EGGsplain | ♥ 1 | Good, original, and beautiful. Wonderfully executed, as well. Good job! |
| Apr 20 20:32:46 | 3h 31m | Keep Coron Alive | ♥ 0 | Simple, but well put together and fun! There was a suprising amount of strategy to picking attacks and timing them properly. |
| Apr 21 01:42:23 | 5h 09m | The Adventure of Mr. Bubbles | ♥ 0 | I seem to be encountering the same problem as SpaceWizardJ. Although I do find it funny that we have both made compo games in gms2 about goldfish |
| Apr 21 13:22:02 | 11h 39m | The Big Man of Purgatory | ♥ 1 | Nice job! Simple concept with good execution :) if you want to check out my game, you can find it here https://ldjam.com/events/ludum-dare/46/look-after-larry |
| Apr 21 14:34:27 | 1h 12m | Chance | ♥ 0 | Truly astonishing. The art is glorious and the story was touching. The sheer amount of content in the game blew me away. Great job! |
| Apr 21 18:04:48 | 3h 30m | Bodyguard for Chicken | ♥ 1 | Fun! The concept is solid, and the execution is good! |
| Apr 22 14:42:02 | 20h 37m | Star Buffs | ♥ 1 | Fun, snappy, and quick! Very polished and fun, although it could use a little bit more love as far as sound goes. The mechanics took a second to figure out, but once I did they were pretty intuitive. |
| Apr 22 19:47:11 | 5h 05m | Don't touch the goblins! | ♥ 1 | Basically a tech demo of the cool lighting - and it works very well as that. Fighting the goblins is fun too, though! |
| Apr 22 19:56:58 | 9m 47s | Hungry Monster | ♥ 0 | Wow! I would love to see what another day of development would do to this game! (: It has such a natural comedy to it's mechanics that kept a smile on my face the whole time. Please, please keep developing this. |
| Apr 22 20:01:20 | 4m 22s | Breaking Point | ♥ 1 | Great job! Amazing the amount of polish you got in in 48 hours. |
| Apr 23 14:20:22 | 18h 19m | Activated | ♥ 3 | Graphics and music were great! The game as a whole reminded me a lot of mario vs donkey kong. Can't wait to see where this goes! |
| Apr 23 14:23:56 | 3m 34s | Hold us Alive | ♥ 0 | Link still doesn't work sorry :(. Btw, if you want people to get pinged when u respond to them, make sure to @ them. Ex. @acerak (nice handle btw) |
| Apr 23 14:31:26 | 7m 30s | Server Simulator | ♥ 2 | Great and fun! Interesting trying to figure out how to maintain your server structure. So far, I alived 308 seconds, but I plan on playing some more later. |
| Apr 27 13:41:08 | 95h 09m | Keep It Alive | ♥ 0 | Fun and acts as a sort of memory and rhythm game! The polish is good as well. |
| Apr 27 16:05:10 | 2h 24m | Garden Mayhem | ♥ 1 | Good idea, but it sorta falls down in execution. The controls are very disorienting and unnecessarily complicated, and actions often felt like they weren't working when they should. Overall, pretty solid but could use some work. |
| Apr 28 13:22:22 | 21h 17m | Exterminators | ♥ 0 | Tricky and fun! The primary mechanics are solid, and the graphics are super polished. I agree that better feedback for some actions would be great. |
| Apr 28 13:32:51 | 10m 29s | Vine and Void | ♥ 2 | Amazing, creative, beautiful, innovative, fun. Audio is beautiful, glorious. Relaxing but can still be challenging! 5/5 |
| Apr 28 14:18:43 | 45m 52s | Star Keeper (Ludum Dare 46) | ♥ 1 | Fun! Looks good, sounds good, I like how most every mechanic has several uses. |
| Apr 29 01:07:08 | 10h 48m | Save the torch! | ♥ 3 | Tricky with a nice mood. If I were to improve some things, the two top choices would be to stop the music from looping over when going to the next room and also not booting you back to the beginning upon death. Still a solid entry, though! |
| Apr 30 18:25:10 | 41h 18m | Gate Crash | ♥ 2 | Wildly innovative, but a bit frustrating when I walked over a slot and dropped off a gate that I really needed somewhere else. It would also be helpful if the names of the gates were written on them for when you are just starting out, but they're not really needed once you get familiar with the types. I do think it'd be nice if the gates affected the shooting somehow - right now while playing it kinda feels like playing two unrelated games that really only tangentially affect each other. Nonetheless, I still thoroughly enjoyed this game and you have done a great job with it. (: |
| May 4 17:22:49 | 94h 57m | Beat-o-matic | ♥ 0 | Hard as hell! Fun and simple concept, and executed pretty good. |
| May 11 13:33:53 | 164h 11m | THE SECRET FLAME | ♥ 2 | This blew me away. How? How did you do it??? |