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Feedback comments for LD46
TheDestoryer's games and stats for all events →
| Timestamp | Since previous | Game | TheDestoryer's comment | |
|---|---|---|---|---|
| Apr 21 01:01:02 | Social Distancing For LadyBugs | ♥ 1 | The sound effects were great and overall the game is great, but i think an interesting thing you could have done was to move the lady bugs more and have smarter enemies that move from your swatter a bit instead of just having many enemys. | |
| Apr 21 01:05:15 | 4m 13s | just a boring topdown shooter | ♥ 0 | I thought it was going to be an expansive game with cool stuff, but you tricked me hard. |
| Apr 21 01:15:22 | 10m 07s | 50 Shades of Pray | ♥ 2 | The idea is very cool and I love the character customization, but I didn't like my followers cramping around me. |
| Apr 21 22:38:24 | 21h 23m | A story in the desert | ♥ 1 | The game felt really simple but looked very good. It would have been better if it was more complicated. |
| Apr 21 23:16:27 | 38m 03s | Ark Survive | ♥ 3 | Great music and great humor. But the game got really boring in the end as I kept having to do the same thing. |
| Apr 21 23:23:29 | 7m 02s | How It Bites | ♥ 0 | The graphics and animation are nice, but holding the sticks isn't good at all, if you want to keep the stick away from the player, you should probably keep it away in the same direction even when you aren't moving so it is more consistent. |
| Apr 21 23:32:25 | 8m 56s | Hacking is Probably Not Like This | ♥ 0 | The game is good, but it would have been better if there was sound. Sound really makes a difference. |
| Apr 22 22:36:04 | 23h 03m | Alchemist | ♥ 1 | Great idea, I liked the randomness to it, but there is no skill involved and no point to buying ingredients. |
| Apr 22 22:41:58 | 5m 54s | Keep it alive | ♥ 1 | It's a good game jam game, but you really need to know when and about where the meteor is coming, which can be achieved with sand. Also, it would have been cool if you could push the ice with physics. |
| Apr 22 22:45:26 | 3m 28s | Disscovid | ♥ 0 | It was really easy, you could make the player go faster and put boxes on different lanes, and generally make it harder. |
| Apr 22 22:53:11 | 7m 45s | Eggcellence | ♥ 2 | The music was really nice. You could add more choice and decisions by making it so that if you hold left click for some time, the rock will fly faster. |
| Apr 22 23:01:01 | 7m 50s | The Gates | ♥ 1 | There are some nice secrets-like-things, and the animation was great, but I didn't understand how to use the recycler in the beginning. And the music didn't fit. |
| Apr 22 23:07:22 | 6m 21s | Bait | ♥ 3 | It was fun but some of the sound effects don't fit and the enemy's pathfinding isn't good. |
| Apr 22 23:12:32 | 5m 10s | Simon DJ | ♥ 1 | It took a while to understand what to do, so a tutorial would be great. |
| Apr 22 23:17:25 | 4m 53s | Frozen April | ♥ 1 | I saw another game exactly like this but it was 2D. Something you could have added to add more replayability is to randomly generate the map so you don't just memorize the map. |
| Apr 22 23:22:13 | 4m 48s | Get off my Planet! | ♥ 1 | Pretty fun game, I like how you made a good main menu, but more indication of what you are doing is needed. I wasn't sure if I was actually buying anything in the ATM. |
| Apr 22 23:32:41 | 10m 28s | Dr. Noir | ♥ 1 | Sometimes it's really unfair and the music isn't really good, but overall, the game is great. |
| Apr 22 23:36:54 | 4m 13s | House Plant Hero | ♥ 1 | Cool game, cool graphics, but there was no downside to just spamming spray. Also, there is no point of having a completely different button to start the game. Instead you could just use space to start the game. |
| Apr 22 23:43:29 | 6m 35s | Squatch Watch: Keeping The Myth Alive | ♥ 2 | Voiceacting is golden, but the music isn't so good. |
| Apr 22 23:54:22 | 10m 53s | The Last Plant | ♥ 1 | I liked the idea of moving the plant around so that you could water it faster, but you really need to hone down the tutorial. |
| Apr 23 00:02:18 | 7m 56s | Hungy Hungy Dwagons | ♥ 1 | Golden voice acting, but the fireball charge sound wasn't good. Also there was no drawback to just charging the fireball and waiting for knights to appear. Instead, you could have made it so that you would lose the fireball after a bit of time or move slower when charging the fireball, so that you have to think if you want to charge it now. |
| Apr 23 00:12:17 | 9m 59s | Dying Concerto | ♥ 0 | The music was great. I feel dizzy after playing that with an isometric camera and the movement felt slippery. And why is the conductor a wizard? |
| Apr 23 00:17:17 | 5m 00s | Relaxing Sarlacc Experience | ♥ 0 | I tried to put enemys on different sides but that did nothing. Overall, the game isn't really fun because there is no challange. |
| Apr 23 00:33:37 | 16m 20s | CrossWalk | ♥ 1 | If the controls were a bit better, it would have been much more fun. |
| Apr 23 19:02:02 | 18h 28m | Pizza Rush | ♥ 0 | The sound and graphics was really nice, but the controls felt a bit slow and unresponsive. |
| Apr 23 21:58:18 | 2h 56m | The Well of the Past | ♥ 1 | Really good writing but i wish there would be real consequences and benefits to your actions like helping the bandits or the knight. |
| Apr 23 22:08:16 | 9m 58s | Rouge Connection | ♥ 1 | It's very polished, but the game feels 1 dimensional without platforms and enemys on different levels. |
| Apr 23 22:21:24 | 13m 08s | platformEGG | ♥ 1 | The levels were small in the beginning, and got way bigger later. It just felt a little inconsistent. Maybe make the beginning levels bigger, or add a moving camera. |