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Shakedimus

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TimestampSince previousGameShakedimus's comment
Apr 24 09:10:58 Blood Oath ♥ 2 The feel of the game is very nice! I like the graphics, the music the sound effects and killing an enemy is very satisfying with the little screen jitter you put in. Cool action game and the blood collection mechanic was interesting but I think you could have done more with it because now it didn't really add much.
Apr 24 09:30:02 19m 04s Mutiny ♥ 1 I like the concept and the pirate theme is nice. The normal mode was quite easy but I did enjoy myself. Although to be honest I did not remember ll the different things and what they did , it became clearer during the sailing. I think there should be a more visual way to show what all the functions are, for example when one sailor is regaining morale or all of them , some glowing or a colored outline or something. All in all a pretty solid game that looks nice and feels fun, but the "complicated" mechanics could do with some more visual clues.
Apr 24 11:19:44 1h 49m Open Fire! ♥ 1 I loved the aesthetic, the music and the amount of polish in this game! The dialogue was also a nice touch! The game mechanic however is not very challenging although I can see it becoming more interesting given some more time to make it more complex. Overall a nice finished game but uite simple.
Apr 25 00:17:31 12h 57m A 90s Game! ♥ 2 The lovesplosions and felt really nice although they bugged a bit near the tree. Art style is quite nice and I know you didn't make the song but it fits quite nicely to the gameplay. The theme is also very nicely implemented but the gameplay i find a bit boring after a while. Adding some more threats to the tree might be nice in a next version. Overall nicelooking and feeling game with a bit simple gameplay but I definitely enjoyed it. Lovesplosion! :D
Apr 25 00:27:34 10m 03s Keep It Alive ♥ 1 I want to start by saying I actually really liked eating people. And you made the monster look very cool, a nice combination between fluffy and gruesome. The html version was quite laggy/buggy but eating people still felt goood :D The theme is nicely incorporated and the rest of the graphics are good enough for this kind of game. The gameplay was simple but actually quite fun, it's nice being the bad guy for once. The one thing about the gameplay I didn't like was the fact that only clicking in the square made the monster move. The square was to small making it a bit arduous to move sometimes and I do not see any benefit to making the licking confined to this square. I think the square should only be used to show what distance you need to be to eat someone. Overall I liked it , very good theme involvment but the akward movements and laggyness should be fixed to have a nice solid game.
Apr 26 00:01:31 23h 33m tiriplici ♥ 1 Hey @trexxak thanks again for helping me fix the bug in my game. I finally good around to playing your game. I liked it! The animation style is funny and cute, especially the jumping fridge animation. Controlling the toaster was hard because of the speed and bit of slide but it was a fun kind of difficult. The one thing I didn't like was the way the fridge moved, I don't know but it felt kind of akward and it's difficult enough to control two things at the same time. A small bug I noticed is that if you have toast at the edge off the screen it freezes and you can toast it whitout it moving. I kind of sucked at this game so I wasn't able to fnish it but to me it seemed I only got the normal toasts as enemy but maybe I didn't get far enough. Audio is fitting but a bit repetitive without other sound effects. The gameplay itself was fun but I think it would need a bit more varying challenges to keep your attention for long. Overall nice idea, nice implementation.
Apr 29 14:23:27 86h 21m Starship to Lethe ♥ 0 Nice visuals! And the mood of the game felt really spacey. I think the gameplay might be fun but for some reason there was a lot of lag in moving the shields around with the keyboard so I couldn't fully experience it. I don't know if this is problem at my end.
Apr 29 14:30:43 7m 16s Keep it burning! ♥ 1 At the lowest sensitivity the camera still jittered around every time I tried to move. It was unplayable, so I didn't rate it. Can't find the sensitivity slider they are talking about above.
Apr 29 14:50:47 20m 04s Manual Breathing ♥ 2 I think the concept of having to breathe is quite interesting but I can't say the breathing mechanic was actually fun or difficult. In the beginning I was confused because I thought you had to hold the arrows this made it much more difficult. Overall interesting idea but I don't know if this implementation is exactly right. There should be some circumstances where you need to breathe slower or faster or something to change it up. The graphics and audio did fit the game quit well.
Apr 29 15:02:26 11m 39s Combat Medic ♥ 0 The graphics and sounds gave it a good atmosphere. all the animations and especially the carrying of the comrade looked quite funny. The object of the game was not completely clear to me as I didn't know if the comrade was supposed to get up and help or we just move him. Also the enemies sometimes shot through walls so the concept of cover was not there, which ould make it more tactical. It was quite difficult but a very nice idea. Overall solid game with a nice twist.
Apr 29 15:13:48 11m 22s Mr. Cheesy ♥ 1 This game was super fun and very polished! The audio, visuals and sound effects all worked together to make a funny solid game that fit the theme well. I think I cannot say a bad thing about this game except it not being that original gameplay-wise. Other than that great job!! My girlfriend loves mr. Cheesy :)
Apr 29 15:29:45 15m 57s Together ♥ 1 I think the pencil drawn aesthetic and sound effects were nice an the concept fit the theme well. It was very clear that the choices you made did not matter which was a pity but I understand that you didn't have time for a story tree. Also the three acts were very repetitive but again I understand the time constraints. Overall very nice looking game but lacking some content.
Apr 29 15:36:37 6m 52s Protection Recommended ♥ 1 It looked col and if I see the game mechanics explained it sounded fun but I didn't really understand how I could win. Didn't get past level 2.
May 1 15:06:54 47h 30m Keep Him Alive ♥ 1 The game idea fits the theme well and the way it controls and looks is nice. But I have a few problems with it: the way I killed most enemies is to stand at the edge of their region and just attack where they stopped moving. I can't imagine that's the way it's supposed to play out but if I tried to go in and really fight with them I always quickly died , I tried several different ways but I think it was just impossible. Also the fact hat the old man is following is a cool idea but in this implementation I don't think it adds a lot because most of the time I left him behind somewhere (which was easy because he got stuck on walls), killed all the enemies and then went and picked him up. But again I like the controls, the way it looks and in principle the mechanic of being followed. I think everything is there but it should all be played off each other a bit better.
May 1 15:19:08 12m 14s Bonsai ♥ 2 Even though I don't have thepatience for this type of game is not for me, I enjoyed it. It is really well made, the mood is really wel set with the graphics and the music. It was also quite satisfying to see these plants growing in this cute pixely way. It is a great entry which feels very polished , I would maybe not play this but it is a great one in this genre!! Great job!
May 1 15:35:01 15m 53s Rebooting Flowers ♥ 1 I liked the dialogue and the idea, but it is obviously far from finished. I did think the dialogue tried to much to be funny sometimes which made it less clear for example "right click to pick up the seed .... " so I looked around for the seed for 2 minutes , went into the dark part , got stuck and had to restart the game. Second time aparrently the next dialogue opens up the seed tray, this is just asking for confusion and unnecessary. The flowers did look pretty nice and the concept sounded interesting. Hope you can finish it a bit more next time, I've had the same problem before and one advice (which I never follow myself) is to try and scale it down as much as possible while retaining the core idea, make something playable and try to make that fun. I've had multiple jams where I lost a full day on optimizing something I had to change in the end because it didn't work as intended :p
May 1 15:45:09 10m 08s What the Firetruck!? ♥ 2 20 ratings woohooow!!! Hahaha I really enjoyed this game , it looked funny the music was nice, everything fit a quite silly atmosphere. The mechanics of putting out fires was fun although I also enjoyed seeing things burn ;) Putting in car accidents, letting fires spread, rescuing people, having to get water were a lot of interesting mechanics which i didn't expect to be implemented in a jam. The sound of the water did become annoying after a while that's the one thing I can say remotely bad. Great game it felt very polished and everything worked perfectly together.
May 1 15:57:47 12m 38s Save the FOX! ♥ 1 I think the game looks very cute and fit the theme weel. This is one of the first protection games I've played in this jam where it really matters that you are protecting something so great job on that! The atmosphere was quite nice. The gameplay was ok but not super original and it did become a bit boring after a while. Overall nice entry with a good amount of polish but it could use some variation in the gameplay.
May 2 05:33:48 13h 36m Escort Wing ♥ 0 I had fun flying around, shooting enemies and it all felt really cool. I think it controls pretty smoothly after setting the mouse sensitivity down and the y-inversion maybe I'm missing something but the y-inversion felt weird and I don't think it should be the default. I actually did not see my assignment was more than protecting the ship for a while. when I found out I should collect power I could not figure out how to collect the cores, I just flew into them aand died. Also the ship pointer was there but it should be something more eyecatching than the grey of the ship, at first I didn't notice it and lost the ship for a couple of minutes. Music really set the atmosphere and the graphics were fine, I think the red triangles looked very hostile :) OVerall good game which could use a bit of polish.
May 3 05:22:30 23h 48m Keep IT alive (Play Online) ♥ 0 I actually had a similar idea, it's implented in a funny way. The music fits and the animation is cute. In the beginning I thought it was impossible but then I understood what you meant by mindreading, this was a clever game mechanic! It was still super difficult maybe make it more easy in the beginning. I also don't think the game loop can keep my attention for long, thee should be some random game events to make it more inteesting. Overall, well polished solid game with nice design and graphics.
May 5 06:12:33 48h 50m BOILING PLANET ♥ 1 I liked the concept and the music and graphics fit it really well. It was quite difficult however, to difficult I think. The grass was very expensive and I didn't finish the first level even after some tries. Maybe it should start a bit easier. I did enjoy myself but in the end it was a bit frustrating because I didn't know how to get a good strategy because the lnd dries out really fast. If you make the first level a bit easier the player gets some time to get to know the game and understand what happens. Also for me it was relaxing but for it to be fun it should have a bit more going for it, different plants, ... but that's difficult off course during a jam. Overall good entry but could work a bit on the difficulty ramp.
May 6 05:26:08 23h 13m . less ♥ 1 Hahahah you are a master in reverse psychology! I was so motivated to keep playing by you saying I should stop. Also ending song is a jam, what's it called? I really liked the game, the narration was funny and the fact that there was an ending was great because it would be frustrating otherwise. Good job nd very courageous changing your game at the last moment. Great mechanics! :D
May 6 21:50:51 16h 24m Oh Deer! ♥ 1 The game looked quite funny and the gameplay idea is interesting but the way it's implemented is not super great. The sound effect for eating was pretty loud and annoying, I think just making it a bit less loud would already help. I did not really feel engaged to keep playing. I think everything was there but you need a bit more time to put it together in a way that makes it good.