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| Timestamp | Since previous | Game | KekkoDude's comment | |
|---|---|---|---|---|
| Apr 25 17:21:25 | Flora is chilling | ♥ 1 | cute little entry, i think there may be some leaks somewhere, i was skipping some steps in the loop i think, like, from what i could see, I was doing 2-3 ticks at a time, also you should reset your variables when you restart the game, i dont know how you check your hit points but i had to tick down to -14 to lose, and when i restarted i did not have enough hit points to survive long enough to get my first can of water. Some music would do this kind of game good as it's pretty slow paced. Also i did not realise the bugs where bugs so i let them get out of control haha. maybe some basic animations for the bugs would make them clearer. I dont know if it was a bug, but in my third run i stopped gaining Flower points. | |
| Apr 25 17:44:01 | 22m 36s | Alien Intensive Care | ♥ 1 | Amazing haha, i was not able to do it, i felt some of the minigames where somewhat unbalanced haha, or it just may be me not quite understanding the mechanics, i mainly had this problem with the minigame where i was supposed to use cotton to stop the bleedings. overall it's a solid game in my opinion incredibly challenging wich i enjoyed! Grapichs are solid, audio is solid, gameplay, everything. Only thing i found out of place was a spelling mistake in the help screen! Ikke navngitt.png |
| Apr 25 17:53:47 | 9m 46s | Keep IT Alive | ♥ 1 | someone should fire that boss, keeps the line busy a lot wich reduces customer satisfaction! Fun little entry, not much to say really, felt solid and well put together, maybe get 1 or 2 more sounds for the different pop-ups so it feels a bit more diverse. |
| Apr 25 18:01:03 | 7m 16s | War of the Flies | ♥ 0 | I am having trouble starting the game, as in, it takes a long time to start? Also using chrome on win 10. What engine are you using? the the water is pretty bugged, it splashes and stops following while i'm retrieving it back to base, and it's not possible to shoot through it either wich made gathering pretty hard without sacrificing quality time with your flower haha, some sort of sprint ability would be appreciated, maybe not an infinite sprint but, like, if you had a stamina bar or something |
| Apr 25 18:18:14 | 17m 11s | 7 Intelligence | ♥ 1 | Enjoyable! wish the beginning, or at least the first intro slide when he moves towards the cave was just a little bit slower so i could manage to read all the text properly. i also had a crash in the zig-zag level, I was swapping possessions between the character and the crate as i managed to burn it up haha, i was distracted for a second and panic pressed space a couple times when i realized i was burning up my precious loot. A way to skip the intro, or at least fast forward through it would be nice Other then that, audio was nice, graphics where solid, liked it! |
| Apr 25 18:29:04 | 10m 50s | Campfire | ♥ 1 | Im sorry, but the way you look around was very disorientating, also the game did not wait 5 seconds to restart for me, it just.. *Poof* back at it MAYN!, visually(besides the camera movement)it looked neat, it got a bit laggy sometimes while i was close to the campfire, but i'm playing on a potato right now so yeah haha, might be a factor. |
| Apr 25 18:56:54 | 27m 50s | Temple of Enlightenment | ♥ 1 | I came to the level where i had to avoid the spiders coming down the stairs, i had to start meditating because all i wanted to do was to kill the spiders haha, is this one possible?!? also i wish you had the ability to drag the stones, there where some physics issues around them, like the stone getting stuck in the pipe on one of the earlier levels where i was supposed to save the spider inside the pyramid. Also it got stuck in the ground at one point, i had to push it back some, then give it some momentum. also in the first level where you have a spider along with a set of spikes it did not die, it just kept roaming in the pit of spikes, so i let him! there's also a rouge white pixel in your player sprite in the bottom right corner |
| Apr 25 19:24:32 | 27m 38s | Polygons of Light | ♥ 2 | The End! Felt responsive, Level 4 and the end screen got pretty laggy, but other then that, it was running smoothly. The music was 11/10 haha, graphics where simple but well made, fitting to the rest of the game style, i liked the bluring effect underneath the shadow. Short but solid! |
| Apr 25 19:54:36 | 30m 04s | Kitty King | ♥ 0 | Runs nice, you can kill the different units with just one kind of unit at some points, it was quite an intermittent issue in my case. sometimes my units would be pushed back from hitting the wrong enemies, and sometimes they would just brute force their way through killing their opponents, happened mostly when i was directly controlling units. Graphics are neat, some sounds would probably do this game some good. |
| Apr 26 10:53:38 | 14h 59m | Up Hero Down Enemies | ♥ 0 | quite enjoyable, it got pretty easy after a short while and i did not really have to upgrade my hero al that much. Also if i just spend all my debuff points to negate their attack it gets really easy, at lvl 10 i was so op i could just breeze through the game, but i wanted to see if i could find the end, but at lvl 50 i gave up haha. Ikke navngitt.png I dont know if it's intentional or not but you can swap weapons & potions during fights solid concept, and i liked it, even though i'm not a huge fan of passive clicker games |
| Apr 26 13:31:06 | 2h 37m | Keep the Garden Alive | ♥ 0 | I really enjoyed this one for a while, i was captured by the cute graphics and the gorgeous soundtrack, but after a while if felt kinda simple, not in a very bad way, but i was expecting there to be more, and was left expecting new levels or something. I realized that the maps are generated? for each run, so that gave it some replay-ability! the only graphic i had some issues interpenetrating where the slim gray bars, i thought at first it was some kind of status bar that was not following the camera properly until it started growing stuff on them haha The keyboard layout was a bit funky, a long time since i have seen the IJKL format being used along with WASD, the extra jump key was a bit redundant, but not disliked haha, the aim did not always correspond with the facing of the player sprite in the left/right direction. not sure if it was intentional, but you can hod down watering and it sprays endlessly, unless you start running, then it sprays intermittently as you run. |
| Apr 26 13:51:43 | 20m 37s | The Apocalypse | ♥ 2 | phew, my daughter survives another day! Enjoyable mechanics, even though they aren't perfect, the animations are solid and your graphics are nicely themed, they could use some work though haha, like the massive scaling of the wooden planks, the super tiny fire barrels, and the tiny pallet haha, i felt like a giant and a midget at the same time. I also had the issue of being stuck in between the buildings not being able to wall jump back up, also the wall jumping was my biggest enemy in this game, a bit hard to manage, the gravity pull made it hard to maintain upwards momentum, but sometimes, i just flew through the wind like superman! Also i got glued to a wall while falling at some point, not being able to move away from it. And finally, like Incobalt mentioned, you should have a way to quit the game **especially** if you force it into full-screen! |
| Apr 26 14:33:24 | 41m 41s | Dying Spark | ♥ 1 | i've got mixed feelings for this game, i did not like how i was able to shoot my own core, the graphics where clear and i like how you represented the state of your core by changing it's sprite. I found some bugs with your more complex enemies, like the one who tries to keep a distance from you starts stuttering when he's on the border of how close he is allowed to be to you, one enemy just didn't do anything, at least not that i could see, he looked pretty dangerous so i got rid of him, but during his life, he just stood there, glaring at me. The bullets pass through a lot of the enemies, while still doing damage, it was a bit off-putting. I liked and disliked that you had to spool up your gun before it starts firing, could be made clearer. It was hard to manage when the core started spinning faster, not hitting yourself i mean. |
| Apr 26 22:03:43 | 7h 30m | MIRACLE WORKER | ♥ 1 | Aahhh man! i thought i won the game, i assembled the entire room before i started filling the fuel cells for the first time, when i did i was told i was a true miracle worker and that we where heading to the infamous peace planet for some fun *tea time*, but then, nothing happened, the engine slowly started dying out on me and i was locked in my little engine room. with no more fuel cells and no more commands i tried tossing myself in as fuel with no consequences! haha.. i ended up hitting escape and was returned to the main screen and felt like i completed it, i was happy, but then i checked the video walk-through and realized i was only half ways. But I did it! i fixed the ship to factory conditions, so i consider myself a miracle worker either way! I want to say... **First try!** but that would be wrong haha Really enjoyed this game, the graphics where nice, audio was beautiful and you hit the theme pretty well! Nicely done! |
| Apr 26 22:41:37 | 37m 54s | Morphology | ♥ 1 | My oh my! was this a pleasant experience! I'm not sure but i think i might be the only one who's utterly dumbstruck trying to figure out the symbols from glancing through the comments, i rather went off the stat increase to keep progressing, feeding them meat and fruit seemed like a solid strategy, got me some evolutions, but i cant stay in this game forever haha, i know i will if i dont quit now... I have to get back to it, saving it in my browser for later! i was surprised by the fact that i had to drag the items onto the morphing, i was expecting to just click and have something happened, so i thought it was bugged at first, but i understood it quickly haha, at that point it was just... mhh, pleasing! I have to say.... even the loading screen looks slick |
| Apr 26 23:48:29 | 1h 06m | Keep the Dream Alive! | ♥ 1 | Ikke navngitt.png I'm sorry coach, but i have to sleep! i have work tomorrow and i have already spent more time than i would like to admit trying to get that ....... heater *jokes aside* Gorgeous game! simple yet addicting, the witty commentary from the coach kept me distracted just enough to not want to listen to him, but reading his commentary in my side vision while focusing on the incoming death balls.. he cracked me up a couple of times. i tried to analyze where i had to **SMASH** space to hit it at the right time, i thought i had it, but i dont know, maybe i'm getting to old for reaction games.... i hope this is not the game that makes me realize that haha! Where did my reaction time go! or is there some faulty code lurking around, or maybe some timing issues! i want there to be.... haha Dont have anything bad to say about this entry, Simple and well executed, from graphics to game play to audio.. Solid! |
| Apr 29 14:56:02 | 63h 07m | Rover Pilot | ♥ 0 | I never thought i could complete a game by pushing two buttons, the mini map was cool though, i wish it would fill the tiny in-between spots where you haven't gone. also, there where no negative effects going on with the rover right? |
| Apr 29 15:24:43 | 28m 41s | Fire Saver | ♥ 1 | Hard to get a hang of, but it was solid, i like how you can aim where everything will fly when you hit it with the line coming from them, i did not realize when they where indicating at first. Pretty hard to see anything when it starts getting really dark. When i got a hang of it, i had some fun haha. |
| Apr 29 15:49:16 | 24m 33s | Exterminators | ♥ 0 | I had a hard time beating lvl 2 with Noir and Phaser, but with Schorcher or Alex the game became to easy haha. |
| Apr 29 16:01:48 | 12m 32s | I I R O | ♥ 1 | Played the latest build to check it out, i'm also stuck at the sequence, tried restarting etc etc, but i think every token is a cursed token. Wish the first soundtrack was looping in the title screen. |
| Apr 29 17:48:46 | 1h 46m | Eradication | ♥ 1 | Truly a EXTREME game where INSANE things happen haha, i tried, i tried really hard, but i could not complete the game, i gave up when i had to grapple towards an enemy who keeps shooting and one hitting me from outside the screen. dont know if you intended for the enemies to shoot at you from outside the screen, but , .... does it make it hard... |
| Apr 29 18:01:09 | 12m 23s | Planto | ♥ 0 | Well Planto did not survive our underground spelunking adventure, i think however we eradicated the entire world population of penguins, even the one hiding in the gave among the spiders. Wish the enemies/npc's/characters had some move sets or some form of interaction with the player, or a purpose beyond food for the plant. Graphics where pretty sweet, and the audio was neat. |
| Apr 30 14:29:16 | 20h 28m | Enduring Toddel | ♥ 1 | Haha, entertaining, at first i did not get the minigame with the cars, but after i went back to read the description i figured it was to emulate you playing games on your phone while watching the toddler. found no bugs or malfunctions while playing so it's definitely a solid entry and a completed game, enjoyed it haha I even hit the leaderborads at 10'th place |
| Apr 30 14:49:03 | 19m 47s | SideKick | ♥ 1 | Victory! Defeated Mr.Purple first try! quick and easy, the difficulty ramped up a lot mid-way through, a lot to keep your side-kick safe from, liked it! |
| Apr 30 15:05:22 | 16m 19s | Keep Pictures Alive | ♥ 0 | liked the difficult jumping puzzles, textures are a bit basic, but they are clear at least!The different soundtracks where nice to have in the background. |
| Apr 30 15:11:35 | 6m 13s | Frog CPR 3 | ♥ 0 | Hit the frog almost 300 times and kept him alive for 54 seconds! The soundtrack was neat, but overwhelmed byt the punching effect. I was hoping to save more frogs. |
| Apr 30 15:28:48 | 17m 13s | Whales in Space! | ♥ 0 | We did it, Me and Starvin Marvin traveled through the depths of space, he was hungry for metals the computer said. We passed geometric shapes, Davy Jones locker, some tiny asteroids, and a vast piece of blank dull empty space. until on the 10'th day, we passed a Ship wreckage, i figured Marvin would be exited to have found some metal to chew down on, but he deceased, let go of the ship and drifted away in a life-less state of being. I return to my cryo-sleep chambers and continue my journey, Marvin's path was decided. Enjoyed it, some typo's, but a nice read. |
| Apr 30 15:36:06 | 7m 18s | Little Shop of Wall Street | ♥ 1 | Interesting resource management, he seemed pleased with cheeseburgers so i wish i could have brought one every day. My poor family suffered greatly while i was watching this devious plant. |
| Apr 30 15:55:41 | 19m 35s | 3-Eyes | ♥ 1 | The simplicity is Fantastic! Good use of screenshake! All around pleasant. had to refresh a couple of times because of the memory leak, but it still played gorgeously while it played. The boss fights where pretty difficult, i developed a stategy for the first one, but the 2'nd one, while the green enemies are spawning, it gets me every time. |
| May 1 19:43:57 | 27h 48m | Timmy Telekinesis | ♥ 1 | I even saved the princess! I liked the overall game, it could use some polish tough haha, i did not have to use the telekinetic powers to win, in fact they made it a bit harder, the slow-mo effect you have in place while using your powers where nice though! I felt the driving mechanics where a bit stiff and rough, and collisions where ruthless, even for the AI crashes ment the end haha. Racing AI's can be tough though, so for a 48 hour game i'm impressed |