Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Jorim
Feedback comments for LD46
Jorim's games and stats for all events →
| Timestamp | Since previous | Game | Jorim's comment | |
|---|---|---|---|---|
| Apr 21 09:58:40 | A Healer's Tale | ♥ 3 | I think the game was pretty fun! Man do I hate that monk with a passion, but I'm guessing that is intentional. One way how it could be improved is to add some sort of feedback at the end of levels why the level is being skipped. I'm not sure whether the party members keep yelling at me in between levels because its part of the story, or because I'm hitting failure states. Just a 'Level complete' or 'Party Wipe' screen would have been helpful in that regard. I audibly laughed when the giant flying skull thinks people were being a bit harsh on the healer. | |
| Apr 21 10:06:32 | 7m 52s | Sample X | ♥ 0 | The idea is interesting, but I didn't think it was very engaging. I'm mostly confused about the lack of a failure state. As far as I can tell there is no way to actually not keep it alive, so that kind of breaks the theme for me. I might change the description away from an idle game, because it isn't really idle, mostly just active clicking (although maybe there is content I'm missing how to unlock). I like the idea of the message board in the game! |
| Apr 21 10:29:26 | 22m 54s | Two Brot(h)ers - One and the other One | ♥ 1 | The hand drawn art style is great! I think the brother looks a little too much like the enemies. It would have been nice to have some sort of UI to indicate that is what we have to protect. (Also a small note: the game seemed to crash when an enemy touches the little brother.) I think the shooting style was a little irritating, shooting in a different direction than your movement would be more fun I think. Otherwise great entry! |
| Apr 21 10:42:40 | 13m 14s | Feast of blood | ♥ 3 | Nice game! I really liked the tutorial. It's something thats easily left out, but without it I think the game would have been hard to play without it. Nice consistent visuals and mood, great job!. |
| Apr 21 10:50:17 | 7m 37s | Blossom Blaster | ♥ 1 | Nice game! I like the mix of cartoon and realism with the foreground and background. The shooting doesn't feel sluggish and switching between camping in the light and running out for water is a fun balancing act. |
| Apr 21 11:58:22 | 1h 08m | ChronoCat | ♥ 1 | I had some difficulty figuring out what the game is supposed to be about. I tried ignoring the guy and didn't really find a failure state or something damaging him. The rewinding power could be interesting but doesn't seem to affect the game state in a meaningful way. The cat is cute though! |
| Apr 21 12:00:16 | 1m 54s | Spud | ♥ 0 | Came here to echo @oldknivestale's comment ^ |
| Apr 21 12:02:55 | 2m 39s | Hold us Alive | ♥ 1 | Hey, you linked localhost in your HTML link. localhost isn't online, it's a link to your own machine. So it looks online to you, but if we don't already have your local site installed and running it just points to an empty place in our computer. You may want to check out a different way to host it such as itch.io! |
| Apr 21 12:10:38 | 7m 43s | Feed Charles | ♥ 1 | Beautiful graphics and the gameplay loop is simple but enjoyable. I would have liked the tractor beam range to be a bit larger or harder to break. As it is now it requires a lot of clicking to take food down which can hurt your hand with extended play time. Charles is really cute, all the animations have a nice bouncy element to them. Great game! |
| Apr 21 21:45:03 | 9h 34m | My Pet Rock | ♥ 1 | The sounds design is amazing and immediately put me on edge. Great job on the mood in general! |
| Apr 23 15:12:32 | 41h 27m | My Friendly Planet | ♥ 3 | I like the game, though it is a bit too difficult for my liking. The gravity feels really fun to play around with, though I struggle with either being unable to use the black hole feature without instantly destroying earth or being able to use it but losing earth entirely. Good entry! I think this would work well as a standalone title when more polished. |
| Apr 23 16:03:23 | 50m 51s | Party Bus Forever! | ♥ 1 | Great game! The music gives a good vibe and the party bus sprite adds a great deal to the humor of the game. The controls were a little confusing at first, I thought the wasd were controlling the bus, rather than the tiles I clicked. Once I understood though the game was a lot of fun! |
| Apr 23 16:09:17 | 5m 54s | Tetris Life | ♥ 0 | I really liked this game. The mashup of a life game and the tetris controls work really well, although the lack of rigid rotation made the Tetris elements of the game feel a bit pointless at times. Other than that though the game is simple to learn and fun to play, great job! |
| Apr 23 18:14:26 | 2h 05m | Focus, kid! | ♥ 1 | The game is short and sweet. The graphics are gorgeous and the music works well for the game. The ending screens are funny. The only downside to the game I can see is I think the connection to the theme is a little loose. Otherwise an amazing jam title! |
| Apr 23 18:34:51 | 20m 25s | Don't taste the lava | ♥ 1 | This is a great gam jame I think. There is a lot of content for it being in a short amount of time. There is also a lot of polish in the visuals. Great job! |
| Apr 23 18:48:16 | 13m 25s | Titanic The Internet's Cut | ♥ 0 | Very funny game. The gameplay is also pretty good, I never felt cheated by the physics system. I might opt out of the Graphics category though, seeing as how most of your sprites seem to be just screenshots from the movie. |
| Apr 23 19:03:56 | 15m 40s | Sheepdog | ♥ 2 | The game was fun, though the level design elements got a little repetitive. The dedicated bark button is great. |
| Apr 23 19:15:50 | 11m 54s | Super Ultimate Wave Defender | ♥ 1 | The movement feels pretty great, very quake like. I was honestly a little dissapointed that did not come into play more. Your UI looks great and is very informative. The game was fun, although I would like to see just a little bit more difference between enemies. Something as simple as an enemy with health between the basic and the nuke would have been great. Overall the game was fun, great entry especially for your first 3D jam game 😄. |
| Apr 23 19:59:07 | 43m 17s | Bébert and Gertrude against the Aliens | ♥ 0 | The loading screen might be broken sometimes on the web version? Also just as a heads up, you might want to opt out of the graphics section if you got your sprites from a marketplace. |
| Apr 23 20:05:22 | 6m 15s | Last Healer | ♥ 2 | The art style is great. The idea for the game is fun, although I don't think the abilities are really balanced within eachother. The game is fun! It simulates being a healer in an rpg very well. Great entry! |
| Apr 23 20:31:56 | 26m 34s | Dino Volleyball | ♥ 1 | The game looks great, you really show a coherent design. The game is fun, the indication where the ball will land make the game a lot easier, but also take out some of the challenge. I think the connection to the design is a little questionable though. |
| Apr 23 20:41:02 | 9m 06s | Econaut | ♥ 3 | The game looks great. The controls feel really natural and are fun to control. I got a little bored with the actual gameplay though. It felt like a lot of repetition. You have a great coherent visual design. I love the reference to Jormungandr. |
| Apr 25 12:40:32 | 39h 59m | LD46 By Kinto | ♥ 1 | I think the game has a lot of potential, although this version is a bit lacking. The swinging the sword around feels fun to control, however they are very ineffective against the enemies you implemented (if you actually try to swing it). In the end the only way I found to progress was to lay my sword on the ground and rapidly move it side to side. Which kind of took all the fun out of the controls for me. Other than that the art looks good and cohesive, the upgrades are pretty expansive and adding multiple weapons was a good touch. Nice job! |
| Apr 25 14:19:15 | 1h 38m | Robot Care | ♥ 1 | Really adorable game. The gameplay is a bit simple, but the whole thing is well executed. Great job guys! |
| Apr 26 20:14:42 | 29h 55m | Train | ♥ 1 | I didn't rate the game, because I couldn't figure out how to keep the game going. Picking up objects was difficult to select the one I wanted and I did not figure out which interaction kept the fire going. |
| Apr 26 20:22:28 | 7m 46s | Infermum | ♥ 2 | The tutorial level was a lot of fun. I think the game would have been more enjoyable if the popups with the controls would have stayed in the rest of the level. Other than that great jam entry! |
| Apr 26 20:35:41 | 13m 13s | Body Guards | ♥ 1 | Great game, I didn't really like the gacha mechanic, but that's mostly personal preference. The third time I played the game it got a lot harder because my cardpool became less useless. Still the amount of content in the game is kinda crazy, good job! |
| Apr 27 15:12:07 | 18h 36m | Ambulance chase | ♥ 1 | The controls are a bit wonky, but that does add to the charm of the game. Graphics are cute. I think some more explanation would have been nice on why an ambulance is trying to destroy another car. |
| May 1 18:33:36 | 99h 21m | The Land I Live On | ♥ 1 | Really impressive that you found time to make the cinematics, added a whole lot to the atmosphere of your game. I found the game mechanics not a whole lot of fun, mostly just tedious. The level is well designed, and the art style looks great. |
| May 3 17:14:52 | 46h 41m | Spirit Of Dying | ♥ 1 | I like the art style of the game. The gameplay is simple, but the combination of the music and the UI made it quite tense. My favourite entry in the jam so far. |
| May 6 17:49:14 | 72h 34m | Keep the Tree Alive | ♥ 1 | I thought the game was a little confusing at first, once I figured out how it worked it was pretty fun. I would have enjoyed the robot standing out a bit more from the surrounding things. Did you implement an algorithm that ensures levels are solvable? |
| May 6 18:41:21 | 52m 07s | Battle Box | ♥ 0 | The controls were a little frustrating. I think it would have played better if Q and E rotated the turrets rather than just the cube. Other than that the game was pretty fun. |
| May 6 19:08:08 | 26m 47s | Neural | ♥ 1 | Brilliant aesthetics and great polish. The mechanics were a bit unpredictable for me, so in the later levels I had to resort to brute forcing and eventually gave up. |
| May 6 19:30:04 | 21m 56s | Computer Rat | ♥ 0 | Fun game! I strongly dislike the tutorial levels that you have to lose to progress though. |
| May 6 19:38:01 | 7m 57s | Dram Fireth | ♥ 0 | The art is great. I think the ending could have been explained better, without looking at the comments I would have considered the game bugged. I like it as a short narrative experience. |
| May 6 19:42:22 | 4m 21s | Kill the Beast | ♥ 1 | I like it as a short game. I think the beast was written nicely, quite likeable. The father could have used a bit more nuance / time to develop as a character. Great jam! |
| May 8 12:03:33 | 40h 21m | Keep It Charged | ♥ 1 | The game was fun! I would have enjoyed a bit more difficulty. Otherwise great entry! |
| May 8 12:13:42 | 10m 09s | Floccy Land | ♥ 1 | First a few notes on the technical sides. You are missing a few colliders at the beginning of the level near that tunnel of bricks, which cause you to fall through the level and have to restart. If you restart the level by falling in the void at the end of the level the colliders for things you have picked up seem to be missing, so you are unable to pickup coins or seeds. The jumping feels a bit sluggish at times. I think the connection to the theme could have been stronger, the house where you start seems to be pretty alive, moreso than the area you are finding seeds from. However just completing a game like this for a jam is a good start. Maybe for your next jam try to set some more time aside for polishing! |
| May 8 12:27:58 | 14m 16s | Beelieve In Yourself | ♥ 1 | I quite like the music. Especially impressive as it is your first music. I thought the level was a bit too large. I would have enjoyed a smaller level more with a higher density of obstacles. (A few technical notes: After holding forward for a while the bee doesn't turn anymore. The anchor of the bee is set a little to its right, making turning feel a bit weird.) |
| May 8 12:36:37 | 8m 39s | Revenge of the Woods | ♥ 0 | I love the mechanic of having to move the heart of the forest to make new trees. The gameplay was a little repetitive. Just spam clicking until you were overrun. I would have liked a timer estimating how long the enemies take to get to your tree, so you know you can set up trees. In my first playthrough I rolled to the left until I found enemies to just explore and once they are right behind you you can't do anything about it because you have the same speed. |