Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → silkworm_sweatshop
Feedback comments for LD44
silkworm_sweatshop's games and stats for all events →
| Timestamp | Since previous | Game | silkworm_sweatshop's comment | |
|---|---|---|---|---|
| May 1 20:02:07 | Fluffensnuff | ♥ 1 | Good stuff! I managed to beat all levels! All animals work together well and makes for some pretty clever puzzle design. Hints can be cool but right now some of them are pretty much basic game mechanics which should probably just be explained to the player (like animals moving animals). I mostly struggled in the beginning, not because the puzzle was hard but because I didn't understand how some stuff worked. | |
| May 1 20:44:56 | 42m 49s | Wild West Devil Pact | ♥ 2 | Didn't think I'd finish this but it got better. The puzzles took me by surprise and were pretty fun. Combat could really use some feedback to be more satisfying. Audio would be best of course but some screen shake for shooting/getting hit can work wonders too. Congrats on your first Jam, I'd suggest for your next one that you try to make sure you add even the most basic sounds for stuff because it really does make a huge difference in how a game feels. BFXR is great for quickly generating basic sounds. |
| May 1 21:02:01 | 17m 05s | Dovregubben | ♥ 1 | Simple but fun! Got pretty suspenseful at times, took a few tries to beat. I like the paper cutout feel of the graphics and the music choice fits well. |
| May 1 22:13:28 | 1h 11m | Drowning in the Rain | ♥ 1 | Well damn.. Quite the journey. I did make it to the end but there were a couple times I got stuck for a while which was a bit frustrating because I really wanted to finish it. I think a bit more direction would be good and better for the pacing. |
| May 1 22:53:21 | 39m 53s | BulletHearts | ♥ 1 | I like the graphics and sling shot shooting is really fun. Music is nice, I only wish there was some sound effects to go with them. |
| May 1 23:39:04 | 45m 43s | Ghosted | ♥ 1 | It's a simple game but I'm just happy to play a game with proper audio feedback. So many submissions neglect sound even if it makes even simple gameplay feel a lot more satisfying. Music level is a bit low compared to the sound effects though. Cute art too! |
| May 1 23:53:33 | 14m 29s | Shibbal the Pig | ♥ 0 | Looks, sounds and plays well! As others have mentioned, it really needs checkpoints between levels. I kept dying in a pit a few levels in and having to play from the beginning is pretty harsh. Perhaps the instakills should just make you lose a few coins and then restart the level until you're all out of coins. |
| May 2 00:54:50 | 1h 01m | Something Of Legend | ♥ 2 | Pretty cool concept! At first I was really confused about blocking because my guy always looked hit no matter what I did so I thought the block always failed. But I eventually figured out it was because my block power was lower than the attack power. I know there is a shield icon on a successful block but I really think it needs some kind of audio cue as well just to make it clearer. |
| May 2 15:29:04 | 14h 34m | The Adventures of Cat Bat | ♥ 1 | Solid entry! Looks and sounds good and you have audio/visual feedback for everything (Thank you!). The random levels works pretty well too. My biggest issue is that the upgrades are way too expensive so either you can't afford them or they don't feel worth buying. The gun is also too clunky especially since you have to stand still while using it. I say just make it shoot the direction you're facing while still being able to move. |
| May 2 15:42:02 | 12m 58s | Survival Miner | ♥ 1 | Congrats on your first Jam. It's a simple game so I don't have much to say. One suggestion is to always try to add even simple sound effects to your game. Keep making games and keep improving! |
| May 2 15:56:25 | 14m 23s | The Giving Thing | ♥ 1 | Haha, that was really interesting, not what I expected. I felt myself losing faith in humanity with every interaction. I like the Sierra style graphics and the happy go lucky music in contrast to the dark narrative. |
| May 2 16:12:43 | 16m 18s | Coin Puzzles | ♥ 0 | That was fun! Pretty unique mechanic and works well with the theme. Good job! |
| May 2 18:08:50 | 1h 56m | Battery is here to stay | ♥ 1 | I made it to the end somehow :P. Didn't quite understand the last puzzle even though I knew the green lights meant something (and they do). I like the graphical style although it's kinda sloppy in places, it reminded me of Day Of The Tentacle. It desperately needs interaction feedback to the player though. There are some visual cues but audio for clicking, for picking up stuff, for using stuff would really help tell the player that something happened. There is also a bug where you can pick up multiple copies of items and have them completely fill up the inventory every time you click, and having no feedback lead to me clicking a lot on the same things. Still, nice to see an old school point and click adventure game. |
| May 2 18:26:15 | 17m 25s | Cash Money Mole | ♥ 1 | Nice and polished! Everything worked pretty well together. Not too much of a challenge but it doesn't matter, it was still fun to play. The car was a nice touch! |
| May 2 19:26:21 | 1h 00m | Power of Blood | ♥ 1 | Nice! That was pretty fun! Graphics are simple but work well and everything just feels good to play overall and has good audio/visual feedback. My only nitpick would be that the theme is kinda forced. |
| May 2 19:42:34 | 16m 13s | Noobmancer | ♥ 2 | Damn, impressive! Feels really amazing to play. Everything from the controls, graphics and sound design feels really polished. |
| May 2 21:10:42 | 1h 28m | Dave the dev | ♥ 1 | Congrats on making a thing! Even if you only had 5 hours, you did what you could and it gave me a chuckle. |
| May 2 21:37:21 | 26m 39s | Lousy Life Lessons - [LLL] | ♥ 2 | Man, that was pretty damn good! Love the Noir/Art Deco aesthetics. Everything comes together really well from the art, narrative, sound and gameplay. One of the best entries I've played! |
| May 2 21:49:56 | 12m 35s | Goal: Bounty | ♥ 2 | Looks nice and plays well even if it's simple. It needs some progression though, it didn't seem like it got any harder. |
| May 2 22:04:48 | 14m 52s | Lunatic Luke | ♥ 1 | That was pretty fun! Really satisfying watching the cars blow up in the air. Graphics are really nice too and it controls well. I wouldn't mind the game being faster. Right now there was really no point in the "drug" option because I definitely didn't want it to go any slower. Good entry! |
| May 2 22:37:48 | 33m 00s | utsvulten | ♥ 0 | Oh look, it's Ditto. I wonder what his game is going t-... oh.. it's.. somehow.. both nothing I expected and everything I expected at the same time. |
| May 2 23:27:59 | 50m 11s | Arrow of Light | ♥ 2 | This was great! Everything felt really polished and you even got a nice little narrative in there. Shooting mechanic is really satisfying and the challenge is just right. Just one question, can I leave the tower in the end somehow? |
| May 3 00:09:48 | 41m 49s | The Last Minutes | ♥ 2 | What a nice little experience! Art and sound is really polished and the writing genuinely made me smile. |
| May 3 00:26:55 | 17m 07s | Slime, music and portals | ♥ 2 | Gameplay is pretty barebone but I really like the music and the jump sound being integrated into it. It took me a while before I realized it was a sound effect and not part of the music track which was pretty cool. |
| May 3 00:57:53 | 30m 58s | Thief of Hours | ♥ 0 | I had way more fun than I expected with this. Even though the art is kinda rough here and there, I found it pretty charming, especially the player sprite. As others have pointed out, sound is always good to add. Even the most basic sounds make a big difference if only for the feedback it gives the player. Although to be fair, and I don't say this a lot, this is one of the few games where the lack of sound didn't bother me that much because the VISUAL feedback was so good. Of course adding sound would make it even better but I just wanted to give you props because lack of feedback is the most common complain I have when it comes to jam entries. |
| May 3 12:25:13 | 11h 27m | Heart Knight | ♥ 0 | Solid all the way through. Nothing groundbreaking but it plays well, art and sound is good and it feels very polished! |
| May 3 14:47:19 | 2h 22m | Elevator Pitch | ♥ 1 | Nice! Really polished from the art to the sound! I just wish it was a bit longer. |
| May 3 15:20:27 | 33m 08s | GTApp - Great Tube App | ♥ 2 | That was pretty fun! You definitely nailed part of the old school GTA feel. The way the npc look and squashing them really brought me back. Some traffic and a bit more things to do would've been nice. Driving felt nice too although I wish backing up would be a bit faster. Music was great as well! |