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Feedback comments for LD45
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| Timestamp | Since previous | Game | silkworm_sweatshop's comment | |
|---|---|---|---|---|
| Oct 7 21:50:17 | Slimy Situation | ♥ 1 | That was pretty fun! The goo building was definitely the highlight. It's a bit slow and floaty but I got used to it after a while. Still, it does become a bit of a pain when I SLOWLY have to get back to the fun goobuilding after restarting a level. Might also be a good idea to be able to replace lost goo pieces. | |
| Oct 7 22:48:26 | 58m 09s | Bacteria | ♥ 1 | Played it for quite a bit trying to figure it out. Definitely still things I don't get but you do get a bit closer just by experimenting and observing. Cool! |
| Oct 7 23:06:55 | 18m 29s | Sheep Keep | ♥ 1 | I have no idea what I'm playing as but it was still pretty fun to bash some sheep. Some sfx are a bit harsh on the ears but at least it's there to provide feedback, which I always appreciate. |
| Oct 7 23:39:34 | 32m 39s | FromNothing | ♥ 1 | Beginning is definitely a bit harsh, especially if you don't pick up the knife before spawning in the enemies. Swinging the knife around is pretty fun though. Feels pretty polished as far as presentation. All it's missing is a bit more content, a boss battle would've been cool. |
| Oct 8 00:20:29 | 40m 55s | Something out of Nothing | ♥ 1 | Nice take on the theme. Had a nice and relaxing time with this. Would be cool to see it expanded even more. |
| Oct 8 00:36:14 | 15m 45s | Dreamscaping | ♥ 1 | Really love the trippy visuals, somehow both cute/wholesome and creepy at the same time. |
| Oct 8 02:13:13 | 1h 36m | TwT | ♥ 1 | Well.. that escalated quickly. Never been much for clickers and as far as presentation this one isn't that interesting/appealing at first glance, but I think it fits with the corporate theme of the game. There is definitely some darkness behind these cold buttons. Not sure if I was better off not knowing what a tribble was before starting this. A lot happened in a year. excalated.png |
| Oct 8 02:39:13 | 26m 00s | Emoji | ♥ 1 | Really cute and polished presentation! I like the idea of having emojis represent the actions and it's pretty intuitive what things does. I wonder how far you could expand on this by additional emojis............... 💩. |
| Oct 8 19:00:36 | 16h 21m | Nothing to Everything | ♥ 1 | Solid entry! I agree the animations are a bit slow but other than that everything is pretty clear and feedback is good. Mechanically everything is there and it works well as a card game prototype. As for the game itself, it's very basic of course but I don't expect a unique and super balanced card game from a game jam. I didn't pay too much attention to the A.I player so I'm not sure if it makes any strategic decisions or if it's pretty much random which cards it plays. I do feel a bit like a cheater by having the advantages of higher HP and the extra cards available 😛. Perhaps the A.I should have access to these cards as well. You have a good engine here, all you need is a different set of rules to make it stand out from other similar games and eventually maybe even some deck building. Good job! |
| Oct 8 19:13:16 | 12m 40s | Meager Genesis | ♥ 1 | Had a nice relaxing time. Very visually pleasing and the music buildup is nice too. After a game jam it's always nice to have something chill to play for a bit. |
| Oct 8 19:35:00 | 21m 44s | Cell Ships | ♥ 0 | Neat idea! Controlling the ship seemed really hard though, especially once you've got some momentum. I also wish I had some more time to build my ship in the beginning before the enemies come crashing in. |
| Oct 8 20:11:24 | 36m 24s | Beggars Can Be Choosers | ♥ 2 | First time I played I died without getting a single coin and was a bit confused. Second time I went on a journey making a name for myself in the rat business eventually owning rat-factories. Had a lot of fun! Really cool twist on a clicker game, the coin flip mechanic really adds to it as well as the narrative. |
| Oct 8 20:46:57 | 35m 33s | Thief! | ♥ 1 | Cool idea! I found it a bit too hard and punishing from the get go though. Perhaps the green bar could start more generous on the first couple thefts and then get progressively smaller as you continue. |
| Oct 8 21:23:45 | 36m 48s | Wisp | ♥ 3 | Nice little puzzle platformer! Visuals and music are good although I wish the sound effects were a bit louder/clearer. No major problems with the controls/physics although there could be some polish here. Horizontal movement feels a bit sluggish and vertical movement a bit too fast at times. Nice progression with the puzzles and the general grow/shrink mechanic works well. |
| Oct 8 23:43:26 | 2h 19m | Cutey Berry | ♥ 1 | Loved it! Feels good to play and the art and sound are all nice, cute and polished. Totally feels like it could be a real NES game. I like that there is variety to the challenges and I like that sometimes there are just a bunch of cats even where you don't need them. |
| Oct 9 00:18:12 | 34m 46s | lotor | ♥ 0 | Really nice take on the theme! I like the minimalist art and it looks good, especially in motion. I'd probably prefer being able to redo a level as many times as you want since later on it really comes down to luck and good RNG if you can make it through a level or not. |
| Oct 9 00:34:04 | 15m 52s | Run... Away? | ♥ 1 | Congrats on your first jam! While maybe not the most polished game, it definitely has personality and made me chuckle. Keep it up 🙂! |
| Oct 16 17:42:06 | 185h 08m | Fan The Flames | ♥ 1 | Some in game explanations would be nice but after reading the description I got the hang of it, although I'm not sure what the pickaxe does, if anything. Some actions lack a bit of feedback. Jumping, crafting and using items have audio feedback but picking up, placing down and feeding the fire doesn't. Some clearer visual feedback overall would make things feel more polished as well, especially for the crafting. Being able to see when you can craft and what it becomes beforehand would be nice, even just something simple like a text popup. Pixelart looks alright although the background feels a bit empty when it's not snowing. Because the music is generated it does get a bit weird and shrill at times.. but I kinda like weird sometimes and I think I prefer it over nothing. |
| Oct 16 18:15:05 | 32m 59s | ØJE | ♥ 1 | Love the art and the ambient sounds. The idea and use of the theme is also great. I really wanted to finish this one but after being stuck on one part for a bit too long (upper right), frustration finally got me. Still really cool! |
| Oct 16 18:26:52 | 11m 47s | Word of Mouth | ♥ 1 | Great stuff! Fun to play and everything is super clear and feels polished. Unique idea too! |
| Oct 16 18:51:09 | 24m 17s | Return The Stars | ♥ 1 | Simple but really enjoyable thanks to the visuals and amazing sound. Somehow both relaxing and tense at the same time. |
| Oct 16 19:20:07 | 28m 58s | Wirm | ♥ 0 | Cute! I like the look of the worm. I could dash in level 4 but not in level 6 (couldn't jump either)? Pixelart looks pretty good although I'm less of a fan of blending it with the other art styles like the shoes and the text boxes. I like the quirky music but I would've liked some sound effects as well. Although the dash is pretty wonky it was probably the most fun mechanic. |
| Oct 16 19:48:33 | 28m 26s | Hold X to Focus | ♥ 1 | Cute art and lovely music. Biggest problem is the probably the gravity as others have mentioned, it doesn't feel quite right. Thankfully the checkpoints are pretty frequent and I did manage to complete it. I liked the little intermissions as well. |
| Oct 16 20:14:54 | 26m 21s | The Void | ♥ 1 | Nice little dungeon crawler! I like the look and the music although the sound levels for the sound effects were a little quiet until you get to the boss where they're almost too loud. |
| Oct 16 20:32:39 | 17m 45s | The Journey with Her | ♥ 1 | Neat little puzzle game! The added story is a nice touch. Didn't quite have the patience to finish it after being stuck on a level for a while but had a fun time while it lasted. |
| Oct 16 20:53:53 | 21m 14s | Little Something | ♥ 1 | Cool concept! Art is really nice and cute. Some more items or flexibility with what you could do with them and adding some chill music would probably make me want to go explore more. Still cool for a compo! |
| Oct 16 21:12:28 | 18m 35s | Nothing | ♥ 0 | This was sick! Feels good, looks good, sounds good, excellent theme use, perfectly paced, even got the humor down. The only complaint I have is that the respawn time is a bit lengthy. Best entry I've played so far. |
| Oct 23 17:07:14 | 163h 54m | Sluggish Grind | ♥ 1 | Solid entry! Simple but nice and consistent graphics. Jumping felt a bit floaty but otherwise it controls well. The knockback was especially fun and balanced out the relatively slow normal movement. I wish there was some feedback for hitting enemies but otherwise there is good feedback for most essential things. Dragon shopkeeper was a nice touch and there was just enough content to keep me engaged until the end without getting old. |
| Oct 23 17:42:32 | 35m 18s | Draconomics | ♥ 3 | Cool! Bringing treasure to a dragon is a neat framing, nice use of the theme. I feel it needs something more progression-wise beyond just building more mines to keep it from getting old but for a jam it's perfectly fine and I had fun for the few minutes I played. I think with a bit more work and polish this could be a commercial product as a casual mobile game. |