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Feedback comments for LD44
big-cow's games and stats for all events →
| Timestamp | Since previous | Game | big-cow's comment | |
|---|---|---|---|---|
| Apr 29 18:54:54 | Stilts | ♥ 2 | Aww I'm sorry you had a hard time with the theme. Still nice work on the start sequence. Was actually quite funny. Cheers -RS | |
| Apr 29 19:08:26 | 13m 32s | Order Eaty Eat 88 | ♥ 1 | Classic action platformer like megaman with chase element! Style makes me feel nostalgic. Backstory was an interesting idea died as soon as I caught up with the guy with the gun so a bit hard for me. Well done on your entry. -RS |
| Apr 29 19:14:34 | 6m 08s | power+light | ♥ 1 | I really appreciated your interpretation of the theme and love the balance you give to giving up life vs being able to see. Cheers -RS |
| Apr 29 19:33:05 | 18m 31s | Currency Chaos | ♥ 1 | This is a pretty clever take on the classic shoot from the centre style games. Loved the style of the graph lines and the balance of bullet cost, investment amount and currently invested currency. Only issue I had was there was too much going on to concentrate on it starts too hard to reasonably select a decent currency to invest! Anyway nice work! -RS |
| Apr 29 19:52:46 | 19m 41s | A Cup's Life | ♥ 2 | Yeah this was pretty much the perfect ld entry for me and would have passed for a perfectly well polished NES game I reckon back in the day. Its just a lot of small things that add up to a really nice piece of work. Perfect length for LD entry, challenging (some screen needed a couple of attempts) but not too hard, brilliant and unique cute retro style in audio and visuals (also wtf cup/teabag face -genius), controls simple, really nice music with variants for menu, game play and end, you even had time to create an end sequence that was really satisfying. There is real skill and passion shining through here from the sound and graphics guys and the puzzle dynamics and controls are well executed too. I am really happy for this entry. You guys are gonna go far. Thank you -RS |
| Apr 29 21:01:44 | 1h 08m | Glory of the Gods | ♥ 2 | I really like the aesthetics, nice touch with the crowd feedback, had me caring about my fame level. The gameplay was simple but worked well. Main room for improvement I think would be clearer feedback on when you're able to dash again. |
| Apr 29 21:10:32 | 8m 48s | LIFEPOWERED | ♥ 1 | Wow, very nicely done, very polished and atmospheric! Has a 'hollow knight' feel to it. Good onboarding / tutorialisation. |
| Apr 29 21:20:24 | 9m 52s | Exploma | ♥ 2 | The game froze after I did part three of the tutorial (dropping the bombs) :/ |
| Apr 29 21:25:28 | 5m 04s | Time Demand | ♥ 1 | Fun aesthetics, made me smile, I didn't mind the shortness because it meant I could replay it a bunch of times to check out different paths. The fact that I was interested enough to do that says something about the fun style and humour. |
| May 1 19:43:10 | 46h 17m | Mr. Mewsifer's Malevolent Market | ♥ 1 | I like the style and the playfulness and lightheartedness, controls are pretty intuitive. I think I was meant to grab something that the thought bubbles were hinting at? Honestly I couldn't work out how the pictures related to the items but managed to please customers with the colour splotch when it came up as a last resort and got to an end screen with the cats which was cute. Anyway well done for creating a complete game for the compo! -RS |
| May 1 19:53:49 | 10m 39s | Sweat Shop | ♥ 1 | This was like an old Amiga puzzler. Graphics were spot on music fitted well. It is really inventive use of life to have different powers probably most creative interpretation of theme I have seen. -RS |
| May 1 20:08:39 | 14m 50s | The dangerous life of an indie dev | ♥ 1 | I really enjoyed this. When I got kicked out the first time I played it again to win the second time so it kept me hooked! Loved the retro style graphics and the procedural element. I found the options funny and interesting and you didn't make it too hard or too long to play through. Really cleverly done. Nice entry! -RS |
| May 14 21:12:29 | 313h 03m | Computers in a Nutshell | ♥ 1 | No i did not enjoy this. It reminded me too much of my job and it took up way too much of my ld game playing time and filled my pc with files, i did not find it fun. Its inventive and clever though kind of like the python challenge! -RS |
| May 14 21:27:47 | 15m 18s | Rude Bear Reassembled | ♥ 0 | Wow loved all the characters and really inventive take on the theme. Great artwork and humorous text. Mood was super grim like a dark comedy horror movie. Wasn't obvious how to fire the gun so i died pretty quickly.There was so much blood. Anyway nice work! -RS |
| May 18 13:23:17 | 87h 55m | Jailocorp | ♥ 1 | Really enjoyed this one, nice to see a point and click adventure. Like others I found the original version too hard (managed the chess puzzle and one of the button puzzles), but managed fine with the updated version. I commend this project for the level of atmosphere. |
| May 18 17:12:52 | 3h 49m | Unpredictable dungeon | ♥ 1 | Like other commenters I don't see how the game fits the theme. The basic mechanics were fun, I liked the choice of weapons. I found that the difficulty ramped up to 100 very quickly after a couple of rooms. |
| May 18 17:21:01 | 8m 09s | Human, your life is currency | ♥ 0 | Found it very difficult, issues with NPC seeing the player when off-screen. Concept was cool, needs work on the controls and feedback. |
| May 18 17:30:49 | 9m 48s | Olaf's Adventure | ♥ 1 | Finished it! I found that getting the speed boost and speedrunning through the levels double jumping over enemies was optimal strategy. Game fit the theme very well, controls and weapons felt right and there were nice touches of polish like seeing arrows stuck in enemy boss. Could have done with more enemy variety. Feedback regarding the parallax scrolling; the background sprite was moving faster than the foreground sprite, should be the other way round, this way looked off and was disorientating. |
| May 18 17:36:05 | 5m 16s | Whipout | ♥ 2 | Simple but fun. Nice level and obstacle design, cute animations. I did find it frustrating (would have liked more checkpoints - I know it's meant to be hard but it feels like a troll level when a previously invisible obstacle kills you). |