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Sweat Shop
Sweat Shop
By dimlight, o2o, dimoon-ly, NightVision65 and DogandClover
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 324 | 3.66 | 30 | |
| Fun | 373 | 3.48 | 30 | |
| Innovation | 34 | 4.01 | 30 | |
| Theme | 22 | 4.21 | 30 | |
| Graphics | 182 | 4.13 | 31 | |
| Humor | 211 | 3.44 | 31 | |
| Mood | 499 | 3.37 | 29 | |
Comments
A good idea that fits perfectly with the topic of jam. There are some problems with controls, sometimes the game work with a delay. This can be easily fixed, there is a solution in this video https://www.youtube.com/watch?v=vFsJIrm2btU&t=328s.
big-cow
2019-05-01 19:53
This was like an old Amiga puzzler. Graphics were spot on music fitted well. It is really inventive use of life to have different powers probably most creative interpretation of theme I have seen. -RS
I found this game really addicting (in a good way) after 5 minutes of playing. Although the very starting section before the ATM puzzled me for a bit. Overall amazing job
devin
2019-05-01 19:59
This could use a bit more polish but I like where you took the theme. The second level with the turrets was really hard, but I enjoyed all the small details like whistling when hovering on dirt.
pixscope
2019-05-01 20:28
Interesting idea !
garys
2019-05-01 21:12
Great artwork and interesting mechanics. Nice.
rjhelms
2019-05-01 21:26
Very cool idea, and great graphics.
The platforming was a bit too twitchy for me, which got frustrating: the age mechanic made missing jumps or putting cubes in the wrong position a bit too unforgiving. Not sure if that's a flaw with the game, or me just being terrible at platformers.
samh
2019-05-01 21:31
Is there a fullscreen button or an option to double the window size? I have a high DPI monitor, and the window is very, very tiny…
The idea is interesting, and the graphics and music are great, but I found the puzzles a bit too punishing: even the first level which is supposed to be some kind of tutorial seems to require you to be almost on the edge of the (slippery) platform and place the life cube at the border of the circle. I retried this level a great lot of times!
acactus
2019-05-01 22:13
Love the graphics, and the mechanics seem pretty creative.
Minor, non-gamebreaking glitch:Screenshot (846).png Stretching the block to cover your legs prevents you from moving, but you can just shrink it back down.
Also can't seem to get past the ATM tutorial puzzle. I'm too old, and it won't make me young again.
The best game of the jam i played so far, very interesting mechanics, everything was so good ! I could finish the two first levels with 3 furnace but I didn't have the courage for the 3rd one and just finished it with 1. I just have a qustion: is it possible to finish level 2 with only one furnace of first level ? It looked for me that you makes think the player he won the level but finally he will be blocked in next one.. Anyway, that was a wonderful game and it really made me use my brain ^^
The pixel art looks amazing and I like the idea of aging as you move or buy stuff. The puzzles were very clever too.
dimlight
2019-05-02 15:03
@acactus it has benn fixed, Thank you feedback;)
miu
2019-05-02 15:58
I like the idea and the teenage character is nice
zitao-ye
2019-05-04 15:59
For me, I like the concept of years old refers to life and the currency which included the health of the game, the ATM thing is very interesting , but I get stuck in the turret places. I think the puzzle mechanic is a little too much to learn and connect them. Very nice graphics and animation!
@zitao-ye life cube can block the bullet :)
Wow, this is quite an innovative puzzle platformer that fits perfectly into the theme!
I really like ATM related puzzles, and getting to the end brought such a big sense of achievement. The animations are so smooth and well made. SFX are also great.
My main complaint is that placing and adjusting the position of life cube is sometimes time-consuming. As age bar fills up quickly, sometimes you just cannot beat the level because you spent too much time placing the life cube. Actually I did not really see much benefit of having life bar filling up in real time. Maybe this can be changed so that life bar moves only when the player do certain things (such as buying things, create life cube, using ATM)? In this way life is still a limited resource, but the players would not feel like they are rushed to finish a level.
Finally, the UI gets confusing sometimes, for example- Screenshot_1.png
It took me a while to find out how to use the ATM.
The game is called "Sweat Shop" so I was expecting some narrative elements to explain the title. But there does not seem to be much clue.
Overall, very good game!
Thanks for submitting your game for me to play on my livestream!
If you’d like to rewatch the playthrough, you can find it here: https://www.twitch.tv/videos/421765787?t=15m16s
Good luck on your ratings, see you next LD! :D
💜 Elysia Griffin AKA Button Feedback Lady
https://www.twitch.tv/elysiagriffin