Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Wheffle
Feedback comments for LD42
Wheffle's games and stats for all events →
| Timestamp | Since previous | Game | Wheffle's comment | |
|---|---|---|---|---|
| Aug 13 19:44:02 | Organize Your Life | ♥ 1 | I do really love the art style. And the weird walking things out in the distance. Really gives it a cool mood. I'm getting good vibes from what's done, it's a shame you ran into so many issues! As they say though, ain't that the way. | |
| Aug 13 21:05:21 | 1h 21m | SWORD1 | ♥ 1 | Nice and simple, and very intuitive. Good polish. I like it! I like the meatboy-style die-and-try-again-fast style, it keeps things moving along. My only significant criticism is that the health bars are in a weird spot, but that's not a huge deal. |
| Aug 13 23:07:07 | 2h 01m | Not Enough Space | ♥ 1 | I, for one, thought the music was a masterpiece. I love the dual-wielding, and how your guy rolls around. It has a nice charm. Some audio feedback or screen kick could add weight to the gun shots. The inventory system tied with the theme is a cool idea, but I would always die way sooner than my inventory could ever fill up. Overall enjoyed it, nice little entry! |
| Aug 13 23:38:07 | 31m 00s | Ouch! | ♥ 0 | Nice simple game! The shade of green used was a little hard on my eyes, but that's the only substantial complaint I had. Works great with the theme. Nice entry! |
| Aug 13 23:56:14 | 18m 07s | Maze Crusher | ♥ 1 | Really fun concept. I could see how with more polish this could be a really sweet game. Some parts of the game seemed a little buggy, like some of the animations and the number of enemies that spawn. I have to say though, it's pretty satisfying to blow up a ton of guys at once. |
| Aug 14 01:21:12 | 1h 24m | The Vacuum | ♥ 0 | Nice entry for a new dev! One suggestion I would make would be to make turning right and left more accessible on the keyboard. Maybe left and right arrow should turn, and some other keys should strafe. Or, better yet, maybe use mouse aiming! |
| Aug 14 01:25:23 | 4m 11s | Tetrolled | ♥ 1 | Pretty awesome. Love the boot-up intro. Great feedback with the audio and the screen shake. Pretty impressive for the amount of time you did it in! |
| Aug 14 02:04:03 | 38m 40s | RunnINN out of space | ♥ 2 | Really cool idea! I played for quite a while. It's sorta cathartic trying to fit everyone's gear in storage as efficiently as possible. One issue I ran into though was that I didn't notice any way to increase the time limit, which made purchasing more beds a poor choice after a certain point. I really liked the rock-paper-scissors mechanic which incentivised you to recruit a diverse group. I had a lot of fun, well done! |
| Aug 14 02:10:08 | 6m 05s | Dear Leader's Diet Plan | ♥ 1 | Gave me a good laugh. Pretty original! I was a little confused at the puzzle mechanics though, I ended up just thrashing around a lot until it worked out. Had a good laugh though, nice entry. |
| Aug 14 02:14:49 | 4m 41s | Greenie Goes Right | ♥ 1 | Pretty refreshing to play such a simple yet addicting game. Took a bit to wrap my head around the fact that you couldn't move left, kept killing myself. Duh, Greenie goes RIGHT, not left! Enjoyed it a lot, well done! This would really work great on mobile! |
| Aug 14 02:29:51 | 15m 02s | Skipping Cats | ♥ 1 | I wasn't sure what I was expecting, but I didn't expect this! Haha! Nice work on the puzzles, I was scratching my head a lot and feeling pretty good about figuring them out. Well done on that front. The rewind mechanic was pretty cool too. Did you guys do the music and sound effects too? It was really well done. |
| Aug 14 02:40:51 | 11m 00s | Champion Chowdown | ♥ 3 | This is awesome. The level of polish is really high, and the goals/mechanics were presented extremely clearly. I love it! One of my favorites so far! |
| Aug 14 02:58:51 | 18m 00s | Clippy's Awakening | ♥ 3 | Wow, this game is *really* polished! I was surprised over and over to discover more and more content. The abilities felt really good to use, there was great feedback. It was easy to understand how to play. I think the final boss glitched out on me, they disappeared after getting hit a lot but it seemed like they were still there (also the game kept going). Movement started getting glitchy when I took a lot of damage (maybe a feature? haha). Also, it took a *massive* amount of damage to die, although killing myself was totally worth it to see the game over screen. Again with the very well-executed player feedback: I loved the sound muffling effect when you were low on life... er, disk space. Details like this really made this game shine. Nice work! |
| Aug 14 03:12:38 | 13m 47s | Runnink out of Space | ♥ 2 | This looks like an awesome game, but unfortunately I can't figure out how to drag and drop green words into my inventory. Is the release version bugged or am I doing something wrong? But like seriously, this looks awesome and incredibly polished. I'd love to get further into it. |
| Aug 14 03:30:39 | 18m 01s | Clean Up | ♥ 0 | Nice and simple game, I like it! I was a little confused at first when blocks started appearing out of nowhere, but I got the idea eventually. Not gonna lie though, I got completely stuck on level 7. Is it unbeatable or am I just dense? Good execution on a simple idea! |
| Aug 14 03:31:50 | 1m 11s | Freezing Sky | ♥ 1 | Seems like there might be something wrong with the link. |
| Aug 14 03:41:19 | 9m 29s | Echo | ♥ 1 | Cool concept! *Very* nice tutorial! I wish I had planned better so that I could have made such a great tutorial, it really goes a long way. I was a little confused about why so few of the nodes were active at any given time, I had a hard time using my energy to push the walls back. But that might just be part of the challenge. The level of polish was high and I had fun! |
| Aug 14 03:51:23 | 10m 04s | Reso Crawler | ♥ 1 | Ok, I admit that I didn't read the instructions, and when my window shrunk I was extremely confused and thought I was going crazy. Then it quickly became apparent that it was a game mechanic. Really clever! I love it! I found that fighting the jelly crabs was a little frustrating because they were able to jump so quickly. I also noticed that it looked like the dungeon layouts might have been procedural? If so, major kudos getting a procedural system working in a game jam! |
| Aug 14 03:57:29 | 6m 06s | Never Gonna Give Doggo Up | ♥ 0 | Love the art! Is it hand-drawn? I kinda got stuck on my owner in the corner of the screen and couldn't get away, so I guess I "won", so collisions were a bit glitchy. Fun idea though! |
| Aug 14 04:10:57 | 13m 28s | Camp Snuggle | ♥ 1 | I played this game way longer than I meant to. It is oddly creepy yet intriguing. It's like tetris with people. I can't think of any obvious criticisms... well done! |
| Aug 14 04:19:00 | 8m 03s | Rampart | ♥ 0 | Music and art is epic. The game is really well polished, with nice audio and screen zoom/shake feedback. It felt *good* to ram a bunch of rocks. I like it! My one tiny gripe is that you don't pick up milk when you charge through it. Well done, nice entry! |
| Aug 15 02:32:38 | 22h 13m | Mr. Shovel | ♥ 1 | Nice little game! My only suggestion would be to make a button (or set a hotkey) for restarting the level without going back to the menu. If there was one, I couldn't seem to find it. But I loved the puzzles and I had fun with it! |
| Aug 15 05:14:51 | 2h 42m | L: An Interactive Mystery | ♥ 1 | Holy crap and a half. That was really powerful. I'm blown away that you guys were able to do this in 72 hours. The voice acting was really good, the gameplay was intuitive... the story was way amazing. Absolutely insane entry. Congrats! Also... #teamcharmander |
| Aug 15 05:21:47 | 6m 56s | The City Of Forgotten Toys | ♥ 1 | The greatest music that has ever graced my delicate ear drums. Thank you. Had a great laugh, awesome entry. My suggestion would be to speed things up a little bit, make gravity a little higher and make the tennis balls fly a little faster. I'm glad I found this. Made my day. |
| Aug 18 18:24:40 | 85h 02m | S.P.A.C.E – Stinky Purring Annoyed Cat Escape | ♥ 3 | Really original and funny idea! feels a little too difficult though, it was really difficult to eat and poop without people bugging you. The sound design was really good, definitely convincing! Nice entry! |
| Aug 18 18:38:34 | 13m 54s | Zero G Hero | ♥ 2 | Awesome sound, art, and music! Really good platformer game all around! My only gripe is that there were a lot of "leap of faith" parts where you just had to have played that portion before and died in ordered to know where to go and where to not go. That made the game a bit difficult. I loved the facial expressions on the main character and the enemies, and the RV ship. Nice touches! Fantastic entry! |
| Aug 18 18:43:57 | 5m 23s | Brightly-Wrapped Boxes | ♥ 1 | Wow, everyone sent boxed fireworks for this party! What a coincidence! Nice little entry, simple to play and understand and pretty fun to go a few rounds with. Well done! |
| Aug 18 18:49:06 | 5m 09s | Sky Runner | ♥ 1 | I absolutely loved the intro and the premise in general. It's ridiculous and simple. Very nice job on that. I think making a few small tweaks could bring the game to the next level, like letting you have more control over the jump based on how long you hold down spacebar, and maybe adding a lives system so that you don't die instantly the first time you hit a meteor. The sound design was good and the music was on point, perfectly going along with a dude casually walking into space. Looks like this would be perfect on mobile as well! Glad I found this, great entry! |
| Aug 18 19:44:56 | 55m 50s | Big Chickies | ♥ 1 | Really nice art, really nice audio, seems like a polished game, especially for LD! I think the only gripe I had was that the controls were a bit wonky sometimes- it took me a while to figure out how to drop down from platforms, and I'd rather have had a mouse cursor in the game window so that aiming wasn't such a guessing game (I also kept clicking out onto my second monitor accidentally). Really solid concept though and well-executed. I had a lot of fun! |
| Aug 19 00:14:46 | 4h 29m | Dark plague | ♥ 1 | That was a lot of fun! I didn't really understand what activating the orbs actually did, but after it was obvious that the walls were closing in it also became obvious what the orbs power did. I had a lot of fun and played it for quite a while actually! Nice simple game, controls feel pretty good, nice job all around! |
| Aug 19 03:23:42 | 3h 08m | Slay The Slime - Too Much Loot | ♥ 1 | Really cool graphics and the music creates a nice ambient. I also really like the simplicity of the combat system. I'd like there to be some very easy fights at the beginning so that you can get used to the system and learn what stuff is effective against what slimes. As it stands, you die very quickly without much of a chance to learn. Cool concept though and it was fun to play! Also a very nice level of polish, which is always impressive in a game jam. Great work! |
| Aug 23 03:30:23 | 96h 06m | Polar Panic! At the Disco | ♥ 1 | That was way more fun than it should have been. Had me laughing every time a stack of polar bears would appear and fall over. Great work! I would have liked to see some kind of feedback when you clicked to make a wave, like, a wave. But that's a tiny nitpick. Awesome entry, had a ton of fun! |
| Aug 25 16:07:40 | 60h 37m | Flash Flush | ♥ 1 | Awesome simple game! Played it for a lot longer than I thought I would. Honestly this could probably be iterated on quite a bit for a simple mobile game or something. My only suggestion would be to maybe make the water translucent so you could see what items are under it and plan better. Nice entry! |
| Aug 25 16:18:02 | 10m 22s | Your Friend Compo | ♥ 0 | Really cool idea! My suggestions would be to give more clues as to what is important for the user, and make the first few "stages" a lot easier to ease the player into the game. It took me a long time to beat the first stage, and the second one got a bit frustrating sometimes (for example, the user didn't seem like the type of person to like jazz music but deleting the jazz folder skyrocketed the irritation). Overall though the idea is incredibly awesome and the execution was very well done, especially for a game jam. Nice work! |
| Aug 25 16:36:07 | 18m 05s | Evercloud | ♥ 1 | The ambient of this game is amazing. The art and audio really tie the experience together. The sound of the rain was absolutely on-point with how it gets muffled when you're indoors. I did get confused about what to wire and where to wire it with the first wiring kit, but overall props on not having overly-convoluted adventure game puzzle solutions! Glad I played this, well done! |
| Aug 25 19:06:59 | 2h 30m | Get Off My Boat, You! | ♥ 0 | At first it wasn't clear to me that you get points by hitting people (and apparently you earn more by turning as well?). After I figured that out I went on a killing spree, rounding everyone up into a group and ramming through them. I may or may not have been ashamed of how satisfying that was. I liked the challenge of trying to form up groups in the best way to ram lots of people head-on and avoid stowaways. It definitely kept me hooked a lot longer than I thought I would be playing. It's a fun quirky game and I had a great time. Nice job! |