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Feedback comments for LD42
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| Timestamp | Since previous | Game | pomb's comment | |
|---|---|---|---|---|
| Aug 13 12:50:12 | Defragmentare: Bring Order to Chaos | ♥ 0 | I wasn't sure if I was doing well or not, I just lined and stacked the blocks up in order. | |
| Aug 13 13:03:32 | 13m 20s | Weapon Warehouse | ♥ 1 | Wasn't very difficult or challenging but liked the idea of the orders cluttering the screen making feel like there's less space, although finished the order before the space was too restricted. |
| Aug 13 13:09:48 | 6m 16s | Binary Odyssey | ♥ 0 | It's like a slow super crate box, without the crates. I wanted to shoot faster :D There lots of enemies that aren't very 'intelligent' so the slowness of the shooting felt strange, when normally you have fast attack speeds on hordes of enemies and slower more tactical attack times in games that require more considered combat. |
| Aug 13 13:14:12 | 4m 24s | W a l l i f o r n i c a t i o n | ♥ 1 | Cool! I didn't understand why I died sometimes when I smashed into the walls, I think it's in need of clearer feedback there. |
| Aug 13 13:21:29 | 7m 17s | Geometry Merge | ♥ 1 | Really cool! I think it's a little unforgiving, and you can probably award movement points for just matching a block or award more movement points the less moves you take to match to the next block. Pretty neat idea. |
| Aug 13 13:26:29 | 5m 00s | Boop's Space Adventure | ♥ 0 | This was cool! :D I died a lot, but I kept playing which is a good sign. Great little effort :D |
| Aug 13 13:31:59 | 5m 30s | Running out of Space | ♥ 1 | This was so fun! I try doing speed typing practice on googles typing class, but this has great potential for teaching touch typing in a much more fun way. |
| Aug 13 13:35:17 | 3m 18s | Book Crook! | ♥ 0 | Not sure I understood the book values, but looked like the lighter brown wasn't as good. |
| Aug 13 13:37:22 | 2m 05s | Match In A Bottle | ♥ 1 | I've played games quite similar to this before, but agree with others about the jump height. |
| Aug 13 13:46:59 | 9m 37s | CRAMMM: Totally Accurate Studying Simulator | ♥ 1 | Cool concept :D It's clear I need to brush up on my Trumpology.. :D |
| Aug 13 13:51:23 | 4m 24s | Claustr - LD42 | ♥ 0 | Have some reflection! Neat idea. |
| Aug 13 13:53:12 | 1m 49s | Force Majeure | ♥ 1 | I really wanted to save the other humans and push them around in the shopping cart! |
| Aug 13 14:03:43 | 10m 31s | Petra | ♥ 1 | This is awesome. A new take on Sokoban that I've not seen before. This is a great effort. |
| Aug 13 14:12:16 | 8m 33s | Running out of space | ♥ 1 | Having worked in a factory before, it's too real. I need to go have a lie down. |
| Aug 13 14:18:39 | 6m 23s | Falling Ecosystem | ♥ 0 | I really wanted to build a house! but it's quite confusing how to get the resource. Another entry that makes me want to get Pico :D |
| Aug 13 14:29:53 | 11m 14s | Overload | ♥ 2 | This has such a great feeling :D great job. |
| Aug 13 14:33:03 | 3m 10s | Claustrophobia | ♥ 1 | Art style, sweet little puzzle. |
| Aug 14 08:33:37 | 18h 00m | Spider tank | ♥ 2 | Cool, I had fun playing this, but think that the board size grew too fast. The current systems allow for more intricate/interesting play on smaller sizes. The bigger boards basically negated the cost of the move because of the availability of options, apart from the balance issue it's a solid little attempt. |
| Aug 14 08:46:17 | 12m 40s | Running out of Keys | ♥ 2 | I agree with poster above don't add a timer. Mouse control defeats part of what the game is. Had fun playing this, I was a little confused in the beginning but then got it, could mitigate this by making the first level just really a lot simpler otherwise it's a cool entry. |
| Aug 14 08:55:39 | 9m 22s | JUNKYARD | ♥ 1 | Simple and fun. Who though that a physics match 3 would work.. YOU DID! haha cool entry :D The only thing I was expecting that didn't happen was big explosions from the dynamite that changes the surrounding boxes. Guess it's not very strong tnt. |
| Aug 14 09:29:10 | 33m 31s | Cartoon Tactics | ♥ 1 | First entry to make me laugh. The sounds for the dudes were unexpected, +1 for randomized bark, memories of Warcraft3 unit barks came flooding in. Cool little entry. |
| Aug 14 12:02:37 | 2h 33m | Crystalmancer | ♥ 1 | Awesome entry. I actually liked the crystals filling the space and thought it was a good way to incorporate the theme into a familiar game, also makes you a little more careful of spamming shoot, then switching to the hammer for simple pots. There's a lot of work that you put into this kudos. |
| Aug 14 12:10:07 | 7m 30s | Arrows | ♥ 0 | An interesting take on the avoidance game. Neat entry. |
| Aug 14 13:02:32 | 52m 25s | Spaceless | ♥ 0 | Got into a position where I couldn't jump up anymore due to the configuration of the blocks, felt bad because there wasn't anything I did to drop the blocks. |
| Aug 14 13:09:37 | 7m 05s | Blockie | ♥ 0 | Catchy tune! Got a max of 2,666. Would have been cool to do more actions other than move, like matching would be perfect in this, to stay alive longer. It would reward players who could match faster than the incoming blocks. or bombs to blow that you can collect to destroy sections of blocks, anything really that allows the player to interact in a more meaningful way. Otherwise interesting entry. |
| Aug 14 13:17:52 | 8m 15s | Hexboard | ♥ 1 | I like really enjoy tactical board games, while the game isn't super complex I'm glad I get to learn from your source material. Level 1 and 2 were pretty easy, but level 3 was actually quite tricky. Good job. |
| Aug 14 13:28:02 | 10m 10s | Magical Garden | ♥ 0 | Like @minakon couldn't complete some of the requirements because there weren't free spaces for the glutton tree. |
| Aug 14 13:35:58 | 7m 56s | Loot Keeper | ♥ 0 | Great entry, the battles are a little slow for my taste, but the concept of the game is awesome, also couldn't figure out how to replenish health :S |
| Aug 14 14:19:01 | 43m 03s | The Not Very Golden Age of Piracy | ♥ 3 | Awesome! :D I was hoping the chickens would get stunned when I bombed them or got knocked around by the balls, but alas what a great entry! had good fun playing. The voice over artist is also top notch. I'm not a fan of games that bomb you with a wall of text as you open them but it's so much more palatable when you have a great narrator. |
| Aug 14 16:38:47 | 2h 19m | Stuck! | ♥ 1 | Too real, brings back too many memories of having to take the train to work in the morning, would have been awesome to see a stinky character that makes your pushing force weaker, or negative hahaha. |
| Aug 14 16:54:40 | 15m 53s | EVOLUTION | ♥ 1 | That was cool :D I was just hoping for some goal to achieve, like to balance the health of the people against the power and money generated by the industrial buildings. The 'gaminess' is quite weak, but the concept is solid. I had fun just plonking down buildings. Graphics and sounds were a total delight. |
| Aug 15 08:00:13 | 15h 05m | Space Escape | ♥ 1 | Classic match 3, I found it difficult to see the resolution of the matches, the swap is clear, but the matches could really do with some spacing in their timing so that you can see how the columns shift. I wasn't all that careful with my strategy and still ended up winning, by doing random matching so I think there's some balance tweaks that could turn this into something quite fun and challenging. |
| Aug 15 08:13:06 | 12m 53s | Edge Of Space | ♥ 1 | Getting chased by the space clouds! enjoyed the music more than any other entry it's really neat little polished game. I was wanting a little more mechanically other than avoidance, but it's pretty cool for what it is. |
| Aug 17 12:53:43 | 52h 40m | Storage Rental 101 | ♥ 1 | Interesting, I was hoping for some other actions to try change their loyalty, like a sale or special offer month :D could be cool to add something in that allows the player to change the loyalty values so they can then hike the price to make more revenue. |
| Aug 17 20:51:49 | 7h 58m | Get Comfortable | ♥ 0 | Really great translation of the theme. Simple mechanics, not very much depth and the AI is easy to beat, but Overall it's a solid entry for LD. The only think I would have changed is to have allowed the player to choose what limb to extend and in that way allowing for just that little more agency. |
| Aug 17 21:24:51 | 33m 02s | Tiny Kingdom Builder | ♥ 1 | Cool man neat entry! It leans heavily from Kingdomino but with the added joker, and a slight tweak with continuous play after filling the board. I'm a sucker for tile laying and tried my hand at making one myself for the compo. I think there's something really interesting in this play space. I also appreciate that you had different multi cell tiles of differing configurations, something I didn't manage to do in the 48hrs. I loved the juice of the tile placement how the tiles push away from the placement point, really makes the core fun. Would love to see how you can add/change something else to make a it a little 'more different'. |