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TimestampSince previousGamemshopf's comment
Aug 13 02:33:57 Overgrowth ♥ 0 Wow, pretty complex game for a game jam! It seems like it is actually balanced, which I consider difficult in that short amount of time... Also includes music for the mood, and the tutorial is in-game! Great job!
Aug 13 02:47:44 13m 47s Dusk Spirits ♥ 1 Great music, and nice animations, I really laughed at the end! Fighting is just bashing at the moment, but the principle ideas are there. For me the boss didn't do anything but homing in on me, I wasn't able to hit+run. Being invincible actually helped 😁
Aug 13 02:54:19 6m 35s doof ♥ 1 Funny, fuzzy, interesting take on the theme! I love the art style, music is great, extremely well executed!
Aug 13 03:00:09 5m 50s Climb ♥ 1 Cute art, gameplay is working well. It is a bit unfair at times, but that's ok. I think your title would benefit a lot from some sound effects and or music. I love the mood the main character is creating!
Aug 13 03:09:28 9m 19s Running out of Space ♥ 0 Funny idea, to have an alien workset to figure out. However, I couldn't really finish it - I think I understand what I should do, but I didn't manage to. Maybe thus I don't understand how this is related to the theme. I really like the styling and animations.
Aug 13 13:13:45 10h 04m RunnINN out of space ♥ 1 Interesting game idea. I like the "tutorial" on the floor, drag and drop mechanics works well, neat simple graphics. I'd love some sound in the game! I guess your take on the jam version with more RPG stats is probably the right direction! I also experienced the GUI being on top of the fight explanations (on a high resolution screen), but it didn't hinder me to fight.
Aug 13 13:22:50 9m 05s Kessler Syndrome ♥ 1 Very humoresque entry, I love it! Game mechanics work well, it's difficult to achieve the exact orbit as before, thus satellites will eventually catch up and collide; but that's part of the game 🤣
Aug 13 13:47:44 24m 54s Gravity Well ♥ 0 Wow, very *very* nice, addictive game. The theme isn't 100% hit, but I don't care. Audio and graphics fit well, even if not self-created. Game mechanics works well, though I'd love to have an better way to select replay (I often accidentally pressed replay).
Aug 13 14:41:18 53m 34s Mini Micro ♥ 1 Best game I played so far - don't know why nobody else noticed it upto now ❓️ The mood is awesome, it's mostly because of the background "music" - err, sound. The game mechanics work well, and the puzzles are challenging. I think this has a lot of potential, when you add more elements and especially levels. Great job!!!
Aug 13 14:45:39 4m 21s Outrunning Space! ♥ 1 This is a one-of-a-type. Never seen anything similar, extremely original. Of course, there is only oh-so-little you can do with this concept. But kudos to the idea! Also, the AscII art works astonishingly well.
Aug 13 15:22:13 36m 34s Mother Ship ♥ 1 Nice game; the user interface could need some improvement (sometimes menus stay open when they shouldn't, by default there are 0 people selected for transfer though the gauge is at the right hand side), and the graphics is game-jam-like :-] I like the effect of the black hole, it's cheap but working well. I didn't manage to save many, but took a while for me to understand that expanding the arc is the most crucial thing.
Aug 13 15:32:27 10m 14s Ransack ♥ 0 Cool game - it's a bit frustrating because you have to watch so many things at the same time, but hey, we asked for it. Sound is awesome, graphics neat. I couldn't get a big sword into my inventory, dunno what happened there... One of the best entries I played so far!
Aug 13 15:39:10 6m 43s The Decline ♥ 1 I suck at this type of game :-((( Very polished entry, though it's really a standard mechanics one. Add some sound and a bit simpler start, and I could easily see this burning on phones.
Aug 13 15:58:37 19m 27s Compactory ♥ 1 Very interesting idea, and it works pretty well! It's not super easy to grasp at first, but later you understand. And it's super difficult to master. I didn't manage to create a factory with all sides filled with conveyor belts...
Aug 13 16:05:15 6m 38s Plenty Of Junk ♥ 1 Interesting! Standard gameplay, but an astonishing approach to graphics for the main character. Also, thanks for the insight about the game mechanics, looks like a simple system that has a complex behavior, I like that 😆
Aug 13 16:16:22 11m 07s BadPhone ♥ 2 This is pretty hilarious! Really stressful, and while game mechanics are trivial, including a virtual user interface is an fantastic idea. Graphics is done extremely well, sounds are just... funny!
Aug 13 16:23:50 7m 28s Armageddon ♥ 2 Very hard, crushing mood, nice graphics and excellent music + sound! Except for the difficulty and the (small) menu screen responsiveness it's very polished. I wonder how long one can actually keep the fire lying low... It get's out of hands extremely fast, and as it spreads the faster the more space it occupies, there is some point of no return when you cannot "win" any more.
Aug 13 16:29:17 5m 27s Grey Goo ♥ 0 Hm. As already mentioned, too much inertia when turning, it feels like trying your luck for getting the right turn in the labyrinth, and rendering could be improved (it's sort-of slow, I guess there is no effective line-of-sight culling, i.e. portal rendering or the like. Also, having an "replay" option other than F5 would be neat. I like the gray goo effect, neatly done!
Aug 13 16:36:53 7m 36s Dark Forest ♥ 2 Hm, so this is 'only' a scene, not a game?!? Seems to me like it. Good to hear that it actually works in VR, it's cool that HTML5 is working with VR now...
Aug 13 16:41:55 5m 02s Adventures of Spacepup! ♥ 1 Interesting idea. Sometimes the game would present me with a "game over", even I was nowhere near the "black hole" or the edge of the screen. Also please mention that you ought to collect your goodies for points. Sound would be really helpful, I fully agree here.
Aug 13 16:48:49 6m 54s Hiding Spot ♥ 1 I'm probably too stupid, I can't even make it past level 2... 😕 Seems I'm missing something essential. The game is very polished, I like the sokobanesque approach. Sound is great, voxel style graphics good.
Aug 13 17:20:00 31m 11s Vampyre ♥ 1 Great mood, superb audio, nice graphics. And the gameplay actually works! Having more different types of opponents would improve replayability. All in all a fun and very polished project!
Aug 13 17:35:17 15m 17s Space Runner ♥ 1 Nice graphics, great mood. I also find the controls counter-intuitive; and it seems, I have to press space, w, a, s at the beginning to be able to continue, otherwise the rocket continues to fly without any opponents or draining oxygen or the like. Didn't understand I have to fly in the direction of my antenna to find a planet, but I find this concept of in-game UI very cool. IMO the game is extremely difficult, especially close to a planet.
Aug 13 17:46:24 11m 07s Shipping Error ♥ 1 Nice tetris-ish realtime puzzle. Interesting take on the way you clear tiles again. Nice graphics, the third dimension makes it more difficult to make out the board, which is anticipated, and working. Sound is ok, but a bit background music/sound would improve the mood.
Aug 13 18:00:00 13m 36s Pizza Defender ♥ 2 Very nice artwork and animation, I love those zombie tomatoes 😁 The bites have been modeled very nicely, it really looks like a partially eaten pizza. hmmmm. 😛 The game itself misses some mechanics, why you would actually want to run on the pizza - ATM you can stay in the middle and just shoot the opponents, without moving. Sound would have been great, but hey, you manage what you manage. You should have opted out in that category, though. Thanks for keeping the original version around, though in this case I absolutely agree that a bug fix is perfectly within the rules. The rules are vague, because life is vague, and bugs as well 😉
Aug 13 18:09:07 9m 07s CRAMMM: Totally Accurate Studying Simulator ♥ 1 Great graphics, awesome music and sound effect. I love the basic idea, it's hilarious 😁 Trumpology is a bit hard for me as non-native speaker, at least doing it by intuition with the words written sideways and over the top, but hey! The humor is perfectly fitting! Thanks, you made my day!
Aug 13 18:48:40 39m 33s CLAUSTROPHOBOI ♥ 1 Very interesting take on the theme. Art style is nice, but have several issues with the gameplay. 3D collision detection seems to be off, I often got stuck behind an obstacle, that I was obviously far enough away. Random obstacle generation is great, but several times I got stuck after pretty unfair distribution of the obstacles - once even right after the beginning, before I shot my first bullet. Still, this is something to think about. Not to be killed but rather duplicated when hit by a bullet... interesting stuff... 😉
Aug 13 21:32:49 2h 44m Quantum Abyss ♥ 0 Overall I don't understand the split into three categories, by focusing on only one the game was trivial to beat, with lots of funding to spare. I'm also missing some progress bars that show me how far my research has already gone. The graphics is neat, and I especially like the depiction of the scientists - reminds me of Portal, somehow...
Aug 14 11:33:16 14h 00m We Need Space! ♥ 0 Hm. I like the procedural generation, but I don't get warm with the game. The user interface often doesn't react to clicks, the game mechanics are unclear to me, and I couldn't find the challenge. It's unclear what happens when terraforming, it's unclear what happens when a population limit is reached, and what the options will do. Ah, I just read that the clicks were due to an offset - that makes sense!
Aug 14 11:37:16 4m 00s High Factory ♥ 1 Very nice working simulation, great graphics, I love it! Unfortunately, I didn't read the challenge until after I closed the program, so no luck with additional screenshots ;-) Behavior of the conveyor belts is sometimes unintuitive, you cannot position one rotated by 90 degrees next to a producer, but you can next to another conveyor belt. That, of course, makes the positioning harder, so it can be considered a game challenge.
Aug 14 11:40:38 3m 22s Trial by Fire ♥ 2 Nice first jam! Great to get a working game together in the end 😂 The mouse right click doesn't seem to work in the browser, thus I could clear fires. Also, I think fire should hurt the player when getting to close, so you can't run to fast without burning yourself.
Aug 15 15:35:49 27h 55m Collapsing Mines of LUMDOOM ♥ 1 This is one awsome game! The music is superb and adds to the mood, the graphics is great, gameplay just works, and even the levels are pretty well designed (if damn hard after a while). I think I noticed a little stutter when moving the character, it seems to stop for a split second in between moves - it could also be the animation. And the slimes kill you basically instantaneously, when you walk onto a quad they are just about to enter - this should happen probably only after 50% of the animation is done, that probably feels more natural. Note that this is nitpicking on an extremely high level!
Aug 15 15:47:57 12m 08s Stop Climate Change! ♥ 1 Wow, didn't think this game could actually be fun - but it is! Congrats! The AI of the pinguins is superb, they are really annoying and most times feel pretty natural. It was actually difficult to win... Graphics and animation are nice and on-spot. IMO the music doesn't fit the setting that well, but it can also be seen as a contra point (guess it was planned that way). Anyways, having music is top, and it sounds nice. Having a message as well gives extra points. One of the top entries this Ludum Dare.
Aug 15 15:56:57 9m 00s Trashy Universe ♥ 0 136. Best score with only moving a slight bit to avoid a situation, where I couldn't shoot one robot, because an iced robot was in the way. Having music is nice, though it gets on your nerves after some time 😁 - I don't have real music in my game, so I won't complain. Sound effects are pretty ok from my point of view. Graphics is a bit *too* blocky for my taste. Great take on the theme, and the game is working!
Aug 15 16:34:26 37m 29s LEO ♥ 0 Interesting, this is the second game on this theme I played - the other one is [Kessler Syndrome](/events/ludum-dare/42/kessler-syndrome). Your game has a more artistic touch (graphics, the auto-created music, style), while Kessler Syndrome is a bit further gameplay-wise. I like the idea of space debris, however, it should continue to move along the same path like it does in real life. That way it is handled you easily loose at least a complete orbit. Also I like the zen-like approach, well done.
Aug 15 16:45:54 11m 28s HexaGlitcher ♥ 1 Extremely fascinating game mechanics! Driving music that keeps your blood pumping, fitting sound effects and graphics. I love the idea of having a fast firing rate at the beginning that starts to slow down after a while. Having a highscore would have been nice. For the HTML5 version: Sometimes the input gets stuck, and I have to repress the same key that started the movement - typically that moment gets you killed, and not by own fault, but by a bug in the game mechanics. That is of course suboptimal. Other than that so far the most driving game for me on this LD. Would be awesome if you fix this little issue 😄
Aug 16 13:49:15 21h 03m Hello Ground ♥ 2 @sadsmile: couldn't have said it better. Great to see other games with references to the Hitchhiker's Guide. Awesome graphics, and the music and sound helps the mood. I find gameplay a bit too stressful to actually plan my moves, I had to be as fast as possible to avoid the whale. Also, I noticed that placement of tiles oft didn't accept my mouse position, and I lost tiles due to that. It seems you have to have the tile pretty exactly aligned to have it planted. I personally would like to have to position of the mouse pointer when you release the mouse button considered.
Aug 16 13:57:28 8m 13s Cube Disposer ♥ 1 Nice idea. Sometimes, I shot cubes but didn't hit them despite being pretty sure that I aimed right; the game seems to be pretty picky about the exact angle. And after I was killed, I clicked on 'restart' by accident (still shooting), thus I don't know my score. A short(!) cooldown would be helpful here. I like the animation of the cubes being crushed 😁
Aug 16 14:13:18 15m 50s Shrinking Panes ♥ 0 Hm, apparently I cannot find the story, I die to fast. Within the shrinking borders I don't know how to avoid the cube... Edit: ok, I understand now that you can start to fire only after the borders start shrinking. Makes sense now :)
Aug 16 15:17:06 1h 03m Dementia ♥ 3 Wow. What a piece of art. Congratulations, this is about the deepest story I've ever seen in an LD entry. Graphics are stunning, and animation style is utter unique. Music is also fitting and very moving. Even though this is a walking simulator with not a lot of mechanics I would consider this one of my all time favorites, and easily the best game I've played this LD. And there were other great ones!