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Feedback comments for LD42
Eduardo Yukio's games and stats for all events →
| Timestamp | Since previous | Game | Eduardo Yukio's comment | |
|---|---|---|---|---|
| Aug 14 23:00:58 | Blob Attack | ♥ 2 | The music is nice, it gives a sense of rush when you are in the enemy zone, the graphics are cute, but I was very confused in what to do, the bullet boxes hitbox is not so nice and the bullets don't spawn correctly, sometime you click and it doesn't spawn. The idea behind the spreading thing is interesting though. | |
| Aug 14 23:46:24 | 45m 26s | A Tale of Fish | ♥ 2 | The humour on this game is very good, I chuckled with those dialogues. The music is very soothing too, but the dialogues were breaking to me: some of them only appeared for like 1 second and I couldn't read, mainly with the turtle. It's nice seeing games that have a cool narrative here, though! |
| Aug 14 23:58:04 | 11m 40s | Hoarding Hank | ♥ 0 | The theme and concept of the game is fun but I don't liked the "tank" commands. The gameplay gets boring quickly, maybe if you added more elements to it or stepped up the difficulty it could be more compelling. The sounds were very loud too, even on the minimum volume of my headphone. |
| Aug 15 00:08:59 | 10m 55s | Space Hoarder (Ludum Dare 42) | ♥ 1 | One of the most confusing games that I've played on this LD. There were no clear instructions of what I had to do, neither ingame nor on this page. How do I fill the ships tanks? What is my objective? Why do I need to put those characters on the ship? |
| Aug 15 01:38:35 | 1h 29m | A Way Out | ♥ 1 | It's a challenging game! I celebrated when I won haha. Took me a while, 4 tentatives I guess. Most of it was because I wasn't understading that I needed to hit the walls only on the blinking red spots. When I read "hit the red things" on the instructions, I started to frantically hit the red bullets, wasting it all xP. But apart from that, it's a nice game. |
| Aug 15 01:59:49 | 21m 14s | Dear Leader's Diet Plan | ♥ 0 | The theme combined with the music/sound fx are very fun, but the gameplay was kind of confusing at first and I got stuck pretty hard on one level, mostly because of the not so satisfying mechanic that don't let you bounce everytime you hit spacebar. |
| Aug 15 02:21:42 | 21m 53s | EVOLUTION | ♥ 0 | The art is amazing and the sound effects made with the mouth are a nice touch too. I only felt that, as a game, it doesn't have much of a objective, since the death of the planet is inevitable and the only way to save the planet is by doing nothing, which is boring :p |
| Aug 15 02:59:36 | 37m 54s | Kingdoms Fall | ♥ 3 | Nice setting and music! The only thing that confused me was the attack vs defense of the characters, it seemed that sometimes I could kill them, other times I couldn't. Another minor thing was that the place substitution of my mage with another character worked only sometimes too. |
| Aug 15 23:57:51 | 20h 58m | Edgy Fantasy Battle Deluxe | ♥ 2 | Awesome art and graphics! The humour was very good too. The only thing that I didn't like very much was the beginning of the game, kind of confusing. |
| Aug 16 00:27:29 | 29m 38s | Reptiloid Simulator | ♥ 2 | Awesome game, the best one that I've played on this Ludum Dare! The theme fits perfectly, the music puts you on the mood, graphics are nice, gameplay was very fun and the humour on dialogues were the icing on the cake! The mechanics worked perfectly too, very good. The only thing that I would complain is that sometimes there are two planets on the same path and I didn't notice when one ship targeted the far one, so it would explode and frustrate me haha. Maybe if you put some indication on those cases would make it better, but overall, fantastic work! |
| Aug 16 00:32:11 | 4m 42s | Slime Defense | ♥ 1 | The shooting sound is very loud, but the music is nice! I liked being able to spawn those fireballs hehe |
| Aug 16 00:57:42 | 25m 31s | Leave me alone | ♥ 1 | I only played with the AI, and it was kind of fun, but you don't see it playing step by step, it just teleports and you don't know what happened haha. I felt that the game ended too quickly too, maybe if you added some mechanics that let you teleportate, with a larger map, it could help make the game last longer. But overall it was fun! |
| Aug 17 01:59:46 | 25h 02m | CapyBarbra: A New Brow | ♥ 1 | One of the weirdest games that I've ever played haha. The capybara blinking on the intro is very cute, well done on the graphics! I only felt that the gameplay was too simple, if we had more things to do while we were chewing it would be nicer. |
| Aug 17 18:40:21 | 16h 40m | Bug Squasher | ♥ 1 | Hey, I think I beat the user highscore haha. One of the most fun games that I've played here on Ludum Dare, amazing!! I was going to comment about the theme not fitting it, but then I realized the pun: THE BUGS ARE ACTUALLY RUNNING OUT OF THE SPACE BUTTON!!! HAHAHA! Very good, clever. [highscore.png](///raw/cc8/81/z/1a238.png) |
| Aug 18 20:50:05 | 26h 09m | Globulator | ♥ 1 | Awesome game! Very fun and well done, its challenging but not impossible, the controls function well, the graphics and audio are very satisfying. The only thing that bothered me a bit was that there were too much text. I was not able to read most of the things that appeared mid-level because I was too occupied shooting those damn bacterias! haha |
| Aug 19 02:12:29 | 5h 22m | Demonologist | ♥ 1 | Really fun, impressive for a one person job. It even inspired me to make something like that one day. I only have worked in a team, it's remarkable what you achieved alone in only 42hrs! The gameplay is very satisfying, the design concept of life being the HP and that you "lose" hp when attack, BUT are rewarded with more hp if you kill the enemies in a efficient way is very good, I felt that it was fair and challenging. The only thing that bothered me was the need to read the guide thoroughly to understand how to kill the fire thing. The feedback that I was receiving (my body heating and the fire pulsing) told me that I needed to get away from it. If the design was more intuitive I would had given max points. |
| Aug 19 02:19:27 | 6m 58s | DON't WAKE UP! | ♥ 0 | No tutorials, very confusing, I never knew why I've lost, nothing makes sense. But the idea of not waking up the programmer was nice though. |
| Aug 19 02:34:36 | 15m 09s | Space is running out of space | ♥ 1 | I felt confused and frustrated. I took a while to understand that if I pressed "up", I would accelerate my ship towards the upper side of the screen. The most intuitive mechanic is that pressing "up" will accelerate the ship on the direction that it is facing. The fact that I'm flying at a certain speed and the asteroids are too, makes it very hard to find even one on your screen. When I tried to shoot it, I thought that I would destroy it or something but I didn't understand what happen. I think I teleported to the main area? I was with 2 points, I didn't know from what I've gained those points. I don't know what the R command do too...I think the mechanics were not so good but the point that definitely needs more work is the Tutorial. |
| Aug 19 02:51:59 | 17m 23s | Storage Almost Full | ♥ 0 | Nice game! It was challenging. I liked that the characteristics of the enemies were associated with its image, like a rapid file is only a sheet of paper and the tank one have lots of things inside it's folder. But in a game like this, the updates means a lot, so, putting even a little description of what each thing does would be extremely helpful. |
| Aug 19 16:59:01 | 14h 07m | Sodaboi | ♥ 0 | Omg, my arm is tired haha. Simple and nice game, I liked the idea of having to focus on two things at the same time, it tricks my mind. |
| Aug 19 17:51:24 | 52m 23s | DE/VOID | ♥ 2 | Definitely the best game I've played here on Ludum Dare. The game design is marvellous, you introduce the mechanics in a nice manner and then combine them to make challenging but not unfair levels. Very fun and rewarding! It inspired me to, someday, make a game like this, all alone, simple, but awesome. The only thing that bothered me was level 34 was very laggy, even if I disabled the post processing =( |
| Aug 19 18:59:14 | 1h 07m | Chill Chair Simulator | ♥ 1 | The concept is interesting and your description here is clever haha, not expecting this atmosphere at all. But the controls are very frustrating, I feel like I don't have much control on the way that he moves. I caught myself pushing all the buttons at the same time :p |
| Aug 19 19:14:18 | 15m 04s | Personal Space | ♥ 2 | Well polished game! Nice graphics and audio! I just think that the controls were a bit clunky, I'd liked it better if it was a bit faster to break the tiles and stun the enemies. Another thing is that it took me a while to understand how to make them fall, but it can be just me being dumb hahaha. I guess there are many dumb players out there too, so if you showed a demonstration before the game begins it would definitely help. |
| Aug 19 20:02:20 | 48m 02s | Dataphobia | ♥ 0 | Nice work, considering you made it all alone and with so little time! The audio is very good! Maybe if the mechanics of changing your skill set were more accessible in-game it would lessen the hassle of having to restart every time. |
| Aug 21 19:24:12 | 47h 21m | She is helmet | ♥ 1 | The art is absolutely amazing! I wished that I could vote for graphics. The music and sound effects too. But the gameplay and design have many problems, in my opinion, such as: -You waste your dash if you use it standing still. -If you dash after the enemy's attack animation has begun, you die, even being far from the enemy. -The continuous deaths are not fun. I know that you designed the whole clone idea based on your death, and it is fun, but maybe if you spawned immediately it would be less frustrating. -The movement speed of your character is too slow, if you don't have your dash you just cannot avoid the melee attacks. -I eventually managed to kill the big one, but I guess things were still falling and I died, despite having killed all enemies -I didn't feel that I was running out of space |
| Aug 24 17:50:10 | 70h 25m | Will Survive | ♥ 3 | Excellent art and sound! The narrative is good too, you even have a nice intro! But the gameplay is very dull and repetitive, you are not challenged by any means and, if you keep the mouse button clicked, you basically have to just walk though the screen. |
| Aug 24 18:08:02 | 17m 52s | Anxiety | ♥ 1 | Excellent job on passing the message of the social anxiety, both with the gameplay and the phrases on the screen. |
| Aug 25 00:37:13 | 6h 29m | Garbage Compactor | ♥ 0 | One of the worst games I have ever played here on Ludum Dare. The collision while you are holding things are totally bugged: the objects passes through the walls. There are times that I simply die out of nowhere, being far away from the compactor. There are no menus, no tutorials, very bad. |
| Aug 25 00:55:48 | 18m 35s | Disk Allocation: Typing Spectacular | ♥ 1 | AMAZING GAME! One of the best that I've played here, definitely. I like typing games and this one combines it with nice elements like the rpg-fight style, with HP and the possibility to use itens, the mechanic of upgrades in-between levels and bosses! Very good! The art is cute, the sound effects are nice, a good job indeed. I think the only thing that I didn't like very much was that when I finished typing and hit enter while the enemy is attacking me, it won't sent, I had to hit enter multiple times to send the word. It would be smoother if you could just furiously type in a continuous manner. |