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Feedback comments for LD41
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| Timestamp | Since previous | Game | gemberkoekje's comment | |
|---|---|---|---|---|
| Apr 23 07:38:23 | Flappy Bird + Tetirs = FLAPTRIS | ♥ 1 | Wow this is fiendish. Haven't even got a single line in my first try. Great game! My score was like 800 orso :P | |
| Apr 23 07:44:44 | 6m 21s | Save The Jazz | ♥ 0 | Fun game, but you should give a little more feedback on what is 'on beat' and 'off beat' other than just dying. Half the time I felt like I was moving on the beat and still got caught, even though I wasn't in the light area. |
| Apr 23 07:57:51 | 13m 07s | Six Shooter: Cowboy vs Aliens | ♥ 1 | Nice game! One thing I would improve is the feedback on getting hit, you'd be surprised what a simple screen flash or screen shake would do! Other than that, good graphics and nice game :) |
| Apr 23 08:10:48 | 12m 57s | RTHM | ♥ 1 | I'm so confused (But I never understood Tinder anyway) and I felt like the rhythm was a bit too fast to also look at the screen and see how your date is doing. So maybe for a post-compo version let the player choose the song so he can go for a nice smooth slow ballad :) |
| Apr 23 08:15:25 | 4m 37s | Match3 attack | ♥ 1 | Great concept, execution is still a little rough around the edges but I think this could become a real fun post-compo game! Nice job! |
| Apr 23 08:20:53 | 5m 28s | Sneaky | ♥ 1 | Also doesn't start for me. The error is "Error: Could not load game path '.'." Sounds like you may have missed some game files or a map which should've been packed with the game. Poke me when you fixed it and I'll definetly give it a whirl. |
| Apr 23 08:33:45 | 12m 52s | Deadication | ♥ 0 | I didn't hear any sound, should there be? (Otherwise you could've disabled Audio rankings) Nice idea, a bit confusing though. Maybe a little tutorial would've been nice what you need to do, cause all my humans died and now I have no brains to eat T_T |
| Apr 23 08:56:00 | 22m 15s | Monster Stew | ♥ 1 | Nice idea, and nice mashup of genres. If you have the time to flesh it out a little more for a post-compo game, I think this could really work! |
| Apr 23 08:57:23 | 1m 23s | A Nightmare on the Canned Goods Aisle | ♥ 1 | I'm so confused and I felt like the game was a little slow, but that might be my personal preference. I do hope you can flesh it out a bit more in a post-compo version! |
| Apr 23 08:58:30 | 1m 07s | Cartenstein | ♥ 1 | I did really like the artstyle and nice combination of adventure and deckbuilding. |
| Apr 23 09:07:16 | 8m 46s | Cat Pack | ♥ 1 | All these weird genre mashups are doing my head in already, and I've only rated about 15 games hah. Anyway, nice combination of RTS and action, I found it a little too hard but that's absolutely personal preference. |
| Apr 23 09:25:10 | 17m 54s | Crescendo | ♥ 1 | I really like the concept, and while it took me a few tries to get how the switch worked, it was a real fun experience after that. Also great feedback, it was pretty intuitive (except for the switch) |
| Apr 23 09:26:44 | 1m 34s | Demon Dash | ♥ 0 | I'm sorry, I'm on a work computer so I can't open JAR files. Remind me this evening and I'll try it on my home PC! |
| Apr 23 09:28:02 | 1m 18s | Kinbaku | ♥ 2 | I liked the graphics, the gameplay was a bit 'eh' but that's absolutely down to personal preference. Nice work regardless! |
| Apr 23 09:29:40 | 1m 38s | Papa Mazai | ♥ 1 | This was kinda confusing, you probably picked up a bit TOO many ideas and mashed them together. The cat eating was so funny though, even though I worried about the cats safety /o\ |
| Apr 23 09:31:21 | 1m 41s | Soccer Battle Royale | ♥ 1 | Interesting little game, though I'm not sure what the right tactics are. A post-compo multiplayer version of this would be hilarious! |
| Apr 23 09:32:21 | 1m 00s | Solid Snake | ♥ 1 | My work PC doesn't run this (well, unless we're talking 'seconds per frame' instead of 'frames per second') Remind me to play this when I'm home tonight, because it does look interesting! |
| Apr 23 09:33:55 | 1m 34s | Space Maths | ♥ 1 | Nice idea, could've done with a little more feedback. You would be surprised what a little screen flash or screen shake can do to reward or penalize players. Alternatively maybe a little blue hue around the spaceship when you do it right, to signify the powerup. |
| Apr 23 09:34:55 | 1m 00s | The Big Spy Fiction-Comedy Mashup Game | ♥ 0 | I'm not much for text adventures, but I did see the amount of detail you've gone through. Well done! |
| Apr 23 09:36:31 | 1m 36s | Zombie shooter FPS Top view | ♥ 1 | I totally missed when or how you get to FPS mode T_T. Nice game, could do with a bit more feedback, a little screen shake or flash when you get hit or your base gets hit. |
| Apr 23 10:23:29 | 46m 58s | Heart-Type | ♥ 1 | Nice game! I really like how you used the typing speed to determine your speed in the bullet hell scenes. The bullet hell parts felt a little too long, but that could well be personal preference. |
| Apr 23 11:40:22 | 1h 16m | DeathBall | ♥ 1 | This game doesn't work properly on my work PC T_T. Remind me to play it tonight when I'm home because it does look quite interesting! |
| Apr 23 11:43:06 | 2m 44s | Flappy Nerd | ♥ 1 | Hah, nice one! You may want to consider adding some hotkeys for the buttons, saves some clicking (I've had some of the same comments in my game, check it out: https://ldjam.com/events/ludum-dare/41/spur-of-the-moment-racing) |
| Apr 23 12:26:41 | 43m 35s | Meta Defense | ♥ 0 | I feel like you pulled together a few too much concepts here, and the result is quite confusing. Wouldn't mind a polished post-compo version though! |
| Apr 23 13:29:30 | 1h 02m | Samantha's Kitchen | ♥ 1 | I found the intro text a little too long, especially when I became too stressed and had to redo the level. |
| Apr 24 09:05:26 | 19h 35m | Guns N' Goals | ♥ 1 | Interesting concept, I like how you mashed up rocketleague and guns and it could really work. One thing I didn't like was the audio: It felt like I was hitting a tiny foam ball or something, not a huge boulder. Other than that, well done, and I'd love to see this fully fleshed out because this could be so funny 3v3 on the web or with AI. |
| Apr 24 09:15:46 | 10m 20s | Chesburgrellia | ♥ 1 | That was a lot of fun. Loved the little humor of the burgers going off to fight it, and I loved that each burger had their own filling and you could see it in the fight. Well done! |
| Apr 24 09:20:27 | 4m 41s | TASball | ♥ 0 | I am so confused. I read the help, but even when I did the motor thing, the flipper didn't move. Not sure if I'm doing something wrong. I do hope you can make a post-compo version, because just the pinball + programming mechanic seems like a lot of fun! |
| Apr 24 09:25:45 | 5m 18s | Alchemist Adventure | ♥ 0 | Nice game! Looking at the feel, I was expecting a bit more of a Bomberman kind of explosions, but the current execution is fun as well. Those skeletons are annoying though ;) |
| Apr 24 09:30:17 | 4m 32s | Stupid Monkeys | ♥ 1 | It looks interesting but it's a little confusing what the point is of the game. Also it took me a little while to figure out what the food was, and why there was no food at some point (hint: it was winter) Still, the basic look and feel is interesting, consider taking some extra time post-compo to flesh it out more because I think it could be really interesting! |
| Apr 24 09:35:52 | 5m 35s | Scarry | ♥ 2 | The mood of this game is awesome, really well done. Maybe I was missing something, but I had no idea where to go to to get that second cookie, let alone the other 3. Something of a hint system could be useful, considering your use of sound it might be cool to have a little audible ping once you're going in the right direction, something like that. |