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YouBeStrong

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TimestampSince previousGameYouBeStrong's comment
Dec 5 19:15:43 Goblins 2 Go ♥ 1 Ahaha, I'm so bad at this but I love it! It looks great and horrified buyers expression is hilarious.
Dec 6 03:56:10 8h 40m Mountain Diver ♥ 1 I wasn't sure how the first jump was possible at first but then I realized I could jump and boost after jumping. And then I realized after re-reading the description that I was being too greedy while picking up crystal when skydiving haha. Good job!
Dec 6 05:26:47 1h 30m Trial of the Reaper ♥ 1 Nice work! I had a few issues with the camera moving abruptly when moving around especially near the bottom of the map. I didn't notice the side-effects of love and mercy that much in my playthroughs but I had fun!
Dec 6 06:00:21 33m 34s Bounce House ♥ 2 Really fun and super satisfying! I loved it! I think you might still be taking damage when you manage to hit their charge attack though?
Dec 7 02:17:18 20h 16m Tentagraba ♥ 1 I loved it! Once I wasn't able to complete any more rounds due to excessive tentacles I had fun spamming my keyboard as a final attempt. The suction cup sound effect made that attempt even better. Congrats on a great compo entry!!
Dec 7 02:35:11 17m 53s Slimefestation ♥ 1 Nice work! I almost got to 10000 points. I have to say, I did try to merge the slimes a few times at the start even though I clearly remembered that no where did it say that could be done haha.
Dec 7 04:21:20 1h 46m Make It To The End ♥ 1 I managed to finish it on easy mode and really enjoyed going as fast as I could in it! I found myself colliding too often with the ground itself in vanilla mode. Maybe having the ground be more forgiving than the cliffs and other racers would make things more balanced in all difficulties. In any case, nice work! I'd love to try it out again when you update it.
Dec 7 06:32:41 2h 11m Critter Sitter ♥ 1 Great work! This is so cute!! I love the graphics and sound effects of the different critters. It gets pretty challenging trying to manage all of them. I really liked being able to spawn more critters if you want with the small coop. Even though most the time I ended up regretting my decision to spawn more haha.
Dec 9 05:22:48 46h 50m Gina's Bed & Breakfast ♥ 0 I love this type of humour! The burger a mile in the other direction? What's Gina's burger doing a mile away from her kitchen in the first place, haha. Great work on your compo entry! I didn't mind it not having any music, I think it works quite well without any. I do however think it could benefit from some sound fx for the dialogue and the characters actions. Btw, since I'm not sure if it's on purpose, I did manage to go on the table without eating the burger and have Gina move to the side. I was then able to exit the B&B. That saved me from one disgusting burger at least!
Dec 9 18:27:49 13h 05m Ghosth - Annoying Ghosts ♥ 0 This is my favorite entry I've rated so far! It looks amazing and the mechanics are really fun. And I love the ghosts appearing on the side of your screen. I see it has already been mentioned but I also had some issues losing ghosts on the stairs and the collisions of the chained balls that seemed slightly bigger than I expected.
Dec 10 00:18:02 5h 50m Risky Robbery ♥ 1 Good job on the entry! The camera movements are quite nice like other people have stated already. I didn't find much use for the camera rooms for how far I got though.
Dec 10 22:05:41 21h 47m Santa's Factory ♥ 2 Great entry! It's very much in the season, the graphics and music are really cute! I like how the throwing was a lot less simple that I initial thought. I would have probably inverted my y-axis had I had the option to do so though, I'm sure I still would have missed as many in any case haha. I think it would be cool to have the possibility to set the speed at which gifts are sent in game. Like a speed button on the machine. Players that think they could handle more gifts quickly could give themselves a challenge, or lose to stress, heh.
Dec 11 01:02:22 2h 56m too much asteroid! ♥ 1 Good job on your compo entry! :) I liked the graphic style and the gameplay was fun. I did find it strange that I could run out of bullets completely. Perhaps have a slow fire mode when you run out of ammo so you can still try to destroy asteroids to get more ammo. Also, having the ammo next to the cross-air made it hard to see how much I had left while trying to dodge the enemies.
Dec 11 03:55:41 2h 53m Super Team ♥ 1 One of my favorite games I've played in the jam so far! The level design and mechanics used for each characters are great. I loved the humor and both the visuals and audio. I was seriously expecting an turned base RPG from the image and got this amazing little puzzle game. I honestly wish there was more, great job guys!
Dec 11 05:24:57 1h 29m Hats On! ♥ 1 Very fun game! I loved the audio, it's fits with the game perfectly. The game itself gets rather challenging too. I was trying to stack thing in a correct way in the 100 hat challenge but gave up when I saw clogging the fall worked better for me.
Dec 14 05:22:44 71h 57m Dense Revolve ♥ 1 Very cool ideas! Great job in a such a short amount of time. I had a really hard time at first but understood much better once I read the list of mechanics related to the amount of bullets I had. It's too bad you didn't have more time to include a tutorial. I could totally see those mechanics used in other ways outside a boss fight setting.
Dec 14 05:49:23 26m 39s Prinsen Gulden ♥ 1 Good job on your compo entry, I especially liked the animation and music! The main thing I noticed that I would consider changing was when I was changing directions, it felt like it took a lot of time just going from left to right.
Dec 14 05:50:21 58s Save the Plants ♥ 0 Wow this gets incredibly hard as more plants appear. It fits the theme perfectly. I love how the controls are intuitive and yet not really. It looks superb and I loved the audio. The only thing I had an issue with was when my hand collided into something and the "*stretching*" sound kept playing even if my movement was blocked. Amazing job!
Dec 14 06:02:53 12m 32s Sorted ♥ 0 Simple and fun game! At first I thought it was a bit slow, even if I knew it would get harder as time went by. And when that time came I simply couldn't manage all those boxes. The best feeling I had when playing this was when I was trying to not lose my first box. Good job on your compo entry! :)
Dec 14 23:44:11 17h 41m Drunk Santa ♥ 2 I loved the visuals and the increasing drunken effects. The smooth control on the flying is a lot more pleasant than the usual tapping you find in similar games. Yet it still gets harder as you get more drunk. Good job guys! Cheers!
Dec 15 19:22:50 19h 38m Loot Grabber ♥ 2 Really fun gameplay! I have to say I didn't initially notice a significant change in level difficulty as I was picking up the loot and sometimes thought that more enemy were spawning because of the level timer. Also nice choice of music! Good job on your entry! 😃
Dec 16 03:27:43 8h 04m Shooting Shadows ♥ 0 Hey! I was going to review this on my lunch break but there was only a windows build haha. But I've played it now and had a lot of fun! It's a simple concept but it's very well executed. I loved seeing the placement of the 20 souls chest, I knew it was going to take me a few tries when I saw it. My favorite part was clearly how the player ghost looks. I'm not too sure what else to add, I guess I would have been interested to see more levels, maybe some with multiple chests with separate amount of souls needed. Great job! Also, you have my favorite soundtrack from this jam so far.
Dec 16 22:54:48 19h 27m Potion Commotion ♥ 1 Great entry! The story made me smile and the art style is lovely and cute! I played the most recent version and I found the controls quite smooth actually. The main issue I found with the platforming was that quite often I thought I was going to be able to jump at the edge of something but instead fell as I was already off the object. That felt a bit unfair. At first I thought I was doing it wrong but when it kept happening, it felt more like something was a bit off.
Dec 20 06:07:15 79h 12m International Gift Helper ♥ 1 The Earth globe level selection was really neat! Like some people have said, some sound effect would make the gameplay even more satisfying. It can get hard to see and interact with the far away gifts on the harder stages, but I guess that works with the theme. Good job on your entry!
Dec 21 19:08:24 37h 01m Scrooge the Cat ♥ 0 Excellent work on your game!! I loved the visuals and audios! It's a really cute and fun game! I only played the original jam build but I'll definitely check out the final build later tonight. At first I didn't notice there was a third step to the other cats wealth, or that I had to spend all my coins, and that made the level a lot harder than I initially made it out to be.
Dec 23 19:21:24 48h 13m Smooth Lines ♥ 1 Wow! This felt very complete. Great job on having so much writing and possibilities in your game! I loved the humor and the message that came with it. I played it a few times and still certain I missed a few possible dialogues or events. The only thing that really stuck out to me was how the dialogue choices covered the girls. It would be nice to get the dialogue choices at the bottom so we can still see them, even if you had to make the text for the choices smaller.
Dec 23 22:32:14 3h 10m Oversize Load ♥ 0 Great work on your compo game! I'm pretty bad at it but I still love the physic and really wasn't expecting the extra cart haha. I liked the music, it was really soothing which was perfect to relax after seeing all cargo fall on the ground.
Dec 23 23:33:50 1h 01m Junk ♥ 1 Very nice! I loved how the twist is revealed at the start, especially since most people probably entered their LD username, and that you included a small narrative aspect to the mechanic. I'd be repeating what other people have already mentioned as far as suggestions go so again great job!
Dec 24 00:14:29 40m 39s LootOnline ♥ 1 Extremely appropriate to the theme, and the recent events. I know the gameplay isn't meant to be fun but I found the criticism quite humorous and entertaining. Good job! One thing I wasn't sure about were the daily and weekly buttons, it didn't feel like they did anything?
Dec 24 01:46:56 1h 32m Samurai Shaver ♥ 1 Two amazing games wow. I'm really bad at rhythm games but I still like them especially for their music and sometimes for their visual styles like Rhythm-Heaven. And you guys have both of those down perfectly. I can't wait to see other games from your team! I'll go comment on Goodnight Sheep now!
Dec 24 02:02:57 16m 01s Goodnight Sheep ♥ 2 This is very much my type of game and it's the one that reminded me the most of my entry. It's a beautiful cute little game with a heart warming narrative. The change in music as the mood in the dialogue changes is perfect, it made me wish I had the means to the same in my narrative game. You've made two really polished games for the jam with amazing music, visuals, gameplay and narrative so, I know I'm repeating myself but, I'm looking forward to more games from you guys. 😄
Dec 24 04:06:27 2h 03m Dungeon Dealer ♥ 2 Nice concept! I liked how there are good strategies to it even if the mechanic is so simple. The visuals fitted quite nicely too! There are two things I can think of that didn't feel quite right to me though. First, it was a bit frustrating to get stuck with a useless card at the start of a series, like a potion when at full health. Having a setup phase for that could be nice? But at the same time I liked how fast paced it was so maybe that be a bad thing? The second thing was that the RNG really stomped on my enthusiasm when getting to the last monster with full health and just losing completely at random, though I don't have an idea how that could be balance easily though, so I understand it's like that for the jam.
Dec 24 05:29:18 1h 22m Chuckles, the Word Juggler ♥ 1 I replayed it a few times after seeing the posted scores... I don't think I can get over 100 honestly haha. I do enjoy typing games but they do make me wish I was better at it. Great job on a fun, challenging and practical game! Now I'll go give a few more tries. 😉
Dec 24 23:10:25 17h 41m Hyper diapers ♥ 0 Great idea! I managed to get a bunch of babies stuck in the right room top shelf so I was able to managed not too badly for a while but once I mistakenly moved the pot that stopped them from falling down and going in the rest of the open house it was over, haha! Great job on the cute and funny game!
Dec 25 01:03:19 1h 52m Desert Express ♥ 2 Ohhh! Nice work on submitting a game with a custom engine! Very cool! I had quite a bit of fun with it! I actually enjoy being able to spam the mouse button. Using one hand to click and the other to aim help a lot in the tight spots. The progression being random did seem weird like some people have already said. And the rest of my other suggestions seem to have been said too... like a better visuals for the projectile and also a wider range of weapons. Again, nice work!!
Dec 27 04:41:33 51h 38m LD40 - SirPumpy ♥ 1 Damn I love the style. I can imagine it's best for me to play the Compo version before the Jam. It's too bad you didn't get the multiplier into this one though since it those seem to be the main element linked to the theme. In itself it's still a gorgeous and fun entry for the compo and the music is great. Though maybe making the music loop instead for this version would have made it better for when I died constantly when I started playing. In any case, I'm off to check out the Jam version!
Dec 27 05:11:02 29m 29s Neon Hell ♥ 0 Very nice upgrade from the compo version! Beautiful job on your entry! 😄 The title screen really helps not pushing you in (the water) immediately. I actually like the controls, I find it adds a sort of difficulty though I'm having a pretty hard time already, but I enjoy the challenge. That multiplier clearly gets me killed faster now. But I think my favorite upgrade from the compo version is the addition of the small explosion from enemy deaths. That was a much needed visual feedback since I remember not being able to tell if one had died in the compo version. I wouldn't mind if those explosions were even a bit bigger or if they add additional tiny explosions as they fell or even have their smoke change to a darker color.
Dec 27 23:43:57 18h 32m Where ma Friends at?! ♥ 0 Very nice idea! I found the music to be very fitting. At first I thought the only thing to avoid was to not fall but then I got stuck in a triangular hand holding and couldn't get the last guy. Great work! Inconsequential detail: the quit button didn't seem to work for me.
Dec 28 00:36:55 52m 58s A Platformer for Ants ♥ 1 Very unique take on the theme! I had a lot of fun with it and trying to speed run it without going for any of the reset flags adds an extra layer of challenge! Also I quite liked the music but, this just a tiny thing, I did find the jumping sound a bit annoying.
Dec 28 01:41:13 1h 04m Ignorance is Bliss ♥ 1 Ah damn, I wish I had gotten to this one earlier to have the time to play through more of it. It looks great and I love the music. I did find the text a bit small and slow though. But in any case, your game has an amazing amount of content for the time given! Great entry!
Dec 28 01:50:26 9m 13s CalligraTree ♥ 0 Simple and beautiful game. I do agree that it would be nice for it to be slower since it feels like a very relaxing game.
Dec 28 02:11:46 21m 20s Running With Scissors ♥ 2 25 kids running with scissors clearly is worse than 9. I think the funnest part is telling yourself "why the hell did I move there with the previous kid?" as your current kid gets impaled with scissors going at running velocity. Great work guys!
Dec 28 02:21:19 9m 33s Get Rid of It! ♥ 1 I like the concept but I agree with the comment that there wasn't enough stuff falling to make it challenging. I was able to spam the cutting on a single item quite a bit too since I didn't have to be preoccupied by other things falling. In any case, good work on your compo entry! 😄
Dec 28 02:36:47 15m 28s Sheperdy! ♥ 1 Good job on a fun and cute game! I love the look of the tiny pixel flock of sheep running around. I did feel like I had more fun in the levels without water just trying to go through a maze of fences. The water and wolves were a bit too frustrating for me haha. I loved pressing the mouse to bark but that sometimes conflicted with the UI for me.