Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → michaelsonbritt

michaelsonbritt

Feedback comments for LD40

LD44 →

michaelsonbritt's games and stats for all events →

TimestampSince previousGamemichaelsonbritt's comment
Dec 5 04:59:37 Beacons ♥ 0 Link broken as of midnight 04 Dec 2017. Looks like it wasn't uploaded yet?
Dec 5 05:55:24 55m 47s Radiation ♥ 0 Compelling enough that I pulled out a notepad to record rolls and see if the computer was cheating. Apparently it wasn't. I was just unlucky at first :)
Dec 5 05:57:11 1m 47s Massive Heist ♥ 0 So if your most valuable possession is a grand piano, you're pretty much safe from thieves. Especially if they work alone.
Dec 5 06:17:23 20m 12s Under the Wheats ♥ 1 Hilarious! I can hear a narration by David Attenborough in my head. At first I tried micromanaging different parties but finally just created a single big wheat-ganking goose orgy. Got up to 20. Nice work!
Dec 5 06:21:05 3m 42s You Are Overencumbered ♥ 1 Oh noes! The video looks great, but no links. Is it finished?
Dec 5 06:38:16 17m 11s Xenon Xenophobia ♥ 1 Game has an awesome action feel. Number of projectiles and splosions is very satisfying, and possibility of strafe shooting in an arc is really unique, wish I had time to perfect that!
Dec 5 06:53:51 15m 35s Cursed Gold ♥ 1 OMG, could play this for hours! If I wasn't trying to review a zillion other games. Stellar work for a solo jam, great level design, great action feel. A pure and effective take on the theme.
Dec 5 07:10:11 16m 20s Kamycrazy: A post-post-apocalyptic game ♥ 0 This town has a really high birth rate and weapon carry rate. It's like, what if an entire town was populated by Monty Python and the Holy Grail rabbit monsters?
Dec 5 07:28:40 18m 29s Project Lucy ♥ 1 Muah ha ha. If only real stoners got that much exercise out of the house :) Love the shader effects here.
Dec 5 07:39:35 10m 55s Beverage of the Gods ♥ 1 Why am I so thirsty for lemonade all of a sudden? Strange.
Dec 5 07:57:31 17m 56s Ocean Explorer ♥ 0 Nice touch how harpoons affect both sharks and items, liked the music, and the selection of rusty items falling from the sky is well done too.
Dec 5 19:00:07 11h 02m Easter Hunter ♥ 0 The "radio com" sound processing on the voice clip was great given the setting.
Dec 5 19:19:42 19m 35s your beautiful roommate ♥ 0 Nice structure having an ongoing activity inside the house, then areas to explore outside the house.
Dec 5 19:32:07 12m 25s Robosseum ♥ 0 Lighting and mood are nice, the sword swing and dash animations are good. I was having fun trying to perfect a dash swing.
Dec 6 08:29:07 12h 57m Xmas Fair Drinking Simulator ♥ 1 Awesome game, really great art and music! Lighting effects are incredible. Love the use of voxel technology.
Dec 6 08:45:58 16m 51s Kingdom Savior ♥ 0 Fun concept, I got a bit addicted trying to build up a big party! The idea of picking up party members for a separate defensive team then attacking with an offensive team is pretty innovative.
Dec 6 09:02:18 16m 20s FATAL OVERKILL - Robot Edition ♥ 1 Great work, music is fantastic. Controls are just difficult enough to be rewarding. Very tense at higher levels (got killed on level) in a good way - felt like being a robot superspy in some moments, running, hiding and shooting. Brings back great memories of classic 8-bit pc games.
Dec 6 09:07:05 4m 47s Get snow! ♥ 0 The simple things in life are the best!!
Dec 6 09:20:14 13m 09s Witches' Brew ♥ 1 Nice particle and glow effects. I like the idea of a fast-paced puzzle and matching game that incorporates an ingredients system.
Dec 6 09:38:01 17m 47s Nick's Lava Lamps ♥ 0 On Windows, the game can be run from the command line with: java -jar "Nicks Lava Lamps LD40.jar" Really captures that old-time Final Fantasy feel. Nice fire effects and really excellent music with thematic progression in the music too.
Dec 6 09:50:45 12m 44s Home ♥ 2 Great music, and great title art. The idea of clicking on different resources with various timing considerations for each click, it's not a bad idea. How about with fast pacing and a wide resource variety from the outset?
Dec 6 09:59:22 8m 37s Coins Arena ♥ 0 Neat idea, a coin collecting arena where the coins themselves get shot by turrets and respawn, I like.
Dec 6 10:01:16 1m 54s Just Another Day in Australia (LD40) ♥ 0 The rar file isn't extracting here. Corrupted upload?
Dec 6 10:15:39 14m 23s Stupid Citizen ♥ 1 Just wow. Absolutely polished right from the title screen. Only possible gripe, is that I'm not sure how I feel about a mechanic where the camera doesn't move fast enough to track the city's needs ... and also houses can't be demolished. But I guess that's how being a real mayor would feel! Excellent pacing and the idea of a time-attack version of SimCity is just brilliant. Gorgeously execution.
Dec 6 10:34:52 19m 13s Goonisher ♥ 1 1348 gems, lolz. You know it's a ridiculous game when you're spamming the SHIFT key so hard that windows pops up the sticky key warning. You seem to be unable to use a keyboard correctly, would you like me to enable some special accessibility options?? Hilarious.
Dec 7 09:21:38 22h 46m TODD ♥ 0 Starting with photos then going to cartoons is genius. Inverted controls are always a fun time, and the bullet time is well done and unexpected for a small game, well done.
Dec 7 09:35:56 14m 18s Lovum darude ♥ 1 The social element is a nice twist on classic memory games. Nice work creating a variety of characters.
Dec 7 09:46:52 10m 56s Protofusion ♥ 0 Wow! Several really innovative improvements on classic Arkanoid, it used to be one of my favorite games. I'm not sure how I feel about freezing up controls, but this "core critical" mechanic is really promising.
Dec 7 10:33:47 46m 55s Dungeon Manager ♥ 1 Yeah, roster management is a lot of fun. I like the idea of micromanaging a team of monsters and choosing optimal quests to pair them with. Like XCom with the fighting automated. And I really like the idea of constructing quests from a "dungeon master's" perspective, as opposed to selecting and completing quests from a hero's perspective. Your approach is a fresh variation on Dungeon Keeper, and the idea could be pushed really far.
Dec 7 10:41:44 7m 57s Lava Drop ♥ 0 A shooter game with a limited-ammo mechanic, interesting. And lava lamps will always be fun.
Dec 7 10:56:48 15m 04s Risky Rig ♥ 0 Nice to see an Unreal game among all the Unity games. I was surprised to find it's quite slow however (5 fps maybe). With good performance, controls and camera handling, this would be a lot of laughs to play.
Dec 7 11:16:08 19m 20s RecycleRush ♥ 2 Super great. You cracked the code and figured out how to turn Unity's chronically wonky hit detections into a truly hilarious mechanic. Scattering garbage all over the floor ... picking up wrong items constantly ... leaving stuff on the edge of the bin because it won't fall in properly ... dropping items on the ground in order to dash for more followed by regret when accidentally picking up dropped items at some critical later moment. All in all, the game leaves me feeling like a derpy, inadequate first-gen robot just desperate not to get fired. And that's pretty hilarious.
Dec 9 22:31:42 59h 15m Hesperidian Trees ♥ 1 The collect-expand-collect reward cycle works well here, the upgrade system makes sense and I like how the monsters upgrade as your character progresses. It's a solid foundation of a game.
Dec 9 22:47:38 15m 56s Snowy Pinball ♥ 1 Playable here, I copied the Love files into the folder from another game (Cursed Gold) and it's working fine. I like the playfulness of this, it's just innocent fun, and appreciate that there's nothing like a scoring system. Reminds me of the classic LocoRoco for psp, and I'd love to see this pushed further with a few other mechanics and larger level area.
Dec 9 23:14:37 26m 59s Smile Corp ♥ 1 Fun game, quality parody. The audio works nicely and the voice-nav gps is pretty innovative. I managed to bank $220000 with five seconds left, it didn't seem like steering is too much more difficult with a heavy load, since I found it was necessary to drive pretty slow all the time. Enjoyable, well executed and good concept overall. Only real gripe is camera handling, it's too low to see the cab, and felt wonky for some reason hard to explain, never felt clear enough where the truck was steering.
Dec 9 23:31:01 16m 24s Capitality ♥ 1 This is fun. Played without VR and yeah, the controls are tedious, but the fun of creating an assembly line makes up for it. Enough operators and controls to feel like a small but complete set. Much of the fun comes from the sheer amount of mess lying around the floor after tinkering for awhile, you feel like the messy apprentice in the master's workshop, guilty fun, heh.
Dec 9 23:58:13 27m 12s Moths ♥ 1 Wow this is difficult. I'm glad nobody needs cereal that badly to survive in real life! Good humor angle, good concept, and innovative the idea that health packs can only be consumed after clearing the enemies around it. Actually just the idea of a "time attack" fps is nice and fresh and could be great for a casual game. Solid foundation here!
Dec 10 00:12:08 13m 55s It's the Wurst ♥ 1 Really great. Love how food gets stuck on the sides sometimes. Everything about this game is so gross, but genius. Good mechanics, innovative game design, good graphics on the stomache elements, and great sound. Only gripe is that fullscreen would be appreciated, I kept clicking outside of the window by accident.
Dec 10 00:46:41 34m 33s Crunchtime, the revenge of feature creep: mo' monay mo' problems. ♥ 3 I love the concept of the game, good play setup and sound. But every game released earned zero money, and had a zero rating on IGN. The progress bar always decreases with only small increases no matter what. Really want to get into this game more but feels like I'm missing something?
Dec 10 01:34:26 47m 45s Crashball ♥ 1 Really interesting and innovative. One of the only jam games I found truly relaxing and enjoyable and wanted to play for hours. There's the fun of making experiments to see what happens, the fun of destroying and bouncing things around, and the fun of puzzle trying to figure out a good drop sequence. And nice physics that are fun to watch. As a complaint, I find the "time to drop" does not behave intuitively, or maybe it is buggy. Sometimes dropping a ball makes this bar go down instead of up, so you lose instantly after a drop. I never have more than maybe six balls on the board, so I don't understand how the drop penalty could be so extreme, it seems like a bug. Just wishing a session could go on for hours to a get lots of interesting combo strings!