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eldogg

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TimestampSince previousGameeldogg's comment
Dec 4 23:24:15 Trip to the Earth ♥ 4 - Good take on the theme. - Cosmic mood. The intro set a nice tone. - Instruments sound great. - Artwork is trippy! - I would say that death is a bit confusing, it pauses and then fades without a sound, I thought I had finished the level, only to find out I had destroyed the earth (the artwork and text on that screen are very good though).
Dec 4 23:50:10 25m 55s Pineapple Madness ♥ 0 Great intro. I'm getting stuck after falling off the second bed. Now working on getting good. Is there a reset button? I'm just f5ing at the moment.
Dec 5 00:07:21 17m 11s Cody ♥ 1 - Love the achievment pop ups - Jumping felt really good. - Liked the platform mechanics, being able to jump through them a little bit was cool. - Enjoyed smacking everything. - Graphics did the job, easy to read levels, animations felt right. Good work.
Dec 5 00:23:24 16m 03s Curse Collector ♥ 0 This is neat as. Really innovative and interesting gameplay changes with curses Fun controls, and the witches attacks look great.
Dec 5 07:01:07 6h 37m Poser ♥ 1 Interesting take on the theme. Gamified the feeling of scool cliques well. I liked that there were different songs and mechanics for each clique.
Dec 5 07:14:26 13m 19s I wonder if I had a younger sister ♥ 1 I like that each sister's attack set is unique. Cool pixel art of the anime characters. The story text intertwined with the gameplay well. I thought the flame attack looked great and loved the surprise of the giant pencil.
Dec 5 07:25:27 11m 01s The Peddler ♥ 1 Ha the music changed a little bit! Like the concept. However after a few traders I got stuck when I couldn't drag an item out of the trade box.
Dec 5 07:34:27 9m 00s Making it Hail ♥ 1 Cute artwork. I like the moustached octopus. Controls are a little sluggish, and as regularjohn4 says, it is a little too zoomed in so I can't see where I am jumping.
Dec 5 07:53:04 18m 37s Hell-A Work ♥ 4 Wow the level of polish here is fantastic. The sound effects and music really sat well. Mayde hiring and firing satisfying. Animations and character models look great. Only problem I had was I was stuck in a good business at the end with one happy employee making me lots of money. I missed the days of chaos and employees jumping to their doom ;) Really well done.
Dec 5 08:11:26 18m 22s Kittea Party ♥ 4 Good game! The pixel art is beautiful, the colour palette is really well chosen. I found the mouse direction movement to work best for me. Laughed a lot at some of these old ladies, great character design. I did get knocked outside of the house by one of my cats though. 2017-12-05-08:07:53.png Had lots of fun though! I tried the Linux version btw, thanks for the upload
Dec 5 09:22:50 1h 11m Mortal Komba ♥ 1 Great artwork and animation. Fun simple gameplay. Quite difficult with the character whose letter changes. Liked the bird flapping mechanic.
Dec 5 09:33:49 10m 59s Don't Level Up... Yet! ♥ 0 I like the enemy path finding and the levelling up mechanic. I got too powerful though and wasn't under the threat of getting hurt, so some faster enemies perhaps could mix things up. I had good fun!
Dec 5 10:54:32 1h 20m Larry Kroft and the Temple of Booze ♥ 1 Great graphics and animation. Like the button pressure mechanic, throwing away the loot is fun. Wish there were some check points.
Dec 5 11:07:17 12m 45s Gold Taxi ♥ 2 Cool graphics. However I feel going slower is less fun than full speed driving. So as you do better the game is feels worse (which is an interpretation of the theme, but one at the cost of gameplay). Nice looking game world. Would like to hear the taxi horn! :)
Dec 5 11:15:40 8m 23s Drift Punk ♥ 2 What an intro! Presentation on another level. Music pumping. (Although mine didn't play until my second life). Great world design. Traffic worked great. Third person camera done without a hitch Would say that the hover bike sound effect was a bit repetitive, could use some gearing, but that's a nitpick. AND LEADERBOARDS! Will be recommending this! :)
Dec 5 11:34:45 19m 05s Winter Sleep ♥ 0 Do these guys ever stop chasing me? I laughed when I got into the car. Did you compose the music yourself? Could do with being a bit more zoomed out. Things move so fast it's hard to see what's coming. Good interactivity.
Dec 5 11:49:26 14m 41s A Hero's Burden ♥ 1 Presentation was on another level. Choice mechanic within the action was unique and done very well. I liked that there was voice acting. I did laugh when the guy blew up placing the trap at the door.
Dec 5 12:14:13 24m 47s Team Of Super Awesome Robots! ♥ 2 This is one tough game! Voxels look crisp and the camera work and ui boxes look superb. That modem tone does sting the ears a little. A high quality jam entry.
Dec 5 12:21:54 7m 41s Behemoth ♥ 1 I like the mechanic, but feel that a clearer audio cue for when your overheating would make it easier top manage. Otherwise you have to keep an eye in the right hand corner the whole time. The swerving graphics on the ship looked good.
Dec 5 12:28:57 7m 03s Ignite ♥ 1 Love the art style and the point and click was well implemented. The 3x3 puzzle upped the difficulty quite a bit. I think the artwork help explain the story without words. A job well done.
Dec 5 12:49:37 20m 40s Hebe the ScOre Hunter ♥ 1 I felt like WALL-E Nice big map. I think sound effects to let you know you're doing the right thing or when things go wrong would be cool. But there are deadlines of course ;) I like the smoke clouds when you jump, makes it feel better.
Dec 5 13:02:25 12m 48s Werewolf Village Attack ♥ 2 Good use of sound effects, really creates a mood. I think there are probably too many wolves at the beginning (there's more then than later in the game). The reloading mechanic adds a lot of tension which I enjoyed. I laughed when santa's sleigh appeared. Good entry.
Dec 5 13:10:56 8m 31s The worse it is ♥ 1 It certainly got harder with every level. Cool purple theme. I think the guns should shoot more pellets, for a better game fell, feels like a bit of a weedy shotgun. Doesn't have to do more damage, just needs to feel bigger. The choice of punishment every level is pretty cool.
Dec 5 13:16:28 5m 32s Diet Time ♥ 1 Good interpretation of the theme. We did an eating game too. Would be cool to have a munching sound effect. Well presented game little game, good job.
Dec 5 13:30:22 13m 54s Get Rich or Sink ♥ 3 Cool game! As others had mentioned the boat controls are a little difficult. But the feel of being a sailor is certainly there. The music and characters works well. Would have like to have seen some more islands out at sea. Good mood.
Dec 5 13:36:15 5m 53s Frostbite ♥ 1 The snow building up on clothing is cool. At first I tried to put the wood on the fire instead of the log pile. Music is funky. Maybe a bit too funky for the scenario of a family freezing to death in the wild. But it keeps the pace going. Cool snow effect, the inside of the home looked very cosy too.
Dec 5 13:47:18 11m 03s Lil' Justin's Fame Escape ♥ 3 Really well done level with the crowds. Laughed at the singing when I arrived at the concert. Could do with some new mechanics introduced as the levels progress. Maybe different types of fans. Appreciate the limits of a game jam. Very impressive and stylish.
Dec 5 16:36:15 2h 48m Captain Capsize ♥ 1 Into tune: What rocking jam! Honestly the presentation is close to a finished game. Incredibly impressive, well done team. I think there should be more junk to pick up especially for beginners. I'd thrown everything overboard in a panic at the beginning (the sinking animations amused me). The mechanic is clever and spot on with the theme. Others had mentioned the controls, hey what else is this play testing for though! Again great job, everything fits together really well in this game.
Dec 5 16:49:32 13m 17s CARnage ♥ 3 Nice mood, feels very madmax. I like the Rival driver AI. Car engine sound could do with some changing based on speed, and the NOS could use an animation. But those are nitpick points. Would be cool if there were more pedestrians to run over as that is very fun. Like a big bundle at the beginning. God job team.
Dec 6 18:52:44 26h 03m Sumo Slam 2D ♥ 1 Terrain looks good and is fun to deform. Wasn't sure how to start the game or whether it was locked up. The character looked funny too. Nice and spherical. Good work :)
Dec 6 19:02:22 9m 38s Kittie Reaper: A Depressed Cat Tale ♥ 1 Great concept of killing an enemy being bad. The character being Death made this all make sense, very good world building. The elderly worm people artwork is great. Some critiques: - Character movement could be a bit more fun, maybe faster? - The bright green and bright pink hurt my eyes a little. The game felt the right length and had an ending, I enjoyed this game. Well done.
Dec 6 19:09:24 7m 02s Theme - The Game ♥ 1 I though I wasn't confused until I pressed the spacebar.
Dec 6 19:17:33 8m 09s Box Overboard! ♥ 1 I like the screen swipes in the options menu. Cool mix of old school graphics and modern physics.
Dec 6 20:07:46 50m 13s Dungeon Hands ♥ 2 Good presentation and cool card design. An AI to play against would have been cool. I used a colleague, but both being novices we didn't know what we were doing. I didn't have sound on Linux, not sure if that is a bug, or maybe it was something wrong on my end. Interesting to see a card game on Ludum Dare. Well done.
Dec 6 20:19:14 11m 28s SHADOW ♥ 1 Very difficult. I think there needs to be a introduction of the powers as it is very confusing. Also the shadow platforms and normal platforms are almost indistinguishable. Good artwork and animation. I think there is a good idea at the core here, it's just too hard to get into!
Dec 6 20:28:06 8m 52s Fatal nightmare ♥ 1 Cool final boss animation and artwork, really like that part. Enemy art looks realkly good and how it changes when they are damaged is nice feedback for the player. Destroying the UI at the end was an interesting change. Good work.
Dec 6 21:54:02 1h 25m Mo' Gold, Mo' Dragons ♥ 1 Good music, did you write it? I think the turning circle the character has makes the controls a little confusing. I like the dragon AI, they're like scaly hungry hippos.
Dec 6 23:04:59 1h 10m The More the Not So Much Merriblobs ♥ 1 At first I thought it was too simple. But then after a few levels and getting a feel for it, I was having a good time. The controls are good, the concept is simple. There are tactics with when you pop out of the safe zone. I think the levels were randomized, which meant some were better than others, I like it when there would be a large space, it added some variety, I think it seemed to favour smaller levels. Good concept, well executed. The Jazz fits quite well.
Dec 6 23:24:09 19m 10s House Party ♥ 1 Did you make all the assets? They are very nice. I like the concept and the execution. It's a lot of procedural fun. Had a good time inventing moves to take out partygoers with. The party was missing some music though. Well done creating a fun and animated 3D game.
Dec 6 23:38:01 13m 52s Bum Bag Bangin' ♥ 4 This game is my jam. Boom from the start I'm blown away by the artwork popping out, the 2.5D is setup without a hitch. Then the voice over comes in and the vibe is set. Then the gameplay begins and I'm loving these characters, their animation, the things they say and the words above their heads, I almost don't want to kill them because I want to hear it play out. Gameplay is tight. Quality is consisitently high. Concept is brilliantly dumb. Well done.
Dec 7 00:03:30 25m 29s Cat Lady Simulator 2020 ♥ 1 Fun concept, I liked when the letter came through the door. That old lady has some crazy acceleration though, I think she needs to be a little less slippy. It's got a lot of charm to it. Well done.
Dec 7 14:21:21 14h 17m Deadly Diver ♥ 1 Great job, a very complete feeling game. Mechanic is really good. I liked that the risk/reward. Would like to see some more freaky stuff/hazards as I dived down. Was a lot of fun.
Dec 7 14:34:48 13m 27s Home Raider ♥ 1 Fantastic use of the theme, well done. Fun gameplay and the levels made sense. The mechanics were self explanatory and the footstep effect worked really well, easy to see what was going on visually. Well done on that, much better than having the player guess whther they were in hearing range. Minor gripe, the controls feel a little laggy, movement seems to happen a bit too late after input. Making it hard to run away, but I guess this is a stealth game so that's not what you're supposed to do. Good job team.
Dec 7 14:54:35 19m 47s eatMoreBurgers(); ♥ 1 The bouncing pad mechanic is pretty cool. Although you are kind of screwed if there is a meatball between you and it. Controls felt responsive and it was fun to move him. The art was a little abstract, was I in a diner booth? Was the floor made of cheese pizza? The meatballs made sense though.
Dec 7 15:05:45 11m 10s Smack`Em! ♥ 1 Really fast loading time, well done. Good choice of technology. Animatinos were good and the characters looked funny. Not sure about the post processing horizontal line shader, but I guess it added to the arcade feel. Fun game. Could do with a sound effect when you miss so you nknow you did a bad thing, I was a bit confused at the beginning as to why the game was ending.
Dec 7 20:26:34 5h 20m Voxel Mob Arena ♥ 1 The art style is pretty good. The colours work very well. Shooting could feel a little more powerful. Maybe some sound effects to accompany the explosion of voxels when you hit something. A good game.
Dec 7 20:34:38 8m 04s Party Penguin ♥ 1 Great integration of music into the game. The penguins look good in fluorescant. The key mapping is a little confusing. But maybe that's the point. I like the recreation of disco lighting in the game. Would be cool to hear a pengion noise!
Dec 8 00:51:50 4h 17m PullPals ♥ 1 Audio work is great. Gameplay is fun. Artwork is cute. I like the mechanic, I was able to cheese it a little by dragging one hand and skimming over the shapes to quickly skip over areas. But that's something that you can easily fix, not worth worrying about in a game jam. A very complete feeling game.