akusan 2017-12-06 23:13
Wow these animations are amazing! Especially when you mentioned that they're procedurally generated. It's so amusing seeing these rag doll physics. Very nice aesthetics as well
Foon → Ludum Dare Explorer → LD40 → House Party
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 239 | 3.77 | 44 | |
| Fun | 31 | 4.08 | 42 | |
| Innovation | 88 | 3.91 | 43 | |
| Theme | 559 | 3.46 | 42 | |
| Graphics | 251 | 4.04 | 44 | |
| Audio | 539 | 2.97 | 40 | |
| Humor | 27 | 4.18 | 42 | |
| Mood | 395 | 3.50 | 42 |
Wow these animations are amazing! Especially when you mentioned that they're procedurally generated. It's so amusing seeing these rag doll physics. Very nice aesthetics as well
Good job ! Hard to play for me, but it' fun :) Maybe you should make a html version to facilitate access to your game ?
Thank you so much :) I will be posting a link to the web build soon
Did you make all the assets? They are very nice.
I like the concept and the execution. It's a lot of procedural fun. Had a good time inventing moves to take out partygoers with.
The party was missing some music though.
Well done creating a fun and animated 3D game.
How have you only received 2 ratings? This game is fantastic! 5 stars overall. I couldn't listen to the audio because I'm in public without headphones, so I didn't rate audio.
~~There seems to be a problem with the extracted file, cannot open it.~~ EDIT: Nevermind, it worked!
It looks amazing though, can't wait to try it out! :)
Controls are bit unresponsive but I like the way gameplay goes. May be you should add more game modes (like racing, king of the hill, survival?).
Here is my playtest:
https://www.youtube.com/watch?v=EOm84rj76i8
Loved it! Really fun to just play around with! :)
This is really impressive - quite an amazing idea to use physics in such a way!
Good work on the animations! I love the concept!
Thank you so much for rating the game, I will surely add more game modes, and more enemy types and musics. I will make a web build first, so everyone can play the game :)
From my point of view, it's a very nice technical success, but I have trouble with the specific theme of this game. :-s
Dude I really enjoyed this! Super wacky and funny, reminds me of games like Gangbeasts. It would be fun with multiplayer and if your guests fought back haha
Thank you so much for the review, @bismark, I agree, I kinda feel like I missed the mark on properly conveying the theme. @videojames Im glad you liked the game, I will surely add multiplayer mode and a survival mode where we can fight the AI
This game should not be missed!
The graphic is great,the characters are so funny,i think the game just need some more things to play
this game is impressive, look these graphics, simply amazing, nice job
Thunderbirds! hahhaaa.... difficult, but hilarious! :)
This is hilarious!
I love the concept but I don't know how to throw some peoples :cry:
Super funny and great graphics. I love these procedural stuff, tons of random fun. Great entry!
Thank you all for the feedback :), I look forward to playing and reviewing all your games this weekend :) @sharon-anquetil, throwing works just like in real life, if you let go of the object that the player is holding, while the hands are in motion, the character will throw that object. So after holding onto the object using left click + right click, press shift to lift, and when the object starts moving, let go off the left click and right click. I know the controls are difficult, I will work on improving it.
That was a pretty great entry! The aesthetics are pretty pleasing, but the post processing effects got to be a bit much after awhile. I also had trouble executing any throws, but it was still fun. Gotta love jumping around and hoping you don't land on your head! Oh also, I'd suggest uploading as a zip next time, for some reason 7z didn't like your rar and I had to download and install winrar to extract it. I think that the ease of use of zips (no extra software needed on most OSs) outweighs the download size differences for something that's less than 100MB uncompressed.
Neat concept! Wish the UI was bigger or not in the upper corner; as you lose health you can't see what going on there! The procedural animations are super hilarious!
The physics ragdolls are very impressive... ragdolls are tough to get working as it is! More tools and weapons to mess around with would be something to add in the future. This is probably one of the most technically advanced entries, congrats!
Very funny game!! Nice work dude! But I think the grab movement could be better or may be just my control problem. Also like some dudes said about the UI. It could be presented in a better way like using another font colour or shown on the other position. Anyway great job!
Fun mechanics. Love the animations! I struggled to actually get anyone out of the yard because of the ledge thing. Maybe I'm doing it wrong? idk. but I liked its silliness! good work!
I love physics animations! Any possibility of a mac build?
Great entry, loved everything, although music is missing for me.
Why no web build? It's Unity?
Check out our **Voxel Mob Arena** here: https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
hey, I'm unable to unrar the files. Could you consider a .zip version?
Thank you so much for all your feedback, I have made some changes, I have made the HUD easier to read, reduced post processing effects, fixed some bugs, added sound effects and music. Unfortunately I am unable to make a web build, because of some issues with Unity and my project. I am planning to build a different game based on this , with multiplayer stuff and kinda like powerstone https://richarddilip.itch.io/house-party
This was a really fun game to play! The physics animations were great and increased the humor of the game. The art style is simple but it fits the game very well. It's a bit hard to remember all of the keys during the game, so maybe you could add the option to check them in the pause menu or group the action keys together, just as WASD keys are grouped.
I didn't understand how to throw the guests like in the gifs, so I would just drag them outside. The sound effects were nice too.
About the physics mechanic, would you consider a post about how you made the ragdoll effect? We wanted to do the same kind of movement for LD 38 but ended up not finding stuff about it, so I am really curious on how to do it (I still want to). So I'd love to know how you did it.
Overall, a polished and fun game, congratulations :)