Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → Burgee
Feedback comments for LD40
Burgee's games and stats for all events →
| Timestamp | Since previous | Game | Burgee's comment | |
|---|---|---|---|---|
| Dec 5 01:57:23 | Handle Face | ♥ 2 | I liked this a lot! Especially after finishing the jam it was nice to sit and play something that was self explanatory, low pressure, and just the right amount of challenging. The way you guys fit your game with the theme with your little story and the scenario made me laugh, being stuck HAVING to carry a bucket in the pouring rain and all is just funny to me. I reloaded the game a couple of times and was surprised to see a new maze every time. I've tried programming randomly generated mazes before and just... no thanks! Nice job! | |
| Dec 5 02:19:46 | 22m 23s | Caffeinated Alien | ♥ 1 | Hey dude, with game maker you should compile as a stand alone executable - a lot of people shy away from installers! |
| Dec 5 02:24:39 | 4m 53s | Awfultown | ♥ 4 | Man that went south quick! Played a few times to get the hang of it! At first I thought the red angry faces were fire, not sure what you could change it to but I had a tough time with it for a bit. It's a nice quick play sessions though, I liked that about it. I had time to play two or three games vs one long one that didn't go well, so good job on keeping the gameplay scope just about perfect! |
| Dec 5 02:46:52 | 22m 13s | Hotel Nero | ♥ 2 | This is so good for a jam weekend. The art is perfect, the music is *really* good though it looks like you didn't make it since I can't rate it - but still a good selection nonetheless. It reminded me of an old SNES firefighter game I loved. Hell, even the main menu is polished and nice, I really liked this and rated it accordingly! |
| Dec 5 02:53:23 | 6m 31s | Beer Me | ♥ 4 | I definitely laughed at myself as I threw soemthing like my 20th beer way over the targets head and watched it smash into the wall behind him. It's a fun little game, it takes the right touch to get it right, and it's simple enough to play. The only suggestion I have is that it's a bit hard to judge how hard to throw the beer when it's done. I was just guessing at the power meter most of the time until I got a feel for it. Fun game though! |
| Dec 5 05:46:01 | 2h 52m | Network Invader | ♥ 1 | Heeey first comment! I liked this - It brought back Starfox vibes which was one of my favorite games growing up. The simplistic art, the polygonal projectiles, the perspective and the game feel all reminded me of it. It played well, felt good. I didn't have a gamepad as recommended but I had no issues on keyboard. I like to give suggestions in the hopes of helping, so I can say I wish the explosions had a lot more bass to the sound to make them more satisfying. Other than that, no complaints! |
| Dec 5 06:41:35 | 55m 34s | Happy Loot | ♥ 1 | This was fun! For a second I thought I was in an actual online lobby, lol. I got 32 coins before I was too slow to do much of anything and died, but this was one of the more fun games I've played so far! I like to give suggestions too on every review since we're here to learn, but all I really have is that some of the corners were tough to navigate around... not really much of a complaint! Good job! |
| Dec 5 06:48:10 | 6m 35s | Clones | ♥ 1 | The SFX and punchiness of the gunshots kept me playing. They felt so good. If you made those, enable audio for voting with the disclaimer that the music isn't yours! I got 42 as a score for my high, the game got super hectic later on in a good way. The only issues I had was falling through some gaps that I couldn't really jump back up through. Maybe I wasn't being precise enough but it felt kind of unforgiving. Fun game despite that! I gave it a good few attempts and kept wanting to improve. |
| Dec 5 06:55:58 | 7m 48s | Cursed Gold | ♥ 1 | This had a nice nintendo vibe to it. I died pretty horribly on my first few attemnpts, but then adopted a strategy of avoidance instead of fighting monsters and made it way further. I wish there was a reason to kill the monsters, XP, coins, something. Running around them was way simpler for most of the game. The style was good and consistent, and the gameplay was pretty intuitive, so all in all that's a successful entry and above many of the others! Thanks for making it! |
| Dec 5 07:04:50 | 8m 52s | Piggle Puzzle | ♥ 3 | Nice! WebGL worked for me after you uploaded it since the .jar wouldn't run correctly. I played a fair bit and once I got an understanding of the mechanics I had quite a bit of fun trying to avoid the piggy piles and to wrangle those things into the goal. The music was nice, and the presentation was great as well. My only gripes are that I kept accidentally placing the food before the level loaded by impatiently clicking my mouse. My fault, yeah, but could be prevented by not letting food be placed before the splash screen is gone. Second, it took me a bit to learn that I had to press SPACE to make the game go. Also probably my fault for missing some instructions. Either way, my gripes are more personal problems, and your game was great but I like to give any constructive feedback that I can! Hi-5 for a great entry! |
| Dec 5 07:17:16 | 12m 26s | PLETHORA | ♥ 1 | 72 points! It took me a minute to realize i had a double jump, but after that, it was game on! The pressure of not falling into the mess you made makes this game really fun and really nails the theme. Not for the greedy! |
| Dec 5 14:20:14 | 7h 02m | Surviving Christmas | ♥ 2 | Definitely nailed the theme here! Level 1: Man this game's easy what is this? Level 2: This seems like level 1 - OH MY GOD WHATS HAPPENING! It ramps up QUICK! The physics were neat and the difficulty level was high but I reached that freakin button finally. It took me a long time to realize that shadows appeared where the presents were going to drop and that made things quite a bit easier once I started paying attention. I liked this game! |
| Dec 5 14:26:33 | 6m 19s | DO NOT FEED | ♥ 1 | Aaaaand now I know how my dog feels on any given day! I really liked the art even though it was simple, definitely conveyed its point perfectly! A little repetitive, but to be expected since you didn't get a chance to finish it. What you have here is solid for sure, and I played way longer than I meant to, which is the sign of a good entry!\ It's hard to give suggestions since I don't know what you had planned, but being able to jump to cover more ground would have been soooo useful! Great work man, I like this! |
| Dec 5 14:57:40 | 31m 07s | Super Chrono Runner | ♥ 1 | Cool mechanic! I got to level 7 and then it got a bit too punishing for me with the clock placement - not to say that's a bad thing, but I just wasn't good enough to get further. SFX were solid, music was catchy, and the game was fun, if not a bit unfair at times. Some of the lazers seemed to be on randomized timers so I couldn't predict when to go, and they'd turn on right after they turned off. Or maybe I'm just bad. Overall though, a solid entry with some real work put into it as far as design, level layout and balancing goes! |
| Dec 5 15:32:46 | 35m 06s | Shooting Shadows | ♥ 2 | Diet on level 3 a couple of times =( It took me a bit to realize that the ghost souls were good and i was getting frustrated that I couldn't dodge them ,lol. The game feel here is super good. I'd venture a guess that 1.) You watched and took advice from Vlambeer's 'The Art of Screenshake' video, or 2.) You have a natural talent for making a game feel good. Either way, this one felt super polished, fair, and was fun to play. I wanted to beat level 3 since you said it was hard but alas I am out of time! |
| Dec 6 00:50:53 | 9h 18m | Starbage Man | ♥ 0 | I thought this game was really funny. I'm not sure if all the voice acting was the tutorial section (I didn't skip the tutorial) but it was by far the best part of the experience for me. I'd almost suggest making it unskippable if you haven't. The game play itself was pretty standard space fare, it was a little weird running back and forth to the map and the cockpit to fly, I almost found it easier to just fly around until I found stuff by accident since the game area looped on itself. All in all, the polish here is really really good. |
| Dec 6 00:56:22 | 5m 29s | Vermin | ♥ 1 | I laughed out loud at this game, whether it was the people running away or the rats plowing into the sides of buildings and dying, it was all really well presented. Took me a couple of games to figure out how to control the herd? pack? group? Whatever rats are called in a group. Fun! |
| Dec 6 01:06:43 | 10m 21s | Dandelion Rush | ♥ 1 | This game was incredibly fun! There's not many LD games I go back to a dozen times to try again and again but your high difficulty and the quick restart made it so easy to just keep playing. Really really nice job, my highest 'fun' rated game so far! Music was good, SFX were non existent but really didn't feel missed, everything just worked. |
| Dec 6 01:13:55 | 7m 12s | Shear Panic | ♥ 1 | Took me 30 seconds to learn how to play, then I enjoyed the crap out of it. You have a wild imagination - sheep on a sky island being attacked by dragons... I loved trying to use the hook to keep the sheep in place but accidentally flinging them into the abyss. I couldn't figure out what to use the dog head for, I thought it might make the sheep go in the other direction but I couldn't really tell if it was working. Swatting dragons also was really satisfying - I wish it had a nice 'slap' sound effect though! |
| Dec 6 14:57:52 | 13h 43m | Last Ticket | ♥ 2 | This game and style usually aren't my thing but this one sucked me in and I played through all of it (and there's a surprising amount of game here). I got ending C after everything, but I think I collected most of the crystals throughout the game and did everything I could. The music was nice, the platforming worked well, but some sound effects would have gone a super long way to adding to the already good game feel. I'm glad you don't reset progress when I die, I was ready to be frustrated when I got killed but all I had to do was restart the area, so I was happy about that. Nice work! |
| Dec 6 22:08:59 | 7h 11m | Goblins 2 Go | ♥ 1 | My highest rated game so far. The cartoon graphics are perfect, making a monstrosity by accident is hilarious, and getting it right is so rewarding. Not much to say, no suggestions, just great! |
| Dec 7 02:37:39 | 4h 28m | Mr. Great President | ♥ 3 | 2017 simulator. Accurate. Good work! |
| Dec 8 03:22:16 | 24h 44m | Sanguinite | ♥ 1 | I was so excited when I saw that you made tiny terraformer for LD38, that was one of my favorites. You stuck with the space theme and didnt disappoint here either! The game was fun, it got challenging but always felt fair and I felt like it was my fault for not being careful enough when I died. Admittedly, I did get stuck on level 3 for a long long time. Powerups were rewarding enough to go after, and combat was smooth and felt 'right'. Another great entry by you! |
| Dec 8 03:25:17 | 3m 01s | HELIRESCUE MENS | ♥ 0 | Really great game for just two hours. Hell, good game for 2 days even! The helicopter crash is so oddly satisfying I definitely took an extra couple of minutes to just smash into stuff once I rescued (smooshed) everyone. |
| Dec 8 03:30:28 | 5m 11s | Virus Detected | ♥ 2 | With a bit of polish and some juicing this game could be a popular one. The core gameplay is super solid, the strategy and risk vs reward factors are there, it's super well done. Right now, shooting feels a little slow and weak, a punchier sound effect and some particles would go a super long way (I know it's not easy to do in a jam, I'm talking for future work since it looks like you plan on expanding based on your other comments). Taking over dead cells and making an army is super satisfying, nice idea and good execution! |
| Dec 8 03:36:31 | 6m 03s | Npigs | ♥ 0 | Music was so good, did you guys make it? I had fun playing, and you hit the theme because as I got more pigs having one fall a long way was a real "OH NOOOOO" moment since i'd have to climb him all the way back up. I got really high and was surprised at how large the level was that you guys built. I kept expecting to find the end but it just kept going. Toward the end I just took one pig at a time up to see if i could find it and I climbed until I unavoidably fell back down. Are you the guy who suggested '3 colors' for a theme by any chance? lol |
| Dec 14 22:16:50 | 162h 40m | Hidden Shadows | ♥ 1 | 3D during a game jam is always ambitious, especially for a compo entry! The controls were a bit tough, and I will be fully honest in saying I did not finish the game but I feel like I have a good feel for what's there. Overall it was enjoyable once I got the feel for things, and you can tell that there was some serious work put into it! |