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loveapplegames

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TimestampSince previousGameloveapplegames's comment
Aug 4 21:38:58 Captain Quark and the Search For More Power ♥ 0 Nice Asteroids, I like the graphics and particle effects! I found the following issues: bullets are hard to see, shoot sound is grating, my ship disappeared once when wrapping around, when I cleared the screen nothing happened.
Aug 4 21:53:52 14m 54s Power lines down! ♥ 0 Simple, but well executed. I like the procedural levels. I lost because I figured out that I had to rotate the cables on the power plants just a bit too late. What I don't like is that you start over again at the easiest level after you lost.
Aug 4 22:04:23 10m 31s Simple Lunar Lander Esque Game ♥ 1 The game looks and sounds nice. Great to have procedural levels, they look natural. I did find it too easy though. I generally manage to get to the end without even picking up a battery. Would be great to have more challenging caves. Oh, and maybe things shooting at you :-)
Aug 4 22:06:55 2m 32s My E-Car ♥ 0 Couldn't run this! I ran it on Firefox, got the following errors: SyntaxError: missing ; before statement[Learn More] LevelController.js:13:6 ReferenceError: cargarNivelesJSON is not defined[Learn More] GameEngine.js:156:5
Aug 4 22:40:48 33m 53s Running Power ♥ 0 The game is hard to get in to, but there's depth to the strategies involved. At first it seems difficult, as you get only very little money while your votes are going down quickly. Maybe it's better to start off easier, so you can get used to the game mechanics in a gentler way?
Aug 4 23:33:40 52m 52s Faade ♥ 1 Great atmosphere. The audio is amazing! Couldn't get past level 2. Below 50% I can't see anything, and I have to wait a long time before it's game over and I can try again.
Aug 4 23:42:30 8m 50s Rover.GoHome() ♥ 0 Very cute game. The physics make it look nice. It does need balancing though. I completed it in the first go by just pressing on to the right.
Aug 5 08:11:10 8h 28m Unpluged-bot ♥ 0 Nice, polished game! Difficulty curve is about right. I found the "you cannot skip a turn but always have to move" mechanic a little counterintuitive. At first I thought there must be a skip turn key but later I realized it's a core mechanic. Maybe explain this? I didn't get any sound. The last level suggests it's procedural. Did you try that as well? Might be a nice way to get more levels. It might also have been nice to have a couple of really hard levels at the end to give the game more play time.
Aug 5 08:21:05 9m 55s Ducks in a Row ♥ 1 This is an intriguing concept with some promising ideas! It's pretty ambitious for an LD, but I think it's good you tried anyway. I do wonder how it is going to be fleshed out into a full game with challenging puzzles though. I would not advice using darkness in a game like this though. It becomes a memory game rather than a puzzle game and makes it less fun imo.
Aug 5 15:03:32 6h 42m Ashmup ♥ 0 I love a good shooter, even if unoriginal. Altogether well done, but a bit easy. I completed all stages on the first go and didn't even get to try the powerups. I would have liked to see more levels and enemies.
Aug 5 15:15:29 11m 57s Electric Car ♥ 2 Good job for 48 hours! I didn't get any sound. I'm on Linux and Firefox. As is, the game is just a memory game, which is a bit limited. Adding moving obstacles would give more challenge and variety.
Aug 5 16:56:26 1h 40m Power Surge ♥ 0 A nice complete feeling game! The enemies had hitpoint bars, but I could always kill them in one shot, up to 600 points. Is that a bug? Otherwise I do not see the point of getting more weapon power. Having to spam the mouse button gets tiring after awhile.
Aug 5 17:40:03 43m 37s PRAY FOR TESLA ♥ 1 Awesome, very original game. Graphics are great, very atmospheric. It took me a while to get the hang of the mechanics, but it was worth it! Right now I am stuck at the shielded enemies but I will play it some more. There is a bug where you seem to pick up an item when trying to place a new one. It happens when you set its direction with the right mouse button. Then, when placing a new item of the same type, the old one "sticks" to your mouse. You can put it down again but it doesn't work as it should.
Aug 5 18:38:10 58m 07s Crystal Menace ♥ 1 Great game, very original. Interesting to see that a tower defense style game with no resource limits can still be challenging. I never completed the nests level though. My front line was chronically underpowered and I couldn't figure out how to connect the hubs to deliver the power. I inched my way 2/3 of the way but at some point I gave up. Maybe instructions on how the mechanic works might help. I didn't get any audio. I am on Linux and Firefox.
Aug 5 23:24:06 4h 45m Aphelion ♥ 2 Pretty basic shooter, fun to play but gets boring fast. It may help if it gets more difficult. I found myself reading the text, wondering what would come next, which kept me going until the end of the game.
Aug 11 22:29:02 143h 04m Crigy ♥ 0 Nice game! It looks finished but I suggest some tweaks to make it more playable and fun. - make the mouse into a crosshairs and make sure the robot actually shoots through it rather than next to it - make the graphics brighter - more enemies and more bullets - more different types of enemies - different looking rooms There's also a bug where the player falls through the floor and the game gets stuck.
Aug 11 22:50:00 20m 58s Party Island ♥ 1 Clever use of audio, I like it! It would be good if the game were more challenging.
Aug 11 23:24:22 34m 22s Robot Guy ♥ 0 Very original game, good use of the theme! It needs to be balanced a bit. I managed to complete it without using ropes. Also, I'm not sure it's a good idea to have the player die when you drain all its energy.
Aug 14 18:20:28 66h 56m CosmoCows ♥ 0 A good start, but it could use some polish. Make it more challenging (for example, make the objects to avoid more dangerous), add some animation effects (especially for the cows which now pop in and out of existence), add more sounds.
Aug 14 18:32:18 11m 50s Tunnel Bad Trip ♥ 0 Nice, original game concept. I think this game would be great if some gaps were filled. Gameplay-wise, adding more enemies like flying enemies would be nice. The graphics could benefit from some animations, in particular the robots and explosions.
Aug 14 19:00:30 28m 12s Beachside Battery ♥ 0 Great art style, good presentation, original concept! A good entry, but I think a lot can be improved. The game could be more fun. There are long stretches where nothing happens, just pylons approaching, and you just have to wait it out. The game allows you to make various strategic choices but it seems to be mostly about choosing attacks. The pace is too slow to add a challenging jump and run element. Also I think the graphics would benefit from more animation, they feel a bit static.
Aug 14 19:20:08 19m 38s S.O.S(Spaceship Out of Supplies) ♥ 0 Well designed, challenging game! The asteroid bounce physics makes it more interesting. New challenges introduced in each level effectively adds variety. I eventually gave up on the level where asteroids come hurtling at you in seemingly random directions. I think the game would benefit from better asteroid sprites :-)
Aug 14 19:47:08 27m 00s Henry the Electrician ♥ 0 Wow. This is a very unusual game. Quite a bit of attention to detail too. I really appreciate what you tried to do here. I found grabbing cables a bit frustrating though.
Aug 14 19:59:15 12m 07s Tornado ♥ 1 Great idea, pretty well executed with attention to detail. Jumping is very hard though because it goes so fast. I could only survive because of a bug in the jump mechanics that allows you to float when next to a block.
Aug 14 20:02:00 2m 45s Li'l Icarus ♥ 1 I initially played on Android and got frustrated by the apparent impossibility of not plunging rapidly into the sea and drowning. I could not get to the feathers because of a huge time lag between swiping and the figure reacting. Then when I played on a (high end) PC running Windows10 I realised that with keyboard controls rate of descent can be controlled (I think!) and also the time lag was gone. I still drowned, but could grab some feathers in my last moments! I liked the game though from the start and enjoyed it much more on PC when I could control things a bit... :) Thanks for a fun episode!!!
Aug 16 18:14:28 46h 12m Battery of Power ♥ 1 Very playable and well presented game. Somehow I could never keep my battery up, not even after I discovered it's possible to shoot two enemies at once. I found that a bit unsatisfying. It would be nice to have more variety, more enemy types or even different backgrounds.
Aug 16 21:51:42 3h 37m Back Home ♥ 0 Looks and sounds great! It seems no-one mentioned the reversed controls? Like, when I press up I go down? I noticed this kind of control in some flight games, but there's usually an option to reverse it back. I had real trouble handling it.
Aug 16 22:11:32 19m 50s ChargeBot ♥ 2 Very polished looking game! Could do with more puzzles and perhaps a more balanced learning curve. Level 1-6 were dead easy, as in there were no decisions to be made, and then I almost got stuck at level 7. After figuring it out I completed the game quite easily. Level 12 was a nice challenge, would like to see more levels like that!
Aug 16 22:52:38 41m 06s Out of Power ♥ 0 Great puzzles! I enjoyed playing, only the player inertia is a bit too strong and the way you get stuck when jumping over a block is a bit frustrating.