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Feedback comments for LD39
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| Timestamp | Since previous | Game | Erkberg's comment | |
|---|---|---|---|---|
| Aug 2 19:28:29 | The attack of Dr.Evil | ♥ 1 | A very hectic but fun game. The visuals and sound are very good. The gameplay mechanics are an interesting combination, but a little overwhelming. It was really hard to hit the numbers with so many items dropping. Still, the whole hectic gameplay experience has a lot going for it. I'd suggest a less steep difficulty curve, i.e. making few items drop over quite some time in the beginning to get used to the gameplay. Overall, good job and congrats on your first LD entry! | |
| Aug 2 20:03:35 | 35m 06s | Cave Defence | ♥ 0 | An interesting game. The graphics look nice, good job there. The game mechanics are really interesting, but also quite hard. The thing that will probably turn a lot of people away is the lack of a description of the controls. Nothing to find ingame (btw I found no way to return from the tutorial with the keyboard) and in the description you only state the ones for the keyboard. It took me quite some time to figure out what to do, but once I did it was quite fun, though also very brain twisting. Overall, an interesting, good looking, but also quite inaccessible game. Good job! |
| Aug 2 20:10:25 | 6m 50s | Icarus Fate | ♥ 1 | A very nice looking endless flyer. The mechanics are solid, especially choosing between flying through the sun and hitting a rock makes for an interesting choice. Unfortunately it was often just impossible to dodge the rocks at all, might wanna work on the spawn mechanic a little more. Apart from that of course some audio would've improved the game a lot. I do like the premise of it a lot though, good job overall! |
| Aug 2 20:48:19 | 37m 54s | Grid Connect | ♥ 1 | Really cool game! In the beginning it seemed like it would be a bit slow, but well, that escalated quickly! Really great gameplay feeling cutting wires to connect new nodes under such time pressure. Some music and maybe a few effects would've been nice as well as something like an ending when you connected all remaining nodes. Still, an awesome experience, good job! |
| Aug 3 20:07:24 | 23h 19m | Mission Power On | ♥ 1 | Hey Sarah, nice game you made there! The assets you chose look good and the music fits the game nicely (although, like jhandsy mentioned, it doesn't loop). The mechanics are very basic but work well and could easily be extended upon. Speaking of which: The game was a little on the very easy side. I wish there were a little more enemies and overall a faster pace. Or maybe some tactical options like walls to hind behind? Anyway, good job overall and I'm curious to hear what story you got in your mind for this game (maybe write it down in the description?). One more thing: The ending was a bit disappointing. The door opened, but I wasn't able to go through. Bug or just missing content? :) |
| Aug 3 20:24:12 | 16m 48s | Very Fast Robot Rolling at High Speed | ♥ 1 | Really good puzzle platformer! The graphics work well for the game and the mechanics are pretty damn clever. The best feeling you get from this is when you just run out of power, are still going and have to hope that everything will go well further down the road (and it does ^^). The sound effects sometimes gave me a bit of a heart attack and the jumping on slopes is kinda broken but also quite fun. Really enjoyed this one, good job! |
| Aug 3 20:41:49 | 17m 37s | Static Shoes | ♥ 1 | Really interesting mechanic you came up with that could easily be extended upon. You are right, the game is rather barebones, but it is sufficient as a tech demo and actually already quite fun in this state. I'd very much like to see this idea fully realized, good job! |
| Aug 4 16:27:14 | 19h 45m | R2Blue2 | ♥ 0 | Hey bro! Excellent demo level you made there. The mechanic is really brain teasing and this level shows it. I needed several attempts to get it right. I could easily see this being realized into a full game, you'd just have to design 50 levels. :) It could also be extended into several directions. Say you wanted it to be a full puzzle game, then tile based movement would be a good idea to get rid of potentially necessary pixel perfect movement. Or you could develop it into a more action oriented direction, giving the player the ability for a short speed boost. This could also be applied to the tile based approach, making maybe one move on the tilemap cost no energy. Also you could add extra hard to get collectibles into the levels (think bandages in SMB). Overall, I really enjoyed it and see a lot of potential, great job! |
| Aug 4 16:48:58 | 21m 44s | Jet Pengy | ♥ 1 | Great game, buddy! I even managed to beat it after a lot of tries (really dude, checkpoints ^^). The ending is just adorable, love it! The movement takes quite some time to get used to and still remains difficult due to the gliding, but it's also part of the fun. Otherwise the mechanics work quite well. The graphics are really cute and the sound effects are funny and awesome, especially the seals. :) Too bad you didn't have enough time to make some music, I know it would've been amazing. Overall, I had a blast (and some moments of utter frustration, but in a good way) playing it, great job! And jamming together with you was also amazing, looking forward to the next one! |
| Aug 6 15:19:38 | 46h 30m | oop | ♥ 0 | A very basic, but enjoyable game. I really like the visual style a lot. The dash mechanic feels good due to the visual reinforcement. The fighting does not work too well yet, because it often felt like I did not hit the enemies who were right in front of me. Also, enemies stacking on top of each other are rather problematic. I second the suggestion of mat4dor to make the switching lights a part of the game mechanic, that would've been interesting. Good job overall! |
| Aug 6 17:10:03 | 1h 50m | Unpowerer | ♥ 1 | Really cool mechanical interpretation of the theme! The graphics are kinda basic, as is the platforming (which is also a bit draggy), but it gets the job done. The idea of starting out overpowered and losing said powers as you progress is awesome. Unfortunately I wasn't able to beat the third boss and due to the lack of savepoints did not want to start all over again. Overall though, I really enjoyed this game, good job! PS: Thank you so much for not using the z key for controls! :) |
| Aug 6 17:42:44 | 32m 41s | Shadow Lurkers | ♥ 1 | Pretty intense game! The idea is great and the mechanics work very well. The graphics, though basic, give the game a very creepy feel, especially the little monsters. In the third level I just dropped the batteries on the ground and borderline panicked when the second one was not where I left it (really cool mechanic! and thankfully I found it in a lit corner). With some audio this could easily have been top notch in terms of atmosphere, but it's still very good. Really enjoyed this one, good job! |
| Aug 7 17:51:14 | 24h 08m | Hungry Sky | ♥ 1 | Pretty awesome and creative core mechanic! The indirectness of it all is great and really makes you aim in advance. Plus you have to remember where the lightnings will strike. A very neat idea indeed. The visuals and audio are also quite good. The only thing this is missing to greatness is something like a long term goal. Overall though, I enjoyed this quite a bit, good job! |
| Aug 7 19:44:38 | 1h 53m | Run'n Score | ♥ 1 | Nice and fun little endless runner. The visuals and audio are quite nice and the mechanics work well, but could use a little more variation to keep things interesting. I felt like I never really used to crouch mechanic. Overall, I enjoyed playing this game, good job! |
| Aug 7 19:55:32 | 10m 54s | Running out of steam | ♥ 1 | Pretty damn cool game! It took me quite a while to get the mechanics, but once I did, it was really fun. Visuals and audio are also very nice. I managed to get to the end by the 5th or so try, but with 0% cargo remaining. :) I kinda thought that the big buildings along the way would let you get new coal, but I think they didn't or maybe I did not get how to do it. Anyway, really enjoyed this one, good job! |
| Aug 7 20:36:17 | 40m 45s | The Infinite Mine | ♥ 1 | A nice little tower defense game. The graphics and sounds are quite basic, but fit the game well. Same could be said about the mechanics, but due to the sheer size it felt quite nice, almost epic. :) Obvious improvements would be, as you already stated, some more types of units and enemies as well as upgrades. I have to admit that I generally don't like games with the premise of inevitable demise. But I did like this one, so good job overall! |
| Aug 8 19:44:26 | 23h 08m | Archetype - Running Out of Power | ♥ 0 | Wow, what an awesome idea! Played it cooperatively and it was just a whole lot of fun. The only minor disturbance was that it felt a little a little buggy to connect to the other player, sometimes I could not understand why the connection was lost or not established. Overall though, we enjoyed this a whole lot and could very well see the idea extended (hehe) further. Great game overall! |
| Aug 8 19:51:31 | 7m 05s | LOW BATT | ♥ 1 | Less of a game, but more of a rhythmic experience, and a great one at that. Nice minimalistic presentation and awesome audio! Don't really know what else to say, enjoyed it quite a bit, good job overall! |
| Aug 8 20:03:58 | 12m 27s | Fart Squirrel | ♥ 0 | Great and funny platformer that even plays well. The visuals and audio are also not too shabby. Some of the rows of spikes were a little annoying to overcome, particularly the ones where you had to double jump and then wait till you reach the correct height while floating. But it is an interesting concept of movement and overall well executed. Also, very nice of you to let the player keep their collected power-ups. :) Overall, I einjoyed this a lot, good job! |
| Aug 14 18:13:19 | 142h 09m | Yo Ho Ho | ♥ 0 | This is pretty damn amazing! The graphics are very polished and the music is great. The mechanics are also well fleshed out, entertaining and nailbiting. Kinda reminds me of FTL a lot. The one problem with this game is that the random factor is just way to high. Sometimes you lose 4 crew members in one event, some other times the enemy ships are too strong and sometimes you're lucky. My strategy was to put all crew members into cooking on easy routes and hope for the best and after several tries I beat the game. Could very well see this extended into a full game if there was more meaningful decision making and less randomness. Overall though, I played this for quite some time and enjoyed it all the way, great job! |
| Aug 14 20:30:45 | 2h 17m | Mine Mouser | ♥ 1 | Pretty cool puzzle game with a little crude graphics but cute animations. The gameplay is rock solid and the levels are well designed. Played this with my girlfriend watching and she said she'd totally play this on mobile until she beat every last level, so you might wanna consider further development. :) Great job overall! |
| Aug 14 20:42:51 | 12m 06s | Mr Shoopashoop Is Not Very Smart | ♥ 1 | Really cool idea and good execution. The visuals are very nice (especially the cute little eyes in the dark) and create a chilling mood. The gameplay is also highly enjoyable and quite nailbiting. The only thing that annoyed me are the controls, which are kinda floaty, especially while jumping, which caused me to die more often than necessary. Good job overall! |