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Feedback comments for LD38
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| Timestamp | Since previous | Game | pyokoanarogue's comment | |
|---|---|---|---|---|
| May 3 20:01:30 | FREEDUMB! | ♥ 1 | well made and terrifying(but if you are terrified is just proof that you haven't lost your mind...maybe ). | |
| May 4 01:31:13 | 5h 29m | For The Love Of Money | ♥ 1 | You really made "the crap" out of this game (not meaning this game is crap). It has a simple mechanic and it's well explored in the levels it has. the package feels quite complete and a blessing to never overstay its welcome. you done did the compo and I envy you for it! (also thanks for controller input) |
| May 4 01:47:25 | 16m 12s | Abaddon | ♥ 0 | What a lovely game, just lovely (also i had never seen myself on a leader board ,so ,thanks for that ). spiders seem to take a bit to die (meaning death animation, not damage amount) at first but one learns. keep on jamming! |
| May 4 15:47:25 | 14h 00m | Monolith | ♥ 1 | The feel, the music , the mood. I loved it, would play again. implement xbox360 controller(it's an order from someone not familiar with the availability of your time to do so, half jokingly, half let me know when ) |
| May 4 16:29:30 | 42m 05s | Formicary | ♥ 0 | tried to dig out of the ground various times and digging in general always bugged me out(pun intended). well written, well presented, well put, well jammed!. |
| May 4 17:01:29 | 31m 59s | Microms' World | ♥ 0 | my game is a bit like this ( an another bit not like this) . your game has very nice presentation, and the idea is nicely presented and executed. |
| May 4 19:05:38 | 2h 04m | rovR | ♥ 2 | I dug the game, i think the idea is nice, but my brain always took me in the direction to have the only option to go to the depths of space (lose ) maybe the planet babies should let you rotate a bit more (not a best case scenario my play-through) i still cheated (or felt like it ) and found alternative routes (kudos on that regard) . The r to reset should go in the main screen or use boundaries to reset. otherwise enjoyed the experience , nicely jamd! |
| May 4 19:51:07 | 45m 29s | Bill's Micro Adventure | ♥ 1 | Never stop jamming! hope that ,as bare bone as it is, it will help you become a better gamedev! |
| May 4 19:57:27 | 6m 20s | Merchant Marine | ♥ 0 | Nice idea for a game, now to explore the possibilities of how to make it more enticing! good luck and keep on jamming! |
| May 4 20:40:24 | 42m 57s | Blocknauts! | ♥ 1 | This game is barfalicious(if you play it too enthusiastically, which is hard not to cause its quite pretty ). its assets are nice and the idea is very good. ill try the afterld version latter if possible. commendations and keep on jamming. |
| May 4 21:21:44 | 41m 20s | A Small Wheel | ♥ 1 | Deliciously to the point, and pretty well executed(emphasis on pretty and cute) ;P. A post jam countdown version would be worthwhile. or randomly generated levels (dumb ideas like these need time, I know, just saying) Keep on jamming! |
| May 4 21:28:29 | 6m 45s | Moon Eat Moon | ♥ 1 | Simple concept, great execution, cool tunes. keep on jamming! also got bro-freeze (browser freeze and music on loop) |
| May 4 22:21:06 | 52m 37s | Strangeness | ♥ 1 | Well made, much balance, so game! keep on jammin'! |
| May 4 23:54:34 | 1h 33m | Batter Bros. | ♥ 2 | We need controller support asap! cus this gud game needs to be played by 2 (i cannot right now but i will)(it it's possible, please @ me in a message when you announce it ) loved the game, keep on jammin'! |
| May 5 00:17:20 | 22m 46s | Until Tomorrow | ♥ 1 | superb, very well scoped, very polished, well formatted and measured. high marks, thumbs up. thou art a master jammer! |
| May 5 00:40:16 | 22m 56s | Tiny Planet | ♥ 1 | This seems like the start of something good. nice gravity, nice resolution , a hint of a cool game play mechanic. Hope it goes all around swell for ya! |
| May 5 01:01:11 | 20m 55s | SurviBall | ♥ 3 | did a Cabbage only run 'cus was to afraid to miss on the generation of sheep (didn't know it needed cabbages). It's a 5/5 survival 'cus I was afraid to die, and being this cute character, I wanted tu survive. loved the graphics and the feel so I could overcome the gameplay being a bit bland( a faster pace or way to fast forward once you are doing the same thing over and over would go a long way instead of re-balancing the whole thing ). just frigging loved it either-way! congratulations, this is capital work! and now, I see. the spoiler. |
| May 5 01:38:54 | 37m 43s | Dots In Space... | ♥ 3 | Ok, hear me out, playing this game made me feel trashy Gamedev-wise. why ? because if i could describe this game in one word ... I would say it's Classy. So I look upon my trashy game library and my trashy entries in LD and don't feel so good about it (comparatively). But... I also feel a little more classy myself. See, this game is a nice case study (for me ) and example of a classy game . So, I feel compelled to make classier games from now on, and also stop being such a kiss-ass. ;P pd: loved the game. |
| May 5 02:32:25 | 53m 31s | Murder 38 - Episode One: A Small World | ♥ 1 | Production values through the roof. Very well scoped and made. Tres bien! Pro game jammer magazine. You are the cover |
| May 8 14:06:46 | 83h 34m | The Morix Colony | ♥ 2 | I find this game quite nice, no major complains, the story complements the gameplay and viceversa. very well scoped, very well done, Very well jammed! |
| May 8 14:27:45 | 20m 59s | Pixel Town | ♥ 1 | I had i lovely good old time with this game, very relaxing. I can tell by the looks of it(dramatic pause ) you know how to jam! |
| May 8 15:42:49 | 1h 15m | Antagonistic : Hamburger Hill | ♥ 2 | I'm proud to witness the birth of the burger defense genre. Seriously tho, nice game with a lot of potential in the idea (mix of the genre with the aesthetics). Well jammed! |
| May 8 18:22:45 | 2h 39m | Planetone | ♥ 0 | Simply lovely. |
| May 8 21:49:10 | 3h 26m | Little Fortune Planet | ♥ 2 | This game is its own thang (an a very nice thang at that), I wish i could make a game that was as much its own thang as this game is. score: its own thang/10 #HollowWatterworldEarth |
| May 8 22:44:37 | 55m 27s | RoboLand | ♥ 1 | Played until i found unplayable levels (things that appeared like portals didn't work ) but the idea is rock solid. |
| May 8 23:59:50 | 1h 15m | Globe Trot | ♥ 4 | the camera moving suddenly is a very big ergonomic no no in my book ( no saying you botched an easy thing it just a thing that didn't let me play the game as much as the quality of the rest of the game pull me to ). besides that i like the idea and the execution, good asset management and scoping(gamedwise). very well jammed! |
| May 9 15:13:48 | 15h 13m | Petit Adventure | ♥ 1 | I enjoyed the game very much, but if you are going to hide something like the double beam you need to at least up the quality of life options in your game. for example: a restart button on the game over screen. the bad thing about this feedback, though, I apparently was in the mood for punishment so the curve of learning was pretty satisfying(all up until finding out about the double beam on the comments). besides that, the graphics were cute, the system was nice, the balance was weirdly satisfying. Well Done |
| May 9 15:24:56 | 11m 08s | My idea of A Small World | ♥ 1 | this game garnished a solid 3 in all regards, but now that i see compo ... i feel like a judgmental a-hole. still, i wish i could come up with an idea this simple and well executed in such short time. so thanks for teaching me the value of not being quick to judgment. and commendations on such a sweet compo entry. Well jammed sir/madame , well jammed , (slow clap) |
| May 9 16:27:27 | 1h 02m | Shapeshifter: The King of A Small World | ♥ 1 | cool platformer! could't find how to obtain the bee transformation. competent game, yet with a heavy heart I feel unmoved. maybe is the frustration talking. well jammed either way ( sincere thumbs up ) |
| May 9 17:10:39 | 43m 12s | Factions | ♥ 1 | the idea is brilliant , its the simplification of a whole genere and i love it. the controllers get in the way in cornucopia though and that was a bummer (after other plays i found the problem is that sometimes the drag gets stuck). a frustrating bummer that could have been less of a bummer if the option to restart the level was there. overall a terrific entry .(family reunion = 5 star humor=) |
| May 9 19:22:00 | 2h 11m | Super Collapse Guy | ♥ 1 | Delicious . i bit my lower lip in jealousy, very well done. and that little enemy. might be the cuttest enemy ever. idunno ... this is a very nice thing to play in ldjam. I congrate you on you entry! |
| May 9 19:35:28 | 13m 28s | The Colour of Height | ♥ 0 | that last quick ball .... i hate that ball . couldn't find how to beat it. still capital level design. only major problem I found is that the friction when jumping and hitting a wall, while "realistic" can be very frustrating. Nice compo entry! |
| May 9 20:29:21 | 53m 53s | The Deep | ♥ 0 | ... , you guys ... really... made it. this is an extremely nicely realized idea. just , wow. this has heart and fine work mixed into it. kudos times a million. |
| May 9 21:54:21 | 1h 25m | Starstruck Ducky | ♥ 1 | yup, I've never played a game like this. Quite the gamble for a jam game, but nicely realized all the same. Very nice jam entry. |
| May 10 15:36:58 | 17h 42m | Scenes in a Globe | ♥ 0 | Wonderful design, with very nice feel to it. this is great. |
| May 10 16:10:57 | 33m 59s | Earth, 3568 | ♥ 0 | Compolicious. a very comprehensible little package of a game. a little bundle of joy. Kudos! |
| May 10 16:45:41 | 34m 44s | ATLANTIS | ♥ 2 | once you get it, it's quite a very well put game. would benefit greatly with a mobile version(but that's just me wanting an excuse to play it more) Very good job.(except when the druid does nothing and you dont know why cus no feedback ) |
| May 10 20:20:41 | 3h 35m | Small Planet Tycoon | ♥ 1 | Is the fact that you made te compo and i made a jam game proof that you are the evil gamedev twin or maybe is the other way around ? either way you made something i'll admit is a bit more fun that what i made, its much more easy to discover each thing, it has better uI. you just bested me in every regard. I admit defeat, but I'll be back, stronger next time. So don't let your guard down . or it will be you who will be drowning in tears next ludum dare. to you good sir or madame . I say good day. |
| May 11 01:15:56 | 4h 55m | A View from Above | ♥ 1 | You really goat me there at the end ... gitit... (I do appreciate the correct length of the game, which means it was scoped correctly, it maintains a steady quality and doesn't bore the player at all. Hurray for short games!) It was GOOD! It is GOOD! |
| May 12 13:37:08 | 36h 21m | Feather Fighter | ♥ 2 | quite enjoyable and very easy on eyes and ears. capital work! loved what you did with the sprites stretching (in the context of the jam, its quite recursive of you. Who needs all that schmancy fancy animation when you've got no time). |
| May 12 13:52:54 | 15m 46s | Small Steps | ♥ 1 | This game has all the chill, beautiful asset management, and a simple idea, yet, well backed by the writing and character design. Excellent compo entry.(the music should be opted out by compo law. i'm not a stickler about it but... I guess it's me that has no chill. ) |
| May 12 14:38:20 | 45m 26s | Quantum | ♥ 0 | Nice idea, cool entry. thumbs up! |
| May 12 18:41:48 | 4h 03m | Small World God | ♥ 1 | the environment responds quite nicely, hope you find a direction to take the project to. well executed to the point it was made( I personally couldn't find how to unlock farms ) commendations on this and all your future endeavors! |
| May 12 21:03:25 | 2h 21m | Small World Fighters | ♥ 0 | commendations for going for vs! i wouldn't have the guts. |