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Gama Croma

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TimestampSince previousGameGama Croma's comment
May 13 18:10:29 Spaceworm - Defend a sacred tree from worms invading your planet ♥ 1 Wonderful!
May 13 18:42:01 31m 32s Devoured Intellect ♥ 0 Font was hard to read.I liked the art style.
May 17 08:25:58 85h 43m Recognition ♥ 1 Great stuff, enjoyed the limited slots and balancing early game mines with later game factories just resource drain to get to the goal ion time.
May 17 08:29:14 3m 16s Tiny Planet Defender ♥ 2 Sorry, man, but Java is fickle I guess, my Java binary crashed when launching. Could not launch
May 17 08:31:21 2m 07s Way Too Small ♥ 0 Game crashes when trying to launch on w10 64 bits, tried both 32 & 64 version
May 17 08:35:52 4m 31s Crazy People, Friendly Giant ♥ 0 Great idea, maybe hard to test on desktop. Good luck!
May 17 08:40:37 4m 45s Last ♥ 0 Nice little game, jumping is a bit too slow/floaty, sometimes I had to stand still right next to platform to jump on it.
May 17 08:43:38 3m 01s Tower up ♥ 0 Game crashed on launch, only managed to hear some music and poof
May 17 08:50:25 6m 47s Finding your loved one ♥ 2 Nice little game with a great main mechanic and some nice ideas around it. Jumping on monsters is buggy but thankfully you stop losing cookies from a monster after the first hit. About the art, maybe you could have used tiling or some seamless texture for the background so you don't lose resolution in the background image.
May 17 08:56:16 5m 51s liftoff ♥ 1 I think something with inertia is wrong, it works too fast, too powerful, rocket became uncontrollable. I think I noticed the orbit mechanic, but it moved too fast and it was too easy to overshoot. It's one of the rare cases where maybe the game should slow down. At least accelerate not as fast.
May 17 09:10:41 14m 25s Atomic Clicker ♥ 2 Some tooltips would be helpful to know how much is spent per second of a resource, more data sheets please!
May 17 09:16:26 5m 45s WorldWiper ♥ 0 Really like the sides of the square, brings it closer to the theme, works well, looks great for pixel art, everything is clear and readable.
May 17 09:27:46 11m 20s Stellar Swarm ♥ 2 Nice game, enjoyed bullet economics.
May 17 09:30:41 2m 55s Of Course I Remember You! ♥ 2 Really funny, maybe need more of a hint beside a small circle
May 18 08:56:41 23h 26m MiniWorlds ♥ 0 Nice collection, fits the theme, wish snake game had better grid that would align things, collision box for snake is too big. Zombie game had problems with shooting, after coming from space invaders not having shoot on spacebar was confusing.
May 18 09:05:27 8m 46s Live or DIE! ♥ 1 This looks like a nice game hidden behind a complex interface Instead of having all the jobs in a list, why not click on a zone and select the required job there. Instead of zoning then choosing what type, why not choose type first and then automatically zone for that. Good luck, this is a great start!
May 18 09:15:56 10m 29s Human Tragedy ♥ 0 Great game, enjoyed every bit, maybe monsters have too large attack radius
May 18 09:18:17 2m 21s Godspeed Mankind ♥ 0 Godot crashes when launching.
May 18 09:25:11 6m 54s Gravity Does Not Work That Way ♥ 2 Really funny voices and effects, really enjoyed punching stupid screaming monsters :D
May 18 09:30:51 5m 40s Blobbery ♥ 1 Jumping higher is good, but usually other games do it by letting you hold jump button during jump itself to let you reach higher. The way it's done here makes jumping over stuff more complicated
May 18 09:43:03 12m 12s The Last Acorns ♥ 2 This is great, it was easier to shoot incoming stuff from the ground, maybe because you dont see the trajectory of your bullets, would help with bullet drop as it's closer to artillery than small firearms.
May 18 09:45:18 2m 15s High Noon Robots ♥ 4 Great use of a spherical map, fits the theme and never know when someone comes from behind.
May 18 09:50:29 5m 11s Ain't Big Enough ♥ 2 Really creative, a lot of detail and power ups.
May 18 10:01:46 11m 17s Too Big For This WorLD38 ♥ 1 There's a bit of a problem with contrast, maybe you should try selectively applying effects, to highlight what's important in a scene instead of everything with bloom cranked to 11. Great effort!
May 18 10:09:15 7m 29s Tiny Terraformer ♥ 2 Nice effects and great polish, really like contextual tools and all the different systems with events and disasters.
May 18 10:23:24 14m 09s Super Natural Defense ♥ 1 With a bit of balancing this could be a really great game, great job, really enjoyed all the mechanics
May 18 10:27:54 4m 30s Little Mouse Planet ♥ 1 Very cute and work well, maybe some stuff grew too slow?
May 18 10:30:37 2m 43s The Curator ♥ 1 Really nice and tight execution
May 18 14:15:10 3h 44m CryoDream .2 ♥ 1 Nice graphics
May 18 14:19:20 4m 10s There shall be light ♥ 2 The p key is hard to use as a main key, even if it sounds logical to use for "Place". it's far away when holding a mouse and keeping your other hand on wasd
May 18 14:22:33 3m 13s Marco Polo ♥ 1 Careful with the darkness, even though it's dark, you should always have at least some light/ bright elements, for contrast and focus, or try somehow to add depth to your rooms, as it's not clear what is what.
May 18 14:37:07 14m 34s Cosmic Chaos Crunch ♥ 2 liked that there are dangers like hitting another planet slowing you down, possibly letting the monster get closer
May 18 14:38:25 1m 18s TARJECTORIES ♥ 0 enjoyed the original mechanics
May 18 14:41:31 3m 06s Ark of the new world ♥ 1 Enjoyed the random element, only hoped you could help them somehow survive :)
May 18 14:46:25 4m 54s The Spoiled Prince ♥ 1 Great graphics and gameplay, ditto about the bushes, maybe flash slower and flash red to show danger?
May 18 14:49:53 3m 28s Small World a Flask ♥ 0 Great idea, needs more effects!
May 18 14:56:12 6m 19s Cathode Way ♥ 2 Really cool, great execution
May 18 15:39:29 43m 17s Cat's adventures game ♥ 1 Really nice animation, smooth