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Feedback comments for LD38
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| Timestamp | Since previous | Game | fanatrick's comment | |
|---|---|---|---|---|
| Apr 29 12:50:49 | Final Fantasy Live | ♥ 0 | meh | |
| Apr 29 12:52:57 | 2m 08s | The SSS "Little Hope" | ♥ 0 | How does this suit the theme at all? You've done the opposite, it just sucks to see all these space games on every LD just because people lack imagination. |
| May 3 10:59:56 | 94h 06m | Ultra-ninja VS falling zombies | ♥ 1 | This was too much hahaha, had fun with it but quickly became annoying. It served its purpose for what it tries to be. I'm usually more critical towards "Space" or "Planet" games but I looked the other way in this case. |
| May 3 11:03:31 | 3m 35s | Tiny Terraformer | ♥ 1 | Fun stuff, but yet another "space" take on the theme. The graphics are overly saturated, but it works in adding visibility in this case. Gameplay could use some tweaking, but for what it is I'd say it's the game's strongest point. Weak audio feedback, like someone already mentioned, but overall I was very happy with it. |
| May 3 11:17:27 | 13m 56s | Diminishing Lands | ♥ 1 | First impression - the loud and random noises made me close it in panic <.< I liked the movement, maybe it was a bit too slow for my taste, but the platforming was nicely implemented overall. Walljump being so limited is maybe not feeling good, but I can see why it's a necessity. The autotiling and tile shifts were really cool, the way it progressively changes is very satisfying to see. Overall the game was good but it became boring pretty quickly. Maybe if the movement was fast-paced it would alleviate from the problem. |
| May 3 11:21:07 | 3m 40s | Planetary Garden | ♥ 2 | Had fun with it, although the art was hard to look at at first. You're using a cool approach to drawing the decals which I can appreciate even though the graphics are mediocre. |
| May 3 23:49:02 | 12h 27m | Until Tomorrow | ♥ 2 | Very atmospheric and creepy, I especially liked the feeling when the wise man tells the player how he never tried pushing someone to "the edge" while slowly creeping behind. The end is also very cool, but don't want to spoil it, props on this submission! |
| May 4 00:04:09 | 15m 07s | Murder Mitosis | ♥ 1 | Easily one of the better submissions I've rated so far. Very polished, excellent production value, I dig the video! :D |
| May 4 00:07:48 | 3m 39s | Asteroid Hopper | ♥ 2 | I love it, but feels a bit empty at times. Could've used more graphical elements, especially since you sort of tease us with the existing pixel art being so smooth. |
| May 4 00:20:01 | 12m 13s | Come on, barbarian! | ♥ 2 | Loved it :D |
| May 4 00:21:26 | 1m 25s | Jetpackman VS Bouncy World | ♥ 1 | Feels new and innovative, the zoom out is really cool but becomes tedious after a while. |
| May 4 10:30:49 | 10h 09m | Exhaust of Earth | ♥ 0 | Good but difficult, my team member had a lot more patience than me while playing it. We love it but we have a feeling you got too used to the mechanics and were tailoring the game to your gameplay, so by the time it was about to be released you were pro at it and didn't notice how hard it would be for others. We would love to see something like this getting a post-jam version. |
| May 4 10:33:07 | 2m 18s | One Small Step | ♥ 1 | A bit plain, but I guess that's how space games tend to be in LD. I wish this was thematically something else, anything but space because it kinda defeats the purpose of the "small world" theme. |
| May 4 10:35:50 | 2m 43s | A Small Planet | ♥ 0 | Kind of defeats the purpose of the "small world" theme when it's a game situated in the universe. The game is good but I don't see how it fits into the theme we got this time. It's very unfortunate because if this was anything else it would be one of the better games I played during this voting period. |
| May 4 10:38:59 | 3m 09s | small World of Underbury | ♥ 1 | I didn't expect to play it for how long I did, considering it doesn't offer much in the audiovisual department. But I'm glad I checked it out, 'cause I'm still playing it! I loved the details and the vibe (the line "n of your members are sitting on their asses"), humor was on point. Well done! |
| May 4 12:54:31 | 2h 15m | Deep Bottom | ♥ 4 | I agree with a previous poster, the saturation and contrast from the visuals didn't really fit the game thematically, after reading the synopsis I was expecting something much grimmer and dustier. The audio department was fitting in nicely, but overall I was expecting more from the tension you tried to build since the game is very short. |
| May 4 13:11:19 | 16m 48s | A Small World Cup | ♥ 1 | Awesome! The dot interpolation was a cool aesthetic. The game has no sound whatsoever which is a bummer, gameplay is good but I'm always taken from the action when it starts getting good, and the goal screen is lasting too long. I don't like the constant menu pauses, if there was some sound I guess that would've been more bearable. Overall, I had so much fun from it but it has it's own downfalls and shortcomings. |
| May 4 13:44:08 | 32m 49s | EAT | ♥ 0 | Nice, but how does this work with the theme at all? |
| May 4 17:40:20 | 3h 56m | Classical Conditioning Cooperation - [CCC] | ♥ 1 | Steep difficulty curve, otherwise a very polished experience. 5/5 |
| May 4 17:50:53 | 10m 33s | Snake On A Plane | ♥ 1 | Neat idea, but the colors are destroying my eyes x) |
| May 4 17:55:45 | 4m 52s | No Minor Task: Party of a Lifetime | ♥ 1 | Fun game, maybe sometimes too chaotic with the number of things on the screen, but overall very decent. Loved the humor, although maybe a bit corny at times. The graphics were okay, they served the purpose, but nothing too great in audio-visual department. Very nice indeed. |
| May 4 17:57:32 | 1m 47s | Attack of the Planetary-Vampires | ♥ 1 | Very retro feeling, reminiscent of the snes era. Had a blast :D |
| May 4 17:59:50 | 2m 18s | A Small Earth | ♥ 1 | Kept me occupied enough to play through it, but nothing spectacular. The message is strong, but where's the game? :P |
| May 4 18:27:09 | 27m 19s | Binary Glitch | ♥ 1 | I had a blast playing your game on stream. It was fun, it was fast, it was thematically unified. One thing that was off was the bgm track, which was too slow (if I remember the bass was very repetitive as well). Gameplay was great, I liked the original take on the field slowly regenerating as time went by, but in the end my enjoyment was dismayed by the ridiculously high difficulty curve, almost from the very start. |
| May 4 18:29:24 | 2m 15s | Small World Collider | ♥ 1 | The gameplay was cool, reminiscent to DX ball DOS era arkanoids with a twist. I played and enjoyed it quite a bit, but I just wish the graphics were better. |
| May 5 09:22:04 | 14h 52m | In Good Hands | ♥ 0 | I found it very tricky to rotate, other than that it was flawless :D |
| May 5 09:38:21 | 16m 17s | Llama's World | ♥ 3 | Came for the llama, stayed for the voxels! :D |
| May 17 11:54:22 | 290h 16m | Escape from Tiny World | ♥ 3 | Concept was nicely executed, but I felt the graphics weren't unified and the game sort of just played itself, mostly in a trial and error fashion. |