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Volcanic Giraffe

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TimestampSince previousGameVolcanic Giraffe's comment
Aug 30 01:40:00 4000 B.C. I have the following error (Windows): <br/>There should be '4000BC_Data' folder next to the executable. <br/>Could you please update the submission?
Aug 30 01:43:00 3m 00s Sepulcrum I see what you did there :D
Aug 30 01:51:00 8m 00s Land in the Void A bit hard to me =( I'd suggest to make a hotkeys like 1, 2, 3 for crops, rain and blocks.
Aug 30 02:00:00 9m 00s Time to Travel (With the addition of Warfstache) Aztec always killing me! And items should have some description. <br/>Nice pink mustaches tho :D
Aug 30 07:49:00 5h 49m Pharaoh's Pyramid A nice game. It's really fun to click around once you've got a hang of the process. Graphics are really smooth and clean too.
Aug 30 07:56:00 7m 00s Back in My Days Cool graphics and music is very nice, but I'm not able to start the game - play button seems to be not working =(
Aug 30 08:02:00 6m 00s Helepolis : Make It To the Siege Epic soundtrack! fits game well. <br/>When you run over trees, you practically feel how they are crushed. Little rocks are unexpectedly bumpy though =)
Aug 30 08:24:00 22m 00s RGBJam You can add some mixed colors, like magenta (when you you need to hit the both red and blue), cyan (blue and green), yellow (red and green). This will add some more depth to the gameplay, I think.
Aug 30 08:30:00 6m 00s The Awakening of the Golem I loved the visuals. Music was also strangely fitting for the golem carnage. Very nice overall feeling of squishy humans. <br/>What I didn't really expect is the fact golem is squishy as well. It certainly adds to the challenge, but it doesn't really feel fair. Tried to fill my laser meter for &gt;20 attempts, then got it to 9 and touched a fireplace. Turns out they kill you - but how would I know about that? <br/>Golem slowness and stopping for a punch, on contrary, feels fair and expected, so that's the good way to make a challenge.
Aug 30 08:51:00 21m 00s Miky the Inuit Hm, it seems I collected all the items x4 each (32 total) and nothing happened after this. Even inside the hut. (it was the hardest part - to find exactly your hut :D) <br/> <br/>Very nice soundtrack, guys!
Aug 30 19:13:00 10h 22m Reflexum: The Path of Light That square Egyptian looks very funny ) Nice graphics, and interesting idea for puzzle. <br/>However I've got stuck on level 3, where box and pikes appear first time. I've tried to jump over peak handing box, tried to throw box inside pit, then jump to box, but failed to get out from pit... That is sad as I really like to see what is next puzzle about )
Aug 30 20:18:00 1h 05m Ancient Kingdoms Once you aimed correctly - you can shoot again and again without any additional tweaks. May be windforce should affect the projectile somehow? So player would improve angle and force each turn. <br/> <br/>Nice low-poly style!
Aug 30 20:19:00 1m 00s 1984 Nice graphics, and good weapons feel. If only a bit short =)
Aug 30 20:22:00 3m 00s Legend of the Psychedelic Skull Tried HTML5 version, but it did not work - I see only intro screen (with nice music!) but nothing happens then..
Aug 30 20:33:00 11m 00s Cataplague! Interesting idea and gameplay. A bit hard to play with trackpad, will try again with mouse.
Aug 30 20:43:00 10m 00s NothingNewOnTv I'm still trying to tie up videos, gameplay and music. <br/>Its like a fruit ice cream with a smoked chicken and some red vine... it tastes so good, but you don't understand why and just can't explain. <br/> <br/>Good job.
Aug 30 20:48:00 5m 00s Passage Very impressive style and art! Puzzles with gears looks interesting, but I get stuck on 3rd level :(
Aug 30 21:04:00 16m 00s Old Man's Sky I like the biomes, color style and that ground gradient. <br/>Ship looks like a fly insect to me.
Aug 30 21:19:00 15m 00s A Robot named Rover Oh, I feel so dizzy now. <br/>The third map has a hole so it is possible to move outside the map. <br/> <br/>I'd recommend to improve camera control and tweak the difficulty a bit.
Aug 30 21:29:00 10m 00s Cave Tale I didn't get the puzzle pieces reference (I mean, is it ancient?). But art is good.
Aug 30 21:53:00 24m 00s Stones versus Blasters Win and loose sound are the best :) <br/>Camera control is a nice-to-have thing here I believe.
Aug 30 22:05:00 12m 00s History Class I have the following error now: <br/>&gt; An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:Uncaught RangeError: Array buffer allocation failed <br/> <br/>Browser tab allocated more than 1GB of RAM.
Aug 30 22:19:00 14m 00s When Aliens Are in the Desert Better to spend some score points on a block placement since it is possible to spam them in a row and then just remove all misplaced ones. <br/> <br/>Nice concept anyway.
Aug 30 22:31:00 12m 00s I'm not saying it's aliens... I like the holographic display but some camera control would be helpful too. <br/>Nice concept!
Aug 31 18:30:00 19h 59m Ubuq Game's quite hard, but fun to play. I like the idea of combining movement and rhythm-building the attack a lot. Art and music are very nice too.
Aug 31 19:38:00 1h 08m PALEO Very nice game, cute graphics and quite well balanced. I wish i know about log hiding before playing because I've played through it peeping through the log and mostly on the top side of the map =)
Aug 31 19:43:00 5m 00s Mo'ai Dance Party Raving Mo'ais yaay! Nice animations, very catchy tune!
Aug 31 20:09:00 26m 00s Ancient Caverman Nice art and sounds, but I didn't quite get how to progress. Bullets are ending and enemies are not (
Aug 31 20:15:00 6m 00s Storehenge Nice pixel art. Could be a bit more challenging though =) try to paper-prototype next time, it's faster and easier to get new ideas this way.
Aug 31 20:57:00 42m 00s Place of Power Cool game. A bit grind-y, but the art and all the little things are making it totally worth playing. Great job!
Aug 31 21:26:00 29m 00s Generation 0xDEADBEEF I'm really worried about the character now (character - you see what I did?). Great atmosphere.
Aug 31 21:31:00 5m 00s SmashSmith For some reason I can't download a game. Any time I press Download - it just refreshes the page.
Aug 31 21:38:00 7m 00s The Land of Ancient Technology At first I thought it would be a quest game, that fire starting and mystery. Nice start anyway! <br/> <br/>By the way, music produces some crackling sounds in my audio system.
Aug 31 21:45:00 7m 00s SDP - Save Da Princess Nice texts and references. Add sounds, some dodge/hit animations and this will be a complete game.
Aug 31 21:58:00 13m 00s Telegrapher The plot is good. <br/> <br/>Somehow I broke day 7, I just typed the last word of the previous day and then pressed space one more time (no word was given at this moment). Then I heard the message "click" but no message was shown, game is stuck now. <br/> <br/>All Hail the Party!
Aug 31 22:09:00 11m 00s The Switch - Worker ~532 points, I never thought operators job was that hard.
Aug 31 22:15:00 6m 00s A viking game ~21 points. Pretty challenging to me but still fun. Nice start, keep making games.
Aug 31 22:31:00 16m 00s Stoneheart Great sfx and art. At first I didn't understand how to activate "revert" buttons. Tried enter, shift, ctrl, space, then I found 'x'. Soundtrack is pretty simple but so catchy.
Aug 31 22:52:00 21m 00s The Machine prison.js - sounds promising. Some ambient sounds could help to complete the atmosphere and the narration.
Aug 31 23:11:00 19m 00s A Decent Game With A Great Soundtrack Almost broke my finger at level 3... <br/>Song is great but I think it does not fit to the game setting. May be more 'ancient' elements?
Aug 31 23:17:00 6m 00s Unmapped I like the ability to climb houses and trees to expand the view. Color scheme is pretty neat.
Sep 1 19:55:00 20h 38m Aqueducts Not so many levels but this is a good start. Music fits the setting. Despite the fact some sound have a high pitch, I think. <br/> <br/>Some auto adjustment would be helpful for aqueduct stacking, but still it requires some skill so it's fun. <br/> <br/>And yeah, trees models are the best :)
Sep 1 22:10:00 2h 15m The Unreal Odyssey I'm a bit late to the party, but I see your plans for the game. Can't agree on the tutorial since it is really interesting to understand these game mechanics by yourself. <br/> <br/>More obstacles like storms (disorienting waves and inability to see the stars due to the clouds). Some fishing needs and crew animation - would be great as well. Nice submission.
Sep 1 22:29:00 19m 00s Hippie Horde It looks simple but it's hard. I mean the rotating speed is a constant, but still challenging. <br/>I agree on upgrades suggestion and may be more various hippies? <br/> <br/>Btw tried to shoot the cloud multiple times :)
Sep 1 22:54:00 25m 00s Ball Shui A really good Crazy-machines reincarnation. Setting, sounds, art, music - all are so good so there is nothing to add. The game looks polished enough. <br/> <br/>The only thing that bothers me is level design: <br/>It is possible to complete the first level with just 1 platform used (put it near the emperor), the second with only 1 jumper (right angle) and the third one only with a rocket (put near the ball), the fourth with 3 jumpers only. <br/> <br/>Great submission anyway.
Sep 1 23:10:00 16m 00s The Wheel Very consistent art and good game overall. I don't prefer runners personally on a PC, since it only appeals to the skill (so there is no take-a-decision process for a player). Just a bit fantasy - you could add stamina bar to break this mindless key spamming and make jump-or-hit choice more important. Some special abilities could stretch the gameplay a bit, e.g dashes, high jumps, powerups and may be some random platforms? <br/> <br/>Just some thoughts.
Sep 1 23:18:00 8m 00s Petroglyph Oww, a UFO game, that's nice. Shield is good idea, but better to visualize it somehow (may be an semi-opaque sphere around the saucer?) <br/> <br/>Good start.
Sep 1 23:40:00 22m 00s Caveman In Time Score: 3819 <br/>At this fast speed background is not so smooth and it tickles your eyes - not good (probably it is due to pygame). <br/> <br/>A small warning before the spear appears - nice move. <br/>Runners is a quite specific thing and some people simply don't like it. It requires only skill and there is no decision making process (jump or not jump, huh?). <br/> <br/>But overall implementation feels complete. <br/>Keep practicing and making games. Good start.
Sep 2 01:16:00 1h 36m Something is Wrong with this Museum It's great we have games like this. Straight motivation for all of us and well made example. <br/> <br/>Reminds me good ol' days with SMB and VVVVVV.
Sep 2 20:20:00 19h 04m Dungeon of the Ancients Very interesting light mechanics! Atmosphere is very mystical - those red flashing signs, flying light-afraid enemies. Difficulty is hard enough to make some challenge. <br/>But that "multi-jump" (when I press space twice the hero jumps higher) is a bit confusing. I found it accidentally when get stuck on level 2 (with single jump you cannot jump from bottom to next floor). Maybe it shall be described somehow.
Sep 2 20:42:00 22m 00s SUNWARD This is really great work! Graphics, sounds, whole atmosphere is amazing. Control is very simple, and it is great idea that spear extinguishes fire. <br/>Funny that first time playing I did not get that I need to bring the spirits to the circle, and I tried to save the world by hitting fire. <br/> <br/>It would be nice to see more strange creatures from this world. <br/>Thanks!