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Feedback comments for LD32
RyanNielson's games and stats for all events →
| Timestamp | Since previous | Game | RyanNielson's comment |
|---|---|---|---|
| Apr 20 13:18:00 | Gravity-Gun | This could be fleshed out to be an interesting horde mode style game I think with a bit of work on the controls and the gravity gun machanics. Perhaps fewer holes in the terrain would make it a bit less frustrating to move around. <br/> <br/>I'd also recommend you make the enemy hitboxes a bit larger so you don't have to be as accurate with your clicks. | |
| Apr 20 13:23:00 | 5m 00s | The Banana Standoff | Decent little multiplayer game. It probably would have been better with out control for aiming, but it gets the job done. Nice work. |
| Apr 21 02:35:00 | 13h 12m | SWATCH | I like the art, but I think the controls are a bit awkward in some ways. Also the spikes falling through the first platform caught me off guard as I didn't expect it to happen. |
| Apr 21 02:40:00 | 5m 00s | Fathom | Fantastic game. The love the art style and the main mechanic is fantastic. I'd really love to see this expanded. It could probably make a good metroidvania style game. |
| Apr 21 03:04:00 | 24m 00s | The Amazing Fart-Man | Great game, pretty fun concept that appeals to my juvenile sense of humor. |
| Apr 21 03:12:00 | 8m 00s | BulletRain | This seems really well done, and it's incredibly hard. It reminds me of the old school scrolling shooters I used to play as a kid. I like the aesthetics, and the music is pretty catch, |
| Apr 21 03:18:00 | 6m 00s | Joe | Nice little game. I really love the art and the minimalist design. The mechanic is also pretty interesting. It's slow and stealthy, but also a little fast because of the drive to back-hug. <br/> <br/>I think you should tone down the film grain a bit and may be make it so only the room resets when you die. <br/> <br/>Overall, really well done! |
| Apr 21 03:24:00 | 6m 00s | Dog Bulldozer | It's an interesting mechanic, but I think the player should move relative to the camera since it's often hard to tell which direction the player is facing. It'd be cool if there were different dogs to control that had different powers. |
| Apr 21 03:31:00 | 7m 00s | 1337 BEAT AGENT | Great game, I really like the visuals and the music choices. I had a hard time getting the timing down for whatever reason. Perhaps a little more leniency would improve the experience. |
| Apr 21 12:37:00 | 9h 06m | Drop The Cube! | Decent idea for a game, could be interesting if expanded a bit to include different kinds of enemies. It could almost be a puzzle game based on predicted enemy movements. <br/> <br/>I found it hard to see sometimes as some areas seem quite dark, and enemies were a bit easy since you could just wait until they were right next to you and use the corresponding hole. <br/> <br/>Totally unconventional weapon though, good work. |
| Apr 21 12:52:00 | 15m 00s | Velo-City | Not sure exactly what the unconventional weapon is, but this game is pretty fantastic. The graphics are especially awesome, some of my favourite I've seen during this jam. The soundtrack is also quite great and works well with the game. <br/> <br/>Well done! |
| Apr 21 12:56:00 | 4m 00s | Terraform Junction VS | Interesting game, probably one of the more unique games I've played during this jam. I really love the graphics and the sound, they go together really well. The game's confusing at first, and could use some more explanation, but after you get the hang of it it's really interesting. Nice job! |
| Apr 21 14:28:00 | 1h 32m | Badass Inc | This is fantastic, I'm not the biggest adventure game fan in the world but I'm really liking this. It's a great mix of action, humor, and puzzle solving. I'd really like to see this expanded, it's really well done. Congrats! |
| Apr 21 15:31:00 | 1h 03m | SLICK LICKER | I found this game quite difficult. I was never quite sure what I was suppose to do, and there was so much going on it was hard to process. I think some more consistency between the graphics would help as well. <br/> <br/>The gameplay idea was alright, and I think it could be quite interesting if it was improved upon a bit and explained some more. |
| Apr 21 15:38:00 | 7m 00s | Glatto Boy | Pretty solid game with some nice graphics. I really like the idea of consuming enemies to do different attacks. You should add an indicator to show whether or not you have consumed an enemy, so you can easily tell if you can shoot or not. I had a few glitches falling through the ground and platforms, but nothing game breaking. <br/> <br/>Good work! |
| Apr 21 16:47:00 | 1h 09m | Ice Story ( koori monogatari 氷物語 ) | Great game, I love the art and sound, they suit the type of game it is perfectly. The gameplay is solid as well, and I could see this expanded with puzzles or different enemy types or elements. Well done! |
| Apr 21 18:12:00 | 1h 25m | Portal Miner | Great concept, it'd be cool if the portal stayed open longer so you could build combos. There were a few instances when a gold and a normal rock were on top of each-other and I didn't get the gold because the rock was slightly ahead. Perhaps a secondary goal would be interesting like collecting certain types of materials to craft additions to your ship. Overall, good job. |
| Apr 21 21:39:00 | 3h 27m | Nuclear Space Buckets | Fantastic little game you got here. It isn't complicated, but what you have works very well. Had a great time playing with a friend, it's quite intense. It's almost like a standoff, deciding whether or not you should make the first move, or wait for your opponent too |
| Apr 21 22:27:00 | 48m 00s | Shield Maiden | Great entry, fantastic sound and visuals. I especially like the simple but quality animations. Gives me a very old school feel from the action to the level design. Although I wish the player had life so you didn't die in one hit. |
| Apr 21 22:37:00 | 10m 00s | Lucid | Fantastic game, great art, and interesting world to explore. Can't wait to see what you make next. |
| Apr 22 00:49:00 | 2h 12m | Uprooted - a carrot simulator | Interesting game with a pretty neat mechanic. The jump distance based on charging is fun. The only issue I have with the game is that it's hard to see what's coming up before it's too late, especially when the carrot moves fast. |
| Apr 22 01:15:00 | 26m 00s | Newt Scoot | Pretty interesting mechanic, and great idea for a game. I'm a sucker for physics games. The cat running around and opening doors at inopportune times was also a good touch too. |
| Apr 22 01:19:00 | 4m 00s | Sophistication Annihilation | Great concept, it really tested my vocabulary. Losing keys was also a great way to limit the player and penalize them from taking hits. <br/> <br/>The only recommendation I could give would be a way to more quickly delete entire words quickly without having to press backspace over and over. |
| Apr 22 01:24:00 | 5m 00s | Unconventional Cowfare | Interesting mechanic, first game I've seen about herding and using livestock as a weapon. I also like the name, clever. |
| Apr 22 01:29:00 | 5m 00s | Catch it ! | Decent little platformer, it could use some more content though. I also didn't realize I had a hammer I could through until after I beat it the first time haha. <br/> <br/>Good job completing something. |
| Apr 22 01:34:00 | 5m 00s | Roll Initiative | Interesting mechanic, and the visuals are fantastic. Well done. The fact that the numbers on the dice are randomly though seemed a bit unfair. |
| Apr 22 01:38:00 | 4m 00s | A Gun That Shoots Bees | Interesting game, nice simple wave based shooter. I would have liked to see an indicator in the direction of bears since one time I lost by a bear off-screen getting to my hive. Some music would have been a nice touch as well. Though I do like the sound effects otherwise. |
| Apr 22 01:44:00 | 6m 00s | Adventures of Cactusman | Sorry, but I wasn't really a fan of this game. I wasn't sure what exactly to do, and I kept either walking off of the level or getting through dozens of meters across the level and falling of the edge that way. I did like the strange crab looking creatures holdings weapons though. |
| Apr 22 01:49:00 | 5m 00s | Safer in the Dark | Great game! I love the concept, graphics, and the mood. It all just goes really well together. Only thing is I found it too easy since you're completely invincible in the dark, maybe there's some other way to balance that. Nice job! |
| Apr 22 01:55:00 | 6m 00s | Corrugated Fidelity | Interesting mechanic, much different from anything else I've seen during this jam. I like the graphics, and it's a pretty cohesive package. I think it did's a tutorial though. It's a bit hard to wrap your head around at first. Well done though. |
| Apr 22 01:57:00 | 2m 00s | Happy ! | Neat concept. It's pretty simple, but really nice and polished. The graphics themselves are fantastic, and the sound effects suit it quite well. |
| Apr 22 02:01:00 | 4m 00s | Shield of Light | Great idea, can't say I've seen a game use light like this in this style of game before. I think it scales a bit too fast though, and maybe more player damage or more obvious enemy health would help. Perhaps some powerups to help the player control the light source. |
| Apr 22 02:05:00 | 4m 00s | The Song of Aria | Beautiful games with some interesting mechanics that could make for some fun puzzle solving and exploration. The player control needs some work though, it's a bit floaty and much too easy to get stuck on walls. Well done! |
| Apr 22 02:09:00 | 4m 00s | Spike Nut's Temple | The look is great, and I like the sound. It's very hard though, and I think this is because the player is so slow. |
| Apr 22 02:12:00 | 3m 00s | Stain | Neat idea, can't say I've ever seen colour used this way in a game. The board looks pretty after a while as well. Well done. |
| Apr 22 02:17:00 | 5m 00s | Radio Edit | Nice game. I really like the art and the soundtrack, it's fantastic. The solo was also a pleasant surprise and quite satisfying. |
| Apr 22 13:57:00 | 11h 40m | LumiBones | Neat game, although it's quite hard to control since there's so much going on. It'd probably be cool to have a mode where you could control the body and detached head at the same time. |
| Apr 22 14:36:00 | 39m 00s | Killin' It | Interesting take on the theme, and I like the setting. Well done. <br/> <br/>It's a bit hard though so maybe it should be a little more forgiving. |
| Apr 23 01:18:00 | 10h 42m | Latvian Milk | Great game, super fun and it looks fantastic. Some pretty simple mechanics, but they're executed very well. Nice work! |
| Apr 23 02:40:00 | 1h 22m | Color Wars | This is pretty tough. Seems like a pretty straightforward dual joystick shooting, but I'm not quite sure if there's something I'm missing or not. The movement is a bit floaty, but otherwise it controls pretty well. |
| Apr 27 16:27:00 | 109h 47m | Quiet Riot | Great little game, I love the visuals and the main stealth mechanic is pretty fun. Could make an interesting multiplayer game where some players are guards and others are villagers. |
| May 3 16:54:00 | 144h 27m | Crystalline | Great presentation and mood, I especially loved the music. |
| May 3 17:00:00 | 6m 00s | Block pushy zoom-zoom! | Great graphics and I especially like the small animation touches. |
| May 3 17:07:00 | 7m 00s | Switcheroo | Interesting mechanic that could definitely be expanded upon to make a cool game. With some polish, it could be quite fun. |
| May 3 17:13:00 | 6m 00s | Weapon Regulator | Very silly, you should make a screen saver our of this. |
| May 3 17:20:00 | 7m 00s | Beacons | Could use a bit of tweaking with the controls, but overall a good effort! Well done! |
| May 3 17:28:00 | 8m 00s | Diȼe | Not quite sure if there was anything else to the game besides hitting space. Could use some more explanation/mechanics. A good effort nevertheless! |
| May 3 17:38:00 | 10m 00s | Carrot Bender | Carrots are pretty good. |
| May 3 17:46:00 | 8m 00s | Frazzle Dazzle | Great game, love the style and exploration. |
| May 3 17:54:00 | 8m 00s | Saucery | Solid effort, I liked the interesting spells and the great pig sprite. |
| May 3 18:02:00 | 8m 00s | High Fiverer | Pretty solid game, there's a super interesting idea here with a few tweaks. |
| May 3 18:13:00 | 11m 00s | Crump Rush | I liked this. It was a very good idea to include the developer's best times on the level select screens. Make it interesting to replay level and find the best way to complete them. Well done! |
| May 3 18:20:00 | 7m 00s | Invictus | Neat idea! I enjoyed the color pallet and effects! |
| May 3 18:31:00 | 11m 00s | Star Driller Ultra | Great work! Nice that you have Xbox controller support! You should add an option for inverted Y axis :) |
| May 3 18:38:00 | 7m 00s | Unconventional Stick Swinging Simulator | I think this game is too deep for me. |
| May 3 18:48:00 | 10m 00s | Billy McMath Solves Problems | I love the hilarious drawings and voices, one of my favorite games so far. Well done! |
| May 3 18:54:00 | 6m 00s | The Magical Hat of Usefulness | Solid game with some ideas that could be expanded upon. |
| May 3 18:59:00 | 5m 00s | GAMUBòRU GUMBALL!! | Great game, I especially like the look of it. |
| May 3 19:06:00 | 7m 00s | Dare To Juice | Decent little game, nice effort. With some more features in the levels it could be pretty interesting. |
| May 3 19:12:00 | 6m 00s | SPACEPIG | Pigs. Very interesting. |
| May 3 19:26:00 | 14m 00s | OPERATOR 42 | Great idea! Love the writing! |
| May 3 19:31:00 | 5m 00s | My Dear Pencil | Well done! I would tweak the controls a bit. Is it necessary to have to click E to kill enemies? Maybe it would be better if you just needed to land on them? Good job though! |
| May 3 19:36:00 | 5m 00s | Frisbee Training | Neat idea, could use a bit of polish! |
| May 3 19:42:00 | 6m 00s | Pillow Fight! | Neat! Feels a bit mashy, could use a little something more to break up the repetition. |
| May 11 14:50:00 | 187h 08m | Flappy Shrimp Ninja Blob VS Blue Water Saussage ! | Nice little game, the concept is great and it could be a pretty interesting physics based puzzler with lots of room to expand on this concept. The controls could use some work, and I'd like to see a little air control. Nice work! |
| May 11 16:04:00 | 1h 14m | MagDef | Neat concept, although the research speed and initial movement speed are a bit to slow which causes it to get boring quick. This could be neat with a few additions like planetary defences though. |
| May 11 17:13:00 | 1h 09m | Nasal Defense Force 2033 | Didn't reach the end because I wasn't exactly sure what I was supposed to be doing. It didn't seem like I could die either. Could be an interesting runner style game if you provided some more information. |
| May 11 18:31:00 | 1h 18m | PALBOT | Fantastic game, I really like the main mechanic and it really adds a lot of strategy. It also feels quite complete. Well done! |
| May 11 18:55:00 | 24m 00s | Ultimate Booter | I like the graphics and it seems like a nice throwback to the NES. It did seem unfair though with the spikes you couldn't avoid unless you knew they were already there. The jump physics could also use some work, and perhaps consider making interact and jump different buttons. Well done overall though. |
| May 11 23:11:00 | 4h 16m | Giant Spiky Ball of Death | Great game, nice and simple but does everything well. I really like how the controls are simple to pick up, but quite hard to master. Nice work! |
| May 11 23:21:00 | 10m 00s | Nuclear Autumn | Fantastic game, I love the presentation and sound. The concept is pretty great too, and environmental puzzle game is intriguing. Nice work overall. |
| May 11 23:46:00 | 25m 00s | Zombies 'N' Marshmallows | Nice art, and sound. The idea is pretty decent as well. I wish it was just explained a bit more if there was something I was supposed to do other than make zombies explode with marshmallows. |
| May 11 23:50:00 | 4m 00s | KILLIPEDES | Decent little game, I really like the environmental graphics. I found it hard to tell how close I was to the ground though sometimes. It'd probably also help if the camera was zoomed out a bit a more and there were indicators for the UFO locations when off-screen. |
| May 12 00:02:00 | 12m 00s | GLOV3.1 | Seemed like an interesting concept, and I really like the simple graphical style an tile based movement of everything. I didn't really know what I was doing half the time though. |
| May 12 00:53:00 | 51m 00s | Eyes that Fry | Interesting mechanic, the laser bouncing could probably be expanded in so many different ways. |
| May 12 00:55:00 | 2m 00s | My Voice is My Weapon | Neat little game, I love the usage of maps. It was hard to read the text in the buttons and selection lists though because of my screen resolution I think. |