tijn 2015-04-20 13:03
It takes a little while to get the hang of it, but in the end I thought your game is pretty fun to play. Well done!
Foon → Ludum Dare Explorer → LD32 → Drop The Cube!
By portals
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 376 | 3.36 | ||
| Theme | 564 | 3.32 | ||
| Graphics | 608 | 2.96 | ||
| Overall | 704 | 3.00 | ||
| Fun | 745 | 2.83 | ||
| Mood | 877 | 2.48 | ||
| Humor | 925 | 1.67 | ||
| Coolness | 1856 | 35 |
It takes a little while to get the hang of it, but in the end I thought your game is pretty fun to play. Well done!
Like the idea and the graphics. Great Work!
Sweet idea and easy to play once you read the instructions =P
all it needs is a little music or sound
Enjoyable game, making you think on your feet a little. Sound/music would make this excellent in my opinion.
Fun little game!
I'm not so good at multi key controls but I made it to level 11 once.
I can see distant echoes of PacMan here! I did best by running first, putting a hole down, letting the enemies run into it, and then switching hands for the closeout nav to the door.
By the way,
The DonationCoder LudumDare 32 April 2015 thread is here:
http://www.donationcoder.com/forum/index.php?topic=40573.0
It happens to be their 10th anniversary! I don't program myself ... so I am unleasing Weapons Grade Enthusiasm!
If you stop by DonationCoder, please put in the code/tag LudumDare-Tao so they will know it's my doings that brought you in!
I'm not part of any of the site structure ... just doing my bit for my favorite site on the net!
Also over there, I post a few of my detailed reviews of some LD games.
--TaoPhoenix
Nice game, The holes are completely unconventional! :)
The art style is simple but really effective. I enjoyed it overall but felt like it got repetitive really fast.
I like the concept. Be nice to be able to click a hole to place it with the mouse.
Fun! Didn't take me long at all to get into playing this. Forces you to try and predict the route the enemies will take to leave traps for them.
Decent idea for a game, could be interesting if expanded a bit to include different kinds of enemies. It could almost be a puzzle game based on predicted enemy movements.
I found it hard to see sometimes as some areas seem quite dark, and enemies were a bit easy since you could just wait until they were right next to you and use the corresponding hole.
Totally unconventional weapon though, good work.
Like Tijn said, a little confusing at first, but when I got of hang of it, it was very fun. I guess my criticisms would be maybe the holes that you did could be a little darker, or have a different sprite, also it seems it starts out on level 2?
really nice game :-)
Simple but fun, the guidelines for the holes is really helpful.
It's very nice overall, nice mechanics nice levels and all :D
Nice one! It takes some time to understand the controls completely
A nice game that makes good use of the theme with a simple and effective design. Well done.
The lighting works well in setting the mood. Did find myself just running from room to room at the start but once I figured out how to use the mechanics better it got more interesting. Liked the concept and thought it was well executed.