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Feedback comments for LD31
RyanNielson's games and stats for all events →
| Timestamp | Since previous | Game | RyanNielson's comment |
|---|---|---|---|
| Dec 8 13:25:00 | Pony Island | I honestly have no idea what I just played, but I kept playing anyway. Super interesting piece of work, and I loved the visuals. I wouldn't say it was an interesting use of the theme, but it technically was one one screen so I'll give you that. | |
| Dec 8 13:33:00 | 8m 00s | Mascarpone | Your game plays well enough. I think the difficulty ramps up far too fast though. I was never able to try out the more expensive towers because I always had to build cheaper ones to stay alive. |
| Dec 8 13:37:00 | 4m 00s | My Way Out | Great game, I love the transforming worlds and the overall presentation. Everything is super smooth from the menus to the animations of the characters and environments. Only thing that I had issues with was the floaty controls, but that's fine for a gamejam game. |
| Dec 8 13:41:00 | 4m 00s | Coloured Ink | I didn't really understand the rules fully, but it seemed like it could make an interesting game. Trying improving the speed from clicking a hex to actually seeing a change though, there is quite a bit of lag. |
| Dec 8 13:49:00 | 8m 00s | Last Ark | Great game, super interesting strategy mechanics with lots of depth, but they're also very simple. It also looks fantastic. Great use of the theme as well, there's a great about of planets to explore, but being set entirely in the ship is a fantastic idea to work within the single screen constraing. Overall, fantastic effort. |
| Dec 8 13:52:00 | 3m 00s | Harpoon Raccoon | Great little game, I think this could be expanded to an interesting local multiplayer game. I like the graphics, and the sound is fantastic. Only negative is the lack of content, but it's a good base to work off of. Good work! |
| Dec 8 13:58:00 | 6m 00s | BBQ DAD | Great game, super tough as well. The voice acting is fantastic, and contrasts well with the difficulty of the game. It can be tough to gauge how cooked something is, but that's a minor issue. It'd be cool if you could just click and drag to throw the food into the tickets too. |
| Dec 8 14:04:00 | 6m 00s | Crimewave Chicago - Underground | Fantastic looking game, with a fun enough mechanic. Sometimes I died without really understanding why. Also, it'd be nice if there were so many delays between retrying the game, also some of the fade animations should be sped up a bit. |
| Dec 8 14:10:00 | 6m 00s | The Result | Great look and music. Not sure about the mechanics, but I'm sure that's not what you're going for anyway. Nice work. |
| Dec 8 15:27:00 | 1h 17m | ScreenShots | Fantastic game. I love the aesthetic and the music. The gameplay is pretty simple, yet surprisingly fun. The comic book panel layout is a great way to provide a unique look, while sticking with the theme. Well done! |
| Dec 8 15:58:00 | 31m 00s | CUBE Clicker | Fantastic execution and great visual style. I probably won't play it a ton as this isn't my type of game, but it's really good. Some audio would have been a nice addition. Overall, well done! |
| Dec 8 16:02:00 | 4m 00s | Robots vs Stuff | This really has great potential as a neat mobile game I think. It's simple, but an interesting twist on the match genre. The aesthetics are pretty great, and I like the sound effects. I would love to see this developed a bit further. Some clearer instructions would help make this easier to understand though. |
| Dec 8 16:09:00 | 7m 00s | The Fast and the Flatulent | This is one of the dumbest things I've ever played, and I say that as a good thing. I like the viewpoint, and the QWOP like feature of having to do a bunch of different things at once. This is the kind of weird stuff that should be made in a jam. Well done! |
| Dec 8 16:28:00 | 19m 00s | Pengie | Great visuals and it controls very well. I especially like the penguin character models and the different enemy types. Great take on a Super Mario Bros. style game. |
| Dec 8 16:41:00 | 13m 00s | MINIMALISTIC MASSAGE (squirrels in space) | Not too shabby, this could make for an interesting game if the controls were improved a little bit. I like the idea of a multiplayer game that isn't just killing each other. There's a nice avoidance and platforming competition as well. Well done, great idea. |
| Dec 8 16:58:00 | 17m 00s | Scarecrow | That music is fantastic, the game itself is pretty basic but it works pretty well. I would have liked it if the corn just few in a straight line based on my mouse position and went all the way across the screen, not just to my mouse's position. |
| Dec 8 17:06:00 | 8m 00s | Very Dungeon | Great looking game, I really like the aesthetic and how the rooms are presented. The visuals are a bit blurry for me though. Overall, great job. |
| Dec 8 17:09:00 | 3m 00s | MAN vs TWITCH | Great idea, super clever. I love the idea of games with viewer interaction that we've been seeing a lot of lately. The visuals and controls would be a little tighter. |
| Dec 8 17:39:00 | 30m 00s | Arcade Mashup | Great idea and execution. I like the style and take on the theme. Some of the games, like the space invaders, could be a bit faster though. It'd be cool if each game had a time limit of something like 10 seconds, when time runs out it switches to a new game and saves your progress. So it constantly switches between games until you complete or fail all of them. I'm thinking kind of Warioware-esque I guess. |
| Dec 8 17:43:00 | 4m 00s | One life hero | Nice little roguelike game. I like the lighting system and the graphics. The enemy AI could use some work though, they seem to just run into walls sometimes. Overall, good work though. |
| Dec 8 17:46:00 | 3m 00s | Breaker | Great concept, music, and animations. I really like the mix of platforming in a tetris style board. It does get repetitive, but I had a fun few minutes. Well done! |
| Dec 8 17:58:00 | 12m 00s | Alien Invasion | Great looking game, although the lighting made it quite hard to see some of the platforms. |
| Dec 8 18:21:00 | 23m 00s | Cell #327 | Fantastic aesthetic, felt just like a classic point and adventure game. I really think this has promise, you should keep working on it for sure. Well done! |
| Dec 8 18:57:00 | 36m 00s | Space FireFighter | Great little game with a nice old school feel. I like the mechanic and the urgency that you make the player feel when there's a fire. The controls could use a little tweaking, but otherwise great work. |
| Dec 8 19:00:00 | 3m 00s | President's bodyguard simulator | Congrats on getting one of your first games complete in time for submission. As for the game, I'm not a huge fan. It's quite simplistic, and would be much improved with sounds and maybe different waves of enemies with different types of music instead of them just bobbing back and forth. Not sure if it was meant to be funny, but I laughed when the enemies starting bobbing back and forth. |
| Dec 8 20:15:00 | 1h 15m | Swotch | This game is fantastic. Crazy amounts of polish, simple but fun gameplay, great music. All around this is one of my favourite submissions yet. Well done! This could actually make a decent little mobile game if you wanted to pursue that. |
| Dec 9 00:08:00 | 3h 53m | Blondmare | Congrats on completing a game in time for submission! I like the different types of enemies and ammo. Leaves a lot of gameplay options and choices open to the play. Also, I didn't think the music was as bad as you said it was. <br/> <br/>I think the biggest issue is the controls. They aren't responsive enough for quickly dodge enemies like you need to in these games. Also, some hit reactions would help me realize when I'm getting hit. |
| Dec 9 01:33:00 | 1h 25m | To Continue | I really like the concept, it's super tough and it's interesting how you have to plan your route far ahead to succeed. It also looks amazing, to stuck with an aesthetic and everything looks great and not out of place. The sounds, as simple as they are, are also fantastic. <br/> <br/>I'd like to see a slow ramp-up to give the player some time to figure out the mechanics. <br/> <br/>Overall, fantastic work! |
| Dec 9 02:41:00 | 1h 08m | Creative Defense | Well thought out and fully functional tower defense game. The building controls were hard to figure out at first, but then I got the hang of them. Not sure why you have the build a base for the gun first though. <br/> <br/>The game could use a bit more style though. Overall decent effort. |
| Dec 9 02:44:00 | 3m 00s | Card Quest | Decent little card game once I got the hang of it. There really needed to be a tutorial ot something as card games can be tough to understand. I really liked the game though. <br/> <br/>I'd recommend removing the breakout clone at the beginning. I just wanted to jump in and play the game. <br/> <br/>Good work. |
| Dec 9 03:32:00 | 48m 00s | Red Repair | Interesting idea for a game, but it needs more depth. It could be fleshed out into a very interesting game if you had to do things like assign pilots, load missiles are cargo, pick missions, etc. |
| Dec 9 03:48:00 | 16m 00s | SmashTower | Great game, I love the aesthetics and the music. I found myself getting killed by those yellow platforms that fall pretty often. |
| Dec 9 03:54:00 | 6m 00s | The Adventures of King Pistachio | Neat concept, I love the art. It's so happy, minus the fiery death raining from the sky. I think it would be great if you lowered the amount of fireballs, and maybe improved collision a bit. I always felt like I was unfairly killed. <br/> <br/>Good effort though, and congratulations on its completion! |
| Dec 9 05:04:00 | 1h 10m | Skids | Great game, fantastic car handling and physics. It's very hard though, maybe have some difficulty levels or something to make it ramp up easier. Well done. |
| Dec 9 05:11:00 | 7m 00s | DoomZone | Decent little games, reminds me a ton of Smash TV. I like the intro animation with the door opening, and overall I think it looks pretty good. I did have a problem seeing the player though. They should be larger, or at least a different colour to stand out from the crowd. Congrats on the game! |
| Dec 9 05:21:00 | 10m 00s | HeadButters | Great little multiplayer game. I love how it looks, the sound is great, and the gameplay concept is solid. I only wish there was a bit more to do. Overall, great game. |
| Dec 9 13:08:00 | 7h 47m | Wide Opened Eyes | Neat game, looks and sounds great with some genuinely scary moments. Great use of screenshake as well! <br/> <br/>Just a quick big. You're able to clip through the locked doors if you walk into them and look in different directions quickly. <br/> <br/>Regardless, great game. It's really hard to do horror in 2D and you nailed it. |
| Dec 9 14:08:00 | 1h 00m | Juoi | This game looks fantastic, I love the concept of a game that's just a big boss fight. <br/> <br/>I have an issue with the controls though. I think you should have made it fully mouse driven almost like diablo. With the dash handled by clicking, which makes the character move toward the mouse. I think that control change would take this game to another level. <br/> <br/>Good work. |
| Dec 9 15:02:00 | 54m 00s | Moonlit Crawlers | Nice art, could be an interesting game. The controls really need some work though, much too floaty and temperamental. It could really use some sound as well. |
| Dec 9 16:55:00 | 1h 53m | Gungeon | Great art, sound and colour palette. It is really consistent. The controls are also super responsive, really no complaints here. Well done! |
| Dec 9 16:59:00 | 4m 00s | Frosty Ninja | The music is interesting, not sure if I like it or not, but at least it's unique. The controls are a bit floaty for my liking though. |
| Dec 9 17:05:00 | 6m 00s | Death Heap | Nice game, a great concept and some fantastic art and sound really make this game seem quite polished. I wish the enemies damaged the player though just to make it a little challenging. <br/> <br/>The only real issue I had with the game is that sometimes when standing on enemies the jumping didn't always work. <br/> <br/>Otherwise, congratulations on your first successful Ludum Dare. Hopefully there will be more work from you in the future. |
| Dec 9 17:09:00 | 4m 00s | Something about Cats | Great idea for a puzzle game, along with some consistent and great art. The controls could use a bit of touching up though, maybe hitting a key just moves the cats in a grid, or speed up the responsiveness of the controls. |
| Dec 9 19:12:00 | 2h 03m | Entire Screen of One Game | Great interpretation of the theme, probably one of the most creative I've seen yet. I don't think it's a great game, or very fun, but you nailed the theme. Well done! |
| Dec 9 19:44:00 | 32m 00s | -CHAMBER- | Great game, I love the interesting mix of precision platforming and problem solving. The graphics and sound are great as well. Simple, put the whole package comes together well. <br/> <br/>The only thing I would improve would be to make the controls a bit more tight, less floaty. |
| Dec 9 20:15:00 | 31m 00s | Limberjacks | Great little game, I love the art style and the multiplayer aspect. It'd be cool if players could work together to build defenses, but that's probably out of the scope of a gamejam game, especially one with online multiplayer. |
| Dec 9 20:39:00 | 24m 00s | 7 Days of War | Great atmosphere, decent visuals, and interesting gameplay that fits well with the setting. It's a little simple though, I wish there was a bit more depth. |
| Dec 9 20:42:00 | 3m 00s | 0000 : Press Z | Great game, I love the difficulty and the warping to another map on death. It could lead to some really interesting possibilities like kill yourself in certain screens to get to specific locations in others. Well done, hopefully you continue working on this. |
| Dec 10 13:31:00 | 16h 49m | Of Carrots And Blood | Pretty simple but I really like the art and animations. The game's a bit easy, and I think the enemys should be able to uproot the carrot a bit quicker. Well done though. |
| Dec 10 13:36:00 | 5m 00s | Blockade Runner | Some parts of the game look neat, but overall it's too visually busy. There are two many moving colours, and it took me about a minute to find my square. It's also not entirely obvious what's suppose to be happen. Also, when I go into the white areas of the map I can't see my character, which is kind of a pain. |
| Dec 10 13:40:00 | 4m 00s | The Last Room | This game looks fantastic, and I really like the super wide aspect ratio. The sounds are also great. Overall, super well done. |
| Dec 10 13:42:00 | 2m 00s | Infection | I like the look and the music, and it could be interesting game if complete. Although it's incredibly hard to control on keyboard as you don't know which way the character is facing until you start moving. It's also not super obvious what the goal of the game is. |
| Dec 10 14:03:00 | 21m 00s | How To Win a Jam | Neat entry, super unique compared to the other games. The mechanics are very simple though, it'd be cool if there was a bit more to do and the controls weren't as floaty. It'd also be really interesting if you could somehow fill it for the current jam's entries. |
| Dec 10 14:23:00 | 20m 00s | Contact Cowboy | Decent little game, reminds me of spy party a little bit. I really like the art and sound, but I find the controls to be a bit awkward. Overall, well done. |
| Dec 10 14:32:00 | 9m 00s | Raptor Polo | The art and sound are absolutely fantastic, super polished and professional looking. It all goes together to make a cohesive package. <br/> <br/>The only issue I have are with the controls and gameplay. The "ball" moves around way to fast and the controls are as smooth as they need to be. But those are minor things that can easily be fixed. <br/> <br/>Well done! |
| Dec 10 14:36:00 | 4m 00s | Plankton | Nice little game, looks good and sounds pretty good. I wish there was more to do, but it was interesting watching the little dudes change even though I'm not exactly sure what/why I was doing it. |
| Dec 10 14:40:00 | 4m 00s | Deja Vu | Alright little game, not much to do put I like the chaos of all the moving platforms. The controls could be improved, and maybe add a bit more variety like platforms that disappear when you are on them or something. |
| Dec 10 14:42:00 | 2m 00s | SheeBall | Nice little game, I really like the sound and art. Solid pong style game for sure, I like the addition of powerups. The collision with the ball the the shield is a bit weird though, I scored on myself a few times. |
| Dec 10 14:45:00 | 3m 00s | Arena | Great art and sound, nothing to complain about in those areas. <br/> <br/>The controls were a bit sluggish, and the collision detection seemed strange. My hits that should have been hitting were not. I also managed to walk off the screen with no feedback or dying it seemed. |
| Dec 10 18:03:00 | 3h 18m | Blauber | Fun little game, I really like the idea of getting bigger for each enemy you kill. It's a nice natural way to increase difficulty. I think it needs to move a bit faster and the player needs to grow faster. Solid effort. |
| Dec 11 17:55:00 | 23h 52m | UON | Great simple puzzle game, it'd probably work super well on mobile. It'd be interesting if the grid shape randomly changed and you had to connect all them at once without going over the blank blocks. |
| Dec 11 17:58:00 | 3m 00s | Hackception | Great style, great sound, interesting concept. |
| Dec 12 16:24:00 | 22h 26m | King of the Castle | Great little game, I especially like the presentation and the mechanics. Although the hit detection on the sword could use a little work. Well done overall. |
| Dec 12 16:42:00 | 18m 00s | Color Code | Nice, simple puzzle game. Great entry, lots of polish and the sounds and graphics are pretty great. I wish the animations were a little bit faster though. Nice job. |
| Dec 12 16:47:00 | 5m 00s | Entomophobia | Nice game, it plays pretty great and I like how it's on the gameboy screen. I'd tone down the screenshake a bit though. Because the game is rendered within the game, it's making me a tad nauseous. Well done though! |
| Dec 12 16:50:00 | 3m 00s | Supermarket Bagman | Decent little platform game, although I was stuck in that hole on the second level and I found the wall jumps too hard to do with keyboard. I like the little intro cinematic. |
| Dec 12 16:53:00 | 3m 00s | No More Boxes | Nice little game, I like the dynamic environment and the multiplayer aspects. I kept getting stuck on the boxes though which made it pretty hard to play sometimes. |
| Dec 12 16:58:00 | 5m 00s | Trapped | The crazy banshee lady in the second room freaked me out a little bit. Nice little game with some great art. I love the idea of the rooms all being on one screen but not being able to see them all. Nice work! |
| Dec 12 17:03:00 | 5m 00s | Neural Connectivity | A super strange experience, but I found it and the writing pretty intriguing. The controls though need some work, the player is far too floaty which makes exploration a pain. |
| Dec 15 02:56:00 | 57h 53m | Buttfacę the Snowball Warrior: Winter Invasion | Nice looking game, and I really like the concept. Unfortunately I think the snowball cap is far too low. At one point I ran out of snowballs and I couldn't do anything. The game also didn't end because the enemies didn't seem to be able to attack me. |
| Dec 15 02:59:00 | 3m 00s | Unity Ascension | Neat proof of concept, and I always give props to people that decide to take on networking in a game jam. Unfortunately the game itself needs a bit more depth, maybe some interaction between players, or power-ups. |
| Dec 15 03:02:00 | 3m 00s | I've Seen This Room Before | Fantastic game, and great use of the theme. Going back in a time is a fantastic way to solve puzzles or just fix mistakes. Well done! |
| Dec 15 13:45:00 | 10h 43m | SumoBall! | Nice little game, decent pinball physics and pretty great art all around. I like the mix of space invaders and pinball gameplay. |
| Dec 15 15:14:00 | 1h 29m | Galactyc Budget Flights | Head little game, I think this could make a super interesting and hectic game and you could add a ton of new elements to it. Although, it seemed like steering my ship wasn't working so I kept hitting asteroids. I was clicking the button, but wasn't sure if it was doing anything. Perhaps some better feedback like button press effects or sounds would help. Maybe this was a bug though, I played the Mac version. |
| Dec 15 15:18:00 | 4m 00s | The Ball | This could be a cool little mobile game. The ball upward force when clicking was unpredictable. It seemed to be based on click location. When clicking the top of the ball, it didn't seem to get enough upward force, perhaps make it so that if the ball is clicked anywhere it flies upwards. That'll remove a little bit of the frustration. |
| Dec 15 15:27:00 | 9m 00s | Hard Winter | Cool take on the tower defence game and interesting way to enable yourself to have a larger maze. I did think the additional camera view was a bit too small though, and overall the player and enemies were a bit hard to see. I didn't play fullscreen though, and that may alleviate some of the issues I was having. |
| Dec 15 15:40:00 | 13m 00s | Elf Hunter | Fun concept, this could be cool with different obstacles, powerups, and different enemy types. I think you should increase the player and enemy size. It's sometimes hard to see the elves and even harder to hit them with your shots. I love the Christmas theme though. |
| Dec 15 15:52:00 | 12m 00s | The Rose Processor | Fantastic game, great concept that starts out super easy and gets pretty tough at a nice rate. The art is simple, but fits the aesthetic perfectly. The only suggestion I'd have is to make it so that it's more apparently a white triangle is coming up under a red one. <br/> <br/>Well done! |
| Dec 15 16:00:00 | 8m 00s | GTAlien | Cool little game, I think it has great potential with a bit of polish. I'd like to see more diablo-like controls with clicking to attack and holding the mouse button to move. I think this would fix all the problems I have with it feel stiff. Great start though. |
| Dec 15 16:09:00 | 9m 00s | Temple Swapper | Nice game, I really like the art style and the music. The swapping mechanic is pretty interesting, but I would love to see the charge sped up a bit to make the game a bit more frantic. Maybe evening switching items with other items instead of just switching the player with items. Well done. |
| Dec 15 16:14:00 | 5m 00s | Galvatross | Nice game, simple but well executed. The controls were a little sticky, but still serviceable. I really like the title screen a lot, it's fantastic. |
| Dec 15 16:23:00 | 9m 00s | BORDERS | I like the mood, and the idea of moving a turret and the player to avoid each other is neat. The controls need some work though, and the turret avoidance could be more interesting. Good work overall though. |
| Dec 15 19:32:00 | 3h 09m | Communications Control | Really neat game, the concept is cool and the graphics and sound are fantastic. I wish it didn't take as long to get into though. Also I'm having a weird issue with typing input not working everytime I press keys using Chrome and Mac. It may be something with my machine though. <br/> <br/>Well done overall! It's certainly unique. |
| Dec 15 19:37:00 | 5m 00s | Bionic Bliss | Great game, fantastic art and sound. It's hard to find anything wrong with this game to be honest, you met your vision for sure and it's a very concise package. Nice job! |
| Dec 15 19:41:00 | 4m 00s | Bugged Out | Well done. At first I was like "this is a pretty nice looking pong clone" when it turned into something totally different. Awesome switch! |
| Dec 15 19:49:00 | 8m 00s | Juliet's Handkerchief | Creative concept, but I think you should be able to throw tomatoes by clicking. |
| Dec 15 19:53:00 | 4m 00s | Survival Camp: A Day-Night game | Neat little game, this could be pretty interesting if expanded upon. I think you die too quickly, and the game starts off way to fast without giving the player time to figure it out. |
| Dec 15 19:58:00 | 5m 00s | Houston, We've Got a Problem | Great graphics and interesting game concept. I would like to see some in game help, but you have the image which is good enough. |
| Dec 15 20:02:00 | 4m 00s | Vibrant City | Great art style, I love how the buildings look like blueprints. The sound is great as well, overall I love the presentation. Aiming seemed to be weird telling me I needed a better vantage point when I don't think I should have. |
| Dec 15 20:05:00 | 3m 00s | Demons Trial | Great game. It controls well, and it feels quite polished. I really like the changing environment too. I made a similar game called Enter the Murderdome: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=13891. |
| Dec 16 00:46:00 | 4h 41m | Laundry Day | I'd do laundry every day if I found tons of change in the lint trap. What a strange game, I enjoyed it. |
| Dec 17 00:31:00 | 23h 45m | PAGETABLE | Great game, I really like the themes and the art. Creative use of level switching too. Well done |
| Dec 17 14:01:00 | 13h 30m | birdsong | Fantastic take on the theme, and pretty great aesthetics overall. Controls weren't 100% perfect, but they were still good. Fantastic entry! |
| Dec 17 14:04:00 | 3m 00s | Screen Mover | Great idea, fantastic use of the theme. It's just an average platformer, but it's a great proof of concept and one of the most innovative uses of the theme I've seen so far. |
| Dec 17 14:19:00 | 15m 00s | Man on the Field | Great game, fantastic art and game mechanics. Although I don't think you should have to hover over the wound while pressing the keys. Maybe just click to enter the heal mode, and click to shut up soldiers. That's a small nitpick though, great work! |
| Dec 17 14:28:00 | 9m 00s | Orion | Neat concept and atmosphere for a game, fantastic art as well. The sound was great and really fit the game. <br/> <br/>Although I found the separation of first and second stages quite annoying since it was almost impossible to click the buttons with the ship shaking around. That caused me to lose and I didn't want to go through the slow start again just to reach that point. |
| Dec 17 14:30:00 | 2m 00s | ☃ | Neat concept for a game. I like that the snowballs don't kill you, but they make you a larger larger so it's easier to get it. Nice fun game. |
| Dec 17 14:34:00 | 4m 00s | Visibility Zero | Great graphics and presentation, and great idea. I couldn't really see much though and a bit more explanation as to what was going on would have been helpful. |
| Dec 18 14:09:00 | 23h 35m | Mr Snowman Visits Forbidden Temple | I really like the concept, and I think you could make a pretty cool puzzle game out of this. Most levels are just get from point a to point b, I think there should be more puzzles. Great use of the theme though. |
| Dec 19 13:28:00 | 23h 19m | Beat+Trak | Pretty neat rhythm game with fantastic visuals and sounds. The only issue I have is that some of the notes are really small and very hard to hit. |