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Feedback comments for LD29
RyanNielson's games and stats for all events →
| Timestamp | Since previous | Game | RyanNielson's comment |
|---|---|---|---|
| Apr 28 22:26:00 | Lumbricidae | Nice game, I love the concept the execution is spot on. I found the sensitivity of the camera a bit too high, but other than that I had a great time. Wilhelm scream was icing on the cake. | |
| Apr 28 22:29:00 | 3m 00s | Gems of the Deep | Great little game, quite simple, but the aesthetic really makes it stand out. The parallax effect is wonderful, good work! |
| Apr 28 22:38:00 | 9m 00s | SubDie | I really liked it. The graphics and the sound were fantastic. They really gave me and under the sea vibe. Is was also really challenging, which is nice to see. <br/> <br/>I had a few issues with collision, but beyond that it was a great little title. Nice work! |
| Apr 28 22:54:00 | 16m 00s | Go Below The Ground | Lots of content, nice little game that you could probably make an interesting puzzle platformer out of by expanding on a few ideas. Background was a little screwy on the first level, but it didn't cause any major issues. |
| Apr 28 23:05:00 | 11m 00s | Homeland Surface Defense Force: Operation Foxtrot Delta Sierra Hotel | I like the colour palette, the reds are super cool. I have two recommendations though that I think would really help improve the game: Shoot a bullet every time the player clicks, and make the missiles move a bit after and at more varied speeds. |
| Apr 28 23:08:00 | 3m 00s | The Woods | Great sound, great art, really fantastic presentation overall. I would like to see the game itself developed a bit more, maybe some more environmental interactions. Fantastic work! |
| Apr 28 23:11:00 | 3m 00s | Underground | Great gameplay, one of the better ideas I've seen so far. I love the urgency of trying to focus on digging deeper while keeping yourself alive. Nice job! |
| Apr 28 23:35:00 | 24m 00s | Escape from the Catacombs | Great game, super moody and creepy. Nice work! I'm going to have to give you a 1 for humour though. |
| Apr 29 01:31:00 | 1h 56m | The Worlds Beneath | Great game, fantastic graphics, sound, and mood. Reminded me a lot of Thomas Was Alone, which is a huge compliment because it's one of my favourite games I played last year. <br/> <br/>Nice work. |
| Apr 29 02:11:00 | 40m 00s | Alamogordo | I really like the look of the game, nearly matches old Atari games perfectly. Would have been nice if you could have matched the aesthetic with the objects you pick up, but they may have made them hard to distinguish from one another. <br/> <br/>I also expected to get points once I moved the items to the top of the screen, but I had to move them all the way to the right. <br/> <br/>Great idea for a game though, especially with the recent finds of all the ET cartridges a few days back. |
| Apr 29 02:16:00 | 5m 00s | Colony 31 | This is pretty great. You could take this to some interesting places having basically two characters with different abilities. <br/> <br/>I really like the sound and graphics too, they really go together well. |
| Apr 30 14:35:00 | 36h 19m | Geology Rocks | Love the name, and the aesthetics and mechanics are pretty good as well. But like others said, the fact that I can fly using blocks makes the puzzles pretty trivial. Although it is pretty funny. |
| Apr 30 14:41:00 | 6m 00s | Aeronautical | Looks and plays fantastically. Could have used more enemies and maybe some background music though. <br/> <br/>Well done, definitely an idea that could be interesting if expanded upon. |
| May 5 18:12:00 | 123h 31m | Dig Hard | Great game, love the presentation and the idea. I would have loved to have some mouse control to make aiming a bit easier though. Nice work! |