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gnx

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TimestampSince previousGamegnx's comment
Apr 21 18:07:00 A weapon for our freedom Nice game for a first try. I really got interested reading the description and your inspiration for this game. <br/> <br/>Controls are a bit unusual as they have a fair bit of "startup" to them, but I managed to beat the game after a couple of tries. <br/> <br/>The self-recorded sounds were also a nice bonus :)
Apr 21 18:27:00 20m 00s Cosmo's Apprentice There's a certain era of 90s platformer, this game instantly reminds me of. The graphics, the FM-style music and gameplay could be from an obscure SNES game, which is a compliment :) <br/> <br/>Game is quite punishingly hard, but the controls do work really well. The only thing I wish for really is that there would be more exploration as the jetpack mechanic is very suited for trying to find new things. <br/> <br/>Very nice!
Apr 21 20:15:00 1h 48m Square Sprint Really good production values here. Visuals &amp; sound work really well and it feels like a polished game. <br/> <br/>Mechnically the game is a bit bland and seems to mostly amount to clicking really fast. <br/>Still, very nice effort and with some more work on the mechanic it could be a great game :)
Apr 21 21:36:00 1h 21m Monks: The age of reason Excellent stuff. Really nice use of a simple 3d and characters to build genuine atmosphere :) <br/> <br/>I also liked how in the story the combat suddenly just erupts as you're still getting into grips with the game. <br/>Lots of mood points for that!
Apr 21 21:47:00 11m 00s Sound Runner Encountered the same startup bug as many other commenters, the use of numbers keys could've also been explained a bit better :D <br/> <br/>However I find that the mechanic is actually quite nice and visually everything runs silky-smooth. I think a bit more time is what this game needs.
Apr 22 18:00:00 20h 13m Pixel4Dead Played the unconventional mode. The music and setting combined create a really strange atmosphere for this game, I like it. <br/> <br/>I also liked the timer mechanics with the win condition and getting infected. Despite the very barren presentation everything is actually pretty easy to understand.
Apr 22 18:10:00 10m 00s Cake Wars! Spread gun! First space shooter I've played this LD. Nicely done and there's actually a bit of more to it than just holding down the shoot button. <br/> <br/>Technically the game seems to run great despite the high numbers of bullets flying around, which is very important in a game like this. <br/> <br/>Would've really loved to have music to go with the blasting though!
Apr 22 18:21:00 11m 00s Eurovision: world domination through the power of song This was so much fun :D Also very realistic since the great nation of Finland netted something like 12 points all put together!
Apr 23 19:23:00 25h 02m A Way Out Typing is nothing new in itself, but this one has really cool mood and style to it :) Really enjoyed how the words, music and visuals fit together.
Apr 24 05:18:00 9h 55m AntiCon The mechanic is really interesting. I think there could be a bit more inertia with the mouse following as now your position moves reaaally fast and most of the time I didn't even see the bullets that hit me.
Apr 24 05:23:00 5m 00s Makeshift Defense This is a fun spin on tower defense, that has a nice mix of reflex and strategy. The animations and sounds are a big bonus, as they make the gameplay really satisfying. <br/> <br/>Missing some music :)
Apr 24 05:28:00 5m 00s The Grand Carpet Hotel Definitely an unconventional weapon in this one :) <br/> <br/>Animations are super pretty and the game in general has a lovely style and setting. <br/>I noticed some hit detection bugs with the carpets where it wouldn't launch a wave despite standing on what I thought was the right spot. <br/> <br/>Also while I commend you for having music, it does get on the ears a bit after a while :D <br/> <br/>Good game.
Apr 24 18:13:00 12h 45m Druid of the Moon Obviously it is not quite done, but you can walk right and what not, so there's that :D
Apr 24 18:39:00 26m 00s Nallies Party It is a very brief game. I noticed that when the screen transition happens the character stops moving towards the mouse, so there's probably a bug worth fixing :) <br/> <br/>The characters are pretty original and game is winnable, so good job.
Apr 24 18:47:00 8m 00s Dollheart Engine seems to work alright :) Not really a lot to play in a sense of a game, but it looks nice and like you said it is a proof of concept.
Apr 24 19:09:00 22m 00s Exploding cat vs zombie a 2d zombie rush game that works well :) I found it a bit weird that while you aim with the mouse, shooting is bound on spacebar (where as I'd expect a mouse button). <br/> <br/>I think there's also room for improvement with the sfx and music to better suit the "feel" of the game :)
Apr 24 19:20:00 11m 00s Soul Of The Forest Very impressive! The weapon has a great feel to it and the design really makes you use it in very interesting ways :) <br/> <br/>Graphics look super nice and the background music is fitting and suspenful. <br/> <br/>Really impressive work in terms of overall design, supported by wonderful execution.
Apr 24 19:33:00 13m 00s Head Sword Ninja TIL: ninjas are deadly even if a bad case of epilepsy should befall them.
Apr 24 20:07:00 34m 00s hypercatsensitivity disorder What can I say, basic platforming. Nothing wrong with that, mechnically pretty good and there was some solid gameplay on display. <br/> <br/>Good job!
Apr 24 20:22:00 15m 00s Happy Face vs Bad Robots Graphics looks good and the mechanic works, but like you said the game is not quite finished so there is only so much to play here :)
Apr 24 20:38:00 16m 00s The Magical Hat of Usefulness Nice game with diverse weapon options. It was fun retrying the game just to try out all the weapons :) Graphics are nice and music &amp; sfx are clearly thought out for the game, so good job on that too.
Apr 24 20:54:00 16m 00s Luigi - Mastering Energy Interesting concet, took me a while to understand what I was supposed to do. I think the mechanic has a lot of potential though and it has been realized very well with the visuals.
Apr 24 21:01:00 7m 00s A Game of Drones Interesting entry. Took me a while to get it working before I realized pasting the sample program in the textarea adds whitespace at line endings, which makes the execution fail. <br/> <br/>So maybe trim your input and it is bit easier to get into. <br/>Extra points for the theme approriate gfx :)
Apr 24 21:06:00 5m 00s Sun Beam The mechanic was interesting and it was nicely tied together with the visuals, which is always a plus :) Had some WASD issues (for some reason for me the key bindings were SDQZ?).
Apr 26 14:50:00 41h 44m Escape The Killer Text adventures come down to the writing, and I think there's a few issus here for me. I think I personally would prefer a bit shorter blobs of text, so there's enough time to take in the setting etc. Secondly it seems there is an awful lot of exposition once things get going. <br/> <br/>Also it would've been nice to have at least some background colors adjusted or something to give it a bit more personality :)
Apr 26 15:12:00 22m 00s Terraforming Blues Played the web version. Game is really hard, but I think there is potential in the mechanic at least :)
Apr 26 15:53:00 41m 00s A Last Mole King's Lullaby Very hard game. Also first play I got stuck in a pit almost instantly :D <br/>I like the notes as weapon, and you've done very ambitious work with the audio and voiceover.
Apr 28 20:33:00 52h 40m Bottle Toss I liked the controls a lot, I think they'd be a good basis for a longer game. Playwise only thing that bothered me was a lack of direction indicator for the player, which resulted in me throwing bottles in the wrong directions. <br/> <br/>Graphics and sound are also nice, so even though the game is very short, there is nothing wrong with the fundamentals here :)
Apr 28 20:45:00 12m 00s Dreamscape Very solid entry! It looks and sounds very polished, and you've managed to make the mechanics intuitive without much text explanation. Very good! <br/>The only downside I can see is that the game runs a bit slow and also for me the web version suddenly just booted back to the main menu for no apparent reason(maybe I died?). <br/> <br/>All in all very nice entry and one of the most complete I've played, despite some technical problems :)
Apr 28 21:48:00 1h 03m Bond I think the idea is cool. Mechanically it is a bit fiddly and sometimes less than intuitive. Nice clean visuals and audio though.
Apr 28 21:56:00 8m 00s The Path of Least Resentment The concept is certainly original. I like the basic mechanics of the game and the voice acting was really great. <br/> <br/>The actual objective of the game and what the different buildings mean don't really come across from the gameplay alone though.
Apr 28 22:10:00 14m 00s The Uke Guy Nice idea and clearly you wanted to make a bit deeper rhythm system. One issue though is that this game is awfully confusing with a non-US keyboard like mine :D
May 1 19:27:00 69h 17m Crossy Hell The parody premise is interesting and it helps that the game visually resembles the reference a lot :) The gameplay could be tuned a bit with better indicators on where the boxes will land, and I experienced some performance hiccups on the webgl version, but otherwise everything looks and sounds fine :)
May 1 21:12:00 1h 45m Peka vs Beaver I like the basic concept, it is very simple but I see a lot of things that could be done with it. Visually the game communicates very clearly and the camera controls are a nice bonus. <br/> <br/>What I really missed was any kind of sound though :)
May 1 22:20:00 1h 08m Power of Djent I enjoyed this entry. The graphics and music aspect is very well done and it appears a lot of effort was put into it sounding like actual music :) One obvious problem with the gameplay programming is that enemies keep spawning even as you respawn, so dying results in enemies swamping the whole level quite quickly :) Good effort!
May 1 22:29:00 9m 00s Depressopia Neat concept :) You also have a lot of very advanced mechanics in the game that make it quite interesting. I think the gameplay however isn't quite as fun as it could be with all the possibilities available. <br/> <br/>Also would've loved some audio :)
May 1 22:41:00 12m 00s Nano VS Bot This is a really neat concept and I really like how you combined the line-following mechanic with some rpg elements. <br/> <br/>This is the kind of game I find really inspiring, because it is looking at things from a slightly different angle :) <br/> <br/>Also your game mechanics did a good job of explaining themselves as they appeared and everything felt very natural and fluid, which is a very good achievement!
May 1 22:54:00 13m 00s Love Bomb Very nice looking entry :) I think the premise, mechanic and art style play nicely together for an effective experience.
May 1 23:46:00 52m 00s Deadly Tiles Very hard game. The animations look nice and there is nothing wrong with the fundamentals, but the instant onehit nature of the game makes it a bit less appealing than it should be :)
May 2 01:47:00 2h 01m Bell of Souls Rather innovative idea and interesting setting. The execution is very minimalistic and I think it could use a bit better indicators on what is actually happening, but definitely interesting little game.
May 2 17:24:00 15h 37m Discord Seeder Interesting mechanic with strong visual &amp; audio feedback, which is very nice design.
May 2 18:05:00 41m 00s Exion XII The intro is cool and the music is really fitting. Gameplay is really simple and some of the mechanics are a bit strange (like the way climbing ladders work). <br/> <br/>Still, good effort :)
May 3 01:15:00 7h 10m Android Runner by @JohnNWFS A bit simplistic when it comes to gameplay, but I like the music and the basic concept :)
May 3 13:55:00 12h 40m Slime Trap Tower defense with an interesting mechanic :) <br/>The game seems pretty easy going in terms of difficulty, but I could see the mechanic could be developed as flying enemies were introduced. <br/> <br/>I think you should work more on this concept, since there are plenty of interesting directions to take this.
May 3 14:04:00 9m 00s Space Worder Engine is not bad :)
May 4 04:40:00 14h 36m I just wanna go to work! Ah, slow movement combined with inertia of a small planet :D <br/>Despite the "shortcomings", I think I got the spirit of the game. The standout is easily the score, which possesses just the right kind of dramatic banality to go with every scene of sand throwing -based carnage this game has to offer.
May 5 17:07:00 36h 27m Shadows Wonderfully simple mechanic, skillfully expanded through what seems to be a rather large number of levels! <br/>The visuals are crisp and the audio is carefully thought out create a specific mood and setting for this game. <br/> <br/>I played this by far the longest time among the entries I've rated this time :)
May 5 17:13:00 6m 00s You are the carré The mechanic is nice, but the controls are perhaps a bit fiddly. Also on the second level it is possible to simply fall off the level and then nothing happens :D <br/> <br/>The music is fun and the look of the game is great.
May 5 17:21:00 8m 00s no. 55 The story adds a lot to this. I think it begins with an interesting hook which goes together with the gameplay. But then the game kind of just stops. <br/> <br/>Still, shows that you have skill in crafting an interesting scene :)
May 9 00:24:00 79h 03m Kitty Wings - html5 web- Nice looking game that has a couple of execution issues with the mechanic :) 1) most of the time when you're in the air you can't see the ground which leads to a lot of unlucky death with enemies/pits. 2) the indicator for when an enemy has been neutralized is not quite strong enough, so sometimes you run into enemies thinking that you have killed them, but have not. <br/> <br/>Graphically it is really nice and the meter tells you very clearly what is going on, so that's very good :)