Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → fluidvolt
Feedback comments for LD32
fluidvolt's games and stats for all events →
| Timestamp | Since previous | Game | fluidvolt's comment |
|---|---|---|---|
| Apr 20 07:37:00 | Weapon of Choice | Very cool. I like the minimal art style and the fitting music. I really liked the "mouse-over something" mechanic. Really cool idea instead of just having every interact-able item spelled out. The protagonist's smug attitude was especially funny. | |
| Apr 20 07:43:00 | 6m 00s | A.R.B.F. | Fun game! I like the nonsensical story and the Robotron-style controls. I couldn't beat it though... I'm gonna try again! |
| Apr 20 07:46:00 | 3m 00s | KEYS: THE BOARD: THE DANCE: THE BATTLE: THE GAME | Haha! I like it. Even though it's short, it has a lot of polish. I like the crunchy soundfx and the strange things the person on the monitor says! |
| Apr 20 07:50:00 | 4m 00s | Robot Cat Loves Boxes | This feels like an old-school arcade game. Like Joust-era stuff. The sfx are great (I like the blippy meow when you clear a level). Fun little game. |
| Apr 20 07:55:00 | 5m 00s | Megane Fever | Cuuute. I love the graphics -- the boys flying towards you with their confession notes in hand are hilarious. The music was fitting too: kinda calm but kinda frantic. |
| Apr 20 08:00:00 | 5m 00s | CurseMan | Bahaha! Good idea. I love the idea of learning swears like spells in an RPG or something. I couldn't get past the little old ladies! It makes sense that only they could fight back against swearing at the top of your lungs. |
| Apr 20 08:04:00 | 4m 00s | Dungeon Balls | This game is haaard! For me anyway. I like the idea, it's an interesting mechanic to set up all of the trajectories before they all let go simultaneously. And I love the cheesy MIDI electric guitar music! |
| Apr 20 08:07:00 | 3m 00s | Grow My Thing | I couldn't figure out how to reliably damage the Hitler heads... but this is kinda great? Really funny, in a super distasteful (by that I mean good) way. I will say also: nice, um, stretchy dick physics. Never thought I'd say that sentence. |
| Apr 20 08:13:00 | 6m 00s | Battle of Tolzford | Whoa, I love this. The art style has a lot of character and looks great. Very C64-ish, kinda? The strange sfx contribute too. I like the aesthetic of this a lot. Multiple endings too? Those epilogues are great. |
| Apr 20 08:16:00 | 3m 00s | Audio Assault | I just found out I'm terrible at rhythm games! This was a cool little game. I'm really impressed that you had the time to program all this AND write two songs. I like the second one best! |
| Apr 20 08:32:00 | 16m 00s | Please Wait | What a cool idea! It felt really good getting those dogs to slip on the buffed floors. I liked the George Lucas-style opening too ;) |
| Apr 20 08:38:00 | 6m 00s | Terminal | Hm, this was interesting. I like the wide-open spaces. I like the protagonist being made up of jumbly lines. The feeling of emptiness and loneliness. I got lost after the entrance, but I might give it another go! |
| Apr 20 08:50:00 | 12m 00s | Blackboard Wars | Very sweet and creative spin on shooters. I like how you can hear kids playing in the background: it really puts you there, in the classroom, just doodling on the board in your own world. Good job. |
| Apr 20 09:05:00 | 15m 00s | Claper Rover | Nice! I really liked the music -- definitely got some Morricone vibes in the first level. Interesting take on the theme too. |
| Apr 20 09:13:00 | 8m 00s | Social Impact | Clever take on the theme... managing your timeline and blocking those haters! I like the chunky gameboy graphics too. |
| Apr 20 09:23:00 | 10m 00s | Dead Branch Quest | I could never kill a monster, no matter how many times I hit him! Then I read I had to charge -- still nothing. :( Oh well. <br/> <br/>*tries again* <br/> <br/>Oh I did it! I thought charge meant charging up to swing or something, not charging at an enemy, haha! |
| Apr 20 09:26:00 | 3m 00s | Here's a thought | Hm, I didn't really get what I was doing. But I liked how you told a story through images, and I really liked the clean, desaturated art style. I'm gonna give it another try. |
| Apr 20 09:39:00 | 13m 00s | Exploring Time | I like (Almost) Tim Schafer's quote! Anyway, I think this is a solid shot. The main mechanic is cool and works pretty well. (I also liked the fact that if I died while bending time, the game over message shook -- It was like the game was screaming at me!) |
| Apr 20 09:43:00 | 4m 00s | Poop in the Park | I can't believe I'm laying poop in a blind man's path in a game. This is incredible in a way. Either way I'm laughing! I really liked the pixel art here, looks really crisp and colorful. |
| Apr 20 21:25:00 | 11h 42m | Druid of the Moon | That's a really cool idea for a mechanic! Despite being so short and more of a demo, I dug the gloomy moonlit mood and the silhouette art. More forms and levels and you've got yourself a winner. Nice job. |
| Apr 21 00:10:00 | 2h 45m | Terrornado | At first I thought this would be more comedic due to the sketch visuals, but it's almost haunting in a way. I think it's the sirens blaring, and the sense of reality that comes from using NWS alerts to show gameplay status. Really well thought out. Well done. |
| Apr 21 00:18:00 | 8m 00s | Monkey Business | Hehe, what a game. Definitely an unconventional weapon. I'm digging the drum-n-bass funk music, and I really liked how smooth the climbing mechanic feels. Nice one. |
| Apr 21 00:27:00 | 9m 00s | Turbo Moon Hero | This is super hard! I could never fill up my gauge even halfway. But it's a cool concept, and it's fun to play even though I'm super bad at it. I like the moon sprite too :) Good one. |
| Apr 21 05:21:00 | 4h 54m | Badass Inc | Wow. This is fantastic. I love the adventure game feel combined with the gun play action. Looks great, plays great... it would be impressive if you made this in a week. Even more impressive that you made it in a weekend! |
| Apr 21 05:28:00 | 7m 00s | The Island | This was neat! I liked the bongo music, and throwing the spears was surprisingly fun! I made it all the way to the end and had fun the whole way. |
| Apr 21 05:33:00 | 5m 00s | Ghost 39 | Whoa, I really like the graphics! They're super lo-res and look great -- like an old commodore or something with a milkier palette. The music too, nice and relaxing. The game was super hard for me, but this is a really cool, low-key game. |
| Apr 21 05:40:00 | 7m 00s | The Great Debate | Awesome. I'm so happy to have been able to play as HAL 9000. Love the humor -- quoting Forrest Gump for debate points! -- and the fast-paced "solve the puzzle" mechanic. Graphics were nice and chunky too. Nice job. |
| Apr 21 05:49:00 | 9m 00s | Tranquility | Unique mechanic. I like the attention to detail -- the mini-map is helpful and makes the game a lot less frustrating once you get to the bigger levels. It got pretty hard for me once I got to the Garden area, but I had fun with this! |
| Apr 21 06:01:00 | 12m 00s | Alien Crab in the Ghostmaze | Wow, this was great. Love the frantic pace, the shaky camera, the feel, the humor, the graphics, the pounding music -- everything. Really polished. I made it to level 25 and couldn't get it, but I'm gonna give it another go soon! |
| Apr 21 06:06:00 | 5m 00s | Power of Djent | Hehe, great. Love the rave effect in the background when I get a certain powerup -- I'm not sure what it does! Cool interpretation of the theme, I like all of the metal related sfx, and it was fun getting all the way to the top. Nice one. |
| Apr 21 06:10:00 | 4m 00s | Rock Paper Scissors ATTACK! | This was great. I like the protagonist's throwing animation. At first I thought this was too easy, THEN IT REALLY GOT DIFFICULT! :) By the end the enemies form a huge conga line and I just spammed the keys and clicked like mad. |
| Apr 21 06:17:00 | 7m 00s | Love Worm | Don't have anyone to play with right now, but I had a lot of fun just kicking the ball back and forth -- the worm physics are fun to play with. And those cute little hearts when you collide..! Very charming game. |
| Apr 21 06:25:00 | 8m 00s | Circus Escape | Love the storybook characters combined with the photograph backgrounds. Makes for a unique visual feel. I liked the decision to go with little scenes with different mechanics, it kept things fresh throughout. I died on the banana-car bit and had to start over! I'm going to try to beat it again. |
| Apr 21 06:32:00 | 7m 00s | Thanks Guugle! | Haha, great idea. I gave the right answer (thus failing the level) like 4 times in a row without even trying. Now I wish the game was about giving the right answer! I liked the graphics a lot, all of the little animations specifically, and the humor of these aliens' guugle searches. Nice job. |
| Apr 21 06:41:00 | 9m 00s | Sir Sprout and the Semi-Aquatic Rodent Menace | Wow this was really cool! I love the tree mechanic. I started gaming the system by jumping off trees while turning them back into seeds. I really love the animations, Sir Sprout looks so squishy and happy when he jumps! Fun level design too: I was sad when it was over. |
| Apr 21 06:48:00 | 7m 00s | Soccer Punch | Love all of the poses the soccer player's got, and the way he travels to the ball just looks cool. Really fun to just play around with the mechanic. I don't think I saw any other characters though, and I played for a while. Still, fun stuff! |
| Apr 21 06:53:00 | 5m 00s | Scary Faerie | I didn't really get it, but I had fun seeing what I could interact with. My favorite was getting the cloud to rain on 'em all! :) |
| Apr 21 06:59:00 | 6m 00s | EXECUTION | Wow, that was different! Nice visuals, they're stark and got grit. I liked the cello music too. The message was a little on the nose but it fit. Good one. |
| Apr 21 07:06:00 | 7m 00s | Graviton | Interesting game. I liked the snappy visuals and the main mechanic worked nicely. Levels got hard quick tho! It was fun playing around with gravity. |
| Apr 21 07:11:00 | 5m 00s | Fishland King | Haha, flailing round bigger and bigger fish was great! The art was really nice and the main swordplay mechanic has a lot of potential. Nice one. |
| Apr 21 07:16:00 | 5m 00s | I SAW A DREAM | An RPG for LD? That's ambitious! I like the sparse storytelling here, the graphics are also nice -- they fit the mood well. Played till the end. Good job. |
| Apr 22 02:31:00 | 19h 15m | I Saw Her and She Ran Away | Wow, really nice. Feels really good to move around, and the story looks to be off to an interesting start. You should continue this! |
| Apr 22 02:55:00 | 24m 00s | Crash Bomb | This was pretty cool. I liked how your clones set off each other, keeping you playing strategically without spamming. Pretty fun to play :) |
| Apr 22 03:11:00 | 16m 00s | I'm sorry, I'm jealous | Muahaha >:D -- revenge! But now I feel bad. This was a really cute, complete game. I had a lot of fun playing. Good job! |
| Apr 22 03:15:00 | 4m 00s | Catch it ! | Aww, I was having fun and then it ended! :) I liked playing with the hammer and setting up for the boomerang back. Fun. |
| Apr 22 03:21:00 | 6m 00s | Zombie dinner | Funny game! Didn't know the radio was trying to help me out at first. I liked the storybook graphics and the unusual setting. Dying is totally worth it too! |
| Apr 22 03:28:00 | 7m 00s | The Messenger | I didn't get the ending! I tried clicking everywhere... or did it just mean closing the tab? Cool little platformer though, I liked how it was just simple and atmospheric, not really worrying about enemies, just getting to your destination. |
| Apr 22 03:35:00 | 7m 00s | Crayon Poke | Holy moly this is impressive. Love the fluid animation, the kirby-esque music, the main crayon mechanic -- everything. Super cool and inspiring. Great job! |
| Apr 22 03:38:00 | 3m 00s | Shark Farts | Hehe. Unconventional for sure. Pretty fun for what it is, and I loved seeing the gulls take the shark away. Really cool graphics too -- I like the shark's detail. |
| Apr 22 03:45:00 | 7m 00s | Anagram Attack | This was funner than I expected! I got really competitive with myself after a few words. :) I got stuck in the 20s, unfortunately, but I had a lot of fun. Good job. |
| Apr 22 03:52:00 | 7m 00s | Glitch Gun | Wow, this was cool! Really creative idea and fun puzzles throughout. And the ramerate was fine for me! I liked the cute, cube-people designs and all the Gordon Freemans scattered throughout :) |
| Apr 22 07:44:00 | 3h 52m | What kind of power is Heart | It took me, like, ten minutes to beat the game -- or so I thought. That was only the first level?! :) Anyway, this was really fun. The graphics are great, and there's a lot of polish. For example, I really like how bouncy and crisp the menus feel! The only nitpick I have is it wasn't clear I had to let go of the attack button to actually use it. I died five or six times before I realized. But that's not a big deal. Good game! |
| Apr 22 07:51:00 | 7m 00s | How to Save the World | This was wacky! I liked all of the different music stations -- the reggae was the best one for me. I wasn't really sure how to tell whether I was being effective or not, but I had fun with it. Good job. <br/> <br/>(Also: Whoa! The game I came up with is really similar to yours in story, yet different!) |
| Apr 22 07:57:00 | 6m 00s | U-Boat | Whoa, I love the music in this. It's like Sanford and Son, but underwater... Sanford and Sub..? I like the simple graphics, it makes this kind of game less intimidating for me. :) I wasn't really sure what to do, but I think that's just my inexperience with simulation games. Nice job. |
| Apr 22 08:05:00 | 8m 00s | Rabbitville | Aw, I tried it like 5 different times and could never beat it. :( But this is really interesting. I like the sparse storytelling, the clash between the dark foreboding and the bright pixel graphics, the way the music syncs up with the time you have left. Very cool game. |
| Apr 25 07:00:00 | 70h 55m | Frazzle Dazzle | Wow, really fun game! Played through the whole thing. I liked the chilled out blippy music, the quirky setup, and I really liked the main mechanic! It felt good to float around with a hairdryer! And, it felt good to help out all of those bad-hair-day victims. :) |