FoonLudum Dare ExplorerLD32 → I SAW A DREAM

I SAW A DREAM

By red__hara

View on Wayback Machine

CategoryRankScoreCount
Mood1723.48
Audio3033.17
Graphics5583.04
Overall6363.08
Fun8292.72
Innovation9092.56
Theme9312.76
Coolness160142

Comments

conflei 2015-04-20 12:02

Hey i enjoyed the turn RPG System but the zombie appears from anywhere sometimes, i liked the music too.

ruka 2015-04-21 06:12

Good RPG game.

fluidvolt 2015-04-21 07:16

An RPG for LD? That's ambitious! I like the sparse storytelling here, the graphics are also nice -- they fit the mood well. Played till the end. Good job.

2015-04-21 08:19

"I'll meet her again!" Nice job on your game. I did think it was a bit short and a bit grindy for being so short, but I may have just been missing the point.
It actually reminded me on playing Dying Eyes on my Ti-86, years ago, so thanks for the memories as well!

raiyumi 2015-04-22 03:46

It reminds me of OFF. It took me fair bit of grinding to progress, but overall, nice job!

(I'm not sure if the save points are working or how to activate them besides walking on them. I walked on the savepoint in the room after the first SWAT guy, and it seems like it didn't trigger.)

hrd_games 2015-04-22 16:45

Once I understood the battle system, I really liked it. I loved how I could grind on low level zombies with W (most of the time taking no damage), until I could kill the SWAT guys easily. Wasn't entirely sure what happened in the end, but leaving it to interpretation is nice. Only downside was that the music kinda droned on. Overall, really liked it.

landosystems 2015-04-23 03:19

Liked the idea, didn't get what was happening in the battles at first, but kudos on something original! Music adds to the atmosphere.

sublustris 2015-04-25 12:56

Well done!

zatyka 2015-04-29 00:18

Bold of you to choose to do an RPG. Battle system was clever, but having some kind of feedback when choosing an action would have been helpful.