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fluidvolt

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TimestampSince previousGamefluidvolt's comment
Dec 14 20:04:00 Control Two Buttons What a strange, creative concept! I had some trouble controlling it but neat gameplay idea. I never could figure out how to stop the paperclip from zapping me, but it was fun adding blocks and jumping on 'em.
Dec 14 20:14:00 10m 00s Button Betting So difficult!! Very cool game. Love the two-button snake clone. Also, even though they're blocky pixel hands, the dismemberment is really gruesome and gets to me. It might be the suddenness, but I wince every time. Nice work.
Dec 14 20:22:00 8m 00s Combat Hell Love the scanline raster look. The gameplay was interesting too -- trying to skid to your next location while rotating and shooting a target behind you feels good. And the shopkeep got a laugh out of me!
Dec 14 20:29:00 7m 00s Interview at Incredible Inc Aww, this is wonderful. I love the little details -- the clock ticking away in back, the different speech sound patterns of the interviewers. Fun game. The only thing I didn't like were the math questions! :)
Dec 14 20:43:00 14m 00s Streamline This game is sooo stylish. Love the swooshing line animations, the organic sounds -- especially that bucket sound when you fall in a hole, or the ratcheting gear sound when you rewind. Well paced introduction of mechanics too. Made it all the way to the end! Very fun.
Dec 14 20:50:00 7m 00s Growing Ties You really thought of everything, theme-wise! Interesting idea, a lot harder than I thought it would be -- I think I got one well-sized tie in my first go-round. I love the image of a tie coming out, it's like an ice cream nozzle.
Dec 14 20:56:00 6m 00s Runaway Rob "BZZT - Defending the Constitution." Now that's a funny game! I didn't realize your could infinitely jump for a while -- bug or feature? I like the weird, offbeat vibe this has, it reminds me Toejam and Earl, tone-wise. The strange upbeat blues music accompanying the rampage seals the deal. Good job.
Dec 14 21:03:00 7m 00s Lillypup This game oddly compelling. It felt like another world. The strange story, abstract character designs (I especially love the polygon dog look), and the music! It makes the game feel like a dream or something mystical. The ending was touching and sweet too :)
Dec 14 22:47:00 1h 44m for the trees This was lovely. Really good audio/visual design -- the soft billowing tree foliage and the woody kalimba notes when you grow a tree is really great. The only thing I would suggest is the player's walking speed seems a bit too fast, considering everything else about the game encourages patience and calmness. Nitpicking, I know. <br/> <br/>I really loved this game. One of my favorites I've played so far.
Dec 14 22:53:00 6m 00s 1minuteBaby Whoa, very unique. Love the ambiance and intuitive controls. Beautifully simple. <br/> <br/>Maybe it's just me but I found the organ ratings at the end screen a bit out of place. A little macabre if you think about it too long.
Dec 14 23:11:00 18m 00s FETA FELES Love the ZX look to the game. I can't say I understood the plot or cosmology, but it kept me playing. Then once the crucifixes came into the picture I didn't know WHAT to think! <br/> <br/>Some of the later spritework is wonderfully horrifying too. I'm thinking of the second-to-last dialog screen in particular. <br/> <br/>I like this!
Dec 14 23:17:00 6m 00s Below the belt This is a really neat idea. I love how it looks. Diving your ships beneath the asteroids is neat, and that combo-skull attack is awesome! I have no idea how to reproduce it though, it just happens sometimes. Add some sounds and music and this would be a pretty sweet little game. Good job.
Dec 14 23:34:00 17m 00s Spectral Sprinter Cool proof of concept! I can't even begin to think how an endless runner is programmed. I enjoyed the push-pull of the phase states, though I found it hard to last much time. Some of the jumps are really tough. This is neat to play.
Dec 14 23:50:00 16m 00s Cat Nap Cuuute. I love the graphics here -- the yarn-like look to things is neat. Some fun levels too, though I wish you automatically went to the next one. I liked the simple arcade-style gameplay. Good one. <br/> <br/>Also, since it's an SWF file, this should work on any browser that supports flash, not just Windows! I think.
Dec 14 23:56:00 6m 00s Unbarren Mood and graphics definitely stand out. It's fun to just coast along the surface pulling levers and listening to the woody, percussive music. I wasn't sure what tilting the craft did, but I tilted it too much and flew up off-screen for a bit! Good job on this, it's nice and relaxing.
Dec 15 00:02:00 6m 00s LgoRgoL Haha! This is great! :) I love the hype-as-hell drum music (boom boom boom boom) and the odd crayon-style graphics. I got stuck in walls several times though. I like the cute little guy thanking you for playing too! <br/> <br/>I don't know why I like this so much, I guess this game just feels like you really enjoyed making it :)
Dec 15 00:07:00 5m 00s Two Buttons Fight to Survive I like the arcade aesthetic. Bright simple colors and simple rules. And good job finishing even without motivation, I know the feeling! That's awesome. <br/> <br/>And I tried both 1-player and 2-player (by myself) and both were fun in their own way. Then I realized friendly fire existed and it added a different challenge, in a way ;)
Dec 15 00:13:00 6m 00s Flappy blue rabbit This was surprisingly fun for a while. I enjoyed repeatedly tapping left and right to soar upward, then just let gravity do the work and dive-stab right into to something. The rough, solid-color art style and silence leaves a strange taste. Interesting.
Dec 15 00:18:00 5m 00s Go Fish Nice! It's like a chilled-out, relaxing Gradius. I enjoyed the ambient music and art. It just takes you to the bottom of the ocean. Really calming to play.
Dec 15 00:27:00 9m 00s PlantBoy Holy smokes are you ambitious. Assembly! Week's experience! How? <br/> <br/>Even though this is super simple, it's really astounding you completed a gameboy game in 2 days. I enjoy the simple graphics, they look really clean and sleek, especially considering the gameboy restrictions. Good job.
Dec 15 00:34:00 7m 00s Wargrow Haha! What a ridiculous (in the best way possible) game! <br/> <br/>My experience: *clicks wipeout car*. I wonder what that does? *waits a second*. Weird, guess it does nothing. *Car comes careening in from the left*. What the hell. This is awesome!
Dec 15 00:44:00 10m 00s Beardgrow I read the instructions and thought this'd be a cakewalk. Wrong. Sooo hard. I got a goatee, at least. :( <br/> <br/>I love single-screen arcade games so I automatically love this. Really funny and plays well too. Good job.
Dec 15 00:55:00 11m 00s From the Deep Very cool! The graphics are cute, love the island rising up effect, and the mechanics, although a bit tough, were fun. I liked the challenge, though I could not get past the two pink guys side by side. I'll try again later! Good one.
Dec 15 01:01:00 6m 00s Super Square This was charming :) I like the cheesy pitched-down voices -- very '90s! I didn't really understand when i was controlling the square size but other than that it plays fine. Good work on this.
Dec 15 03:37:00 2h 36m Rotundum I like the minimal look. And the game really gets going once you learn the dash command. Then your space-roomba starts zippin' and dealing out the hurt. Neato!
Dec 15 03:39:00 2m 00s Wöbble This is fantastic. The game is fun to play, I can't believe it comes with a level editor, and the music... That main theme with the shimmering guitar ringing out is stunningly beautiful. Awesome game.
Dec 15 03:47:00 8m 00s SAUROPOD vs THEROPOD This is cute! I love the voiced sound effects and the jaunty jungle-y music. But this is seriously ambitious. Pokemon-style battles? Wow. But why is evolution so unfair? I keep flattening out into a surfboard more and more with each pass! This game's really cool.
Dec 15 03:53:00 6m 00s Give up Hope Unique idea, giving hope to these downtrodden rectangles. I really like that rgb pixel effect too, even if they were a bit too strong for my eyes.
Dec 15 04:01:00 8m 00s Get Off, Cat! The tension is palpable. As the cat slowly, all too slowly, fills the screen, vibrating and jostling, I keep thinking, "it's gonna happen soon, right? I don't know what for sure, but something's gotta give, right?" It's good stuff. <br/> <br/>Also, I let out a laugh at the start of each try -- the petting hand darting quickly upwards off the screen. Like the owner has been attempting to pet the cat before you even got there. This was great.
Dec 15 04:07:00 6m 00s Rebuild / Resist So pretty. Lots of character in the animations and graphics. His jaunty running animation's my favorite. It was fun to see what things arose as you kept building. <br/> <br/>The music supported the mood, though I would have preferred a sparer score with more ambiance -- minor gripe! Good job on this!
Dec 15 04:14:00 7m 00s Ministry of Growth and Information Love this so much. All of the really entertaining stations made me not want to hit the button -- just keep listening. Very unique. FRUP grows ever greater, indeed.
Dec 15 04:23:00 9m 00s this is the game Um, whoa. I love this so much. One of the best I've played so far -- I was smiling all the way to the end. This is what I'm talking about: grooving jazz bass... untold secrets... a feeling of deep remorse for a cactus. Good times :). I'm holding on to this game to play again!
Dec 15 04:32:00 9m 00s KINAMI Ahh. This feels good. I love the simplicity and the plucked string sound. Only suggestion is that when the game starts, the countdown string sound gets cut off abruptly and breaks the flow a tiny bit. I'm nitpicking. :) Good job on this, and reading that it will be playable by blind people is very cool!
Dec 15 04:40:00 8m 00s Robot Explorer Lots of personality. I love the excessively pleased face of your radio contact as he lays down the news of budget cuts, while the robot coolly grooves to the music. And the beat-sync is a nice touch too, by the way. Good job!
Dec 15 04:45:00 5m 00s Cordinatos Nice and simple, yet it kept me busy for a while. I like the minimal visual style -- it feels 'official'' -- like I'm actually taking a test on coordination for some agency. Neat!
Dec 15 04:53:00 8m 00s GreenGrow Simple, but it does the trick. The platform mechanic is interesting, though the jumping was difficult to control, especially a few levels in. There was an odd shakiness to the picture for some reason, not sure if that's just me but I thought I'd mention it. Any, good work!
Dec 15 05:02:00 9m 00s Manual Inflation Huh! I never thought I'd play a game with such a prominent phallic allegory. That weird-as-hell synth music and crude art style really sets a strange mood too. It feels like a warioware game, which I hope is taken as a compliment!
Dec 15 05:10:00 8m 00s Wanderer of the Frozen Wastes This is so good. I love the ambiance -- the whispering wind and snowy passages -- it really sells itself as a tundra. <br/> <br/>And I'm incredibly impressed with how clever you were at getting the player to choose his settings in-game. Good one. Gonna keep exploring. :)
Dec 15 05:18:00 8m 00s THE BRAKES!!! This was cool, and super polished! Slick visuals and gameplay. Love the funky synth jam -- really great music. Good work!
Dec 15 05:25:00 7m 00s There's No Going Back You really committed to the 'no going back'! It was frustrating but in a good way. Especially those coins that you just HAVE to know are there before you reach them -- I was shaking my fist while smiling. Good one.
Dec 15 05:35:00 10m 00s Pewpewer The name :). This was neat! It has the potential to be really hectic! With more enemy movement, thumping music, and maybe some death blossoms to push it to eleven. Good job on this!
Dec 15 05:45:00 10m 00s Barbar Smasher Whoa, this is great. Once you find a rhythm and can start queuing up actions ahead of time it feels good. It's just super hard to multitask it! For me, anyway. I really like the art and simple chipmusic too. Good one!
Dec 15 05:52:00 7m 00s Huebot Mazerunner This game makes me feel dumb :) I keep taking wrong turns because I confuse myself and don't think relative to the bot! That's on me though. I like how this looks, some sound and music and this could get really cool. Nice job on this!
Dec 15 05:58:00 6m 00s Chillfish got the munchies and hates squids Whoa. This is weird. Good-weird. The spareness, the encroaching pitch-black, the trippy warping center. And that never-ending screech sound. It conjures up a tangible mood, a little unsettling, even. I don't know if that was the intent but I liked it.
Dec 15 09:43:00 3h 45m RPG Simulator 2015 Haha! This was pretty funny, if a little cynical. I got what I deserved. Laughed out loud at the level-up screen. I was actually somewhat considering my options of what to assign points to... and then I see the levels skyrocketing in ridiculous amounts! And I love that little level-up jig. All the music, actually.
Dec 15 09:50:00 7m 00s animal islands I love it. Cute art and fun, if a little on the hard side. I really like the abstractness of floating islands hovering and swaying in the breeze. My favorite thing is how after every move the percussion fills that get longer and more complex. Good little game!
Dec 15 09:58:00 8m 00s Kudzu: I Can Grow Forever... This is really charming. It's fun spinning loop-de-loops in the sun beams &lt;3 I like the art style and the simple music fits well. Good job on this!
Dec 15 10:04:00 6m 00s Witch of the Grove Wow! This is fun. Slashing wild boars and planting my crops -- nice. Overall this is super-duper polished. The artwork specifically is stunning and great music. Good stuff!
Dec 15 10:11:00 7m 00s BUBBLEGUM UPPERCUT! This is really fun. Love the slick animations and that slide dash -- sliding in air is especially fun. And the melodramatic orchestra music set against the goofy enemies and odd concept is extra fun. I made it to the 7000s!
Dec 15 10:20:00 9m 00s Grow the Love Cuuute. Unique idea for a game. This was surprisingly challenging, though on further reflection it might be 'cause I never learned the male/female symbols that well, so I was constantly screwing up. I like the simple cartoon style too. Good game!
Dec 16 10:49:00 24h 29m ..and the mooncats Yooo. This was mesmerizing. Unique. One of my favorite things in old videogames is the prevalence of black -- like the game takes place in a void. This unsettled me as a kid, but love it now and your game really revels in it. I love it. Great ambient squelchy synth music and stark graphics make a great pair. Even a boss battle at the end -- so complete. <br/> <br/>Ground pound mechanic was fun as hell. A big grin crawled across my face after jumping on top of spiders across a large gap. Great job on this. One of my favorites this LD.
Dec 16 10:56:00 7m 00s Fat Cat Does what it says on the tin! Holy hell does that conveyor belt start shoveling food at you fast after a while. All of the cat sprites getting fatter were great, and the cutesy uke/xylophone music was fitting in an odd way. Cute game!
Dec 16 11:05:00 9m 00s 33 grams Enchanting, artful. Loved the breathing synth music and minimalistic art style -- left a lot to the imagination in the best way possible. Good work.
Dec 16 11:14:00 9m 00s Eldritch Trance Love the aesthetic: the symbol design, monster design, the otherworldly sounds of summoning. Hell, even the health icon -- that jittery, Geiger-counter of a heart is resonant and deep in a way. The human heart is irrational and fragile but can be forceful and unflinching in the face of a monstrosity -- I'm overthinking things. But that's what I loved about this game: it left so much to the imagination while seeding it with well-chosen details and LET me overthink it. Lovely.
Dec 16 11:23:00 9m 00s Last Chance To Green Nice! Excellent graphics and subtle, poignant music. Especially love the cute monitor face and its expressions. Thumbs up on leading the player first by restricting options and then lifting them. Smart. Good job on this.
Dec 16 11:30:00 7m 00s TRONZO Super fun! I loved the precision required and how well-tuned it all felt. Surgically swerving shapes into a big mass was awesome. The graphics, while simple, worked well and had a lot of little details, and the synthy dance music was great and kept the action groove going. Nice one!
Dec 16 11:38:00 8m 00s Coffee, Please! This is funny... and kinda grim! I like the sleek visuals and the way the brewing process plays out. I like toppling cups! I'd love to see this with some barista sounds -- some gurgling, some splashing, some hissing steam sounds -- to heighten the experience.
Dec 16 11:46:00 8m 00s Collider This is so frickin' hard... I love it. Cool pixel visuals and NES-style music (that triangle kick presses all the right buttons). I like how frantic this plays!
Dec 16 11:54:00 8m 00s Dungeon Surge Neat concept. I found myself really mulling over the card choices and loved being awarded a new card on each room clear. Interesting to be building a deck as you play. Minimalistic pixel graphics do the trick. Some sound and music would really add a lot too! Good job.
Dec 16 12:01:00 7m 00s Grunnist Had fun getting as far as I could! I like the fluorescent, washed out pixel art. Interesting look. Also, even though the variety is neat, I wished it always rained in the game- -- the rain ambiance really does a lot for the game, sound-wise. Or maybe have music in the sunny sections. Good job on this.
Dec 16 12:11:00 10m 00s Tri-Fission Best game over screen! This is a really interesting mechanic, if a little confusing at first. It's fun cutting paths across the sky in short bursts. If I had to say something negative: the splitting sound got pretty grating after a while. But that's an easy fix. Good job on this.
Dec 16 12:17:00 6m 00s SKYBOUND Cute! Very relaxing guiding this little plant through the clouds, though a little less relaxing once those missiles get involved! Love the dynamic music too -- though the first time I heard the missile bit I jumped! Good job.
Dec 16 12:24:00 7m 00s Radical Revolver Recoil Rampage This is great. Love shooting left and right, careening and bouncing across the screen like a madman. Charming pixel visuals -- and the exploding gibs effect when people die is icing on the cake. Good stuff!
Dec 16 12:30:00 6m 00s Puzzlerun Cool idea here. I like your sprite work, really feels like a cavernous area. Maybe I didn't understand well, but seemed like several times there was no way to not die! Maybe just me there :&gt; . Good job here!
Dec 17 00:30:00 12h 00m bat story Cool mechanic! It's fun changing forms and trying to dodge stuff. The camera is a bit too shaky when you're flying and it's moving up and down, but it's nothing too bad. The graphics are nice and evocative -- I like the darkness punctuated by torches. And the baroque-y organ is a nice touch, very Dracula!
Dec 17 00:38:00 8m 00s Bitrun Stripped-down fun! Kept trying to go farther each time, though I never made it into the 300s. The magnet powerup's my fav, slinging coins towards me. The art really stands out -- love those sleek and chunky pixels :). With the addition of some funky music you'd really seal the deal. Good work.
Dec 17 00:49:00 11m 00s Just Potato Hehe, this was fun flipping that potato around. And Christmas mode: omigosh! How come the potato won't flip in xmas mode? I guess that hat's too good to mess up, huh. :) I can tell you had fun making this! Good job.
Dec 17 00:59:00 10m 00s NanoBit Yeah, super unforgiving! To get out of the first area you can't get hit by pretty much anything. Frustrating, but it does seem like what you're going for. I do like the idea of growing being an impediment though. Really unique. Good job.
Dec 17 01:09:00 10m 00s Lunar Landing This drew me in. The command center radio chatter made this feel real and important. So much so that I got really nervous landing! Relieved that I succeeded. Super minimal, but effective through well-chosen detail. Awesome.
Dec 17 01:17:00 8m 00s PSYCHOTENNIS Super fun! Love the aesthetics and the simple bleep sfx. I needed a reset button once: for some reason the ball lost all inertia and lay limp on the ground. I dunno how that happened. Either way, this feels really good to play. Good job!
Dec 17 01:33:00 16m 00s SnowBall Crash Poor rabbits :&lt; -- This was fun to mess around with. I love the way the trees spring and sway when you land on them. I will say the camera was a bit disorienting, maybe make it zoom and move a little less severely? Might just be me. Good job on this.
Dec 17 01:39:00 6m 00s Harry The Unusually Happy Worm What a cute, feel-good game! It's unclear where to go at first but I figured it out eventually. That great music though... it puts a huge smile on my face :) Good job.
Dec 17 01:48:00 9m 00s Destination: Gravity This was really cool. Love jumping between planets, and once you start deflecting entire planets into incoming objects it feels super cool. Also, the soundtrack: makes me smile. Awesome.
Dec 17 02:03:00 15m 00s Crane to Freedom Hehe, this is cool. Had fun burying the crane in the ball pit and grabbing as much as I could. Unfortunately the game crashed when I was halfway to freedom. Love the whirring sounds and off-kilter farty synth music. Very warioware :&gt;
Dec 17 02:15:00 12m 00s grOw Cute game. What if pacman were a plant? It'd be a little like this, I think :) Love the simple storybook graphics. It works fine with no sound but some cute, warm sounds and music would add a lot! Good job on this.
Dec 17 02:35:00 20m 00s Grow Interesting! Choosing to represent a tree as a series of triangle cells is a unique choice, but makes sense too. Loved the laid back, post-rock-y music -- it really adds to the feeling of continual growth. Nice.
Dec 17 02:43:00 8m 00s Brain Splitter Ooh, tricky! Made it to the 7000s though. This was confusing in a fun way -- trying to keep your mind on both avatars while dodging obstacles is tough and satisfying. The synth chip track keeps the action mood going, though I found it a little hard edged. Maybe roll off some of the high frequencies? That's a minor complaint though. This was fun!
Dec 17 02:51:00 8m 00s Master Baiting Prejudging by the name, this was surprisingly soothing. Casting lines out to the relaxing piano score is wonderfully pleasant. And, best of all, I can finally have my revenge against those damn Cheep-cheeps. Aaaah. Feel the relaxation wash over you.
Dec 17 02:59:00 8m 00s Aliens Are Stealing My Potatoes I think the title's good! It was fun learning how to control the missiles well. I like swerving around a UFO, aiming at it from above, and slamming both blasters on and smashing into it! With some retro sound and music this wouldn't be out of place in an arcade. Good job.
Dec 17 03:21:00 22m 00s Walden: Thoreau It All Away That title :&gt; I loved this. Your use of audio is awesome, all of the soundscapes really put you there. I felt stuh-ressed in the office, but going to my own Walden... ahh. Simple game, but it's focused and cynical and warm, and has something to say. Great job.
Dec 18 08:22:00 29h 01m Valk Unit Lawyer So good. Love the great anime-style art! I cracked up at many of the dialogs and dug that the different defendants had their own personalities. I made it to the end, and yes, the ending art was worth it ;) Nice job, guys!
Dec 18 08:30:00 8m 00s The Journey East This got more and more fun as it progressed! Somewhere around the halfway point I started trying to beat each room as quickly as possible, and I did pretty well except for the red snake rooms. The art isn't stellar but that's okay. Also, my mind was blown when the screen scrolled in that ONE ROOM in the game! :&gt; Good job on this, especially for five hours.
Dec 18 08:37:00 7m 00s Zircon Neat idea. I like the snappy look and how the character squishes when he moves. I was often confused which way I'd go after a trampoline, never really got the hang of it. The boxes would sometimes glitch out and stay suspended on the corner of an island. Graphics are great, and the music is a bit repetitive, but nice. Good job.
Dec 18 08:46:00 9m 00s The Cube of Zanigriv Really cool! Love the little details -- the cube spinning faster and faster, the shadowy figures. Art is great, and the music was fine, especially if you're not a musician! But I really love the sounds. Especially that gong sound when you're charging. Good work.
Dec 18 08:52:00 6m 00s Swordsman's Life Funny. I wish you restarted back where you died, I made it to FF7 and let a single slime past... I wanted to see all of the games! Oh well. I like the midi/soundfont renditions of the different game themes, it gave a shlock-y, lopsided flavor to them and sold the comedy. Good work.
Dec 18 08:58:00 6m 00s Snowball University Super cute! I love the evocative music and charming graphics. But I love, love, LOVE the character voices! I'm a sucker for that game gibberish, like from Zelda or Animal Crossing. Lots of fun details in this, and I made it to the end after enough tries. Stay cool!
Dec 18 09:06:00 8m 00s Acrodog One of the most polished I've played so far! Great art and mechanics, and I'm enamored with this little ragtime tune. But I'm really a fan of the toy-piano version that comes in when you're not lit. Awesome musically, and great little design choice. I'm proud of the 40 seconds I managed after enough tries. The key is lowering both sides in the right situations! I think?
Dec 18 09:12:00 6m 00s Xonatiuh Holy moly, the simple square character did not prepare me for the action! This was cool. Love the droning chant music and the boss design. Good one.
Dec 18 09:17:00 5m 00s Vavyorki Weird little game! Was missing a alot from the description -- too bad about the bugs. But I love the squirrel faces and the overall design sounds good.
Dec 18 09:22:00 5m 00s The Seed of Love Touching little story :). I loved the art. The minimal organic style is very fitting and emotionally resonant. This made me feel something! Thanks for sharing~
Dec 18 09:28:00 6m 00s The Rap Game This was cool! Art's good, beat's good, and loved that scratches stood in for words. I now know how precarious freestyling can be.
Dec 18 09:35:00 7m 00s The Quest Of The Two Buttons I was surprised how tense holding two buttons could be! Maybe it's the battle music. The graphics were ok, and the music was nice. Only thing I'd say is it'd be nice to have a sound effect when buying something -- unless I was watching my money I wasn't sure if I bought something or not. Otherwise, pretty fun! Unfortunately I died right at the end! Good work on this.
Dec 18 09:42:00 7m 00s Tanya Titor and the Time Twister Cool! I enjoyed the writing in the intro scene. Lots of personality. The art was very slick too. It was cool seeing the look of Tanya's different ages and the oddball enemy designs. Music was unexpectedly funky, but I dug it. I like the push/pull of health vs power. This was fun, good work.
Dec 19 00:56:00 15h 14m Bouncing Bounces Goofy game :). I like how this feels -- zipping back and forth is fun, and I like the weird enemies. It'd be cool if there were more reactions to bouncing into things. Like super bouncy walls and no bounce walls, stuff like that. Maybe for a future version? Good job on this.
Dec 19 01:02:00 6m 00s Astrocats : Supernova Alert Cool idea. I liked the art style and the 2001-drone soundtrack fit well. It's REALLY hard to get the cat to land right. But it's possible. I enjoyed the intro animation/story bit! Good job on this.
Dec 19 01:06:00 4m 00s Cactus Simulator Simple little game, cute. I would have liked to control it with the arrow keys, but I guess this makes it more challenging! Like the chunky pixel art and soundfx.
Dec 19 01:14:00 8m 00s Centi-Snake Love the super-retro aesthetic! Little details like the screen noise and CRT look are great. Only thing I'd say is it should speed up faster. It gets pretty exciting once it's really fast but it takes a long while to get there. Overall though, this was good. Nice job.
Dec 19 01:20:00 6m 00s Fleshgrowth Even though the gameplay is super simple, this oozes personality! Love the weird monster blocks. Only thing I'd say is the text is super hard to read but that's not a big deal. Good job.
Dec 19 01:27:00 7m 00s Growurm Really fun! Love the retro look and the frantic camerawork. Also the way the color sweeps up the screen is great. Awesome job.
Dec 19 01:40:00 13m 00s Grow Your Hoard! This is a neat idea. I found it really hard to predict the arrow trajectory most times -- maybe it's that the arrow always points the same way. The steel drum / flute music was an odd choice of instruments, but strangely catchy.
Dec 19 01:47:00 7m 00s Hanabi Relaxing... I couldn't get a single firework at first, until I slowed down my drawing. With some chilled-out music this would be even better. Good job.
Dec 19 01:55:00 8m 00s Momma's Little Monster Could not beat level 10! That said the bouncing and growing mechanic is nice. I like the art and the music fits very well... sounds prehistoric and primitive. Good one.