FoonLudum Dare ExplorerLD34 → The Cube of Zanigriv

The Cube of Zanigriv

By anarbitrarymustache

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CategoryRankScoreCount
Graphics204.45
Coolness368
Audio633.83
Mood1583.51
Innovation3063.43
Overall3773.36
Theme4383.79
Humor5442.24
Fun7762.68

Comments

tuben999 2015-12-14 09:43

Really liked the artstyle and audio great job! :)

danbolt 2015-12-14 16:36

The style was great! For such little time spent with MilkyTracker, you make me want to do the next one with a musician like yourself.

The portrait orientation of the game would make great for mobile devices. If you want to continue further with this game, consider polishing it up as a freeware portfolio piece!

buffalophil 2015-12-14 16:38

Really pretty graphics and driving sounds. Nice!

freddyw9 2015-12-14 16:39

It looks and sounds great.

rob 2015-12-14 16:42

Beautiful art. I never did quite get the hang of it, and maybe it could have been clearer what to do & what causes game-over.

anarbitrarymustache 2015-12-14 19:10

@rogual - I agree, the concept is not very intuitive. I think when I got started the concept seemed so simple to me that it wouldn't need an explanation. My final design however did not work that way. Next time.

mukult 2015-12-14 19:40

The art is great...
But i got confused in the gameplay... had no idea what i was doing!

tasteslikefuture 2015-12-14 19:42

Wow, really sharp game. Took a second to figure out, but it's pretty fun. Music and art look amazing. Also, bonus points for incorporating both themes. Great job!

deadpixl 2015-12-14 19:42

Great art and sound! Game-play is pretty cool but I wasn't sure exactly what was going on.

2011petia 2015-12-14 19:42

I like it !! everyng
Everything is good

kepons 2015-12-14 19:43

I couldn't quite figure out what had to be done in order to score as high as possible. Other than that, it looked and sounded great.

et1337 2015-12-14 19:44

Echoing everyone else, fantastic art, sound, and music, but confused by the gameplay. Love the diegetic UI as well.

sayrafon 2015-12-14 19:45

The pixel art is really beautifull :D
The game itself is cool but hard : the cooldown is too long ^^

pkenney 2015-12-14 20:33

The art style is a highlight here, I love the shadows with monsters lurking at the edge and it works with the dark theme of a strange cube absorbing souls.

I had a hard time really getting the mechanics down. I would charge, and absorb. And that would go okay. But then it wouldn't, and something different would happen, and it would be game over. I absorbed 45 souls, and it seemed like I was making progress around the circle underlying the cube... but I don't really understand even after playing and dying several times.

anarbitrarymustache 2015-12-15 00:12

I tried to clarify the instructions at the top of the description. The fact that I couldn't easily do it in like 3-4 bullets shows just how badly I failed at the overall design. Hope this helps at least a little.

Thank you all for the kind words so far and thanks for playing!

skullpixel 2015-12-15 03:17

The art is beautiful. Nice idea and great polish too.

makerart 2015-12-15 04:33

The picture is perfect!!!!\
Gameplay need to be tuned, but it is ok for jam!

fathom 2015-12-15 05:23

Man, there is some amazing art and sound design in this. You are really good. I want to play more of your games.

Please make more games.

bigant 2015-12-15 05:38

Nice entry, good graphics and gameplay.

gagapete 2015-12-15 12:11

Nice game, the graphics and the audio are awesome. But ven after reading the instructions and playing for a few times, I'm not entirely sure about how to play. But may that problem is caused by the disappering enemies.

anarbitrarymustache 2015-12-15 12:30

@GagaPete - yeah, the disappearing enemies are annoying. I haven't had a chance to really look into yet, but it appears to only happen on the web version. I'll see if I can find a fix.

chubb1337 2015-12-15 18:29

Very nice artstyle! The sound effects get a bit annoying after a while though.

It doesn't seem that difficult though once you just slowly go full charge. I really never had to press the D button.

Good background music!

_hopfrog 2015-12-16 05:12

Art and audio are king for sure, but I find the gameplay a tad dull. Overall, I had some good fun! Good job!

lullaby 2015-12-16 23:20

Very very nice graphics, loved it, I think the game idea is really cool too, music is cool, I don't how but I feel the gameplay could be a bit smoother, well done anyway! :D

christina-nordlander 2015-12-17 22:38

Fairly original concept, and I like the graphics (especially the sprites, and the very satisfying blast effect when you kill them). However, the actual gameplay didn't really grab me. It felt a bit too static. The sound is very nice, though the sound effects are a bit too loud compared to the music.

A weird bug: when I try opening the "web" link in a new window, the game shows up far too big to fit in one screen. (Playing the hotlinked version works fine, though it's very small.)

fluidvolt 2015-12-18 08:46

Really cool! Love the little details -- the cube spinning faster and faster, the shadowy figures. Art is great, and the music was fine, especially if you're not a musician! But I really love the sounds. Especially that gong sound when you're charging. Good work.

scorched 2015-12-19 19:44

Nice graphics, but the sounds run into loop eventually :-/

markusfisch 2015-12-28 13:16

Cool idea and great graphics.

fisilva 2015-12-30 16:26

Nice graphics and audio! Very pretty game. It's a nice concept but was hard to understand at what I was supposed to do.

seconddimension 2016-01-02 15:11

Really liked the art style and music, was a little confused by the game play. A very polished entry with great style.

aflatminerstudios 2016-01-04 21:06

Really liked the artwork, pixel art is fantastic. Had to go back and read your explanation on the entry to understand what was going on. Even a couple one word cues could have helped to let me know when I was "absorbing" a bad guy or when I got hurt. Neat idea though!

kerdelos 2016-01-04 22:19

The graphics are amazing and the gameplay is fun and promising ( it would beneficial for a bit of polish and feedback though ) There is not always visual feedback of a charge and it is not always clear what the range of the attack is. Great job anyway ;D

vikinggames 2016-01-04 22:56

Hahaha, you've already said a lot of what I was going to say in your description. Thanks for the info on how to play, it explained the game very well.

The art is fantastic, I especially loved the shadows behind the enemies and the colors. Good job with the interface, it made sense (after the instructions, of course) and was easy to see.

The gameplay was interesting at first, but got stale after a little while. I'd love to see an updated version of the game with more content, and more of a difficulty curve. One of the other comments said it would work well on mobile devices, and I completely agree. If it was done right, infinite waves and an online leaderboard could make this game even better.