FoonLudum Dare ExplorerLD32 → Please Wait

Please Wait

By perilouspete

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CategoryRankScoreCount
Coolness351
Innovation1983.67
Theme3203.63
Overall4413.29
Humor5972.63
Fun6962.89
Mood9312.37
Graphics9362.37

Comments

siryakko 2015-04-19 16:36

Nice idea and fun controls :D

sanojian 2015-04-20 08:25

Cool and funny concept. The dog is really nicely animated. The jumping felt a bit too floaty. It was maybe a little bit too hard to get the dog into the blade without being bitten many times.

fluidvolt 2015-04-20 08:32

What a cool idea! It felt really good getting those dogs to slip on the buffed floors. I liked the George Lucas-style opening too ;)

perilouspete 2015-04-20 08:36

Thanks for the comments guys!

"The jumping felt a bit too floaty"-sanojian
Everyone always says that about my games. I should probably learn from it...

edwardgreysky 2015-04-20 08:45

Really cool idea
But somehow difficult to wipe the floor near a trap or a dog without getting hurt

shrimpgunpistolshrimpslingergunnershrimps 2015-04-20 08:47

great idea making your movement also your attacking strategy!

jack31081988 2015-04-20 09:00

really nice Game!

fullmontis 2015-04-20 13:10

My only complaint is that the controls aren't tight enough and feel slippery, but since the game doesn't require precise platforming and given the nature of gameplay, this can be forgiven easily.

I really like the concept. It is very fun!

Those poor dogs D:

madameberry 2015-04-20 21:04

Game is hard! lol

perilouspete 2015-04-22 06:45

"My only complaint is that the controls aren't tight enough and feel slippery" - fullmontis
That's literally the point ;)

steboots 2015-04-22 12:29

Not a good game if you have OCD, otherwise... polishing floors as a weapon? I don't think there's anything more unconventional as this. Spectacular game!

hammers 2015-04-22 12:32

What a great idea! Can be a bit tricky getting the dogs onto the bladed without being hit, but when you do it's very satisfying. Nice job!

cbear_wallis 2015-04-22 12:33

I like the mechanic a lot! I think there could have been more ways to use it other than just having the dogs slide off edges. But I understand we only had 48 hours x) Still cool nonetheless ^_^!

dreyan 2015-04-22 12:37

Using slippery-ness to your advantage as a weapon is very novel, and I like it's application here - cleaning stuff up is also inherently fun, though the game is let down a little by the graphics and manoeuvrability. Would be interesting to see what mor could be done with the concept!

johnnwfs 2015-04-26 12:37

Great take on unconventional weapon. I thought the floor polisher controls worked well. I do think situations where the dog was hanging out on the ledge close to you and you had to jump over it lent itself to almost always getting hit as long as the floor had no polish on that edge. But if you addressed that at all I'm talking a minor help. Adding some office furniture in the background might break up the flat background. Great game. For its theme concept and dog animation it's a standout.

ito123456789 2015-05-01 11:50

Good game, needs sound, like dog barks :)