siryakko 2015-04-19 16:36
Nice idea and fun controls :D
Foon → Ludum Dare Explorer → LD32 → Please Wait
By perilouspete
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Innovation | 198 | 3.67 | ||
| Theme | 320 | 3.63 | ||
| Overall | 441 | 3.29 | ||
| Humor | 597 | 2.63 | ||
| Fun | 696 | 2.89 | ||
| Mood | 931 | 2.37 | ||
| Graphics | 936 | 2.37 |
Nice idea and fun controls :D
Cool and funny concept. The dog is really nicely animated. The jumping felt a bit too floaty. It was maybe a little bit too hard to get the dog into the blade without being bitten many times.
What a cool idea! It felt really good getting those dogs to slip on the buffed floors. I liked the George Lucas-style opening too ;)
Thanks for the comments guys!
"The jumping felt a bit too floaty"-sanojian
Everyone always says that about my games. I should probably learn from it...
Really cool idea
But somehow difficult to wipe the floor near a trap or a dog without getting hurt
great idea making your movement also your attacking strategy!
really nice Game!
My only complaint is that the controls aren't tight enough and feel slippery, but since the game doesn't require precise platforming and given the nature of gameplay, this can be forgiven easily.
I really like the concept. It is very fun!
Those poor dogs D:
Game is hard! lol
"My only complaint is that the controls aren't tight enough and feel slippery" - fullmontis
That's literally the point ;)
Not a good game if you have OCD, otherwise... polishing floors as a weapon? I don't think there's anything more unconventional as this. Spectacular game!
What a great idea! Can be a bit tricky getting the dogs onto the bladed without being hit, but when you do it's very satisfying. Nice job!
I like the mechanic a lot! I think there could have been more ways to use it other than just having the dogs slide off edges. But I understand we only had 48 hours x) Still cool nonetheless ^_^!
Using slippery-ness to your advantage as a weapon is very novel, and I like it's application here - cleaning stuff up is also inherently fun, though the game is let down a little by the graphics and manoeuvrability. Would be interesting to see what mor could be done with the concept!
Great take on unconventional weapon. I thought the floor polisher controls worked well. I do think situations where the dog was hanging out on the ledge close to you and you had to jump over it lent itself to almost always getting hit as long as the floor had no polish on that edge. But if you addressed that at all I'm talking a minor help. Adding some office furniture in the background might break up the flat background. Great game. For its theme concept and dog animation it's a standout.
Good game, needs sound, like dog barks :)