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Feedback comments for LD27
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| Timestamp | Since previous | Game | MrBlade's comment |
|---|---|---|---|
| Aug 26 02:15:00 | The Aliens Came (10 seconds to choose) | Nice job! <br/> <br/>This is a pretty great game all around. Nice use of unity, great visuals, and a pretty solid story. <br/> <br/>If I did have to gripe about one thing, it would be the sound, except for the the one blip at the beginning, I didn't hear anything. (Maybe it was just the route I took or something.) <br/> <br/>Can't wait to see if you do a Post-Mortem! <br/> <br/>Keep it up! | |
| Aug 26 03:56:00 | 1h 41m | 10 Seconds To Live | Not too bad for a first timer. Took me three times to figure out that I can't do anything. Hahaha. Nice job. Love your take on the theme. |
| Aug 26 04:02:00 | 6m 00s | Dead End Corner 10 second Wave Evolving Zombie Games | This game is awesome! Nice take on the theme! I find it hard to believe this game was made in 48 hours because of how well it well it was done. The leveling thing is the great. I am a sucker for anything with exp. Lolololol. Nice job. <br/>Keep it up. |
| Aug 26 04:07:00 | 5m 00s | Explore10 | Nice job! I like the overall feel and visuals. The installer is a bit annoying, other than I like it. The jumping is awesome! |
| Aug 26 04:12:00 | 5m 00s | 10-Second Shadow Block-Dude! | Such a great game! I LOVE this kind of thing, you executed the theme perfectly, cut the idea down to it's basics, and added small bits until it was very nice. Keep it up. |
| Aug 26 04:21:00 | 9m 00s | YorkTime | Nice job! For some reason this kind of reminds me of Little Big Planet, I really really liked the different pointer types, and 1,2,3 was a good way to switch. Music was nice, visuals were well done. The time was a bit annoying, but other than that, get it up! |
| Aug 26 04:31:00 | 10m 00s | Nigeria: Live Fast Die Young | Pretty nice. Good audio and funny story. Keep it up. |
| Aug 26 04:35:00 | 4m 00s | 10 Seconds of Love and Anger | Great! The graphics are awesome. Audio is nice. Can't wait to see what you have to make later. |
| Aug 26 04:37:00 | 2m 00s | Doomed for Eternity | Good job! Very nice take on a classic style. I am glad you added at least some sound, haha. Keep it up. |
| Aug 26 04:50:00 | 13m 00s | The Thief | Nice job! I loved the floor colors to match the safeness of the area. I really enjoyed the rumbling when you get the safe, to. Keep it up! |
| Aug 26 15:25:00 | 10h 35m | You have 10 seconds | Nice job. I love the animation the briefer makes with his little arm. XD Keep it up. |
| Aug 26 16:09:00 | 44m 00s | Gauntlet: A Series of Ten Second Strategies | Nice job! I love the level design and concept. I would have liked a little more sound, other than that, there isn't much to complain about! Hahah keep it up! |
| Aug 26 16:32:00 | 23m 00s | The only one | Amazing. Absolutely amazing. I love the game, the story is sad, but the graphics, the sound, all of it is absurdly beautiful. |
| Aug 26 16:42:00 | 10m 00s | Forever Alone | Amazing job! I love that you can pick your name, makes the game THAT much funnier. Keep it up! |
| Aug 26 16:54:00 | 12m 00s | Detective Shadow | This game is alright, I guess. I got stuck once I got the key, got in the house, went in the right door and went right. With the forks, and bowl...Puking or something? 4/10. |
| Aug 26 18:19:00 | 1h 25m | The Legend of Jarrow | Nice job! I really like the button mashing mechanic. Hahaha. I played through the whole game, saved the grand master and had my curse lifted! The animations were really nice to. Keep it up! |
| Aug 26 19:56:00 | 1h 37m | Ten Second Clone | Nice job! I love the sounds. Keep it up! |
| Aug 26 20:03:00 | 7m 00s | Fast delivery | Amazing game. I like this a lot. I probably sank five or ten minutes trying to beat it. I am glad you added sound, controls were nice, all around good job. Keep it up, man. |
| Aug 26 20:20:00 | 17m 00s | Chrono Escape | Hey Man, I was the guy who gave you some support when you were having frame rate issues; I am so glad to see that you finished- I do see what you were talking about though. With more than two or three guards on the screen, my framerate would go down below ten. :c But when this game works, it works well. You executed the mechanics perfect! I love the line of sight. Took me a minute to figure out that by moving my mouse I could see more. Keep it up man. Nice work. |
| Aug 26 20:21:00 | 1m 00s | Ten-Second Postman | Windows build asap please. :c |
| Aug 26 21:50:00 | 1h 29m | Guest House | Nice job. I couldn't find the key for the cupboard. But oh well. :P Good job overall, I loved the real objects integrated with the game, sounds were amazing, music was wonderful. I would have liked a menu, but that is just me. Keep it up. |
| Aug 27 00:00:00 | 2h 10m | Nations | Eh, not great. |
| Aug 27 01:25:00 | 1h 25m | Ninja Words | Does not work for me, also blank .html page. |
| Aug 27 01:28:00 | 3m 00s | Ten 2nds | Eh, nice job, I guess. Good job on creating something, game play was lacking, speedometer did not work and there was no timer. That, and no integration with the theme. 3/10. If you worked on this for like another week or so, I can see a good project! Keep it up! |
| Aug 27 01:34:00 | 6m 00s | Raptor Rescue | Hey man! Glad that you finished! I saw your posts when you were having doubts and making updates and stuff. Nice job! I am glad that you at least added SOME sounds. :P The dying sound, was that you just BASHING your microphone about? XD Pretty great otherwise, nice graphics, well done. Keep it up man! |
| Aug 27 01:42:00 | 8m 00s | Time Lord | Doesn't work on Windows for than a few seconds. Sorry. |
| Aug 27 01:50:00 | 8m 00s | They Blow Up So Fast | Awesome game! Bouncing is a little bit unreliable, and the Y seems to have a maximum, loved that you added sounds. Graphics were very nicely done! The tears at the end were the best to. Keep it up! |
| Aug 27 02:19:00 | 29m 00s | MegaPunch | Nice job! Add jumping maybe? |
| Aug 27 03:04:00 | 45m 00s | Top down zombie Runner | Nice job! I love seeing simple game like this! Straight to the point, held to the great to the theme! Keep it up. (: |
| Aug 27 03:46:00 | 42m 00s | Satyr Run | Good job! Music and sounds were a bit loud. Hahah Good game. :) |
| Aug 27 04:25:00 | 39m 00s | Snooze Button | Um, what? You didn't even include a build link! Rubbish! |
| Aug 27 04:30:00 | 5m 00s | 10 Second Lead | Nice job! I liked your take on the theme. Maybe learn how to do repetitive keystrokes, and possibly add more levels. Keep it up! |
| Aug 27 04:38:00 | 8m 00s | Kickbox | Amazing job, great game. I LOVE games that let me flip anything. Playing as a rect and doing ninja back flips is the great in the game. XD Nice job. KEEP. IT. UP. Glad that you added sound. The installer was a bit annoying, but it was worth it. Hope to see you making games in LDs to come! |
| Aug 27 05:37:00 | 59m 00s | 10 Seconds In Hell | I am sorry I did not play your game, I can't deal with dark things too well... I am glad you rated my game thank you. |
| Aug 27 05:54:00 | 17m 00s | SAVE THE WORLD! | Wonderful job! I really like the graphics, and the gameplay was great. <br/> <br/>One thing I did not like was the the spaceship scene? That was just weird. I could fly off screen etc. <br/> <br/>My close friend made a game very similar to this, his art was comparable, but not quite on the same level as yours. I can tell you put a lot, a lot, a lot of work into the art. Hahaha. Good on 'ya. <br/> <br/>The keypad code being LD27 was the best thing ever. Would play again. 9/10. Keep it up. |
| Aug 27 06:06:00 | 12m 00s | Attack of the n00b Models | Nice work! I like a lot of the models. When the tank, er, is that what it is? Hahah. When the tank mounts you it looks like it licking your face, how cute. Keep it up. |
| Aug 27 06:13:00 | 7m 00s | Palette | Amazing! I love this kind of thing! The math seems pretty complex behind something like this, very well done, not buggy like my entries. Hahah. I would love to see your other projects. Keep it up. |
| Aug 27 06:19:00 | 6m 00s | Runner Up | Hm, overall pretty great! A few small problems when first playing: I couldn't steer with A/D,Left/Right works fine, though. The power-ups were not well described by their images. And I do not understand how this fits the theme. Music would have been nice since this is a Compo entry, but oh well. The second time I played this, it randomly crashed hm. Nice job for the most part! With just a tiny bit of polishing, this game could be turned into an amazing title. KEEP. IT. UP. |
| Aug 27 18:00:00 | 11h 41m | Zombocalypse | Pretty good! I didn't like that the hatchet only swung to the left, and having to run an installer just to play a game was a bit much. Liked it overall, I am glad you added sounds. Keep it up. |
| Aug 27 18:28:00 | 28m 00s | Defuse in 10 seconds | Nice work! Since this WAS in the Compo, I think it would have been more acceptable to make your own font using something like Fontstruct. (Everything MUST be made in the 48 limit.) Anyway, I saw your earlier posts, looked great right from the start. So glad you finished. Your sound is nice, keep it up. |
| Aug 27 19:45:00 | 1h 17m | FOOD! | Alright for a first entry. Work on your game development skills and I think you can really make something great. <br/> <br/>Just some suggestions on this game: <br/>-Have the direction key in the actual game. (People forget easily.) <br/>-Add some sounds (That is easy in Java.) <br/> <br/>Anyway! Nice job! |
| Aug 27 19:56:00 | 11m 00s | fastDefense | Pretty nice. I am glad you added sounds, and the physics were a nice touch. Somethings I would like improved. <br/> <br/>-Sling shotting the ball seems to be pretty unreliable and with some balls they would fly miles even with the slightest touch. <br/>-The sounds were unrealistic, and annoying. (At least you add them. More than I can say for my games. Ha.) Consider adding background music. <br/>-The only way to close the program is to kill the process (add a quit even. :c) <br/> <br/>Nice work! Keep it up! 7/10 Might play again. |
| Aug 27 20:03:00 | 7m 00s | Fight The Urge | AWESOME JOB! I love your take on the theme. Maybe it is my inner third grader coming out, but peeing in plants and things are just too funny for words. <br/> <br/>Things you could improve on: <br/>-You move just a BIT too slow. (Is it even possible to pee in the men's room on the first level?) <br/> <br/>-Some sound would be nice, but oh well. (Who am I to talk. Hahah.) <br/> <br/>Keep it up! |
| Aug 27 20:10:00 | 7m 00s | Ludicrous Parking | Great job! The physics in this game are amazingly satisfying. <br/> <br/>Sounds is nice. <br/> <br/>It is a little short, but oh well. <br/> <br/>Keep it up! |
| Aug 27 20:21:00 | 11m 00s | 10 Second Happy Rocket | Great job! I love this game! I wish there was a way to "fuse" small squares with the thruster rects. Anyway, awesome work. Great physics, nice graphics, glad you made sounds to. That added so much to the game. KEEP IT UP! |
| Aug 27 21:45:00 | 1h 24m | Choice Matters | Awesome job! Love how you incorporated pre-rendered graphics with a game. Made it look very very nice. The music was good to, nice and ambient. Keep it up. |
| Aug 27 21:57:00 | 12m 00s | 10 Seconds | This game is alright for a first timer; Some things that are nice about it: <br/> <br/>-The graphics. <br/>-It fit the theme well <br/>-It works. <br/>-I could not find any bugs. <br/> <br/>Somethings that need improving: <br/> <br/>-Choosing options needs some work, there is no feedback on which one I picked. <br/>-I wish there was some sounds. Even just BLEEP BOOP means loads. <br/>-The animations were nice, but WHITE/WHITE (White...Dust? On white text) did not go well and I couldn't read the text. <br/> <br/>I think with just a small amount of work, this game could be very very good. Keep it up. |
| Aug 27 22:11:00 | 14m 00s | SquareBoy and the Perplexing Maze of Time | Pretty nice game! I really enjoyed this! The sounds were nice, art was pretty good, and all around very enjoyable. I only 134 times, and beat the game. Hahah. The background music was not quite fitting, but I am glad you added it. The way the game punishes you (dying and restarting) is very meat-boy esque. I like it alot. Some things I think you should improve would be (All very small things, this a REALLY good game.): <br/>-Add a menu with credits, about, etc. <br/>-Pause <br/>-Maybe some more fitting music. <br/> <br/>All in all, this is a great game. It lasts a nice amount of time, and was certainly well made given the time limit. (This isn't even a Jam game! Ha!) Great job, keep making games. |
| Aug 27 23:04:00 | 53m 00s | Fast Food Gourmet Ninja | "The application was unable to start correctly(0x000007b)" I can not play it. I expect better from a jam game. Specs: <br/>Windows 7 (64 bit) <br/>2GBs of ram <br/>2.0GHz Processor. <br/> <br/>Fix or Die. XD |
| Aug 28 00:34:00 | 1h 30m | Out Of Time | Great job! 10 seconds is a BIT to short, I think 15 was better. Tooks me about 20 times to even get to the keypad. Overall pretty great. Awesome graphics, great use of the theme. Could have used some sound and or music, but oh well. (I can't add sound in SDL, so.) Keep it up! |
| Aug 28 06:02:00 | 5h 28m | Water Closet | Hey, I saw you rated my game, thank you. As it is not in LD style, please do not post OMFG PLZ GO PLI MI GAIMZ: htpp://nobodylikesspam.com/gaimz/ <br/> <br/>On to your game: <br/>Honestly, I like your sounds music, etc, and your visuals. I don't like the controls, click and point is sort of annoying, the timer goes negative (takes away whole point of game.) And I got stuck on the toilet. It was sort of fun, but in a tongue and cheek kind of way. <br/> <br/>I think if you really want to make games, you easily could. I saw a lot of potential in you, in this game. But it was not executed well. Keep working on it and I think you can make some great things. |
| Aug 28 20:52:00 | 14h 50m | MOVEMENT | ^I agree with everything said above. I liked your idea, was not executed well. Would have liked some sounds. |
| Aug 28 21:27:00 | 35m 00s | 10 Up | Good job! I loved the animations, and the character select was a nice touch. There is no way to switch characters if you kill Mr T, then you just stuck with the machinic girl. Keep on making stuff! |
| Aug 28 21:58:00 | 31m 00s | High Demand Secretary | Nice job! There seemed to be lag on the menu, and the first assignment would not register "v" or "e". Some sounds would have been nice if there was sound. Awesome visuals though. |
| Aug 28 22:07:00 | 9m 00s | Parallel Panic | Pretty good job, would have liked some more sound, graphics were nice. |
| Aug 29 00:46:00 | 2h 39m | Reactor Maintenance Simulator. | Very nice job! I love the concept, and it was done in such a way that it matched the theme. It would have been nice if there was some sound. But oh well. Good work. Keep it up! |
| Aug 29 00:49:00 | 3m 00s | Survive | White screen. |
| Aug 29 02:31:00 | 1h 42m | QuickWar | I love this! Awesome job for 48 hours. The music is great, the visuals aren't bad for LWJGL and you played to the theme well. <br/>I got to wave 12 on my second try. A good mix of hard and reasonable. I liked the weapon upgrades, G to drop was a little bit eh, but oh well. The GUI was very nice. GOOD work. Keep it up, man. I can't wait to see what you come up with next time! |
| Aug 29 03:01:00 | 30m 00s | The Ten Seconds | Alright job. There are some real vital things lacking, but pretty good over all. Some sound would really be nice. At least you made something! Keep it up! |
| Aug 29 03:52:00 | 51m 00s | Ascension Switch | Hey man, seems like a good game. But a lot of people (including myself) do not have lua. So you need to compile with static lua. lua52.dll is missing. Please compile and put it back up. |
| Aug 29 04:20:00 | 28m 00s | Death Rooms | Awesome work! I really like the simple game start, with the controls and stuff. Visuals were very nice, good controls and overall a nice game. Sound was background (in a good way) and the puzzles were the right difficulty. Keep it up! |
| Aug 29 04:24:00 | 4m 00s | Kil10 | Video please! (I don't have an OUYA, looks neat though!) |
| Aug 29 16:59:00 | 12h 35m | One Direction | Awesome work! Nice music, good visuals. I love parkour and I speaking as someone who used to be all into the freerunner's mindset; THIS IS THE BEST GAME. Haha, no but seriously nice work. I liked how, like in parkour, there were often multiple paths for each "puzzle" (if you will.) You sound effects were rushed, you could tell, but at least you added them! Keep it up! |
| Aug 29 17:10:00 | 11m 00s | 10 Second Timber! | Pretty nice work! I wish there was sound, but oh well. The art is very nice, and it matched the theme perfectly. I think it is kind of silly that if you just spam spacebar, you get a higher score than when you actually try and time it perfectly. (I had three as my best when timing it almost perfectly every shot, and I had 5 when I just spammed.) I know you are trying to fit to the theme, but maybe if instead of using 10 seconds as an actually time limit, have one second = one chop. This means you COULD (not will) get 10 score. <br/> <br/>Anyway, good work! Keep it up! |
| Aug 29 19:16:00 | 2h 06m | Download Simulator 2013 | Pretty nice work. I really like the concept, it could have been executed better. Would have liked some sounds. Collision detection seems a bit off. And I could never get to the goal! (I made it to the goal, fell through the floor. -,-) Keep on working. |
| Aug 29 22:41:00 | 3h 25m | Was a Rougelike | Nice work. I really like your take on the theme. I have only seen a few Blender games this LD, and I know how hard it is. Some sounds would have been nice, but oh well. I could beat the Devil. Nice work, keep it up! |
| Aug 30 00:42:00 | 2h 01m | How Low Can You Go? | Amazing job. I wish there was some sound, I played it for a good 40 minutes so I just listened to some dubstep. Fight well and made me panic. (Consider it.) I LOVE the idea and it was executed perfectly. I would have been fine with like a green rect being the main character. The blue rects are impossible to fight if more than five get in a group. Hahah. The collision detection is spot on. The destruction of levels is great to. Wonderful work! Keep it up. |
| Aug 30 19:22:00 | 18h 40m | Ten Second Challenge | Video please? (I don't have an android.) |
| Aug 30 19:29:00 | 7m 00s | Quickfire | Pretty nice work! I would have liked sound, but oh well. You fit the theme well. If you win, the game doesn't restart. The only way to close the game is ending the process. Keep it up! |
| Aug 30 19:33:00 | 4m 00s | Hunted | Alright work, sound was good. Didn't match the theme. I don't get the point, but it for a game made in blender... GOOD WORK. Hahah. |
| Aug 30 19:49:00 | 16m 00s | TimeStep | Nice work. Has a goldeneye feel. Haha. Loved the time stopping mechanic. This game was executed really well. Graphics were good, sound was well done. 8/10. |
| Aug 30 19:55:00 | 6m 00s | Candelabra | Pretty good work! I love the concept. I know it would sort of take away from the point of the idea, but a time would help loads. As others have said, the flickering is kind of annoying and it is just a little bit buggy. Sound was amazing. Keep it up! |
| Sep 2 04:53:00 | 56h 58m | 10 Second Dungeon Hero | Good job! I got number three on the scores! Woo! Awesome game, pretty nice graphics, good music and sound. There seemed to be a bit unreliability with the timer. But that is alright. I think there should be a sound when you get a kill. Something simple. But still. NICE WORK! Keep it up! |
| Sep 2 04:56:00 | 3m 00s | Nothing to see here | What? Is your game the crate lighting game? What? Remove your UNPLAYABLE entry maybe? Am I supposed to rate the crate game? Er? Sorry, I guess. |
| Sep 2 05:07:00 | 11m 00s | PotatoMan want to save world, but you'll not finish the game! | Okay game, I don't know WHY you did AABB collision on the character, but perfect pixel would have been much more suited. Good try on this, it was not executed well. It seems like you tried to do some time travel thing? It was not done well, but nice try. <br/> <br/>The sound was nice, I would have liked a jump an things. Anyway, pretty good work. Keep it up. |
| Sep 2 05:16:00 | 9m 00s | Timebullet | Nice work! I love the idea and it was done very well. Sounds were nice so were the visuals. Keep it up! |
| Sep 2 05:19:00 | 3m 00s | 10 seconds lag | Windows 7 please. Also, why are you distributing this way? |
| Sep 2 18:41:00 | 13h 22m | Make a game Game | VERY nice work. I love the idea and it was done perfectly. The sound was nice (if you invested enough points into it. Hahah) And this fit the theme very very well. Keep it up. |
| Sep 2 19:12:00 | 31m 00s | 10 Second Race | No link? |
| Sep 2 19:18:00 | 6m 00s | SpaceJumper - Spooderman | GAME OVER?! SPOODMOON NUUUUU!!!111!!! Very nice work. I know how hard this must of been to do with LWJGL. Would have liked some sounds considering it was in the jam. Collision was very nice. Good idea and it was done well. 8/10. |
| Sep 3 16:52:00 | 21h 34m | 1007Quest | V3RY N1C3 W0RK! Hahah, no, but seriously; I really enjoyed your game. The sounds were nice, visuals were satisfactory, and the 1007 system was was very good. The combat got a bit dull, but your take on the theme was very good. 8.5/10 Keep it! |
| Sep 3 16:59:00 | 7m 00s | Ten Seconds | Hm? This game is okay, seems a bit bland. Nice sound effects! |
| Sep 3 18:14:00 | 1h 15m | Logic Bomb | Very nice work! I defused about five bombs before giving up. I loved your take on the theme. The visuals were pretty nice, and I am glad you added sound. AND X0R etc was a bit confusing, but a sort of get it. Keep it up! |
| Sep 3 18:50:00 | 36m 00s | Tale of the TWO | Something is wrong with the zip? |
| Sep 3 23:06:00 | 4h 16m | Hot Dawg Dash | Nice work. I really enjoyed this, after a bit of playing, the gameplay started to dull, but what do you expect from a hot-dog eating simulator? I am glad you added sound. <br/>My record: 22! |
| Sep 4 01:26:00 | 2h 20m | Count To Ten | Pretty nice work! The sounds are great. The visuals are interesting. I would have liked clearer controls. (The first floor took me a good five minutes before I knew how to play. Hah.) Nice light maps! Keep it up! |
| Sep 4 02:27:00 | 1h 01m | Bluescreen | Very nice work! I loved your game. Your take on the theme was interesting and it was done pretty well. I have never had a "blue screen" but I think this was the perfect simulator. Hahah. Very nice visuals. I wish the computer monitor would have had rounded edges with transparency not just a play rect, oh well. Sound was great too. Catchy beat, but not irritatingly so. Keep it up! 8/10. |
| Sep 4 02:52:00 | 25m 00s | Ride the Bullet | Nice work! I love the sound and the visuals were very nice. I think this game used Unity's physics engine in a pretty cool way. Keep it up! |
| Sep 4 18:06:00 | 15h 14m | Fly invaders | Missing dll file. "The program can't start because MSVCP110.dll is missing..." Please compile with static dll. |
| Sep 4 18:40:00 | 34m 00s | 10 | Amazing work. This game is very beautiful. I don't quite understand how this fits the theme, but it just a work of art. The music, the visuals, I can't phrase this game enough. I love how the concept of scale and size is represented in a 2D space, that is something you doing see a lot in LD games. The puzzles of moving platforms were just the right amount of difficult, and addicting; So hard that is takes you awhile to beat, but so easy that you KNOW you can beat it. 10 also oddly reminds me of Spore. The whole playing with scale, making you feel small, gradually building to a goal, etc. Very nicely done. Keep it up. |
| Sep 4 21:22:00 | 2h 42m | LostTemple | I thought this game was "meh". The controls aren't very good. (No influence to your direction after you jump, except straight down?!) Good controls are a make or break with platformers especially ones with time limits and traps. Not only do you ask for ratings, but your game was not that great. Sorry if I am the only Grumpy Jim here, but I didn't really enjoy your game. The sounds were okay, the music was eh. (Did you make the music?) The visuals were pretty nice. The only way to quit the game I found was to end the process. Animations were okay. You made this in GameMaker, so I don't know why you didn't export to multi-platforms. <br/> <br/>Work on your game skills, the game itself aside from the controls and lack of multi platform support was "eh" but a lot of games in LD are "eh" I think if you work a bit harder and put in some more time, you could that "eh" into an "okay". <br/>This was another good example of good graphic not making a good game. <br/>3/10 |
| Sep 4 21:28:00 | 6m 00s | Trigger Man | Pretty nice work! I love you take on the theme, and it was done well. This reminds me of other sniper games. The people's faces were very funny. Sounds were good. Tablet was nicely modeled. 8/10. <br/>(I made it to level 7 or 8.) |
| Sep 7 20:08:00 | 70h 40m | Zero Gravity Free Runner release :D | Damn, this game is so hard. This is for sure in the top three best games I have played this LD. music is great, so hard, fast paced, soundtrack please? Keep it up! |
| Sep 10 21:54:00 | 73h 46m | Fix it up ! | Nice work! I loved the sound, the graphics were really nice. I could not beat Level 2. The editor was very well done. Keep it up! |
| Sep 10 21:59:00 | 5m 00s | Get Those Trophies! | I can't run it sorry. It has been more than a week; Some people just don't care. I am tempted to give this a one star rating across the board just because you haven't updated it, said anything, or even seem to care. But I won't, because that is unfair rating. Update it. |
| Sep 11 05:24:00 | 7h 25m | Zombie Moshpit | Very nice work. I really like your application icon. This game has a classic "wave" feel. I would have really like some sounds, but oh well. The art here is great. The zombies look very nice and the character looked great. Animations would have made a good game great. The flashlight was a bit weak, I would have liked a flashlight upgrade or something. Maybe a "battery" that flashes the whole screen for ten seconds or something? The game seems to be fond of getting stuck on walls. This has something to do with your collision detection. I can tell for sure that you are using rect collision instead of perfect pixel. Perfect pixel would have been very good for something like this, but again, I get it. Also, are you aware of the pythagorean theorem? a^2 + b^2 = c^2? Yes, that is quite evident here. I.E: say you move your character with an increment of five. (x += 5; y += 5;) that means that you will be moving about seven units (7.71067811895476) if you hold up+right, up+right, down+right, or down+left. That is how I would just tread through zombies and got ALL TEH AMMOS. (I finished with over 2000 ammo. Hahah.) Ammo also should have been less frequent. ANYWAY great work! Keep it up! |
| Sep 11 23:45:00 | 18h 21m | 10 Second Survival | I saw that you gave me a trophy. Thank you so much. I was going through a really rough day, I really really needed that today. <br/>I really loved this game. The sounds and music were very nicely done, The art was pretty nice, and the idea was very well done! I would have liked a sound for when the player caught a fish, got sticks, etc. The first time I died, I had caught two fish, I just didn't have time to eat them. (Because I saw that I had caught it last second.) The buttons were just a little bit too small, gut otherwise; I LOVE the GUI. Getting a fishing net was actually kind of hard, but once you get it and get a few fish it is pretty easy. However, if you make it to Day: 20, then you pretty much have beaten the game, because you lose (1h/s Hunger per second.) And ten days in game is just 100 seconds. (Or, 100 hunger I.E how much hunger you have.) I think that if you are standing still and you have a fishing net, that number should be higher. Two or Three hunger per second perhaps. This would make the player move around while fishing a little bit more and also make sure once you get to 20 days you cannot just stand still. <br/> <br/>Anyway, very nice work. I really enjoyed it. (And it was all in Java! Whoa!) 9/10. <br/> <br/>~Blade |
| Sep 12 03:00:00 | 3h 15m | I Second that Motion | Nice work! I don't quite get how this fits the theme or really how to play. (I don't get the tracking of opinions.) Really nice sounds! Good work. |
| Sep 12 03:02:00 | 2m 00s | Space!!! :D | Is the Windows build broken? I just see particles. I think that was your intention. Meh. 3/10. |
| Sep 12 03:26:00 | 24m 00s | Core 10 | Amazing work! The shaders are beautiful. The sounds and music was VERY well done. I love the idea for the game, and it was done really well. Is it possible to beat it? Whenever I got to turn 20 or so, the ships would just over power me. I thought it was a bit annoying when a shield dies you can't fill put another one in that spot again, although it was realistic. The GUI was great! I love your take on the theme. I don't think this game was very well fitted to the theme seeing as the turn based angle seems rushed, I don't know maybe that was just me. Anyway, it was very good and I think that if you wanted to you could easily sell this with a little more polish. Keep it up! 9.5/10 |
| Sep 12 04:00:00 | 34m 00s | Paintball Target Practice | Nice work! Your sounds were very nicely done. The graphics were pretty good. The paintball effect was very good. This was a very nice take on the theme. +one to the seconds was a bit small. Two would have been better. Keep it! |
| Sep 12 04:13:00 | 13m 00s | Exploratite Mitae | Oh my, this game is quite simple, and amazing, but if you think about it at a deeper level this game is rather dark. The sounds and graphics very amazing. I love the concept. I think not adding a timer made this game loads better. The use of light was very good. I don't deal with dark or sad things very well; I couldn't play more than twice because the dying animation was too much for me. Knowing that I killed this poor little creature was just too much. Maybe games need more of that. I felt oddly responsible for it. That was the worst part. Anyway, great work. Maybe a bit too dark for me. HOW DOES THIS GAME NOT HAVE MORE RECOGNITION?! GAHH. Keep it up! 9/10 |
| Sep 12 04:41:00 | 28m 00s | The Potion Girl | Meh. This game seemed flat and bland. The window was too small, the game's instructions were not clear, the music was repetitive. Overall okay job. I do not get how to play really, but it matches the theme pretty well. I seem to be stuck on LV 1? 3/10. |
| Sep 12 05:01:00 | 20m 00s | Antidote | Very nice work! This was my 100th game! (I was saving it for this!) Hah, no but really I loved the graphics, sounds, and overall Mood of the game was very good. The music was nice as well. This game really seemed to fit the theme well and had a great overall feel. I am running 2GBs of RAM, and 2.0GHz processor; some levels ran fine whereas others would drop into the single digits of FPS. I seemed to be found of getting stuck on walls. I could not reliably shoot enemies and found it hard to aim. Keep it up! |
| Sep 12 05:09:00 | 8m 00s | My Amazing Life | YEAH BRUV! I ONLY TALK IN CAPS TOO! YOUR GAMES WAS PRETTY NICE. SOUNDS WERE CUTE AND OVERALL LOOK WAS VERY NICE. PLAYING IT ON THE OTHER HAND, THAT IS A DIFFERENT STORY. THIS GAME (SADLY) DOESN'T PLAY VERY WELL. YOU UPDATE THE CHARACTERS MOVEMENT BY WHAT IS THAT? FIVE PIXELS EVERY SECOND? JESUS. I CAN'T MOVE FOR SHIT. I AM SORRY BUT I COULDN'T EVEN MOVE ACROSS THE SCREEN. (I am sorry for yelling, I was joking, because of the CAPS thing at the beginning, haha. I was a little bit disappointed with the movement, sounds were nice though! Keep it up. 6/10) |
| Sep 12 16:17:00 | 11h 08m | FormScape | Looks so cool! I would have liked a Windows build or a video of the gameplay. Oh well! |
| Sep 12 16:18:00 | 1m 00s | Can you type this extremely long sentence in only just ten seconds | 403 error. You do not have the game in your public dropbox folder. Shame. |
| Sep 12 16:25:00 | 7m 00s | All purpose lundum dare entry | I feel like my actions don't have a whole lot of impact. Okay graphics, nice sounds. I expect more from a JAM game. Seem to fight the theme pretty well. 3/10. |
| Sep 12 16:31:00 | 6m 00s | The Manipulator of Time and Space | Pretty cool little game. Nice story telling, would have liked some sounds. |
| Sep 12 16:39:00 | 8m 00s | To War! | I couldn't run your game <br/>"There should be <br/>'ToWarWin_64_Data' <br/>folder next to the executable" <br/> <br/>This was a Unity game? No? You must include the Data file for this to work. |
| Sep 12 16:51:00 | 12m 00s | Ten Seconds | Woo! Final score of 600! Nice work! Good sounds. Random concept, but it was done well. Nice take on the theme! |
| Sep 12 20:06:00 | 3h 15m | BALLZ | I really don't want to get a XNA framework JUST for one game. Sorry. |
| Sep 12 20:10:00 | 4m 00s | Windup Army | I don't get it? What are the controls? I just have looping animations. Pause doesn't even work? Instructions next time, please! |
| Sep 12 20:14:00 | 4m 00s | Binary Opposition | The noises are so loud. *shudder* Simple yet nice. Good work. |
| Sep 12 20:17:00 | 3m 00s | 10 Second Slaughter | Won't start, sorry. Running the .bat gives some file not found error, running main.py creates a pygame window and then closes right away. Let me know if you find a fix! |
| Sep 12 20:21:00 | 4m 00s | Absolute Time | Hmm loading time takes a bit... Nice work! Loading time between levels is a bit long but the gameplay makes up for that! Would have like some times. Very nice work, simple gameplay yet fun. Keep it up! |
| Sep 13 04:14:00 | 7h 53m | Haraka | Nice work! Good visuals nice sounds and music. Has a Super meat boy feel. |
| Sep 13 04:23:00 | 9m 00s | Space Rift | Nice work! Very nice sounds, graphics and animations and everything were very well done. The boss took FOREVER to kill. I hate how you can't hit him sometimes I would just be PUMPING lasers into the ship and he would not die. Anyway, great work! Keep it up! |
| Sep 13 04:29:00 | 6m 00s | Time Sweeper | Hm, Mine Sweeper, or should I say "Time Sweeper" really doesn't fit the theme. There was no audio, when you die the "loser" screen stays in the background and never goes. Anyway, alright entry. Work on making your own concepts next time maybe. 3.5/10. |
| Sep 13 04:30:00 | 1m 00s | Text-Only Counterstrike | This is a copy of http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=18900 <br/>What's up with that?! |
| Sep 13 04:35:00 | 5m 00s | Ten Second Tournament | Hm, this theme seems to really play to the "button mashing" mechanic. Nice sounds. Good visuals. (My arm hurts though.) |
| Sep 13 04:39:00 | 4m 00s | removed | I can never seem to save him. The assistant doesn't tell me in time! Nice work, very sounds. Great art. 5/10. |
| Sep 13 04:43:00 | 4m 00s | Terminal 10 | SUC*FLOMP*CESS! Very nice work! Great noises, wonderful art, nice animations. Cool game! |
| Sep 13 04:48:00 | 5m 00s | Sileo's Sperm Game | Why not just make a web build? You made it in Unity with Dropbox, that is like the easiest thing ever. *sigh*. Anyway. FERTILIZATION COMPLETE. Wonderful work on this! Nice sounds. Solid controls. Good game! The way you gain speed reminds me of bhopping in CS:S! Keep it up! |
| Sep 13 19:51:00 | 15h 03m | 10Secs | Sad in a way. Nice work. Fit the theme well. Good animations. Nice sounds. A little bit buggy but very good for a first entry! Keep it up! |
| Sep 13 21:05:00 | 1h 14m | Ten Seconds Switch | Video of gameplay please! |
| Sep 13 21:05:00 | 0s | Text Adventure: Bomb Defuse | First try "You survived!" very short but seems okay. No real connection to the theme. Not great for a jam game. No sound. 5/10. |
| Sep 13 21:08:00 | 3m 00s | Timey Wimey | Nice work. Would have liked sound. Very nice collision detection! |
| Sep 13 21:14:00 | 6m 00s | Quick Jump | I can only see a small part of the screen and the cube moves FAR TOO SLOWLY to do ANYTHING. 1/10. No sound. |
| Sep 13 22:58:00 | 1h 44m | Weirdocalypse | Nice work! Graphics feel nice and polished, levels are very nice and the randomization is well done. I would have liked some sounds and the collision detection feels a bit so-so. 6/10! |
| Sep 13 23:14:00 | 16m 00s | Gas and Air! | To call this game "polished" would be an insult. This game is a masterpiece! The art is beyond words! It is so simple yet so great. I can't get the stupid oil though. Music was amazing, collision detection was spot on. Amazing work for such a small amount of time. Keep it up! 9.5/10 |
| Sep 13 23:26:00 | 12m 00s | Firefly | This is a pretty nice game! Good sounds, nice concept. I do not like the unreliability of collision with the leaves, some you collide with, some you don't. Nice work. 5/10. |
| Sep 13 23:40:00 | 14m 00s | Solitude | WHOA! SOUND ON/OFF! THANK YOU. Nice work. Amazing graphics great sounds. AND AAAWWWWW MY WITTLE TUMMY! AWWW. I understand there is a point and everything to the reading notes thing but dear god the text is slow. Very very amazing work on the lights. Keep it! 9/10. |
| Sep 14 00:20:00 | 40m 00s | 10 seconds to...SAVE THE WORLD! | I can't seem to even find one way? CUT WIRE CUTE BLUE WIRE SAVE WORLD SMASH IT. Nothing seems to work. <br/>Nice sounds, good visuals. Instructions would have been nice. 5/10 |
| Sep 14 00:23:00 | 3m 00s | Altair 409 | Broken link, you must add the .unity3d file in a zip with the .html. Or, even better, put the .unity3d file in the same folder as the .html and just link to the .html public URL. Fix it please! |
| Sep 14 00:32:00 | 9m 00s | I Need a Lunch Break! | Awesome graphics! Great sounds. Nice animations! One of the most polished Gamemaker games I have seen this LD. Very original concept! Wonderful take on the theme. 9.1/10.0. Keep it up! |
| Sep 14 00:43:00 | 11m 00s | Avalanche | Score: 429; <br/>Very nice work!!! <br/>I love the sounds and the visuals were very good! <br/>The particle effects were very nice too. <br/>I think it would have made the game a bit better if certain things went away after the next thing was added. I.e MORE COLOURS. Hahah. Awesome work. especially for a first game! <br/>8/10! Keep it up man! I would love to see more from you. (Did you study programming at university or was this all self taught? Thanks!) |
| Sep 14 00:57:00 | 14m 00s | Ten-2nd Scientist | Nice work! Very nice sounds, good take on the theme! Animations were very nice. Keep it up! |
| Sep 14 01:21:00 | 24m 00s | Adventures of Schrodinger's cat | WOW. This is a master piece. The art is very polish. The music is just amazing. Very nice work. Puzzles were great too! I feel like there is potential for a mobile game out of this! Keep it up! 9/10 |
| Sep 14 01:28:00 | 7m 00s | Seconds of Light | Am I the only one having trouble moving? I seem to be doing so in one or two unit increments. Hmf. Nice work though! Nice sounds, very nice lighting and cool graphics! As others have said, it does not really fit the theme. Still a cool game! <br/>8/10. |
| Sep 14 01:38:00 | 10m 00s | CatWalk: Final battle | Haha, I just clicked on you because I saw your avatar on another game. Anyway, nice game. Pretty buggy sometimes. The first twenty seconds and then the driving scene. The "chase car" became invisible and I kept dying. Could not continue. Very very nice art. Nice sounds. I don't quite see how this fit the theme. Keep it up! Maybe put some play testing in on lower specs computers next time! |
| Sep 14 01:49:00 | 11m 00s | Night Stalker | *Windows 7 64 bit machine, 2GBs RAM, 2.0GHz processor* <br/>1226 Blood! <br/>AMAZING WORK! This is one of the first LD games this go round where I have seen stealth done well! I LOVE the lights. The music is GREAT and it has a very simple and clean UI! I love this game! The screaming of people is a bit unreliable if you start harvesting right near a guard and then run off, the person you were just biting screams because you are near them. Which gives away your position. Bookmarking this one for later! 9.5/10! |
| Sep 14 01:55:00 | 6m 00s | Save The World By Left Clicking Your Mouse At Exactly 10 Seconds! | BLOATED HIPPO. (Page not found.) Update your link? |
| Sep 14 02:00:00 | 5m 00s | Bat Massacre | Nice work. The killing a bat sounds like "icky bottle" haha. At least you added sounds. Nice graphics. Good work! 5/10. |
| Sep 14 02:02:00 | 2m 00s | Get A Grip | Make a video please! (No iPad or Android.) |
| Sep 14 02:04:00 | 2m 00s | Count to 10 | Broken link. <br/>Windows 7 64 bit Google Chrome. |
| Sep 14 02:12:00 | 8m 00s | Breakdown Countdown | Nice work! This is the poorman's Kerbal. Hah. Good job on photoshopping the background. Haha! It took me a few tries to launch. Nice sounds. Slightly below average graphics. Fit the theme very well. Keep it up! I hope you make more stuff in the future. 6/10; Not bad for a ~18 hour build. |
| Sep 14 02:27:00 | 15m 00s | 10 Seconds To Live | "Oops! Google Chrome could not connect to techblogogy.site88.net" |
| Sep 14 03:24:00 | 57m 00s | You are Pea | Extremely hard. No sound, no animations, not the best graphics. I would have like a difficulty setting. 2/10.. |
| Sep 14 03:53:00 | 29m 00s | Codename Mississippi-10 | Make a video of your game please! (No mac here. Hahah) |
| Sep 14 04:04:00 | 11m 00s | Every Ten Seconds A Kitten Drowns | Nice work, very nice music okay graphics. Sad concept though. 8/10. |
| Sep 14 04:51:00 | 47m 00s | Arson Investigator | Amazing work! This is such a great game. I did all of the difficulties! I think it is a bit unfair that if anyway runs through fire, then their hair becomes red. |
| Sep 14 06:01:00 | 1h 10m | BEST GAME EVARR! | Nice work on making something! I am not a fan on how I have to click to restart. I couldn't get past the "Click and drag part." Good humor, fit the theme well! 7/10. |
| Sep 14 06:09:00 | 8m 00s | Clocked In | Very nice work! Made it to level 14! Cool take on the concept! Nice sounds, good visuals. Nice *pop* when hits a side or something, on the character! 9/10. |
| Sep 14 19:50:00 | 13h 41m | Cowdown | Nice work! Very nice graphics, good addition of sound. I like your take on the theme. The "head butting" mechanic where you can destroy platforms was kind of annoying when I didn't know what it was. This is a nice platformer. 8/10. |
| Sep 14 20:07:00 | 17m 00s | Chicken Philosophy | Nice work! Awesome music, not repetitive at all. This reminds me a lot of the flash game "Let's Go Jaywalking"(http://www.newgrounds.com/portal/view/622374) Very nice graphics, as I said, good sounds, very nice take on the theme Bookmarking this one for later! Keep it up!. 6/10. |
| Sep 14 20:13:00 | 6m 00s | Dinosaur Jr. vs the 1960's | DINAS SHATIN RANBOWS OUT DEM MOUFZ. Hahah. Very nice work. Nice sounds, good graphics, all around a pretty good game. (Completely original take on the theme, too!) |
| Sep 14 20:26:00 | 13m 00s | Ludum Dare | Nice work! We have all been there man. Haha. Glad to see you pulled through and at least made something! Nice sounds, good graphics, solid take on the theme. Keep it up! 8/10. |
| Sep 14 21:15:00 | 49m 00s | Adventure, Level 2 | The monsters always seem to get me right when I get out of the door. Would have like some sounds. Pretty nice monsters! 4/10. |
| Sep 14 21:22:00 | 7m 00s | Pressurized | Very nice work! Cute little destruction game. I don't really think the the theme was designed for building and or destruction games, but you made it work! Nice sounds, good graphics. Alright animations. 8/10 |
| Sep 15 00:14:00 | 2h 52m | Many More of Them Live Next Door | Nice little game. Sort of buggy. |
| Sep 15 00:27:00 | 13m 00s | 10 Seconds | Website didn't work for me, either, that dropbox one did the trick though. Nice work! Very nice shaders. Average sounds. I really enjoyed the "randomness" of levels. I knew how to play each level, but I didn't know the order. Good work! 8/10. |
| Sep 15 00:49:00 | 22m 00s | Proletarian Ninja X | Awesome work! I put over 40 minutes in this game! I saw this for like the 100th time though, stealth really doesn't fit the theme. I know your point was to get these like streamline speed runs, but it felt more like a stressful Hotline Miami to me. That is another thing! This game is very similar to Hotline Miami! I love that. Nice polished graphics, good sounds, nice animations. 8/10. |
| Sep 15 00:51:00 | 2m 00s | 10s Paparazzi | Nice! Short, simple! I like it! Nice polished graphics, simple sounds. I like it! 8/10. |
| Sep 15 02:38:00 | 1h 47m | Crazy Genetist | Just a black screen here too. Windows 7, 64 bit, Google Chrome. |
| Sep 15 02:58:00 | 20m 00s | Fireworks | Awesome work! Great sounds, awesome and polished graphics! I really like have the ability to skip stuff. That was nice. Keep it up! 8/10. |
| Sep 15 03:37:00 | 39m 00s | Under Water | Nice game! I love games like this without a HUD or anything. Looks really clean. No AIR: 5 I hate that. Interesting concept of plants giving off air when they get agitated. Nice work. 8/10. |
| Sep 15 03:44:00 | 7m 00s | Day of the Vampire | Nice work. Polished graphics, good sounds. Solid concept! I would hate to be the vampire though. 8/10. |
| Sep 15 04:01:00 | 17m 00s | SpaceSwitch | This game made me feel oddly sad. Hmm. The Sometimes life is a b*tch really got to me. Nice job. Great sounds. Nice polished graphics. I really love your take on the theme. I really like how you didn't punish the player for not making the "10 second". The world just went on without them. Like life. <br/> <br/>9.5/10. |
| Sep 15 04:20:00 | 19m 00s | VIP | Amazing work! Great art! Awesome sounds and music. I love the theme. I always have wanted something like this! I really like it. 10/10. |
| Sep 15 04:27:00 | 7m 00s | Pro Crastinator | Nice work on making something. 6/10. Very nice graphics. |
| Sep 15 04:45:00 | 18m 00s | Survive | Nice work! Would have liked sounds. I also found you can just stick in a corner and be reasonable safe. 6/10. |
| Sep 15 05:30:00 | 45m 00s | On Borrowed Time | Won't launch on Windows 7 64 bit. I can extract it fine, but when I try and launch it, it is just a black LWJGL screen for a few seconds, then it closes. Sorry. Let me know if you find a fix! Looks really cool. |
| Sep 15 05:42:00 | 12m 00s | clicker | Awesome work! I made it to level 23 with 115 over time. Score of 2645. Nice work! Clean look! nice sounds. I think it would be cool to have three sounds and pick a random one when you click a rect. The would add some variation. Anyway, pretty nice work. 8/10. |
| Sep 15 06:25:00 | 43m 00s | Timed Ninjas | Nice little game. Fun. Good graphics. Nice sounds. Good take on the theme. 6/10. |
| Sep 15 19:26:00 | 13h 01m | Dungeon Deadline | Nice work. Great sounds, nice graphics. I am an avid player of ROTMG, so to see Oryx's graphics (I know they are free and open and everything, it's just a bit weird.) and be like OMIGOSH SKULL SHRINE WHAAAATT, but kill it in a few hits was nice. Great music too. The levels felt solid and well built. Keep it up! 8/10. |
| Sep 16 01:27:00 | 6h 01m | Basketeerz | Nice work! It is a bit difficult to get the ball in the basket, but it is reasonable level of difficulty. Okay sounds, nice graphics. I feel like the ball falls A BIT slow, making it hard to get off more than one or two shots on most of the levels. Keep it up. 6/10. |
| Sep 16 02:42:00 | 1h 15m | 10013 milliseconds | This is a tricky one! I sunk a good 40 minutes trying to get the Comm up. Grrr. Nice sounds. Great visuals. 9/10. |
| Sep 16 03:22:00 | 40m 00s | Boyfriend Simulator: Feed My Boyfriend | Lasted 14 rounds! Nice work! Great sounds, solid visuals, original concept! 9/10. Keep it up! |
| Sep 16 21:56:00 | 18h 34m | Tsuri | Nice work! Cool concept. Nice sounds. Good graphics. 6/10. |
| Sep 16 22:06:00 | 10m 00s | Chronodrive | Nice work. Cool concept, solid take on the theme. Nice sounds. 8/10. |
| Sep 16 22:40:00 | 34m 00s | Extreme Zombie Blood Withdrawals | Nice work. Polished graphics, good sounds. Zombies are bit overdone though. Some of the zombies look like creepers how they walk without arms and their feet just march on. Very cute. 4/10. |
| Sep 16 22:49:00 | 9m 00s | 10 Second Battle | I don't know how to run it. Readme? |
| Sep 16 23:14:00 | 25m 00s | 10 Seconds to Die | Nice work. Good sounds. Models were a bit off. AI is a bit hard. 8/10. |