Foon → Ludum Dare Explorer → LD27 → Feedback comment stats → manuq
Feedback comments for LD27
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| Timestamp | Since previous | Game | manuq's comment |
|---|---|---|---|
| Aug 28 03:30:00 | Robots Save the Day | Excellent! Reminds me to some board games that have this setup-play mechanic. I was looking for something like this. | |
| Aug 28 03:44:00 | 14m 00s | SpaceSwitch | Sometimes someone does a game with great mood. I love the rarefaction and the ironic tips. |
| Aug 28 04:01:00 | 17m 00s | Ghost Pirate's Ship of Treasures | Hey immanuela, you can do small bugfixing after submission, is allowed in the rules. <br/> <br/>Being the time left an important thing, I found it a bit hidden in the sidebar. |
| Aug 28 04:26:00 | 25m 00s | Zombie Pop! | Hey nthird, <br/> <br/>any reason to not uploading this to someplace in the Internet, instead of asking for a download? That way you will get more people playing. <br/> <br/>In linux it gives error because the filenames are case sensitive: <br/> <br/>Failed to load resource file:///home/manuq/Descargas/LD27/Zombie%20Pop%20HTML/basicsmall.PNG |
| Aug 28 04:39:00 | 13m 00s | 10 Second Sculptor | Wow, this one really stands up, and got me sculpting for quite some time. Good job! |
| Aug 29 18:38:00 | 37h 59m | QuickDraw - Java | Like Crazi456 said, very original to have drawing integrated in a game, like in this! |
| Aug 29 19:06:00 | 28m 00s | Lemon vs Lime | Nice for a first try! In linux it runs fast until the "play again" screen, which is too slow and I have to kill the game. |
| Aug 29 19:20:00 | 14m 00s | Next Gen Cat Gameplay | I like the concept, its fun! I would like it to be more predictable so the gamer could master it. The text in the end screen could be better: "you were in range for X seconds".. is X good or bad? Maybe add different phrases according to the seconds, like "not bad!". |
| Aug 29 19:26:00 | 6m 00s | ONEMOC: 1 MINUTE OF COLORS | Impressive! I'm puzzled :) Fits very well with the 10 seconds theme. |
| Aug 30 00:01:00 | 4h 35m | Duking Germs | Awesome generative game! Only critic is that, instead of providing tips, it would be better to provide visual feedback for the hitting areas and a small animation when a new germ i born. Very original! |
| Aug 30 00:14:00 | 13m 00s | Off and On | The 3 keys limit hitted me in the 5th round :/ I like simple games. |
| Aug 30 00:25:00 | 11m 00s | How Low Can You Go? | I like the platform with a destructable terrain! The 10 seconds theme is a bit forced. |
| Aug 30 00:42:00 | 17m 00s | 10 Second Sushi | Very tasty! I like the style and the recorded voice. |
| Aug 30 01:09:00 | 27m 00s | Little Peeps | Very innovative! The selection bug hitted me in the very beginning and got me confused. With that fixed, you have a great game. Great approach to the theme too. |
| Aug 30 01:23:00 | 14m 00s | Cheese Time! | I like the idea of the rotating world, the style feels consistent. Same collision issues as others. |
| Aug 30 01:34:00 | 11m 00s | The Cave Of Lights | Great sprites! I laughed the first time I saw the character from behind, cute backpack :) The die effect is great too. |
| Aug 30 01:47:00 | 13m 00s | 101 Tiles 10 Seconds | Brillantly executed! I love that it persists your personal rating. And the minimalism keeps you focused. Nice style for a minimalistic game, I like the background changing colors. I agree with Fede3751, a great game for touchscreen. |
| Aug 30 02:06:00 | 19m 00s | Robby | HAHAHA! I enjoyed this ASCII adventure so much! I hope that a drunk game-producer sees this and contracts you to do a whole game. |
| Aug 30 22:16:00 | 20h 10m | Flicker | Nice! I wasn't aware of the timer until level 3. Level 8 was awesome. I reached level 12. Good incremental difficulty. I missed a visual indicator for the timer. |
| Aug 30 22:27:00 | 11m 00s | Temple | I liked the difficulty in this one. Some rooms are very hard. |
| Aug 30 22:40:00 | 13m 00s | Little Square and the Circle Clan Invasion | Very fun! Loved the approach you gave to the theme, and the gravity. The controls and key dispositions could be less complicated. But I guess they will be configurable when you release the second version :) Also please make the square shoot keeping the button pressed. |
| Aug 30 22:54:00 | 14m 00s | Time Ball! | Excellent! Goes to favourites :) I never needed the whole 10 seconds through, with two or three it was ok. |
| Aug 30 23:04:00 | 10m 00s | Ten 2nds | Well executed. I liked the ascii mini game :) Sound effects of motors and brakings would add to the concept. |
| Aug 31 18:37:00 | 19h 33m | The Ones You Love | There is the narrative device called ellipsis going on here, good to see this in a game! |
| Aug 31 18:45:00 | 8m 00s | The Parameters Have Been Altered | Nice! I die all the time. Then I realized that it was the crosshair offset that hitted others too. Another CreateJS user here, for my own game :) |
| Aug 31 18:57:00 | 12m 00s | Rebound Recon | Ohh, awesome! Changing the path of the drone panning and doing click-drag is great. The time concept is very solid, everything is so precise. You have a great engine under this. |
| Aug 31 21:33:00 | 2h 36m | Real Life Simulator | Very fun and great humorous graphics! |
| Aug 31 21:39:00 | 6m 00s | The Saddest Landscape | You came into a nice mood. I hope that mood inspires you to develop a playable game with things to do. Wish you luck! |
| Aug 31 21:46:00 | 7m 00s | Robot Rodeo | Innovative :) I missed a more understanding of what was going on during the robots competitions. |
| Aug 31 21:51:00 | 5m 00s | Professor Power and Powerbot | Very fast platformer! Didn't know that html5 could make that with vector graphics :) I enjoyed mastering the controls, and the in-game instructions. |
| Sep 1 04:00:00 | 6h 09m | Descent Alpha | I love the art style and when everything starts to tremble! I was a bit frustrated trying to control the character through the terrain. |
| Sep 1 04:05:00 | 5m 00s | Particle Fighter | Spectacular visuals. My netbook doesn't handle the game very well, so I got very few fps. I couldn't see where was the theme applied. Hope to try it again in a better computer. |
| Sep 1 04:16:00 | 11m 00s | Anti - Explosive Babies | The violence in this one is a bit unnecesary.. Maybe if you had handled it with more irony or sarcasm, that would be ok for me. That being said, I enjoyed playing it a lot.Is a great approach to the usual 2d physics game. Sound worked very well too. Good job! |
| Sep 1 04:27:00 | 11m 00s | Mall Cop | You have a potential game here.. is better to make authority look as fools :) I like the texts. Wish you luck! |
| Sep 1 16:42:00 | 12h 15m | Day of the Vampire | Hehe, nice! I loved digging the terrain, and the way you showed if it is daytime or not through small windows. The background transition was a bit overkill for my small netbook. Good game! |
| Sep 1 16:48:00 | 6m 00s | Vampire The Buffet Slayer! | Very fun! The retry screen could be faster, maybe just pressing space? Great job! |
| Sep 1 16:52:00 | 4m 00s | God of Cat Food | I loved the style. Would be great to have a more controllable way to feed them, is a bit unpredictable. I couldn't get where was the theme applied. |
| Sep 1 20:05:00 | 3h 13m | Time Surge | Congrats to the whole team, you came with a very solid game! |
| Sep 1 20:08:00 | 3m 00s | Megahacker | Tried to reload the page several times but didn't work. You should provide a downloadable zip file. |
| Sep 1 20:16:00 | 8m 00s | Hyper Furball | The upgrades were fantastic. Well planned! |
| Sep 1 20:30:00 | 14m 00s | Ten Polygon | I like this kind of games. The pointer was offset of mouse position, that is a bit frustrating. Have you played Super Hexagon? :) |
| Sep 1 20:40:00 | 10m 00s | diGuide | I love your graphical design! The game is enjoyable, it has great pace, and the music contributes to that. |
| Sep 1 20:54:00 | 14m 00s | Antarctic-Toc | At first it seemed simple, but soon things started to get complicated! Good job! |
| Sep 1 21:05:00 | 11m 00s | Ten Second Sketch Racer | Absolutly awesome entry!! Impressive graphics. |
| Sep 2 11:53:00 | 14h 48m | The Duellists | I laughed a lot when I blew the other character's hat. Great game. |
| Sep 2 11:57:00 | 4m 00s | In ten seconds can you...? | Simple curious game. Please let us bypass the first levels, specially the 50 clicks one :) |
| Sep 3 00:50:00 | 12h 53m | 10 second roguelike | I couldn't win in many attempts. But I can see that is a good simple idea. Just needs polish. |
| Sep 3 01:10:00 | 20m 00s | Hurry UP! | I like the "not going back" decision. I tried the web version and it was a bit monotone and in slow motion, but maybe because of my slow computer? |
| Sep 3 01:18:00 | 8m 00s | Clocked In | Absolutly awesome solid game! |
| Sep 3 01:25:00 | 7m 00s | Clean Quickly | Sometimes the dirty area is closed between four crates :) If the room was smaller, might be doable. I like the concept but needs polish. |
| Sep 3 01:29:00 | 4m 00s | Omnidirectional Chaos | HAHA! How annoying :) |
| Sep 3 01:35:00 | 6m 00s | Blue Square Loves Gold | Keep going! You can do a lot of things with this basic concept. The controls felt a bit stuck here. |
| Sep 3 01:41:00 | 6m 00s | ten seconds of prototypeness | The kind of minimalism I like. In two hours really? Impressive! |
| Sep 3 02:09:00 | 28m 00s | Castle Escape | This is really challenging! You do excelent sprite artwork. The intro was fun. |
| Sep 3 02:21:00 | 12m 00s | Haraka | Very nice! If there was a fanart category, your game would fit great in it. Nice graphics. |
| Sep 3 16:18:00 | 13h 57m | YOU MUST GET THE ATOMS | I also liked the saturated colors. Was difficult to discover how to play. Good entry! |
| Sep 3 16:34:00 | 16m 00s | Dark Interval | We need an FX category. You'll get 5/5 in it :) I loved the transitions and the mood. As a critic, it gets repetitive. |
| Sep 3 16:41:00 | 7m 00s | Atomic Warning | HAHA! Very fun. It would be great if the intro is displayed only once. I know there is the skip button, but doesn't suffice to me. |
| Sep 3 17:00:00 | 19m 00s | Legend of Troll | Oh lovely sprites, backgrounds and menu design! Music goes well too. I wish there were more levels. The other issues I see were mentioned already. Good job! |
| Sep 3 17:12:00 | 12m 00s | Cyber Sh*tty 10Secs | Simple characters are neat :) I would like to see progressive difficulty instead of random placing the guys. But I know we are time constricted in LD48, the same happened to my own game :) |
| Sep 3 17:20:00 | 8m 00s | Hallucivian | Great on-drougs feeling in the graphics and music. Was very frustrating after many retries. Level 1 should be easier :) |
| Sep 3 17:25:00 | 5m 00s | Fight The Urge | Haha, you should win if you pee in the bathroom, even if outside the toilet :P I love the J concentrate key :) |
| Sep 3 19:05:00 | 1h 40m | SUPER ULTRA REALISTIC BOMB DEFUSAL SIMULATOR: SEASON PASS GOTY DLC EDITION | Super ultra great sound FXs and doodle art! Love it. |
| Sep 3 19:10:00 | 5m 00s | Crazy Genetist | With mouse is frustrating, but with touch I imagine it must be great! Please port to android :) |
| Sep 3 19:22:00 | 12m 00s | Goat Tower | The mirror works, the other URL gave me a corrupted file. |
| Sep 3 19:30:00 | 8m 00s | Nut - timeout | On linux I get some black squares for the enemies, maybe there are missing graphics? I like the multiplane camera. Keep polishing it! |
| Sep 3 19:48:00 | 18m 00s | Ten Thousand Milliseconds to Live! | I liked how the background change color to give you feedback of the time passed. And the tech feeling of the outside of the maze, simple and effective. |
| Sep 3 20:00:00 | 12m 00s | Slime Quest | Aha! Innovative way to use the 10 secs with the bubble. Congrats. It's well polished too. |
| Sep 3 20:05:00 | 5m 00s | Microbes | Couldn't play it, The traceback is pasted below, it can't find an ubuntu related font. I think you should add fallback to use another font. I hope this is useful to you. <br/> <br/>Traceback (most recent call last): <br/> File "microbes.py", line 286, in <module> <br/> score_card_image = draw_score_card(score_card) <br/> File "microbes.py", line 259, in draw_score_card <br/> font = pygame.font.Font('UbuntuMono-B.ttf', 16) <br/>IOError: unable to read font filename |
| Sep 3 20:11:00 | 6m 00s | Frozen Braid | This game mechanic has potential! |
| Sep 3 20:15:00 | 4m 00s | Color Shift | The concept looks nice. As others said, it runs poorly for the basic shapes displayed. Blame construct 2 for this, you could go for a simpler tool like CreateJS. |
| Sep 4 15:47:00 | 19h 32m | Big Sad | Nice simple game. Tap to restart was a bit awkward to me, after the time ended. I was expecting an automatic restat. |
| Sep 4 15:54:00 | 7m 00s | Adventure, Level 2 | I like the idea of a run-away game with this controls and this point of view. You should fix the bug that lets the monster and the player going through the walls. |
| Sep 4 15:59:00 | 5m 00s | 10 Seconds of Thrust | Can you put the JAR to download? I tried running the one at http://kramin42.github.io/10_seconds_of_thrust/10_seconds_of_thrust.jar but gives "no main manifest attribute, in 10_seconds_of_thrust.jar" |
| Sep 4 16:03:00 | 4m 00s | 10 Second Gooback | Small screen here, the game window doesn't fit :/ |
| Sep 4 16:13:00 | 10m 00s | CyberMaiden | Was nice once I understood what to do. Hung for me as well in the second level (red room). Also Chrome. |
| Sep 4 16:20:00 | 7m 00s | Tachyon Rupture | I like the game mechanic. Using a trackpad feels very odd, so a mouse might be better. |
| Sep 4 18:17:00 | 1h 57m | Hankerin Rocket Jocks | Innovative use of a 2d physics engine! |
| Sep 5 23:47:00 | 29h 30m | Clockwork Cat | Loved the ending, and the decision to place the information text in it. Congrats, you made a great game! |
| Sep 6 00:50:00 | 1h 03m | Atomic Time Raiders | I loved the spoken intro. |
| Sep 6 02:06:00 | 1h 16m | Extreme Trauma Surgeon | Excellent artwork! |
| Sep 6 15:01:00 | 12h 55m | 10 Second Roguelike | Oh wow! The music and the voice really puts the player in mood. Excellent ascii dungeon! |
| Sep 6 15:51:00 | 50m 00s | BIRTH | Took me a bit to figure out, and then I came back here for the instructions. I think in-game instructions are a must, but just my opinion. I like the rotating world. |
| Sep 6 16:01:00 | 10m 00s | Racer | Hi, in Linux I got this error: <br/> <br/>./Racer: error while loading shared libraries: libGLEW.so.1.10: cannot open shared object file: No such file or directory <br/> <br/>Althrough I have libGLEW package already installed. By the way, screenshots look nice :) |
| Sep 6 16:11:00 | 10m 00s | Jackton Factory | Pitzik4, I love this game! My first idea for this LD was very similar: use the concept of filmmaking montage and play different situations of a same "movie", not necessarly in chronological order. I discarded it because seemed too complicated. Glad you did something like this! I can't wait for the game rewrite. |
| Sep 6 16:23:00 | 12m 00s | RELAY | The character is great! He depicts the simplicity of the whole game. I also liked the music and the level transition effect. The timer feels a bit too long, 10 seconds waiting for the door to open can make a casual player leave the game. I was switching tabs to look for more games in those 10 seconds. |
| Sep 6 16:35:00 | 12m 00s | Feather & Son | This game shows how innovative mechanics can be discovered by just tweaking the conventional ones. You found a great inbetween platform and puzzle. Your pixelart in the characters is great too! |
| Sep 6 16:42:00 | 7m 00s | 10 seconds to open | Great game, give us more levels please! I like the vintage looking combined with the modern controls (tap buttons in a touchscreen). |
| Sep 6 16:47:00 | 5m 00s | speedy sloth | The speed of this game doesn't work well with the controls, the sloth gets very difficult to control and dying on the first thing that appears is frustrating. I like the irregular floor. |
| Sep 6 16:49:00 | 2m 00s | Download Simulator 2013 | HAHA! Great humorous and fast-paced platformer! |
| Sep 6 16:57:00 | 8m 00s | Picto-Tel | I like this kind of collaborative creation games :) Not sure how to rate them through, with LD categories. |
| Sep 6 18:22:00 | 1h 25m | Sky Trader | This game is very polished! I liked the instructions, is good when a game tells you why you died, specially when you are trying it for the first time. |
| Sep 6 18:28:00 | 6m 00s | How works on russian post | Good, simple game. I like how the packages try to fit and squash. |
| Sep 6 18:32:00 | 4m 00s | The Fractured Day | I like that is all made out of symbols. Dragging didn't seem to work for me, or maybe is the missing visual feedback that srimech said. |
| Sep 6 18:38:00 | 6m 00s | Candyland | The RPG-like dialogues are great! Simple concept well developed. Nice to see some cocos2d games, I have to try that lib. |
| Sep 6 18:44:00 | 6m 00s | Catch the ninja | I win. Unfortunatly I'm not knowing why I'm winning, I just move the mouse around the ninja. A bit of visual feedback would be great, like a color change when I'm hitting her/him. Is that a bot or a human on the other side? I'll dig into craftstudio website, the homepage looks nice. |
| Sep 6 18:50:00 | 6m 00s | Too simple | This blue guy is running in the air, I like it :) I couldn't finish the 1st level :( |
| Sep 6 18:58:00 | 8m 00s | The Run | Nice character you have. I loved mastering the controls! They are innovative for a platformer. And great that you did the restart instantly after die. This is a great game. |
| Sep 6 19:04:00 | 6m 00s | donut panic | Is loading for me. Just a bit slow. |
| Sep 6 19:16:00 | 12m 00s | 10s Castaway | Hehe, nice! I like that you can finish it with some undiscovered tools "?", makes you come back for more! |
| Sep 6 19:22:00 | 6m 00s | Scribble Scramble | I like content creation games. What do you do with the votes and ratings? |
| Sep 6 19:32:00 | 10m 00s | Sequor | Oh wow! Many AI characters is a great idea! Just needs polish. |
| Sep 6 19:48:00 | 16m 00s | MY ASS | Haha! Great controls! |
| Sep 6 19:54:00 | 6m 00s | The Lonely Sentry | A good amount of absurdity in this game! The controls are great. I like text inside the world. Awesome entry. |
| Sep 6 20:43:00 | 49m 00s | Jack and the Alarm Clock | Nice game, well executed :) |
| Sep 6 22:16:00 | 1h 33m | Snap Encounters | This one got my attention and deserved more than 5 mins to play. I liked the texts. |
| Sep 6 22:22:00 | 6m 00s | Spoken | I love interactive fiction, and making it all with clips of sound is a very original idea! |
| Sep 6 22:33:00 | 11m 00s | Mission Mars | I loved the sounds and the intro.. but I'm very bad jumping :( |
| Sep 6 22:35:00 | 2m 00s | ARGENTUM FORM | Ahh this people from Argentina... :P |
| Sep 6 22:38:00 | 3m 00s | Exocolony | Good idea gre, I agree. That would enhace the game. |
| Sep 6 22:44:00 | 6m 00s | Hungry Squishy Panic | I was tapping/clicking like a stupid until I found that you should "tap/click and drag", also called "swipe". After I found that, it was a pretty funny game. <br/> <br/>There is a little bug: sometimes the character falls off the maze :) |
| Sep 6 22:48:00 | 4m 00s | 10 seconds Escape | Beautiful simple retro game! Was too easy, but I liked it. |
| Sep 7 00:44:00 | 1h 56m | Time Bomb | pl0xz0rz for 1, if you are using the html5 version, just zoom out the browser |
| Sep 7 01:04:00 | 20m 00s | The Deep Dark | Nice card game! I like the doodle graphics. |
| Sep 8 05:13:00 | 28h 09m | Antidote | Wow! I'm impressed! This game put me in situation since the very beginning, with the zoom-out to the menu. I love those menus! After that, I knew that I was going ahead a great adventure. <br/> <br/>The game is fun, and the details in the prop objects and in the textures is awesome. |
| Sep 8 05:36:00 | 23m 00s | You can't hide | I like the idea of guards! I would like to see more levels. |
| Sep 8 18:36:00 | 13h 00m | 10 Second Paths | This is very fun! I like the concept a lot, and the palette of colors is very well selected. |
| Sep 8 18:47:00 | 11m 00s | TooLoong | I like the continous flow of basic shapes. You just need to polish the balance of things going on, as others said, and you'll have a great simple racer. Congrats. |
| Sep 8 18:58:00 | 11m 00s | I HATE AIRCON | Crazy little game with suicidal theme. I found the controls a bit unresponsive, maybe that is my small computer, maybe is just part of the fun. |
| Sep 8 19:16:00 | 18m 00s | GLITCH | I love GLITCH! I wanted a game like this since I saw the effects in "experiment 12". |
| Sep 8 19:30:00 | 14m 00s | Apotheosis | Oh wow. The whole concept is awesome. This is a very solid entry! |
| Sep 8 19:37:00 | 7m 00s | Hide For Your Life | Nice! This has potential, you just need more levels, as you said in the end screen. The only defying level was the last one. The others was just a matter of figuring out what was the anomaly in the map. Good job! |
| Sep 8 19:45:00 | 8m 00s | O | Simple and relaxing :) |
| Sep 9 23:35:00 | 27h 50m | Tax Evasion | As Zephyr89 said, you better check in the code the walls that are impossible to jump. Worked fine on android. |
| Sep 9 23:57:00 | 22m 00s | Lanterna Cyclum | Super cute! What a tiring life this guy has. I loved the tempo introduced by the simple notes. <br/> <br/>Once, the bad guy catched me because I was standing in the same place he appeared, when the day turned night. <br/> <br/>Also once, I saw a wisp placed over the numbers at the top right corner, occluding them. <br/> <br/>One of my favs! |
| Sep 10 00:05:00 | 8m 00s | Justin Time | Hehe, great intro scene! Great economy in the graphics, and fantastic humor. The game is fine but the intro ate it :) |
| Sep 10 00:09:00 | 4m 00s | Dan Dynamite | I hope you continue this. It is hard, really pushed me to master the controls. |
| Sep 10 00:44:00 | 35m 00s | Notes on departure | I love this interactive fiction. I wish you continue doing things like this :) |
| Sep 10 02:47:00 | 2h 03m | The Pitch | LOL!! Absolutly awesome entry!! This made my day. |
| Sep 10 02:54:00 | 7m 00s | RUNTRIS | This is really cool, I love mastering the controls.. but maybe I stop fighting with my trackpad and find a usb mouse :P |
| Sep 10 10:30:00 | 7h 36m | You are Pea | Way too difficult. I like challenging games but maybe you could reduce the frustration by: 1. auto-restarting 2. adding checkpoints between the start and the end point. |
| Sep 10 10:37:00 | 7m 00s | Waifu Quest | This is a start. For the next step, I recommend you to check http://frotz.sourceforge.net/ . Also next time please add the game file as a clickable link in your entry. I welcome more interactive fiction in upcoming LDs! |
| Sep 10 10:44:00 | 7m 00s | Time Traveler | No luck running this one: <br/> <br/>[manuq@localhost LD27]$ java -jar ../ld27.jar <br/>java.io.IOException: mark/reset not supported <br/> at java.io.InputStream.reset(InputStream.java:347) <br/> at java.io.FilterInputStream.reset(FilterInputStream.java:226) <br/> at com.sun.media.sound.SoftMidiAudioFileReader.getAudioInputStream(SoftMidiAudioFileReader.java:135) <br/> at javax.sound.sampled.AudioSystem.getAudioInputStream(AudioSystem.java:1111) <br/> at com.ironlionchefs.ludumdare.utils.SoundHelper$3.run(SoundHelper.java:67) <br/>Exception in thread "Thread-0" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path <br/> at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1878) <br/> at java.lang.Runtime.loadLibrary0(Runtime.java:849) <br/> at java.lang.System.loadLibrary(System.java:1087) <br/> at org.lwjgl.Sys$1.run(Sys.java:73) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) <br/> at org.lwjgl.Sys.loadLibrary(Sys.java:95) <br/> at org.lwjgl.Sys.<clinit>(Sys.java:112) <br/> at org.lwjgl.opengl.Display.<clinit>(Display.java:135) <br/> at com.ironlionchefs.ludumdare.src.Main.createNonAppDisplay(Main.java:144) <br/> at com.ironlionchefs.ludumdare.src.Main.access$2(Main.java:142) <br/> at com.ironlionchefs.ludumdare.src.Main$1.run(Main.java:64) |
| Sep 10 10:47:00 | 3m 00s | 10 seconds twine adventure | :) |
| Sep 10 10:56:00 | 9m 00s | Notes of a melody | Nice music game :) It requires familiarity with the songs, but I think original music composed considering the game mechanic can work even better. |
| Sep 10 11:02:00 | 6m 00s | Looking For Eternity | moonmagic comment said it all :) I will just add that it would be great continous advance by holding the keys pressed. |
| Sep 10 11:10:00 | 8m 00s | Inside the Safe | I like the humor in this puzzle :) |
| Sep 10 11:18:00 | 8m 00s | Rogue Descent | I like the transition. The controls look good but for shooting I have to keep pressed the arrow keys for a bit. |
| Sep 10 11:24:00 | 6m 00s | The qi quest | Nice puzzle, thanks for the android version! |
| Sep 10 11:31:00 | 7m 00s | Spacecrap | Oh I like repairing the ship! The UI is completly awesome, great selection of colors. The music is great too. Cool entry! |
| Sep 11 17:38:00 | 30h 07m | Play Time's Over | Oh! Super cute and very polished! I love the game based on restrictions. Here are a few ideas, feel free to discard them :) <br/> <br/>1. make the restriction apply only after one or two seconds the letter is presented to the player. While playing for the first time, I was running left and when the "don't run left" letter appeared, I lost a life. <br/> <br/>2. add icons to the letters, and place them in the screen (maybe as a row at the top edge?). So the information is always available. At one point I was so concentrated double-jumping that I couldn't read the letter. <br/> <br/>I could pay for this game :) |
| Sep 11 20:54:00 | 3h 16m | 10 Seconds to Earth | Nice space shooter :) Everything was OK. I couldn't advance many floats, but I will definetely come back to this. |
| Sep 11 21:56:00 | 1h 02m | Proletarian Ninja X | This game is so well designed! |
| Sep 11 22:07:00 | 11m 00s | My Tenth Adventure | Excellent little adventure! Animations are high level :) Took me a bit to understand how to control the game inside the phone, but apart from that I enjoyed it a lot! |
| Sep 11 22:16:00 | 9m 00s | Ten Seconds of Thrust! | In only 8 hours?! Nice! |
| Sep 11 22:45:00 | 29m 00s | Scraith | Novel idea! The first minutes it bored me a bit because I couldn't find nothing special. After understanding the mechanic and finding things, it was interesting. Nice first person! |
| Sep 13 00:45:00 | 26h 00m | Time Warp | Nice space game guys! Captivating music, and great wormhole effect. The shop is a good idea, and made me try again and go for more coins. Switching my hand from keyboard to mouse just for the poweups was a bit problematic. Would be great if you add keystrokes for the powerups. Congrats! |
| Sep 13 00:50:00 | 5m 00s | Hack It All! | loxo same here. |
| Sep 13 01:14:00 | 24m 00s | WindBuilder | This has potential! Have you played Galaxy Trucker board game? For a while I was thinking what kind of mechanic could have a port to videogame. That is, without replicating a board game. I would love to see this evolve to a complete game with all the features you mention :) |
| Sep 13 01:26:00 | 12m 00s | Groceries Madness | Sometimes the car gets stuck. It could have more acceleration. You know how we perform in the supermarket when we are in a hurry :) And could bounce when it hits something, maybe throwing away products :P I encourage you to polish the controls to make the user experience more believable. Hitting other people was fun :) |
| Sep 13 01:27:00 | 1m 00s | The Five Trials | The URL can't be resolved: http://srjurnack.net/fiveTrials/ |
| Sep 13 01:31:00 | 4m 00s | Z Loop Ribbon | Is nice to see another entry with this kind of playback feature. We are in a post-Braid era :) |
| Sep 13 01:51:00 | 20m 00s | Decasecond International | Oh wow, very original! HTML technology is bringing back text-based games, in a renewed form! I like layout of the elements on screen. Hope to see more. |
| Sep 13 01:56:00 | 5m 00s | HowToBasic: The Game | Smashing controls :) Fun. <br/> <br/>I think the intro will look better without many fade-in fade-out. |
| Sep 13 02:06:00 | 10m 00s | 10-Second Shadow Block-Dude! | Love it. <br/> <br/>Great to know that you had fun doing this! Surely it has to be a lot of fun and as a developer it tempts me to try. |
| Sep 13 02:59:00 | 53m 00s | Unacrystal | This one is a joy to play. |
| Sep 13 03:14:00 | 15m 00s | Multitaskor | I like these minimal minigames, specially after the screen split! |
| Sep 13 03:45:00 | 31m 00s | Shelter | The flood fill effect is awesome. Looks very retro. |
| Sep 15 20:32:00 | 64h 47m | Gone in 10 Seconds | I like the adventure scenes in between stealing cars. Is a nice combination. |
| Sep 15 20:58:00 | 26m 00s | Chicks And Dungeons | Using tones of gray for all the sprites is nice, it looks charming. |
| Sep 15 21:10:00 | 12m 00s | Aliens on a Schoolday?! | The smooth movement of the character is great. Also the laser effect. And was very fun when I reached the bottom. |
| Sep 15 21:17:00 | 7m 00s | Timed Ninjas | :) |
| Sep 16 21:25:00 | 24h 08m | 10 seconds Are An Eternity | I like this entry very much. It has a nice explanation too. Maybe I could have played without it, but it adds context. I like the two modes too. |
| Sep 16 21:46:00 | 21m 00s | exposure | Ohhh! I love it! Exploration is a big concept to consider in games. Thanks to zillix to post it, otherwise I wouldn't have noticed it. Glad to vote it now, just three hours left. |
| Sep 16 21:51:00 | 5m 00s | Meowfinity and Beyond | A classical game well implemented. |
| Sep 16 21:55:00 | 4m 00s | Every 10 Seconds a Window Washer Falls to his Death | Nicely made! Ideas can come from everywhere. |