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Feedback comments for LD25
CoffeeOnimal's games and stats for all events →
| Timestamp | Since previous | Game | CoffeeOnimal's comment |
|---|---|---|---|
| Dec 17 03:46:00 | Subordination Day | I like the nod to the movie. Movement is a bit sluggish, maybe that was the intention. Good job. | |
| Dec 17 03:54:00 | 8m 00s | Missile Rider | Wow, hard. I like it. I'll come back to this one! |
| Dec 17 08:16:00 | 4h 22m | Pathos | Thank you for making a game that can tell me my "torments were perfectly executed!" I haven't felt such evil glee in a long time ;) <br/>Great game! |
| Dec 17 08:44:00 | 28m 00s | TYRANOFORCE | Wow, this was cool. Controls are very innovative. Well done! |
| Dec 17 08:57:00 | 13m 00s | THE CONDEMNED | Dark. Very Dark. I like the ending. No problems with the controls, but I did have a bug that wouldn't let me use the flashlight. |
| Dec 17 12:04:00 | 3h 07m | Kim Jong Un's Ultimate Childhood Game | I don't think you could've picked a better villain that Kim Jong Un, unless it was Kim Jong Il. Impressive physics engine. |
| Dec 17 12:20:00 | 16m 00s | The Fall and Rise of Rome: Patient 0 A.D. | Love the graphics, most impressive. Really hard, but like you say, may be because I'm on a mac. I'll try it on my PC again later. |
| Dec 17 12:28:00 | 8m 00s | Fortress Keeper | Nice concept. A little hard to tell the difference between units, and also had a few "swordsmen" kill my shields with arrows. Good start, I think you could definitely make something out of this. |
| Dec 17 12:32:00 | 4m 00s | Villainous | Sorry couldn't run it. Jar opened, then Java crashed. If you can make it easier to open, I'll give it a shot. |
| Dec 17 12:41:00 | 9m 00s | Escape of the Blob Monster | I found the controls a bit weird. The bouncy collisions may fit the "blob" idea, but make the game kind of annoying. <br/>Not sure how this fits the theme. |
| Dec 17 12:49:00 | 8m 00s | Goblin Fortress | Very nice. I enjoyed this. Especially the sounds effects. <br/>Pixel graphics for the sprites were great, backgrounds could use some work. <br/>I'd like to be able to lead a goblin raiding party! Please keep working on this! |
| Dec 17 12:57:00 | 8m 00s | (Don't) Save Christmas | Nice game. Reload time was a bit off which made it really hard. With some cleanup and balancing this could be great. |
| Dec 17 13:15:00 | 18m 00s | Oil Co Exploits | Looking forward to the post-mortem, because I really don't understand where you're going with this right now. |
| Dec 17 13:19:00 | 4m 00s | You are the Dragon | Wow. Pretty. I'm very impressed with this. I hope you continue working on it, it's amazing. <br/>My two year old gave it a "TROGDOR!" so he approves too :) |
| Dec 17 13:34:00 | 15m 00s | Trip of Doom | I liked it. The only thing I found irritating was the slowness of the robot. |
| Dec 17 13:55:00 | 21m 00s | Villain OS 8 | YES! I was waiting for something like this! I loved it! |
| Dec 17 14:03:00 | 8m 00s | Make It Black | Well done. I particularly liked the decrease in ambient light. A nice little touch. |
| Dec 17 14:06:00 | 3m 00s | SIRTET | I am moved. I once did version of Space Invaders for a set-up similar to this, so I can appreciate the extra work that goes into this. <br/>Now you've gone and tempted me into buying some arduino stuff! |
| Dec 17 14:18:00 | 12m 00s | THE BUTCHER | Very cool. Lots of fun. I agree with another poster that fading the cut line out would improve things, also the balancing of the chickens and vegies. <br/>As a suggestion, maybe put in a Revengeance style multi-cut bonus? |
| Dec 17 14:22:00 | 4m 00s | For the love of the king | Took me a while to get what was going one. I think my mouse would get upset if I played this too much. |
| Dec 17 14:34:00 | 12m 00s | The World is Mine! | Good fun! I like a game that I can pick up easily and get a good sense of it quickly. |
| Dec 17 14:37:00 | 3m 00s | Cow Stealer | Very good work for a first timer. I liked the music, very X-Files vibe to it. |
| Dec 17 14:44:00 | 7m 00s | Tale of Scale | Awesome mechanic. Tricky, but not frustratingly so. I'd like to see this worked out even more. |
| Dec 17 15:00:00 | 16m 00s | "I Never COULD Get The Hang Of Thursdays..." | I finally got to stroke the turtle! <br/>That this is a the prequel to 1GAM foretells.. disturbing things. Can't wait! |
| Dec 18 01:53:00 | 10h 53m | NONEX | This is a great entry. The art style and feel all work together really nicely, and the music is fantastic. <br/>Really like the mechanic. |
| Dec 18 02:02:00 | 9m 00s | Grey Goo Turbo Challenge | Nice work. |
| Dec 18 02:14:00 | 12m 00s | Spot Colony | Could benefit from more detailed instructions. Might also help to clarify the connection to the theme. |
| Dec 18 02:38:00 | 24m 00s | The Best of Me | Nice that you went for the stealth mechanic. <br/>I got as far as the four big guys. |
| Dec 18 02:42:00 | 4m 00s | Stealth Slime | I ended up killing the hero about 247 times, but didn't really attack him, just touched his tail. <br/>Pretty solid entry, just needs a few bugs cleaned up. |
| Dec 18 02:47:00 | 5m 00s | Carnage | Cool entry! I got the King! |
| Dec 18 02:53:00 | 6m 00s | 789 | I'm fascinated by your theories on the control scheme and really like that you explored something new. <br/>That being said, it ran out of fun for me quickly. Top marks for Innovation. |
| Dec 20 07:19:00 | 52h 26m | Young Villain | This is great! I love the ending! And the graphics are so well done! <br/>Music matches very well, I love this game! |
| Dec 20 07:53:00 | 34m 00s | Holly Jolly Pyromaniac | Amazing pixel art. <br/>Gameplay gets pretty boring after a while, but if you added some combo chains or something like that you could spice it up. <br/>Good work. |
| Dec 20 08:10:00 | 17m 00s | MEMEX | Very nicely crafted puzzler. Graphics are fantastic, and the music is gorgeous. <br/>The story that ties it all together is short and the ending (intentionally?) vague but it was good enough to get me through to the end. Well done. |
| Dec 20 08:17:00 | 7m 00s | Delve Deeply | Got it to run, but no, it's not a game yet. <br/>Some interesting tech here, but nothing really works. |
| Dec 20 08:19:00 | 2m 00s | praporomsk | Might want to point out that you need to jailbreak your phone/device to play this one. <br/>Try using TestFlight and you might get a few more people willing to try it out. I would. |
| Dec 20 08:21:00 | 2m 00s | Against All Good | Won't launch on mac. |
| Dec 20 11:56:00 | 3h 35m | Bloody Ninja Spider | Great game! I saw on your post-mortem that you came to this mechanic because you couldn't get walking to work. If this was an accident, make more! This worked out great. I can't really find anything wrong or that I would improve with this. Excellent work. |
| Dec 20 12:04:00 | 8m 00s | A trip along the railroad tracks | HA! I love it. I agree that you might want to make avoiding the trains part of it, but even as is it's more fun that it should be. Gleefully evil! Great job. |
| Dec 20 12:08:00 | 4m 00s | Runner of a viod | Win7 and I can't get it to run. Command prompt opens then immediately closes. |
| Dec 20 12:13:00 | 5m 00s | A Villain Project | Herding spastic people and a goat.. Good originality. |
| Dec 20 12:27:00 | 14m 00s | ASMOSNOS | Well, that was just bizarre. <br/>And I don't mean that in a bad way, I'm kind of glad I found this one when I did, gave me a nice jolt. <br/>Very nice entry. |
| Dec 20 12:31:00 | 4m 00s | CORRUPTIONEXE | Innovative, short'n sweet. Excellent choice of villain. |
| Dec 20 14:21:00 | 1h 50m | Evil Chopper | Works fine, but the controls are really awkward. |
| Dec 20 23:51:00 | 9h 30m | The Most EVIL Breakfast | Nice entry. <br/>I'm guessing that the small camera issue when you get near the walls and the Force bar are symptoms of running-out-of-time-itis, but I like the visual style and the audio. Very nice. |
| Dec 20 23:54:00 | 3m 00s | Attack of the Mummy | You've got some nice ideas here, you should keep up with this one. |
| Dec 21 01:04:00 | 1h 10m | The Fall of Mr. Wily | Fun game. I like the evolution of the mini-games. Very clever. |
| Dec 21 08:05:00 | 7h 01m | Raoul V. in You Are Ze Villain! | Looking forward to the 64-bit ver. |
| Dec 21 08:23:00 | 18m 00s | Death by Tree | Sorry, with 1300+ entries, you have to make a better effort than this to get people to play your game. |
| Dec 21 08:38:00 | 15m 00s | Regnant | Interesting concepts here. Interface is a bit difficult to read, the font is really bad. With some cleaning up and a way to create an army or something I could see this doing well. |
| Dec 23 08:21:00 | 47h 43m | Final Fight | Wow, really hard to start off. Too bad, because once you get past that first hero you get the upgrades. Sprites are a bit tiny, and the sound's repetitive. Aside from those points, it's a fun game. |
| Dec 23 08:29:00 | 8m 00s | Evil Gnome's Revenge | Nice, a de-make of the mini-game from Twilight Princess. <br/>I had fun with this one, good job. |
| Dec 23 12:14:00 | 3h 45m | Mr. Sweets... DESTROYER OF WORLDS | Menus were a bit hard to understand at first, so a tutorial would be great. <br/>Some idea of how much damage had been done to a city would help as well, all that really happened was I ended up with about 300 trillion $. |
| Dec 23 12:18:00 | 4m 00s | Turret Maniac | Good turret defense game. <br/>Once I figured out how to set the turret angle while placing it, I got a little better. |
| Dec 23 12:22:00 | 4m 00s | Space villains | Neat idea, upgrade the aliens. <br/>And, damn, those are some UGLY aliens! <br/>Only problem was, I upgraded a few guys, then ran out of money/points and didn't get anymore. |
| Dec 23 12:29:00 | 7m 00s | Cata Chulhu | Fun game, I liked how you grow as terror increases. |
| Dec 23 12:33:00 | 4m 00s | Somso | "Four lives and a fucking flamethrower." <br/> <br/>Fantastic. |
| Dec 23 12:40:00 | 7m 00s | A Villain By A Chance | Very experimental, and a bit difficult to understand. Thanks for taking the time to put in a tutorial. <br/>With a little bit more polish added on the feedback, this could make a very interesting game. |
| Dec 23 12:59:00 | 19m 00s | Neutral Balance | I guess no-one said you couldn't NOT be the good guy too. <br/>I applaud your innovative take on the theme. Very well crafted game as well. |
| Dec 23 13:24:00 | 25m 00s | Angry Angus from Outer Space!!! | I found the tracking thing that exploded on my ship a little too persistent and frequent. Other than that, I enjoyed this game. Good job. |
| Dec 23 13:27:00 | 3m 00s | Satan's Little Helper | A few things were launched too far and I couldn't catch them, other times there wasn't enough spacing to avoid catching a good thing after a bad thing. <br/>Decent little fun game, I could see this working out on a touch screen device pretty well. |
| Dec 23 13:34:00 | 7m 00s | Den Of The Beast | That goat has an evil grin. |
| Dec 23 13:43:00 | 9m 00s | Infect the World | The music was perfect, set the tone right away. <br/>Nice entry. |
| Dec 23 13:49:00 | 6m 00s | Serve The Lord | Neat little game, I like the sprites. Gameplay is solid. <br/>Music is good too. |
| Dec 23 13:54:00 | 5m 00s | Goblin rampage | Nice entry. I can't mark you too harshly on the graphics, especially since it all came together very nicely. <br/>Look forward to seeing your work again next LD :) |
| Dec 23 14:00:00 | 6m 00s | Criminal Empires | Similar to Drug Wars with a bit more depth to it. <br/>Nice work for 48 hrs. |
| Dec 23 14:10:00 | 10m 00s | Villain's base management | Neat little game, I'd like to see it cleaned up a bit and the missing parts added. |
| Dec 23 14:28:00 | 18m 00s | FumbleAttack | Wow, really hard. Difficult to tell if I'm doing anything right, health meter for the hero would go a long way to fixing that. <br/>Good effort. |
| Dec 23 15:02:00 | 34m 00s | Mine Sneaker | Nice. Just nice. |
| Dec 23 15:06:00 | 4m 00s | Super Goon | Very... existential. I'm still smiling, thank you :) |
| Dec 23 15:18:00 | 12m 00s | Feed the Towers | Go goat! <br/>A little stumped by the premise, but fun to play none the less. |
| Dec 27 13:59:00 | 94h 41m | Dungeon Inc. | Interesting, we both had different takes on a similar idea. <br/>Pretty neat what you've done with it. |
| Dec 27 14:27:00 | 28m 00s | Rude Bear | Love the stick-puppets motif. Really great work. |
| Dec 27 14:42:00 | 15m 00s | AI Rampage | I got the same crash going from airlock to incinerator, and the hours of unskipable text precluded another attempt at the game. <br/>All in all, I'm pretty impressed with this. The unwilling villain is a very good interpretation. I could see this working as a very good game with more polish. |
| Dec 27 14:44:00 | 2m 00s | Kill The Day! | Really difficult at first, but once you get going and grab a bunch of ammo, things start to flow from there. <br/>I liked the spawning idea, pretty impressive to get that working in 48 hours. <br/>Good work. |
| Dec 27 14:48:00 | 4m 00s | Hubris of the Bone Lord | Wouldn't run. |
| Dec 27 14:59:00 | 11m 00s | Praelia Solus | Nice graphics, and the tunes added are pretty good, but I agree, the game got pretty boring after a while. <br/>The spawning recharge mechanism was pretty nice. <br/>Good work. |
| Dec 27 15:04:00 | 5m 00s | I Hate Christmas | Music is repetitive, but not annoyingly so. Sounds effects would make it better, but the game is fun. Quick, to the point and fun. <br/>The crying horse/cow is sublime. |
| Dec 27 15:31:00 | 27m 00s | ECHO CHAMBER | Pretty nice. |
| Dec 27 16:05:00 | 34m 00s | Space Restaurant | Beautiful art, as always. Fun gameplay. |
| Dec 27 16:24:00 | 19m 00s | Mad Princess | Took me a while to get to this one, glad I waited. Nice to play a complete well constructed game after a few imperfects or incompletes. <br/>Looking forward to your post-compo version. |
| Jan 4 12:39:00 | 188h 15m | Fight the Power | I like the way that the bullets pulse to the beat of the music. Very interesting idea there. |
| Jan 4 12:43:00 | 4m 00s | Mister Misbehave | Heh, nice. I really like the tunes, and the sound effects when misbehaving are great. Difficulty ramps up real quick tho. |
| Jan 4 12:55:00 | 12m 00s | Bertie the Butcher | This was a great game. <br/>Nice little touches here and there, like the cleaning up, the cool-down time after trying a hit, even the peons break times. <br/>Nicely done. |
| Jan 8 00:41:00 | 83h 46m | Overlord | Fiendishly difficult, and a bit unclear what you're supposed to do. <br/>Decent start. |
| Jan 8 00:43:00 | 2m 00s | Nature Beat | The shake when you hit is somewhat nausea-inducing, and a bit of feedback to tell that you killed something would go a long way. |
| Jan 8 01:08:00 | 25m 00s | The Launch | Loved it, especially the evil laugh that popped in every once in a while. |