FoonLudum Dare ExplorerLD25 → Against All Good

Against All Good

By herku

View on Wayback Machine

CategoryRankScoreCount
Graphics7131.85
Fun7291.83
Overall7312.14
Theme7501.77
Innovation7531.67
Coolness94832

Comments

goz3rr 2012-12-17 08:12

Can't run it:

C:\Users\Wisse\Desktop\hendrik.niemann.ld25\hendrik.niemann.ld25>java -jar aag.j
ar
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58)
Caused by: java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)

at game.AgainstAllGood.main(AgainstAllGood.java:14)
... 5 more

joncom 2012-12-19 03:57

Nice work. Once I figured out the controls it was very fun :)

jomomomo 2012-12-19 13:46

Cant get it to launch on a mac...

lashiz121 2012-12-19 13:48

pretty good game a little bit dull but thats ok

kevincorrigan 2012-12-19 14:56

seams pretty good:) Is there supposed to be more than 2 enemies? that's all the enemies I got, but other then that it was good, it runs nice and smooth.

coffeeonimal 2012-12-20 08:21

Won't launch on mac.

grungi-ankhfire 2012-12-21 06:09

Doesn't run on Linux either. I'm getting this :

Exception in thread "main" java.lang.UnsupportedClassVersionError: game/AgainstAllGood : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:247)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)

grungi-ankhfire 2012-12-21 06:10

Sorry can't edit, but if I can help debug this, you can ping me on twitter.

herku 2012-12-21 20:08

The natives are making problems... The point is that it should detect your system, then chose the right native and give me the path of the native dir. The process works fine on Windows...

grungi-ankhfire 2012-12-22 18:35

Unfortunately, the "Linux" version isn't working either. Same error. I'm using Java 1.6 on a 64 bits system. Sorry it's still not working :(

thomastc 2012-12-24 13:02

It's too slow... I'm just sitting around waiting for enemies to appear. I like the balance with diagonal fire, though it makes it a bit easy to hit enemies while avoiding their fire.

h-attila 2012-12-28 00:08

Way too easy, there are far too few enemies.

madpew 2013-01-01 19:21

Sadly no audio. Spread makes it easy to dodge. Besides to that, well done.