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Against All Good
Against All Good
By herku
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Graphics | 713 | 1.85 | | |
| Fun | 729 | 1.83 | | |
| Overall | 731 | 2.14 | | |
| Theme | 750 | 1.77 | | |
| Innovation | 753 | 1.67 | | |
| Coolness | 948 | 32 | | |
Comments
goz3rr
2012-12-17 08:12
Can't run it:
C:\Users\Wisse\Desktop\hendrik.niemann.ld25\hendrik.niemann.ld25>java -jar aag.j
ar
Exception in thread "main" java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoa
der.java:58)
Caused by: java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(Unknown Source)
at java.lang.Runtime.loadLibrary0(Unknown Source)
at java.lang.System.loadLibrary(Unknown Source)
at org.lwjgl.Sys$1.run(Sys.java:73)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:66)
at org.lwjgl.Sys.loadLibrary(Sys.java:95)
at org.lwjgl.Sys.<clinit>(Sys.java:112)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
at java.security.AccessController.doPrivileged(Native Method)
at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
at game.AgainstAllGood.main(AgainstAllGood.java:14)
... 5 more
joncom
2012-12-19 03:57
Nice work. Once I figured out the controls it was very fun :)
jomomomo
2012-12-19 13:46
Cant get it to launch on a mac...
pretty good game a little bit dull but thats ok
seams pretty good:) Is there supposed to be more than 2 enemies? that's all the enemies I got, but other then that it was good, it runs nice and smooth.
Won't launch on mac.
Doesn't run on Linux either. I'm getting this :
Exception in thread "main" java.lang.UnsupportedClassVersionError: game/AgainstAllGood : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:247)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)
Sorry can't edit, but if I can help debug this, you can ping me on twitter.
herku
2012-12-21 20:08
The natives are making problems... The point is that it should detect your system, then chose the right native and give me the path of the native dir. The process works fine on Windows...
Unfortunately, the "Linux" version isn't working either. Same error. I'm using Java 1.6 on a 64 bits system. Sorry it's still not working :(
thomastc
2012-12-24 13:02
It's too slow... I'm just sitting around waiting for enemies to appear. I like the balance with diagonal fire, though it makes it a bit easy to hit enemies while avoiding their fire.
h-attila
2012-12-28 00:08
Way too easy, there are far too few enemies.
madpew
2013-01-01 19:21
Sadly no audio. Spread makes it easy to dodge. Besides to that, well done.