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| Timestamp | Since previous | Game | someone's comment |
|---|---|---|---|
| Aug 23 02:49:00 | Tacticool | Nice idea, cheese is an awesome weapon! | |
| Aug 23 05:06:00 | 2h 17m | Exterminate 48 | Love the graphics. |
| Aug 23 06:35:00 | 1h 29m | Eneapon | The city crashes whenever I try to do anything. <br/>More graphical content would make the game more interesting. There also doesn't seem to be any goals. <br/>Also the pinging alarm thing seems arbitrary - what is it for exactly? <br/>Some documentation would definitely be helpful. |
| Aug 23 06:54:00 | 19m 00s | AfterDark | Respawned right under a block (and died again) |
| Aug 24 06:41:00 | 23h 47m | Spacenoid | It was generally tricky to see where exactly there the 'ball' was going to bounce due to its erratic shape. It often seemed to bounce where the paddle wasn't. Also I found I could just leave the paddle alone slightly to the right and it would nearly always hit. |
| Aug 24 06:49:00 | 8m 00s | Atop Mt. Brawlalot | Mouse movement seemed a bit awkward, but nice idea. <br/>Shame sound doesn't work in wine. |
| Aug 24 07:02:00 | 13m 00s | SpaceFreak Snack | Haha - love it. <br/>It does feel a but slow though. <br/>One time I got stuck on a too steep slope at the begining. <br/>Really like the squeaky run sound. |
| Aug 24 07:12:00 | 10m 00s | Infiltrator | Very nice. Solid and fun game play. |
| Aug 24 07:30:00 | 18m 00s | Sporg | Generally seems a bit slow. <br/>Getting stuck on walls was irritating. |
| Aug 24 08:06:00 | 36m 00s | Bubble Tag | Very nice. |
| Aug 24 08:17:00 | 11m 00s | 48 Hours Later | Love the graphics. Smooth gameplay. <br/>Somewhat lacking in audio though. |
| Aug 24 09:40:00 | 1h 23m | Undertone Continuum | Interesting concept. <br/>The mouse is not grabbed when running it in wine. (Happens with all unity games that grab the mouse). |
| Aug 24 10:23:00 | 43m 00s | Robot infiltrate | An enjoyable game. I kept wanting to press up to jump though, and its annoying to wait for a miss thrown decoy to disappear (I kept pressing the wrong button) |
| Aug 24 10:36:00 | 13m 00s | Robot Maze of Doom | Its complaining that the game data is corrupted (running in wine) |
| Aug 24 10:45:00 | 9m 00s | Maze Shooter | Seemed a bit slow |
| Aug 24 11:08:00 | 23m 00s | Abomination|Descent | Good game. <br/>Sometimes throwing a vial doesn't work. the green bar still goes down though. <br/>I often found that to make them kill each other, I had to be far away enough that I couldn't see what was happening which sucked the fun out a bit. |
| Aug 24 11:32:00 | 24m 00s | Psychic Prison Break | Wow, That was awesome. <br/>Really great atmosphere. <br/>I accidentally missed some of the dialogue because of x skipping it too fast, and it took a while to figure out the start screen. <br/>The ending does feel very rushed though. |
| Aug 24 11:50:00 | 18m 00s | Prot | Great fun. Love the characters. <br/>Jumping when under the platform on level 3 seems a bit off. <br/>More levels would be nice. |
| Aug 24 11:59:00 | 9m 00s | Revenge of the Living Dead | Good use of the theme. <br/>A bit slow though. It gets boring aimlessly shambling around the huge map. |
| Aug 24 12:19:00 | 20m 00s | Conquest | Great fun. I like the cutscenes. <br/>Good, solid gameplay. Sometimes seemed a bit slow though. |
| Aug 24 13:10:00 | 51m 00s | GNORF | Windows link is broken |
| Aug 24 15:31:00 | 2h 21m | Daremon | Hilarious. |
| Aug 25 08:01:00 | 16h 30m | Fratricide | Fun game. Mechanics work well. |
| Aug 25 08:34:00 | 33m 00s | Killer Knife-Robots from Knife Planet K | Had to edit your library to get it to work in 64bit Linux. <br/>You are casting pointers to int. Generally a bad idea, use size_t as that will work on both architectures. <br/> <br/>The game felt a bit slow to be interesting, but a nice idea. |
| Aug 25 08:53:00 | 19m 00s | Chassis Commander | Enjoyable game. <br/>Some more variation in the robot graphics would make it better. |
| Aug 25 09:02:00 | 9m 00s | Cave Flyer (green) | It was interesting to have to lose some health along some of the routes, or to make it easier to get past some of the blocks. |
| Aug 25 09:11:00 | 9m 00s | Master Exploder | Fun game, good puzzles. Left me wanting more. |
| Aug 26 08:30:00 | 23h 19m | Anthill | Good work, challenging levels. <br/>I agree with everyone else here that the walls are too unforgiving. I also think that there should a dying sprite or something, as when you die the game pauses for a second before the you have died message appears. |
| Aug 28 07:22:00 | 46h 52m | Rotate! | I often got in the walls when rotating the world. <br/>I didn't get the hang of where you were shooting. <br/>Also shooting didn't seem to drain any energy. <br/>I like the concept though. |
| Aug 28 07:58:00 | 36m 00s | Enemyinfection | Took a while to figure out what to do, even with your instructions. <br/>The static background image made it seem like nothing was happening when I tried to move, until some enemies showed up. <br/>Not a bad game once I got into it though. |
| Aug 28 09:29:00 | 1h 31m | An Unfinished Game | Good start of something... |
| Aug 28 09:34:00 | 5m 00s | Emagtra | Nice idea. Could do with more challenging levels though. |
| Aug 28 10:12:00 | 38m 00s | The Lair of Fungal Wonder | Love the style and atmosphere. <br/>Interesting mechanic. |
| Aug 28 10:22:00 | 10m 00s | Fail-Deadly | That was great. |
| Aug 28 10:26:00 | 4m 00s | The Robots and I | I like the strategy of trying to hack robots in critical areas. The game felt a bit slow paced though. |
| Aug 28 11:45:00 | 1h 19m | Camma The Huntress | I like the main character. The game has potential. |
| Aug 28 11:58:00 | 13m 00s | Fromulus | Great start to something. I like the graphics. |
| Aug 28 12:31:00 | 33m 00s | Metagun | Managed to get stuck inside a wall just before the section with three shooting gremlins. Great game though. |
| Aug 28 14:05:00 | 1h 34m | Zombie Fisticuff Quarrel | Awesome stuff! |
| Aug 28 15:01:00 | 56m 00s | Enemies, (Such) as Weapons. | The ridiculously long dialogue was entertaining, though I died before I had a chance to figure out what the game even was. |
| Aug 28 15:09:00 | 8m 00s | Smores Attack | Bit of an odd choice of keys and not much gameplay. |
| Aug 29 04:40:00 | 13h 31m | Brain In A Jar | Nice idea, fairly good start of something. <br/>Its an XNA project. I used the exe in the source download (src/ld18game/ld18game/bin/x86/debug/) to not have to use the installer. |
| Aug 29 05:09:00 | 29m 00s | Lolcat. | A score would be nice. <br/>I managed to crash it (list index out of range). |
| Aug 29 05:37:00 | 28m 00s | EA X3000 | The movement is poor. <br/>Good concept though. |
| Aug 29 05:45:00 | 8m 00s | :V unappreciative duck eats enemies | No idea whats going on here, and running way too fast. |
| Aug 29 05:56:00 | 11m 00s | Death Wheel | Letting them kill themselves seemed to be the easiest way. <br/>Good game. |
| Aug 29 06:02:00 | 6m 00s | Dead End inc. | Haha, great fun. |
| Aug 29 06:18:00 | 16m 00s | Zombie Conquest | Nice idea, well done. |
| Aug 29 06:24:00 | 6m 00s | Rotate | Interesting concept. A bit confusing with how the cannon is supposed to fire, and firing is way to slow. |
| Aug 29 06:28:00 | 4m 00s | Fire, Fire, Where You Are | Fun game. Good use of the theme. |
| Aug 29 06:37:00 | 9m 00s | Mind Operated Control Device | The collision could use work. It was annoying to have to go right back to the start when I fell through the floor on level 3. Good concept though. |
| Aug 29 07:40:00 | 1h 03m | Recycling Defense | Not really sure what this had to do with the theme. |
| Aug 29 08:02:00 | 22m 00s | All Peasants Must Die! | Nice idea, fun game. Sometimes felt a bit slow though. <br/>Zooming out would have been useful, and sometimes the peasants were invisible. |
| Aug 29 08:09:00 | 7m 00s | Dodger | Didn't work in Opera, everything spawned at 0,0. <br/>Really slow in Firefox. |
| Aug 29 08:13:00 | 4m 00s | Sonic Boom | Excellent concept. Fun game. <br/>The sound did get a bit irritating after a while though. |
| Aug 29 08:28:00 | 15m 00s | Ace Disguise Master | Interesting idea. <br/>Great music, the jump sound effect was a bit annoying though. |
| Aug 29 08:42:00 | 14m 00s | Ol' Conjurer | You compiled the game in debug mode. That is not covered by the redist package (note the d on the end of the dll). You need to use release mode. <br/> <br/>Nice start of a game. I like the graphics and music. <br/>Not sure how it fits the theme though. |
| Aug 29 08:48:00 | 6m 00s | Tactics Lasso! | Good game. Graphics are great. |
| Aug 29 09:01:00 | 13m 00s | Enemy Snooker | I lost interest long before I had enough cash to buy anything. <br/>Nice concept though, and I like the goals. |