vitae 2010-08-22 22:52
I am unsure what keeps killing me in the final room? I cannot seem to grab the mysterious beast. Get killed 2/3 of time by first enemy in first level
Foon → Ludum Dare Explorer → LD18 → EA X3000
By dslayer27
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 102 | 1.88 | ||
| Theme | 104 | 3.05 | ||
| Audio | 112 | 1.90 | ||
| Innovation | 128 | 2.57 | ||
| Community | 141 | 1.69 | ||
| Graphics | 145 | 2.05 | ||
| Fun | 152 | 1.86 | ||
| Overall | 157 | 1.95 | ||
| Coolness | 166 |
I am unsure what keeps killing me in the final room? I cannot seem to grab the mysterious beast. Get killed 2/3 of time by first enemy in first level
It's Ok, bu the movement needs work. try and get the movement nice and smooth. Also, the sprites could do with a bit of work.
Hum, just compiled from source (btw, can you remove your source package, and mark your other link as windows + source? Source comes without data, and the binary comes with the source...), it starts and all, but it's obviously too fast! Any idea?
Ok, found why, add install_timer/remove_timer calls in your main!
Ok, the game is interesting, but the lack of smootheness and the speed of the movements make it very hard.
I definitely need more instructions to understand this game. I read the instructions, tried several times the test room, pressed all keys to see what they did... but I just don't get it.
Also it doesn't help that the game doesn't react very well to keypresses and that the keys are "x", "c" and "space"... (Note: I played under Wine.)
Interesting idea, but the laggy gameplay is annoying.
The game seems tile based. And thats not a good idea for such a game design. It feels really laggy. Also its not clear what the goal of the game is. The weapon is somewhat strange... The actual status of my weapon is not shown. And its too fast.
Yeah, the movement was much better in the original version, but I changed it since the game couldn't be finished due to errors because of it, I'll make a more clear game in the next LD, thanks for the comments.
The movement is poor.
Good concept though.
the graphics looks ok to me, however the platforming feel awkward
Too hard. Weird input scheme.