dslayer27 2010-08-22 21:51
Nice, I could see where you were going with it. ;)
Foon → Ludum Dare Explorer → LD18 → An Unfinished Game
By redbone
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Community | 72 | 2.94 | ||
| Coolness | 82 | 8 | ||
| Graphics | 83 | 2.88 | ||
| Humor | 111 | 1.76 | ||
| Fun | 118 | 2.36 | ||
| Theme | 136 | 2.60 | ||
| Innovation | 145 | 2.36 | ||
| Audio | 147 | 1.09 | ||
| Overall | 154 | 2.04 |
Nice, I could see where you were going with it. ;)
Looks like it could've had a lot of potential. Unfortunately there wasn't much of it to get a feel for it. D=
Yeah, it's unfinished. It is pretty though, and very smooth and responsible and has a good feel about it. Please make more :)
Too short! Way fun. The background is so nauseating... maybe slow it down a bit? Great particle motion and very strong concept. I think this could be a commercially successful game if it had more of the same.
Having the gibs of the enemies blow up other enemies was fun.
This is pretty nice, even if it is unfinished. It would be great to see it finished.
Knocking enemies into other enemies is cool, but how would it be used as an interesting game mechanic, rather than just an amusing effect?
The moving background was painful, but otherwise pretty.
The problem with the knock-enemies-into-other-enemies system is that you kill enemies by touching them anyway, so there isn't much reason for it. Perhaps if you had to bounce on the enemies and that made them shoot out and kill other enemies, it would make more sense.
finish this. it's an order :D
Good start of something...