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Will Isaacson

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202047Stuck in a loop👥Leopold the Lichjam6253.623.763.083.124.003.944.063.65
202046Keep it alive👥Job-Changing Janitor Fights Off Zombies And Tries To Save Patients At A Hospitaljam10173.573.433.463.733.663.503.453.37

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Will Isaacson

Will Isaacson leaves an average of 5.5 feedback comments each event.

LD47 — Stuck in a loop (10)

Stuck in the Luntic by Harrm 2020-10-06T19:31:14Z ♥ 1

I agree with the comment above me, the atmosphere is there but nothing is really grabbing me to finish this puzzle. There was one bit where there was what looked to be a hand drawn cavern in the ground - if you drew that, great job! Congrats on your submission

Eternal void by UglySwedishFish 2020-10-06T19:23:01Z ♥ 1

wish I could have played it, just got a white screen after putting in my resolution that would crash after about 30 seconds :(

Age of Amperes by JHax 2020-10-06T07:14:19Z ♥ 1

really cool puzzles you've put together. One of the first games I've played tonight that made me use my brain lol. Soundtrack was really nice too, kudos. Nice take on the theme. Congrats on a cool game!

12 Space Diamonds by José Bonilla 2020-10-06T07:08:51Z ♥ 1

controlling the spaceship was tough, but it made sense since you're in space. I wish there would have been a zoom level between the overall map and the close up, I feel like one in between would have made certain things very easy. Also, the black holes weren't in the correct coordinates sometimes. But I loved the vibe, good stuff. Congrats on a cool game!

Express Without Remorse by alpacalypse 2020-10-06T06:59:48Z ♥ 3

for how simple looking it is, I played it for a pretty long time lol. It was well done. The artwork in the station proper was really neat looking too. Wish there was more to do in the tavern area but it was a nice touch. Well done and congrats!

Lights Out on Pluto by cad 2020-10-06T06:41:03Z ♥ 2

really awesome vibe here. When the lights go out for the first time and you hear the growl, I was scared lol. I wasn't sure entirely what the goal was? I looted everyone, and got the flamethrower. I pulled the lever in the far left room and trapped the beast in the room to the right, but then couldn't get inside to fight it. Maybe I did things out of order? Anyway, I played it a while. Some creepy music could have been nice to enhance the mood too. Congrats on your entry!

.determinant point by Dmitry Kaidash 2020-10-06T06:28:31Z ♥ 5

this was really really cool. The visual aesthetics of going back in time was really well done, and the puzzle aspect of helping yourself out was a really cool idea. Nailed the theme. The soundtrack was a bit repetitive for me, but the overall mood was there. Good stuff, congrats on your entry!

loop runner by xiyou 2020-10-06T06:19:41Z ♥ 3

I laughed so hard trying to climb a tower of granny's who all started talking to me. Good stuff.

One More Day by Bit Assembly 2020-10-06T06:11:33Z ♥ 4

interesting concept for the theme. It hit me during day two that I was just virtually cleaning up garbage lol. But I really enjoyed staring out into the space you had there, good stuff. Would have liked a bit more engaging gameplay - I'm assuming once you have enough money you can leave or something, but getting to that point was difficult. I was having fun trying to throw garbage into the can from across the bus, though! Congrats on your entry

Horizon Signal by Tiro 2020-10-06T05:44:37Z ♥ 3

really nice mood you have here. The dark electronic stuff when you're flying the ship makes everything feel creepy. To that effect, I kept thinking more of a horror element was approaching but never quite got that. But you nailed the concept, and I had fun playing. Congrats!

LD46 — Keep it alive (1)

By Lanterns Light by rbeattie 2020-04-22T07:45:39Z ♥ 2

My opinion comes from being a composer and sound designer, so that's what I can talk about... The title theme is well composed for the game, fits the mood nicely. The mockup is a bit weak, the fake strings kind of hurt to hear after a while. But the theme itself is really nice. There could be a little bit more in the sound design department. The atmospheric fire flickering sound is awesome, I love how that's basically the ambience of the game. But the jump sound followed by silence (no impact sound) feels bit strange. Overall a cool platformer, nice art style as well.