Secret Floors by Quetzakol 2021-04-30T01:55:41Z
Very great game! I was able to solve it till the end thanks to the extra clues from the cellphones. Great humor and story!
Foon → Ludum Dare Explorer → Users → Shaymin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | 👥 | Inner Demon | jam | 1237 | 3.11 | 3.08 | 3.05 | 3.13 | 2.91 | 2.75 | 3.61 |
| 2021 | 48 | Deeper and deeper | 👥 | Where are you? | jam | 1271 | 3.31 | 3.28 | 3.00 | 2.66 | 2.85 | 3.12 | 3.17 |
Very great game! I was able to solve it till the end thanks to the extra clues from the cellphones. Great humor and story!
Very great game, great audio, environment and atmosphere! I would suggest maybe adding auto-opening doors when you approach them instead of locking it to a key bind. And I also somehow got stuck between a rock and the terrain, maybe add some checkpoints and a restart button as well, that would be great!
Very cool graphics and audio! Great mechanic for a puzzle game, very innovative. One suggestion would be to add some kind of restart button (I couldn't find one if there was any), I somehow kept getting stuck in some places with no plushies and I had to start over? Maybe I was doing something wrong, or there was actually a path to get out, I don't know.
Anyway, very great game!
Like many others, it took me a bit to understand what is happening in the game (probably like 1-2 playthrough). A tutorial would help a lot, or even just some kind of legend to tell us what each card does.
Some dungeon audio would also be a good addition to the game and the mood. I also encountered a bug where I had no more cards but it didn't end? So, I had to refresh/restart the game in order to play again.
Overall, great game, graphics are fine, very innovative with the puzzle pieces!
Great graphics, great diversity of traps. Very good atmosphere and environment for the theme.
Some possible add-ons that would make the game even better in my opinion, would be some refreshing music.
I had lots of trouble finding myself inside the dungeon, I am generally very bad with directions, I just kept running around in circles in level 1 for like 10 minutes... xD A minimap would be very well appreciated.
And also maybe you could reset the HP to max when changing levels, because regardless, if you die, you respawn at 100, but you can navigate back to the same level..
Great relaxing game of collecting and upgrading. The going back to the ship was a bit of a pain, but that's part of the story and the game!
Very cool game, very nice font and graphics. Audio is one of a kind! Not much to say besides maybe adding more items. Maybe you could have a fuel meter, with fuel items, maybe some speed boosters, some shields, etc. All sorts of items could more variety to the gameplay.
Also on a side not, on the WebGL version, it'll throw an error when you press on "Quit", not a big deal, but I just wanted to let you know! Great game!
@gogu Glad you had fun! XD
The only way to get past that point is to run straight without jumping & placing boxes underneath at the same time to avoid the spikes. That's actually perhaps the hardest part of the game since it is also the last, after that, the game ends, and credit rolls!
Thank you for playing ~
Very great game, wish there was some kind of upgrades or shop for the gold though. Hopefully one or two more type of monsters could add some diversity and difficulty, perhaps a ranged bat or something like that. The boss monster was not that hard, once you get a hit in, you can just spam it and the boss can't move ever, making it as easy as all the other monsters.
Very simple game, yet very challenging. Some audio/sound effects would definitely make it even more enjoyable. For an arcade game, a leaderboard or some kind of high score would definitely help with the game. It would make it even more challenging between players, and also set us up with a certain goal to achieve. Overall, it's very fun, but it lacks a little sense of purpose.
Compared to others, I was fine with the controls. Idk maybe I'm built different. The game was fun, very innovative for the digging mechanic, allowing control to the path you want to take. It was a little frustrating the fact that you have to restart when you die, with no checkpoints, but that's okay, it kind of makes the game a little harder. Boss fights were kind of "too easy?", you can simply spam your attack and they never get the chance to do anything, you could also skip them. The audio was great and it fits well, but very loud, no volume control option was available, so I had to turn down the volume of the game itself. The ending was a little unsatisfying.
Very great game, audio is perfect. Cool Tower Defense-ish mechanic. Would definitely love to have more content of it, perhaps some upgrades between Sleep Levels.
A suggestion to make it a tad bit harder and more challenging for players, you could probably implement some kind of simple gun magazine feature, where there's like a maximum of bullets to shoot before reloading. This would also prevent the hold left-click to spam shoot.
Overall, very innovative game with amazing audio sound!
Very nice game with nice graphics and audio! Maybe some more UI Settings could polish it even further, such as Keybind controls and Audio volume. As a first game jam, I think it's understandable that such minor things are missing and that is fine. The game itself is pretty impressive for a first, Congrats!
Another feature that could have been added would maybe be some kind of death count, to make it more competitive between friends and such. Overall, great game!
Impossible is really impossible...
Very interesting concept, I liked the implementation of different states allowing different mechanics and such, creating a unique platformer game. Like some others have mentioned, the particles were sometimes hard to tell whether or not it would hit me, but thank god for checkpoints. Also, not sure if intended, but buttons stayed pressed even if you didn't reach the next checkpoint.