Everything about this is super interesting! My biggest limitation was my brain power. The look is incredible, and it's really fun, how powerful all the spells feel. The scoreboard is a really cool addition. I enjoyed the music a lot too!
This was fun! There's something very satisfying about luring the enemies onto your spells as they cast, and the boss encounter was engaging. That splash art looks awesome, too.
I'm impressed that the demons' descriptions both told you how to summon them, and what purpose they served. That's really clever! It was fun figuring them all out. Also... I really don't want to imagine the Peking Demon that man is going to cook... (it was a very funny moment, though)
The level was designed really nicely, it does a great job teaching you on the fly. Fighting the beholder was really engaging, and the game just feels great to play. It also feels like you all made good decisions around where to spend your time, all the design choices feel super smart!
Super cool submission. I admire that you tried to make something more serious, and it works well. It's a really intriguing scenario, and the style of the visuals and audio both draw you in. It did take me a second to realize that I was combining two details from the photographs to ask the couple, but I think maybe having something under the game point that out may help some players. Otherwise, my only complaint is that a splash image on the LD page would help people see this! You did an amazing job, I would love to see this kind of idea expanded on.
One of my favorites so far as well! The art is great and the whole concept is funny, the squeak toy violence made me laugh. Something that tripped me up at first, was that I couldn't figure out that multi-part recipes needed the different monsters summoned -at once- before being killed (which I throw out there in case anyone else has the problem). Awesome submission! Those backgrounds look rad!
LD55 — Summoning (17)
Fall of the Ritual by davidkbd 2024-04-17T02:40:30Z ♥ 3
I really like the array of abilities! It feels good to control, if tricky at first, and the music is great. Very fun game! Screenshot.png
Glyph Tower by YogurtTheHorse 2024-04-16T19:56:00Z ♥ 2
Everything about this is super interesting! My biggest limitation was my brain power. The look is incredible, and it's really fun, how powerful all the spells feel. The scoreboard is a really cool addition. I enjoyed the music a lot too!
Aurora's Ascendance: Orbs of Destiny by Unbreakable 2024-04-16T19:45:05Z ♥ 2
This was fun! There's something very satisfying about luring the enemies onto your spells as they cast, and the boss encounter was engaging. That splash art looks awesome, too.
Spawn Shop by Donamougou 2024-04-16T19:36:57Z ♥ 3
I'm impressed that the demons' descriptions both told you how to summon them, and what purpose they served. That's really clever! It was fun figuring them all out. Also... I really don't want to imagine the Peking Demon that man is going to cook... (it was a very funny moment, though)
NecroBit by comigor 2024-04-16T19:18:02Z ♥ 3
The level was designed really nicely, it does a great job teaching you on the fly. Fighting the beholder was really engaging, and the game just feels great to play. It also feels like you all made good decisions around where to spend your time, all the design choices feel super smart!
Summoning the Demonning by GroseilleDodue 2024-04-16T18:59:40Z ♥ 2
It has a great look, and the summoning mechanic works really nicely!
BergmĂ„l by Ava Skoog 2024-04-16T18:27:49Z ♥ 3
Super cool submission. I admire that you tried to make something more serious, and it works well. It's a really intriguing scenario, and the style of the visuals and audio both draw you in. It did take me a second to realize that I was combining two details from the photographs to ask the couple, but I think maybe having something under the game point that out may help some players. Otherwise, my only complaint is that a splash image on the LD page would help people see this! You did an amazing job, I would love to see this kind of idea expanded on.
Legend of the ChefăLet's summon food > by AUGuess 2024-04-16T18:15:55Z ♥ 0
This was a fun game! The art is really, really good, and I laughed at how chaotic the fight got. The opening cutscene was cute, too. Great submission!
Soul Food by UnitedFailures 2024-04-16T17:50:40Z ♥ 2
One of my favorites so far as well! The art is great and the whole concept is funny, the squeak toy violence made me laugh. Something that tripped me up at first, was that I couldn't figure out that multi-part recipes needed the different monsters summoned -at once- before being killed (which I throw out there in case anyone else has the problem). Awesome submission! Those backgrounds look rad!
Genie Cleany by Neandi 2024-04-16T03:23:57Z ♥ 3
Love everything! And it looks beautiful
Bone Caller by SlaQr 2024-04-16T03:08:58Z ♥ 2
It has a great look, and that's a fun idea for summoning. All the enemy models look awesome
Imagining Dragons by Falk Hoeppner 2024-04-16T02:59:41Z ♥ 2
I really enjoyed this! There's a nice flow between the level and the bosses
Rendezvous by john-clemente 2024-04-16T02:51:22Z ♥ 1
This is a really good interpretation of the summoning prompt, love it
Summoning Circles, Ă La Carte by Matt Blake 2024-04-16T02:47:22Z ♥ 1
It was fun to figure out all the different configurations, but I couldn't manage to make the shoe elf work
Cultists on ICE by Pusheeneiro 2024-04-16T02:32:37Z ♥ 1
Awesome idea! The first demon that requires 4 lines kicked my butt
STACKED by Its_Capp 2024-04-16T02:15:17Z ♥ 0
Love the presentation and the music, super clever idea. I had a hard time getting my fighters to intercept threats, though
Horrors from Beyond - The Bayou by GameDevTraum 2024-04-16T02:08:39Z ♥ 2
Nice audio! The enemy design is rad, too