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Petya

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMoCo
201635ShapeshiftCombunationjam5353.253.252.583.923.542.862.8648

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Petya

Petya leaves an average of 23.0 feedback comments each event.

LD35 — Shapeshift (23)

VHS WARS by goodbadokay 2016-04-25T17:12:00

That was fun, nice work on making it 'feel' good.

windowframe by managore 2016-04-19T23:25:00

That was an absolutely fantastic entry. All I can really nag on is maybe more interesting sound effects and/or music.

MODE_SHIFT by RyanNielson 2016-04-19T23:12:00

I loved the music a lot. Very difficult and fun game. I thought the MODE_SHIFTing mechanic could be expounded on more though.

Spirits of the Forest by Divitos 2016-04-19T21:02:00

This was fun and I liked the visuals. Sometimes the screen shifting was annoying cause there would be an obstacle right out of sight so I would either die or get stuck

Ghostroast by zinexo 2016-04-19T20:50:00

Controls felt weird. Sometimes I couldn't shoot and it was hard to maneuver when jumping as the tiger. I like the idea though and the art

Avoid the Wall Simulator 2016 by avoidwallcrew 2016-04-19T14:27:00

This is a really cool concept, but the dragging could be faster. It's also hard to get the character back into a decent position when he's practically fallen over.

Morflime by AndrewSP 2016-04-19T05:27:00

I couldn't figure this out.

Mike Rand in Fantasy Land by BrainSlugs83 2016-04-19T05:27:00

Was this supposed to be for Shapeshifting? Cause theres none.

Soulshifter by toastedgames 2016-04-19T05:18:00

It couldve benefited from music

Xeno Crisis by savethejets1 2016-04-19T03:37:00

I dont know where the shape shifting is but i had a decent time. mechanics could be fine tuned more like jump height and camera.

Inner Beast by 4B 2016-04-19T03:25:00

Can't play the game. only see a menu.

Reconfigure by wg_phancock 2016-04-19T03:25:00

I really liked the sound and music design. Really cool!

The Curse of Mr. Hobo by Fierceshadow 2016-04-19T03:19:00

Hard. Should give some way to gain health. Also couldn't tell if i was actually doing damage to enemies.

Pick One by Hankenstien 2016-04-19T03:14:00

That was really weird, but a solid mechanic. Could use more polish.

Mortal Ro-Sham-Bo! by dcolgan 2016-04-19T03:04:00

That was..... interesting.

Cool Shape-Shifting Monstrosity by featherdoodle 2016-04-19T02:57:00

I don't think the shape shifting really added much to the game.

Dr. Lepus - The Last Rabbit On Earth by gurkenlabs 2016-04-19T02:48:00

Really nice minimal pixel art.

Project G.R.I.L.L. by vctr_seleucos 2016-04-19T02:46:00

That was really fun and well made. I didn't feel like the shapeshifting was a major part of the game though, and the red monster felt very underpowered compared to the rest.

Vishnu Launch by PeachTreeOath 2016-04-19T02:37:00

That was a really weird and fun theme.

Glyph Morpheus by Ted Brown 2016-04-19T02:35:00

That was really fun. I thought it was interesting how when the level allows you to see what's ahead, you can memorize what's coming up. Nice work!

ScapeShift by ClockwerkClover 2016-04-19T02:24:00

I liked the atmosphere. Didn't really understand the point/goal.

Shape Shuffle by BitDare 2016-04-19T02:22:00

Arrows should collide with the walls. And having a way for the player to automatically run up steps would be nice.

Slime Matter by HJSR 2016-04-19T02:10:00

I can't open the zip either.