FoonLudum Dare ExplorerLD35 → The Curse of Mr. Hobo

The Curse of Mr. Hobo

By fierceshadow

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CategoryRankScoreCount
Coolness371
Humor4472.63
Theme8412.89
Fun9122.64
Graphics9732.47
Mood9942.17
Innovation10322.28
Overall11042.53

Comments

chaserbrown 2016-04-19 03:04

Great job! This was a really cool concept, and it was fun!

jcmonkey 2016-04-19 03:17

Pretty interesting game. i kept loosing tons of health no matter what form i was in.

peter1992t 2016-04-19 03:19

Hard. Should give some way to gain health. Also couldn't tell if i was actually doing damage to enemies.

rttstudio 2016-04-19 03:22

Really funny simple game. Should add a way to regain health.

2016-04-19 11:03

Health is regained by attacking in the human form. Sorry we forgot to mention

iapc 2016-04-19 17:26

I'll judge you a bit more harshly because you're asking for my money.

Difficulty seemed to go up too fast. Is it even possible to kill humans?

atridas 2016-04-19 17:28

Nice game!!

Is it me or you can't navigate the menus with the keyboard? Is a little frustrating when you play from it and have to switch to mouse!

Back to the game, maybe a little too short, but was fun nontheless.

allstar602 2016-04-19 17:32

I enjoyed this. The first couple times I couldn't get passed 15 seconds. Then I was running in and out of them and forcing them to all bundle up. Got to 30 seconds with this strategy. I love being able to beat the crap out of them in the monster form. The health is a problem though. Maybe there should be another bar that measures how long you can stay in the monster state. Then to build it back up you kill enemies or collect drops/items. Unless you can make the enemy attacks less brutal.

khanatos 2016-04-19 17:33

Nice one! The concept is quite funny (cursed hobos ftw), even though some times it was hard to tell wether you were giving or receiving damage.

arvydas 2016-04-19 19:08

Simple and effective gameplay, i actually find more proficent endlessly kiting enemies since time elapsed make you gain score points, good job

teamross 2016-04-19 19:10

Nice idea! Keep going on it!

nolocality 2016-04-20 00:54

I got addicted to the power...I couldn't help it.

skipi 2016-04-20 01:14

Fun little game. It's a bit too hard to kill enemies as the Human though.

t4u 2016-04-20 01:20

Enemies shouldn't just pop-up on the screen - they should travel from outside. They shouldn't cluster into one as well.

See other example of top-downs to see what could have been done better.

No bugs but nothing special.

uprightpath 2016-04-20 01:38

Couldn't really tell the differences on the health bar!

masterkrepta 2016-04-20 22:33

Good concept for a game jam. I think it might work better if human form regenerates your health over time, instead of needing to attack, Almost make the game a attack/evade mode

weeping-rupee 2016-04-21 01:15

Nice tutorial. Very difficult though

framematt 2016-04-21 01:48

Pretty cool

monklet80 2016-04-21 18:05

Too hard! I can't read my health bar, and there are way too many enemies. Like the concept, but it needs some work guys.

onlyslightly 2016-04-24 06:34

Cool concept. I like the hand drawn art style. It was really satisfying killing multiple enemies at once as the monster :)