Stuck In A Loop by Dudum Lare 2020-10-07T01:12:21Z ♥ 1
As many others pointed out, you have a lot of mechanics that unfortunately the player cannot use again, and not I feel it should be more obvious when to use a mechanic, as when you showed me I could right click then I tried right clicking in all other levels and never could. Concept is good and it really fits the theme, but I feel it could've been beter if you left more levels with known mechanics so not every level is a tutorial on a new thing, or at least make intuitive so that people can figure it out on their own. Anyway, I had fun, and good job!
LD48 — Deeper and deeper (8)
Into the fog by Julian Bega 2021-04-27T03:47:53Z ♥ 1
Really cool art and music. Feels pretty easy as I just ignored the enemies and went straight to dig every grave and open the door. Maybe a little too short too, but cool idea.
Deem by AdamPhoebe 2021-04-27T03:43:05Z ♥ 1
Looks really good and sounds amazing. I feel like the destroy any tile feature is kind of op though, as you don't really have to explore much and can punch through anything.
SLING-MAN AND THE CHASM OF 1000 WORRIES by real_flamingicecubegames 2021-04-27T03:33:12Z ♥ 1
Really fun to play. It feels really smooth and the mechanics are nice. The story is also quite funny. The only thing I felt was missing was more visual feedback and sounds.
Haphephobia by Gabriel Corbani 2021-04-27T03:06:39Z ♥ 4
Great premise, but it feels really weird that facing your fear of touching people means running from others and don't letting them hug you. The start, great cutscene, feels really disconnected with the rest of the game, setting you in a mood that isn't what comes after it. It goes from really hard feelings of the girl having a fear that affected her a lot, and then suddenly you are funny monster running around walls on an untextured map that is textured but not where you walk on. The music is really nice.
Red Archer by BadPiggy 2021-04-27T02:36:14Z ♥ 3
Really fun to play. Everything feels really smooth and jumping around is a really nice experience. I felt the slowmo was maybe a little overpowered and it made the game easy, and I never really needed to use some of the other mechanics like the dash. Overall really nice! I don't know if it fits the theme though
Meet Human by murmupa 2021-04-27T02:31:51Z ♥ 1
Felt too short. Nice idea and execution but I feel that you the developer judging people at the end feels a little weird and bad. I've also been able to click stuff while it was telling me the story thinking I would skip the story cause I had already gone through it but it counted as shaking and messed up the end. Fits the theme but needs more care imo.
Deep Wild Trip by Ignacio Lorda 2021-04-27T02:25:47Z ♥ 0
Nice idea and concept, music feels in tune with the theme. Missing a lot of polish and a retry function. And maybe a buff to the melee attacks.
Abyss. by Darylsteak 2021-04-27T02:09:48Z ♥ 1
The atmosphere is the best part of this game. The sounds and the feeling of being deep is really well achieved. The idea of the fish oredered by numbers and the sonar works really well. I see it's a WIP so I'l probably come and check it back later, but congrats! Really fun. Main thing missing imo is an objective to works toward.