nicolas-kroupensky 2021-04-27 02:25
Nice idea and concept, music feels in tune with the theme. Missing a lot of polish and a retry function. And maybe a buff to the melee attacks.
Foon → Ludum Dare Explorer → LD48 → Deep Wild Trip
By gonzalo-antuna, ignacio-lorda, and
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 2.79 | 14 | ||
| Fun | 2.66 | 14 | ||
| Innovation | 2.58 | 14 | ||
| Theme | 3.33 | 14 | ||
| Graphics | 2.45 | 14 | ||
| Audio | 2.91 | 14 | ||
| Humor | 1.95 | 12 | ||
| Mood | 3.54 | 14 |
Nice idea and concept, music feels in tune with the theme. Missing a lot of polish and a retry function. And maybe a buff to the melee attacks.
I like how despairing it feels as the levels get darker, along with the eeirie athmosphere the music sets. It maybe would've been a bit more fun if you had kind of a hint of where you must go, maybe the left overs of a wrecked path or smth.
resim_2021-04-27_084900.png I really liked how my textures decided to die after I played 2 minutes or so
Lighting this setting is very interesting, but easy to get lost, this is the effect the author wants, hahaha ~
Very nice ambiance because of the lighting. Yes, really easy to get lost, but you figure it out eventually. Good game!
Had fun with this concept, definitely unique and fun. Got stuck after dying and had to reset for another run.
Def needs some more polishing, like making damaging the enemies more prominent, or fix up the textures, because I ran into some trees that were cut in half and some missing floor textures. I would also make the view cone a bit bigger for such a large map
Was fun to stuggle through that forest. I have a pretty dark screen already so it was difficult to see the "sweet spot" of where to go with the small light. I also had to use spacebar to read a sign that told me about using spacebar, maybe start with that tip present first to get the player going. I also could not dismiss the text at first I had to find that esc would release the dialog/pause/sign. I do appreciate the tutorial though!