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Give me a drink, bartender
Give me a drink, bartender
By matthewpoletin, parnaz, IAmRasputin, masterit and Ilya_2021
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1543 | 2.78 | 23 | |
| Fun | 1541 | 2.47 | 23 | |
| Innovation | 1052 | 3.10 | 22 | |
| Theme | 1252 | 3.12 | 22 | |
| Humor | 606 | 2.95 | 23 | |
| Mood | 1400 | 2.66 | 23 | |
Comments
I feel like this is a good idea, but the UI is very annoying as it's rally big and doesn't provide any useful information. I don't know how to use the clues i supposedly get, and space doesn't always seem useful to do what it's supposed to do. But it's pretty fun and it fits the theme. Good luck!
eldelhas
2020-10-06 12:09
I feel the same : seems a good idea, but the User Interface is annoying and the camera is too !
wedmer
2020-10-06 13:04
Everything is nice except controls. I think that visual feedback for pattern filling would be nice.
The player's movement was fun XD. Anyway, the game is good but controls are too much. The ambiance is very good and gamefeel nice. Good job ;)
The movement is funny :D but i couldnt really tell if im doing something with this space + keys :( Good job!
It fits the theme, and the visuals are pretty cool, but the controls are just way too complicated and it was really hard to understand what was going on. Otherwise, good job :thumbsup:
It's different, but I liked the approach :D
This is a really fun idea! I enjoyed the writing, and I liked how you progressively understand the story more each time and figure out details that you hadn't managed to catch the first time round in the chaos of the busy scene.
I think the main thing to improve for me is that it can be difficult to immediately tell who's speaking to who, and the speech boxes occasionally disappear too quickly. I think that polishing the dialogue system to make it clear who someone is speaking to (for example by making speech boxes of different shapes or turning the heads in the direction of speech) would really streamline the game, and help get your narrative across to the user more smoothly.
The atmosphere was nice and there were lots of good ideas, so congrats on a great entry!
Nice game!
I didn't understand what to do, I tried making the same pattern with WASD and I think it said clue found after that vbt my earned money still kept going down. The conversation gave it a nice feel but half of the right guy's text was clipped and the text boxes really block your view. Maybe smaller and/or semitransparant text boxes would've been nice. I think the mood of the bar is nicely set but aside from that I don't know what to do.
Nice idea, but you should have worked more on the UI. But that's okay because there was time limit. You should work on it and launch a post jam version of this game! Please visit my game too and rate it.https://ldjam.com/events/ludum-dare/47/the-dumb-robot